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Switch to Forum Live View 06/29/2012 LD: "Know Everything"
12 months ago  ::  Jun 29, 2012 - 4:07PM #51
Qilong
Date Joined: Nov 18, 2004
Posts: 2,183
Omnipotence -
Enchantment
You may pay X life instead of paying the mana costs of spells you cast, where X is that spell's converted mana cost.

Omniscience -
Enchantment
Each opponent plays with the top card of their library and their hand revealed.
At the beginning of your upkeep, you may scry 3.
"Possibilities abound, too numerous to count."

"Innocent, unbiased observation is a myth." --- P.B. Medawar (1969)

"Ever since man first left his cave and met a stranger with a different language and a new way of looking at things, the human race has had a dream: to kill him, so we don't have to learn his language or his new way of looking at things." --- Zapp Brannigan (Beast With a Billion Backs)
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12 months ago  ::  Jun 29, 2012 - 4:17PM #52
StoicChampion
Date Joined: Jul 11, 2010
Posts: 1,333
Omniscience
Enchantment (MR)

Whenever Omniscience enters the battlefield or at the beginning of each upkeep, name a card. Cast a spell that is a copy of that card as though it were in your hand without paying its mana cost.
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12 months ago  ::  Jun 29, 2012 - 5:57PM #53
SadisticMystic
Date Joined: Aug 6, 2003
Posts: 1,069

Jun 29, 2012 -- 4:17PM, StoicChampion wrote:

Omniscience
Enchantment (MR)

Whenever Omniscience enters the battlefield or at the beginning of each upkeep, name a card. Cast a spell that is a copy of that card as though it were in your hand without paying its mana cost.




Hint: Name Time Stretch .

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12 months ago  ::  Jun 29, 2012 - 9:32PM #54
javert
Date Joined: Jul 26, 2006
Posts: 1,313
Ok, you all guys have pointed out that the name may not fit. Now make an actual objection against this card.

As for being blue, I don't think it is the blatant insult DragonBloodthirsty is making it to be. To be honest, Primal surge is way better than this: it practically casts the cards without paying the mana cost and naturally draws them from the library, while this require additional cards in hand to start doing something. The fact that this looks more basic and powerful is purely psychological.

Time will tell but, apart from minor nitpicks, this seems to be the most balanced core set since the M10 changes. Say what you want Zac, but this is the best compliment you can receive as a lead developer.
If Limited gets in the way of printing good Constructed cards...

Screw limited
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12 months ago  ::  Jun 30, 2012 - 1:49AM #55
Qilong
Date Joined: Nov 18, 2004
Posts: 2,183

Jun 29, 2012 -- 9:32PM, javert wrote:

Ok, you all guys have pointed out that the name may not fit. Now make an actual objection against this card.

As for being blue, I don't think it is the blatant insult DragonBloodthirsty is making it to be. To be honest, Primal surge is way better than this: it practically casts the cards without paying the mana cost and naturally draws them from the library, while this require additional cards in hand to start doing something. The fact that this looks more basic and powerful is purely psychological.

Time will tell but, apart from minor nitpicks, this seems to be the most balanced core set since the M10 changes. Say what you want Zac, but this is the best compliment you can receive as a lead developer.




Regarding Primal Surge :
Primal Surge follows a tradition of Green being able to acquire its own creatures from the library. While this tradition is mild, it isn't young: Cards like Thicket Elemental and Panglacial Wurm have provided unusual acquisition methods, while cards like Tooth and Nail , Green Sun's Zenith , and Genesis Wave have provided a direct link from the battlefield to the library (albeit a little more roundabout with regard to T&N). In this way, Primal Surge is merely something of a second form of Genesis Wave , with a more interesting "lock"-- rather than mana cost of cards revealed, it stops at non-permanents.

I believe the reason the card works the way it does (rather than, as in Genesis Wave , revealing, then putting onto the battlefield) is that it had to get around something that mattered in the set (and block): Grafdigger's Cage . This may not be the most significant reason for this wording, but the Cage prevents cards like Genesis Wave from even working (in regards to creatures, anyways).

Regarding Omniscience :
It is not just the name that is irksome: The name and color it is attached to are fine; they work together. But the ability is not Blue. This is a point you, javert, may be missing in the discussion. As others have stated, knowledge is Blue, power is Black. Certainly, in combination they would be fine as a multicolored card or, like Maelstrom Nexus , a card. But it isn't.

Were I to defend this card, I could only defend it on the grounds of its ability. Everything else about the card seems in error. 10 mana for the thing? I am sure that is fine, but the color you are asked to use it in does not fit where the card is pretending its flavor lies. In this way, it is because Jace is giggling like the Mary Sue who always gets her way (and she always does, Mary Sue god-modes are like that). The ability is squarely in Black, although I suggested a better, less Dream Halls -y wording. It is clear the card is inspired by such borken-ness as Dream Halls or maybe even Richard Garfield, Ph.D.

The card was apparently designed top-down, from the art and from a general aspect about the ability. The ability, and its fit to the art and name, imply that there was a disconnect somewhere along the way, and the developers were pushed towards this point. Even Zach was unable to level his lead-developer clout to change it (and apparently Lead Developers can have a lot of clout). That means that either there is a flavor breakdown in the developers and MaRo is not doing a good enough job educating the difference between knowledge and power and where they lie on the Color Pie, or it had a champion that someone could not defeat.

