Stilettofang Queen — Legendary Creature — Snake (R) Provoke, deathtouch Whenever Stilettofang Queen provokes a creature, put a 1/1 Snake creature token into play with provoke and deathtouch. Her teeth are blades, her children shields. 2/2
Stilettofang Queen — Legendary Creature — Snake (R)Provoke, deathtouchWhenever Stilettofang Queen provokes a creature, put a 1/1 Snake creature token into play with provoke and deathtouch.Her teeth are blades, her children shields.2/2
Unruley Behavior Instant The next time a creature would enter the battlefield this turn, it fights target creature an opponent controls.
Yeah, this is way too cheap...
Unruley Behavior InstantThe next time a creature would enter the battlefield this turn, it fights target creature an opponent controls.Yeah, this is way too cheap...
Vraska's Acolyte — Creature — Gorgon (U) Deathtouch When Vraska's Acolyte dies, destroy target nonland permanent. "How fortunate that Gaea has provided me with with the most beautiful role in life's cycle: ending it." 3/2
Vraska's Acolyte — Creature — Gorgon (U)DeathtouchWhen Vraska's Acolyte dies, destroy target nonland permanent."How fortunate that Gaea has provided me with with the most beautiful role in life's cycle: ending it."3/2
Wake of the Beast Enchantment - Aura Enchant creature with power 5 or greater Enchanted creature gains "When this creature deals combat damage to a player, it deals that much damage to target creature with less power than it. "
Wake of the Beast Enchantment - AuraEnchant creature with power 5 or greaterEnchanted creature gains "When this creature deals combat damage to a player, it deals that much damage to target creature with less power than it. "
Artsy Wumpus Creature - Beast When Artsy Wumpus enters the battlefield, reveal the top two cards of your library. Put all land cards revealed this way onto the battlefield and the rest on the bottom of your library in any order. 3/3
Artsy Wumpus Creature - BeastWhen Artsy Wumpus enters the battlefield, reveal the top two cards of your library. Put all land cards revealed this way onto the battlefield and the rest on the bottom of your library in any order.3/3
Bloodshaman Creature - Goblin Wizard Haste , sacrifice a creature: Add mana equal to the colored mana cost of the sacrificed creature to your mana pool. 2/2
Bloodshaman :rm::gm:Creature - Goblin WizardHaste:t:, sacrifice a creature: Add mana equal to the colored mana cost of the sacrificed creature to your mana pool.2/2
Carry On Instant Target player can't cast instant spells this turn. Instant spells you cast this turn cost less. "Well I woke up to the sound of silence And cries were cutting like knives in a fist fight." —FUN.
Carry On InstantTarget player can't cast instant spells this turn. Instant spells you cast this turn cost less."Well I woke up to the sound of silenceAnd cries were cutting like knives in a fist fight."—FUN.
Dudibus, Clan Champion Legendary Creature - Dwarf Warrior Doublestrike Whenever Dudibus, Clan Champion deals combat damage, put a +1/+1 counter on it. Remove a +1/+1 counter from Dudibus, Clan Champion: Creatures you conrtol get +1/+1 until end of turn. 3/3
Dudibus, Clan Champion Legendary Creature - Dwarf WarriorDoublestrikeWhenever Dudibus, Clan Champion deals combat damage, put a +1/+1 counter on it.Remove a +1/+1 counter from Dudibus, Clan Champion: Creatures you conrtol get +1/+1 until end of turn.
Enlightening Instant Enlightening deals 3 damage to target creature or player. If a creature is put into a graveyard in this way, draw a card.
I must say I make a damn fine card.Enlightening :um::rm:InstantEnlightening deals 3 damage to target creature or player. If a creature is put into a graveyard in this way, draw a card.
Germaphobe Creature - Vedalken Wizard , : Exile target equipment, then return it to the battlefield under it's owner's control. "A clean axe... is a happy axe..." 2/1
Germaphobe Creature - Vedalken Wizard, : Exile target equipment, then return it to the battlefield under it's owner's control."A clean axe... is a happy axe..."2/1
Internal Combustion Instant Internal Combustion deals damage to target creature equal to its toughness.
-- what do you think? viable way for izzet to go "destroy target creature"? -- cmc fair? Murder is only 1 more, but mono-colored -- obviously some fringe differences between flat out "destroy" and lethal damage; but the fringes so much as to invalidate this?
