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11 months ago ::
Jul 13, 2012 - 4:52AM
#11
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Date Joined:
Oct 10, 2011
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Sky Spirit is pretty much a multicolor variant of Thunder Spirit who was also very useful back in the old days. Consistency should be kept as concentrated as possible because when you've got a sparse amount of a certain design, a design that's important to the concept, getting that design in your hand and out onto the battlefield is a high priority. I personally enjoy decks with many two-of's myself. I love the diversity there, but the advice I'm giving it based on it be as efficient as possible. What I meant was, there isn't a significant amount of Tallowisp . It appears to be one of the centerpieces to the deck concept. You're going to want four of them as a top priority above most every other creature. All I'm saying is that it's disrupting the flow of the cards, which is strongest when you've got a concentrated base of any given design. Celestial Crusader is really just a design I threw in based on appeal. It does cool things, it looks cool, it looks powerful, but it's still rather expensive. The elevated cost can spike up the mana curve and cause problems. I'd go with Plumeveil over it any day. And I'd go with Wall of Denial over Wall of Reverence . The two extra defense plus shroud is unbeatable. You can gain life from unblockable life-gainers. That's why I recommended Steel of the Godhead . I've recently compared the two myself for a deck of my own. The extra +1/+1 and lifelink is seriously significant. Not to mention, Swans of Bryn Argoll pairs up with it perfectly! And that's a better creature choice than most all of them offensively. I personally like Lantern Kami a lot more than Doomed Traveler , I would use Kami over Traveler despite the power loss for flavor appeal. You should go with four of one or the other to keep it consistent. Since Traveler only creates a token, you'll never be able to get it back with Angel of Flight Alabaster . Another good reason to go with Lantern Kami. And also, a good idea to increase the number of those angels because that's a useful and powerful effect with Tallowisp . It's going to be hard to narrow this down, but you'll want to keep it to sixty cards at most. I'll see what I can come up with and let you know later.
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11 months ago ::
Jul 17, 2012 - 6:17AM
#12
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Sky Spirit is pretty much a multicolor variant of Thunder Spirit who was also very useful back in the old days. Consistency should be kept as concentrated as possible because when you've got a sparse amount of a certain design, a design that's important to the concept, getting that design in your hand and out onto the battlefield is a high priority. I personally enjoy decks with many two-of's myself. I love the diversity there, but the advice I'm giving it based on it be as efficient as possible. What I meant was, there isn't a significant amount of Tallowisp . It appears to be one of the centerpieces to the deck concept. You're going to want four of them as a top priority above most every other creature. All I'm saying is that it's disrupting the flow of the cards, which is strongest when you've got a concentrated base of any given design. Celestial Crusader is really just a design I threw in based on appeal. It does cool things, it looks cool, it looks powerful, but it's still rather expensive. The elevated cost can spike up the mana curve and cause problems. I'd go with Plumeveil over it any day. And I'd go with Wall of Denial over Wall of Reverence . The two extra defense plus shroud is unbeatable. You can gain life from unblockable life-gainers. That's why I recommended Steel of the Godhead . I've recently compared the two myself for a deck of my own. The extra +1/+1 and lifelink is seriously significant. Not to mention, Swans of Bryn Argoll pairs up with it perfectly! And that's a better creature choice than most all of them offensively. I personally like Lantern Kami a lot more than Doomed Traveler , I would use Kami over Traveler despite the power loss for flavor appeal. You should go with four of one or the other to keep it consistent. Since Traveler only creates a token, you'll never be able to get it back with Angel of Flight Alabaster . Another good reason to go with Lantern Kami. And also, a good idea to increase the number of those angels because that's a useful and powerful effect with Tallowisp . It's going to be hard to narrow this down, but you'll want to keep it to sixty cards at most. I'll see what I can come up with and let you know later.
Yes, I know plenty about consistency... lol. I just haven't made any further changes since I want to be sure what I'm doing before I go out and get some more singles of cards. Also, remember that I started this deck from a precon. Haha
Anyway, I said a few posts ago that I was thinking I should add another Tallowisp . I myself wasn't sure if I should add one or two though.
The reason I brought up Wall of Reverence was because he is a spirit, and can gain +1/+1 and hexproof from Drogskol Captain ... not to mention his own ability. I wasn't saying it as a replacement for Wall of Denial , I was saying it could be another wall instead of two copies of Wall of Denial.
