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Switch to Forum Live View Advice on White/Black Angel & Demon Deck
11 months ago  ::  Jul 05, 2012 - 10:08PM #11
MANollette
Date Joined: Mar 17, 2012
Posts: 18
Ok, here's what I have for finished deck layout. I'll be getting the more expensive cards one at a time as I go along and have money, and tweak as needed. Any further advice is welcome, but like I said, this *is* for casual play. And I know it's a bit big for a deck (80 cards), that's more personal preference than anything. My elf deck's 85, and it's got a pretty good win/loss ratio.

Nevermind, that's my deck down there. His post looks better.
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11 months ago  ::  Jul 05, 2012 - 10:32PM #12
madman_oreo
Date Joined: Jun 27, 2011
Posts: 535
Super awesome card listing!!!

LAND (32):
Swamp x16
Plains x16

CREATURES (26):
2x Skeletal Changeling
2x Avian Changeling
4x Drudge Skeletons
2x Guardian Seraph
2x Lightkeeper of Emeria
4x Cathedral Sanctifier
1x Platinum Angel
1x Akroma, Angel of Wrath
1x Avacyn, Angel of Hope
1x Reya Dawnbringer
1x Iona, Shield of Emeria
1x Griselbrand
1x Ob Nixilis, the Fallen
1x Demon of Death’s Gate
1x Elbrus, the Binding Blade / Withengar Unbound
1x Dread Cacodemon
1x Rune-Scarred Demon

MAGIC (10):
2x Mortify
2x Doom Blade
2x Demonic Tutor
2x Diabolic Tutor
1x Increasing Devotion
1x Enlightened Tutor

Enchantments (6):
3x Pacifism
2x Pillory of the Sleepless  
1x Angelic Renewal

Artifacts (5):
3x Semblance Anvil
1x Elixir of Immortality
1x Journeyer’s Kite

hmmm, I'd suggest maybe heartless summoning over anvile since most of your high end spells are creatures anyways, and the drawback only comes in on 10 of the cards...maybe also consider caged sun as another option. I like that idea of santifier/demon of death's gate where if you had a good hand you could have it out for a net gain of 3 life on turn 2 and would consider building around that, but this seems like you're just grabbing all the cool guys to play with so whatever. I don't see the point of enlightened tutor since all that you'ld really need out of it is the anvil, I would assume, and you already have 5 tutors in there already. What's the point of increasing devotion, there aren't really any cards that like to snack on humans, and by the time you can cast it they're kind of useless outside of chump blocking.
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11 months ago  ::  Jul 05, 2012 - 10:41PM #13
MANollette
Date Joined: Mar 17, 2012
Posts: 18
Lol thanks for adding those. Still trying to figure out some of the embedding specifics

Enlightened Tutor is more as a just-in-case than anything. If I can get an anvil that I need from it, great. If not, I've got a few useful cards I can grab from it, and for a low mana cost.

Increasing Devotion was put into the deck because A) I already have it, and B) The list of high cost creature cards I was considering included a few sacrifice-per-turn demons. Had thraben doomsayer in the original idea list too, to help with that. Cut them out due to a lack of need though. In the long run I'm probably going to cut out 2 of the demons and 2 of the angels, and mix-and-match as a side deck depending on what I'm facing. Caged Sun seems like it might help a little bit later on, but since it already costs 6 mana anyways, I figure most of my cards will be usable by the time it's out, particularly with anvil on the field.
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11 months ago  ::  Jul 08, 2012 - 11:36PM #14
MANollette
Date Joined: Mar 17, 2012
Posts: 18
Hey, does anyone have any suggestions for dealing with token/elf decks? Or any deck that focuses on having a large number of creatures really. So far that's the only thing I'm having a significant problem tackling.
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11 months ago  ::  Jul 09, 2012 - 4:17AM #15
krichaiushii
Date Joined: Jul 17, 2003
Posts: 4,051

Jul 8, 2012 -- 11:36PM, MANollette wrote:

Hey, does anyone have any suggestions for dealing with token/elf decks? Or any deck that focuses on having a large number of creatures really. So far that's the only thing I'm having a significant problem tackling.


Luckily, you are in the colors that have the best sweepers.

Wrath of God / Day of Judgment / Damnation are best at 4 cmc.  This explains the cost.

Many variants exist of these cards.