Internal Combustion InstantInternal Combustion deals damage to target creature equal to its toughness.-- what do you think? viable way for izzet to go "destroy target creature"?-- cmc fair? Murder is only 1 more
Jace's Inspiration Instant Target player puts the top 10 cards of his or her library into his or her graveyard. You may draw 1 card for each instant or sorcery put into the graveyard this way.
Why word it so weird? Jace's Inspiration InstantTarget player puts the top 10 cards of his or her library into his or her graveyard. You may draw 1 card for each instant or sorcery put into the graveyard this way.
That is so close functionally to "destroy target creature" that I don't think it should exist without some strong thematic justification (Shivan Meteor had the Planar Chaos-ness of it and Blasphemous Act and Into the Maw of Hell had Innistrad's obsession with 13.).
Juggler of Skulls Creature – Devil 2/2 , , Discard a creature card: Return target creature card from your graveyard to your hand. Juggler of Skulls deals damage equal to the power of the discarded card to target opponent and equal to the power of the returned card to you.
That is so close functionally to "destroy target creature" that I don't think it should exist without some strong thematic justification ( Shivan Meteor had the Planar Chaos-ness of it and Blasphemous Act
Magus of the Carpet Creature — Human Wizard , : Prevent all damage that would be dealt to you this turn by attacking creatures without flying. 1/3
Norn's Waters Sorcery Scry X, where X is your life total.
Magus of the Carpet Creature — Human Wizard, :t:: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.1/3Norn's Waters SorceryScry X, where X is your life total.
Rotwood Goliath Creature - Insect Forestwalk, swampwalk Forests you control have ": Add to your mana pool." Swamps you control have ": Add to your mana pool." 4/4
Rotwood Goliath Creature - InsectForestwalk, swampwalkForests you control have ":tap:: Add to your mana pool."Swamps you control have ":tap:: Add to your mana pool."4/4
Turbulent Weird Creature -- Weird Whenever you cast an instant or sorcery spell, choose one -- Turbulent Weird's power becomes equal to that spell's converted mana cost until the end of turn; or Turbulent Weird's toughness becomes equal to that spell's converted mana cost until the end of turn. "Say what you will about our creations. But never say they're boring." —Trivaz, Izzet mage 2/2
Turbulent WeirdCreature -- WeirdWhenever you cast an instant or sorcery spell, choose one -- Turbulent Weird's power becomes equal to that spell's converted mana cost until the end of turn; or Turbulent Weird's toughness becomes equal to that spell's
Unwelcome Advances Instant Until end of turn, if a creature would enter the battlefield under an opponent's control, you may return a creature you control to it's owner's hand. If you do, return that creature to it's owner's hand. Draw a card.
Unwelcome Advances InstantUntil end of turn, if a creature would enter the battlefield under an opponent's control, you may return a creature you control to it's owner's hand. If you do, return that creature to it's owner's hand.Draw a card.
Wasted Efforts Instant Counter target creature spell. If that spell is not countered this way, when that creature enters the battlefield, its controller sacrifices it. "It's just never going to happen."
Wasted Efforts InstantCounter target creature spell. If that spell is not countered this way, when that creature enters the battlefield, its controller sacrifices it."It's just never going to happen."
Zealot of Nithyl Creature - Sphinx Human Lifelink Whenever another player draws a card, gain one life. Whenever another player gains life, draw a card.
"Nithyl's gifts come in many forms. Not uncommonly, the talons of a woman."
1/1
Zealot of Nithyl Creature - Sphinx HumanLifelinkWhenever another player draws a card, gain one life.Whenever another player gains life, draw a card."Nithyl's gifts come in many forms. Not uncommonly, the talons of a woman."1/1
Alchemist's Cauldron Artifact (R) Imprint -- When Alchemist's Cauldron enters the battlefield, search your library for exactly three instant and/or sorcery cards with different names. If you do, exile them. Then shuffle your library. At the beginning of your upkeep, choose a card at random exiled by Alchemist's Cauldron and copy it. You may choose new targets for the copy.
Alchemist's CauldronArtifact (R)Imprint -- When Alchemist's Cauldron enters the battlefield, search your library for exactly three instant and/or sorcery cards with different names. If you do, exile them. Then shuffle your library.At the beginning of
Electrophinial Artifact - Contraption Assemble (Whenever an artifact enters the battlefield you may pay . If you do attach this contraption to that artifact.) Activated abilities of attached artifact cost less.