My impression is that the card was developed by largely a small group, and that the final design and go-ahead came from on high. Zac could not divert this, and instead fought for something different, at least in the name, and good for him. But it was all for nought. Nonetheless, I conclude that:
The card's rules text does not fit the color in which it is printed; the card's name does not fit the rules text it is applied to; the card's name and color DO go together. And that is all.

I don't think this will be so ridiculously powerful in EDH, however, as it only depends on how good the cards in your hand are. Of course, leaving this off with Seedborn Muse , Consecrated Sphinx and, say, Leyline of Anticipation or Vedalken Orrery makes for things to be a little less fun and a lot more grindy, inevitable-doomish as in typical Momir Vig, Simic Visionary EDH games. It is defeatable, and so I am not too worried about it (there are worse problems, as with Aluren +Slivers, that come down MUCH faster than Omniscience does).

"Possibilities abound, too numerous to count."

"Innocent, unbiased observation is a myth." --- P.B. Medawar (1969)

"Ever since man first left his cave and met a stranger with a different language and a new way of looking at things, the human race has had a dream: to kill him, so we don't have to learn his language or his new way of looking at things." --- Zapp Brannigan (Beast With a Billion Backs)
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12 months ago  ::  Jun 30, 2012 - 1:12PM #56
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710
I already know a card I'll submit for Planar Chaos 2. It doesn't strike me as omniscience per se. That aside, "ignore mana costs" is more a green thing.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
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12 months ago  ::  Jun 30, 2012 - 2:14PM #57
zakedodead
Date Joined: Jun 27, 2012
Posts: 3
So something along the lines of " your deck is now your hand, you have no maximum hand size, you cannot mill" wouldn't have been omniscience? This card doesn't fit to what magic uses as knowledge at all, and mana combos have existed forever.
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12 months ago  ::  Jul 01, 2012 - 5:21AM #58
PhyrexianRogue
Date Joined: Apr 26, 2011
Posts: 42

Jun 29, 2012 -- 11:24AM, Nyktos wrote:

Jun 28, 2012 -- 10:55PM, PhyrexianRogue wrote:

Jun 28, 2012 -- 9:27PM, Ertai87 wrote:


Also, I predict that someone, somewhere, is going to be very frustrated by this card when his opponent thinks he can just cast anything for absolutely free and start casting Kuldotha Rebirths and Infernal Plunges all willy-nilly (sorry, bad examples, but they were the first 2 that came to mind).  Any particular reason why the card doesn't just remove all costs, period?


Probably for cards like Momentous Fall, which require the additional cost to function. 



What makes that different from cards like Blaze , which require the mana cost to function?




The fact that this doesn't remove mana costs.  If you cast a Blaze for free (with this or anything else that skips mana costs) it still has a mana cost of (X)(R), and you still have to choose a value for X when casting it. (Though the game only allows you to choose X=0 when not paying (X)). When the free Blaze resolves it will simply deal X damage, just like it would when you'd cast it normally. 

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12 months ago  ::  Jul 01, 2012 - 12:02PM #59
gruulsmash
Date Joined: Apr 14, 2012
Posts: 294
I've been thinking, and omniscience should be five-color. Why? Because the nature of the five colors is to encompass everything, sop to know everything you must know all colors. I still think that omniscience is encompassed by the card.
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12 months ago  ::  Jul 01, 2012 - 1:28PM #60
Qilong
Date Joined: Nov 18, 2004
Posts: 2,183

Jul 1, 2012 -- 5:21AM, PhyrexianRogue wrote:

Jun 29, 2012 -- 11:24AM, Nyktos wrote:

Jun 28, 2012 -- 10:55PM, PhyrexianRogue wrote:

Jun 28, 2012 -- 9:27PM, Ertai87 wrote:


Also, I predict that someone, somewhere, is going to be very frustrated by this card when his opponent thinks he can just cast anything for absolutely free and start casting Kuldotha Rebirths and Infernal Plunges all willy-nilly (sorry, bad examples, but they were the first 2 that came to mind).  Any particular reason why the card doesn't just remove all costs, period?


Probably for cards like Momentous Fall, which require the additional cost to function. 



What makes that different from cards like Blaze , which require the mana cost to function?




The fact that this doesn't remove mana costs.  If you cast a Blaze for free (with this or anything else that skips mana costs) it still has a mana cost of (X)(R), and you still have to choose a value for X when casting it. (Though the game only allows you to choose X=0 when not paying (X)). When the free Blaze resolves it will simply deal X damage, just like it would when you'd cast it normally. 




From the rules:
107.3b If a player is casting a spell that has an {X} in its mana cost, the value of X isn’t defined by the text of that spell, and an effect lets that player cast that spell while paying neither its mana cost nor an alternative cost that includes X, then the only legal choice for X is 0. This doesn’t apply to effects that only reduce a cost, even if they reduce it to zero. See rule 601, “Casting Spells.”

You must still pay alternative costs ( Momentous Fall , sacing a creature), but otherwise, X is zero when given a way out like on miscolored Black "Omnipotence" .

"Possibilities abound, too numerous to count."

"Innocent, unbiased observation is a myth." --- P.B. Medawar (1969)

"Ever since man first left his cave and met a stranger with a different language and a new way of looking at things, the human race has had a dream: to kill him, so we don't have to learn his language or his new way of looking at things." --- Zapp Brannigan (Beast With a Billion Backs)
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