Although Steel of the Godhead is an awesome card (I really did think about putting it in), there are a few reasons why I like Spirit Mantle more: 1. It makes my creature untargetable against my opponent's creatures as well as making it unblockable. 2. It doesn't have to be blue to be unblockable. 3. The casting cost is lower (I know it is only by 1, but when you have only 4 mana available with 2 of it used on Spirit Mantle and a Negate / Essence Scatter in your hand...). 4. I have other enchantments that can give my creature Lifelink, because having more than one enchantment on a creature is perfectly fine... Auramancer's Guise . That + Spirit Mantle + Daybreak Coronet = +10/+10, lifelink, first strike, protection from creatures and vigilance. Just throw Robe of Mirrors on (if Drogskol Captain isnt out yet), and they get +2/+2 more and Shroud. That's a nasty creature that can only be dealt with by making me sacrifice creatures or wiping the board of all creatures, which I can recover fairly quickly from.
Now, I've given this a lot of thought as well. Even though Doomed Traveler is two creatures in a sense, it's just better to have the 1/1 flier out instead. And yes, it isnt a spirit either. I agree, I will be swapping those for two more Lantern Kami .
Rethink has been problematic for me lately. I've noticed when I want to cast it that they seem to have the extra mana available, so I've swapped them for Essence Scatter .
Other than the changes on those counter-type spells, I plan on switching the 2 Doomed Traveler s out for 2 more Lantern Kami , the 2 Spectral Rider s for 1 more Tallowisp and 1 more Sky Spirit ... and the 2 Gallows Warden s for 1 more Deep-Sea Kraken and 1 more Wall of Denial I'm thinking.
I'll edit the deck on the first page to show what I'm planning to make it look like. Then you can give me more criticism. Lol
Thanks again for your input!
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11 months ago ::
Jul 29, 2012 - 5:00AM
#13
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Bump.
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11 months ago ::
Jul 29, 2012 - 7:30PM
#14
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I've been working on something like this for a short while now myself, here is what I've come to for a deck:
3 Steel of the Godhead 4 Celestial Mantle 3 Auramancer's Guise
4 Echoing Truth 4 Rune Snag 2 Foresee
8 Island 8 Plains 4 Glacial Fortress 4 Terramorphic Expanse
4 Sovereigns of Lost Alara 4 Sky Spirit 4 Drogskol Captain 2 Bruna, Light of Alabaster 2 Wall of Denial
(sorry I don't remember how to deck autocard) I'm running celestial mantle, though now seeing your daybreak, I may switch it up. I've played a handful of games now with this one, usually it ends up with me getting to 5-8 life before the lifelink +5 attacker comes out, and doubles the life, the game ends pretty shortly after that. One thing I've noticed, is that having alot of different auras in the deck doesn't work (atleast for me). It takes too long to get them all out on your creatures, and then they get wrath of goded or something.
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11 months ago ::
Jul 30, 2012 - 1:47AM
#15
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I've taken out Yosei , since I have yet to draw him in a game. I also took out a Plains, and switched the 2 Essence Scatter for 2 more Negate . I'm still thinking about putting in Steel of the Godhead , but I would only really be able to use it on just half of my creatures in my deck so they're able to get both bonuses from it.
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10 months ago ::
Aug 09, 2012 - 11:41AM
#16
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I have played a few more games with this deck now, and I've removed the 2 Volrath's Curse and swapped them for a 3rd Devouring Light . This deck seems to start a little slower since my past few changes, but it seems more solid. I've decided against Steel of the Godhead . Having more cards with higher mana costs will slow this deck down too much.
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10 months ago ::
Aug 19, 2012 - 10:26PM
#17
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Alright, I've made another edit now since the last time I've posted. I was able to get a hold of a Geist of Saint Traft , so I've switched out my 2 Kraken s for it. This deck is definitely doing a lot better now.
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10 months ago ::
Aug 19, 2012 - 11:09PM
#18
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Date Joined:
Nov 17, 2011
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mtgdeckbuilder.net/Decks/ViewDeck/85826this is my spirit deck, though I'm focusing more on a standard environment. It works pretty consistantly. Dunno if you can get any ideas from it.
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10 months ago ::
Aug 20, 2012 - 3:52AM
#19
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Hmm... Glacial Fortress is cheaper now. I'll take out Adarkar Wastes for 2 copies of it. I also think I'll take out the 2 Spirit Loop s for 1 more Spirit Mantle , Angel of Flight Alabaster for a 4th Tallowisp , and Aven Mimeomancer for a 4th Devouring Light . It lowers the mana curve, so I can take out a Plains too. It seems to look better on paper now. That Mimeomancer has saved me a few times, but I think I like these changes.
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2 months ago ::
Mar 18, 2013 - 11:32PM
#20
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So... I was able to acquire a second Geist of Saint Traft a while back, and have been playing with it in the deck in place of where I had Bruna ... and it is much better (faster too) I'd have to say. It is doing VERY well now, but I find sometimes that Wall of Denial isn't as helpful as it should be. I've been thinking about switching it out for Oblivion Ring , but then I feel like I might be too low on my creature count.
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