Mutilate , Infest , Holy Light , Zealous Persecution , Life's Finale , Phyrexian Rebirth , Black Sun's Zenith , Killing Wave , Plague Wind , Rout , Wave of Reckoning , Winds of Rath , Akroma's Vengeance , Austere Command ... the lists go on and on.  Nature's Ruin / Perish and Engineered Plague can hammer green hard, but some may feel that is a bit overly focused or unfair.

If Madman_Oreo's build is what you are considering, perhaps add some/several mana rocks ( Sol Ring , Thran Dynamo , Orzhov Signet ) to it, as well as a playset of Terramorphic Expanse / Evolving Wilds (or playsets of both if you keep the large deck theme of 80+ cards).  Perhaps even Dark Ritual s could help.

I am a fan of Xathrid Demon (plays nice with Reassembling Skeleton ) and Bloodgift Demon .  Being able to draw cards - especially for life points - is an advantage you don't want to pass up.

Cheers!



A shout out to Gaming Grounds in Kent, Ohio and Gamers N Geeks in Mobile, Alabama.

www.zombiehunters.org for all your preparation needs.

http://shtfschool.com/ - why prepping is useful, from one who has been there.
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11 months ago  ::  Jul 09, 2012 - 5:29AM #16
MANollette
Date Joined: Mar 17, 2012
Posts: 18
Awesome! And yeah, Oreo's deck is my deck; when I posted it, the cards weren't embedded/hyperlinked though, and he graciously fixed it. Definitely going to work Austere Command and Mutilate into a side deck of some form...already have a couple terramorphic expanses, so I'll probably switch a few swamps/plains out for those. Yeah, the big thing is taking out large amounts of weak creatures. Curious...if I destroy all creatures with a converted mana cost of 3 or less, would a bunch of 1/1 creature tokens count as less than 3? They're technically brought on by abilities (Brother plays a white human/token deck).
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11 months ago  ::  Jul 09, 2012 - 7:42AM #17
krichaiushii
Date Joined: Jul 17, 2003
Posts: 4,051
Tokens have a cmc (Converted Mana Cost) of 0, so they are definitely less than 3.

I forgot to suggest Angel of Despair .  She is in your colors and has a lovely ETB ability that plays nice with Emancipation Angel .

If you are interested in an alternate BW deck along your themes, let me know, and I will post what I have in mind...

Cheers!
A shout out to Gaming Grounds in Kent, Ohio and Gamers N Geeks in Mobile, Alabama.

www.zombiehunters.org for all your preparation needs.

http://shtfschool.com/ - why prepping is useful, from one who has been there.
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11 months ago  ::  Jul 10, 2012 - 3:07AM #18
MANollette
Date Joined: Mar 17, 2012
Posts: 18
Always up to alternative suggestions. Already got the deck set up like I listed it, but not too much stopping me from mixing it up here and there.
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11 months ago  ::  Jul 16, 2012 - 8:41PM #19
MANollette
Date Joined: Mar 17, 2012
Posts: 18
Ok, so I added Mutilate and Austere Command to the deck, removed Increasing Devotion and a couple of other less-mandatory cards. I tested the deck against a few others, including my elf deck, and so far the only problem has been an inability to stop early game attacks. As I thought, elves, tokens, etc. are particularly hard to fight against, as most of my defense focuses on incapacitating individual creatures, or providing myself with a few easy blocking options. Not particularly useful when you're rapidly being overrun.

Woo hoo for not knowing MTG that well...are there any cards (enchantments/artifacts) that disallow attacking from creatures with a lower power or converted mana cost? Or anything else that might help with this particular issue?
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11 months ago  ::  Jul 17, 2012 - 2:11AM #20
rezzahan
Date Joined: Mar 12, 2011
Posts: 4,778
Reverence

You can put a tax on attackers ( Ghostly Prison ). It's rather hard to attack with half a dozen creatures on turn 4 or so when you have to pay for each one per prison.

Another way is to make an attack with small creatures ineffective or to make them even smaller: Righteous Cause , Curse of Death's Hold .

Magus of the Tabernacle makes it hard to put too many creatures out.

Or limit the number of possible attackers: Silent Arbiter .

But the best way is to simply kill their small creatures while keeping your bigger ones alive: Pestilence , Culling Sun , Infest , Black Sun's Zenith , ...
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