Kind of like equipment for artifacts that "juice up" the existing artifact. Maybe Masticore ETB and you throw on a Fly Wheel (giving it haste?)and a Toggle Switch (giving some activated ability)...
Electrophinial Artifact - ContraptionAssemble (Whenever an artifact enters the battlefield you may pay . If you do attach this contraption to that artifact.)Activated abilities of attached artifact cost less.Kind of like equipment for artifacts th
Fire-Broken Bulwark Artifact - Equipment You may equip ~ to any creature. (You still keep control of it.) Equipped creature gets -x/+x and gains defender, where x is equal to the equipped creature's power. Equipped creature has red weakness. (Red sources of damage deal twice that damage to equipped creature instead of the regular amount.) Equip
Fire-Broken Bulwark Artifact - EquipmentYou may equip ~ to any creature. (You still keep control of it.)Equipped creature gets -x/+x and gains defender, where x is equal to the equipped creature's power.Equipped creature has red weakness. (Red source
Galvanic Staff Artifact -- Equipment (U) : Galvanic Staff deals 1 damage to target creature or player. If Galvanic Staff is equipped to a creature, it deals 3 damage to that creature or player instead. Equip
Galvanic StaffArtifact -- Equipment (U) : Galvanic Staff deals 1 damage to target creature or player. If Galvanic Staff is equipped to a creature, it deals 3 damage to that creature or player instead.Equip
Heatsear Gauntlets Artifact — Equipment : Equipped creature gets +1/+0 until end of turn. Equip Whenever you equip Heatsear Gauntlets to a creature, it deals 1 damage to that creature for each spent to equip.
Heatsear Gauntlets Artifact — Equipment: Equipped creature gets +1/+0 until end of turn.Equip Whenever you equip Heatsear Gauntlets to a creature, it deals 1 damage to that creature for each :r: spent to equip.
If you would draw a card, you may sacrifice ~. If you do, instead search your library for a card and put it in your hand, then shuffle your library.
A true artist does not write down his ideas, he writes down his dreams.
Ink BottleArtifactIf you would draw a card, you may sacrifice ~. If you do, instead search your library for a card and put it in your hand, then shuffle your library.A true artist does not write down his ideas, he writes down his dreams.
Juju Bauble Artifact At the beginning of your first main phase each turn, add to your mana pool. It glows brightest in the hands of someone blessed by fate.
Juju Bauble :1m:ArtifactAt the beginning of your first main phase each turn, add :1m: to your mana pool.It glows brightest in the hands of someone blessed by fate.
Laser Array Artifact (R) : Put a ready counter on target creature. : Remove a ready counter from target creature with a ready counter on it, then put an aim counter on that creature. : Laser Array deals 10 damage to target creature with an aim counter on it.
Laser ArrayArtifact (R): Put a ready counter on target creature.: Remove a ready counter from target creature with a ready counter on it, then put an aim counter on that creature.: Laser Array deals 10 damage to target creature with an aim counter on
Manawind Sails Artifact — Equipment Equipped creature has protection from planes and ": Roll the planar die. Activate this ability only any time you could cast a sorcery" Equip
Manawind Sails Artifact — EquipmentEquipped creature has protection from planes and ":t:: Roll the planar die. Activate this ability only any time you could cast a sorcery"Equip
Pentad Warden — Artifact Creature — Construct Sunburst Soulbond The creature Pentad Warden is paired with gets +1/+1 for each +1/+1 counter on Pentad Warden. 0/0
Pentad Warden — Artifact Creature — ConstructSunburstSoulbondThe creature Pentad Warden is paired with gets +1/+1 for each +1/+1 counter on Pentad Warden.0/0
Quicksilver Rigging Artifact - Contraption Assemble - Tap an artifact (Whenever an artifact enters the battlefield you may tap it. If you do attach this contraption to that artifact.) Attached artifact gains " : This artifact gains haste."
Quicksilver Rigging Artifact - ContraptionAssemble - Tap an artifact (Whenever an artifact enters the battlefield you may tap it. If you do attach this contraption to that artifact.)Attached artifact gains " : This artifact gains haste."
Surge Engine Artifact Surge Engine enters the battlefield tapped. : Add to your mana pool, where X is the number of cards in your hand. He struggled for years to make it work until he finally realized..it needed to tap him.
Surge Engine :6m:ArtifactSurge Engine enters the battlefield tapped.:t:: Add :xm: to your mana pool, where X is the number of cards in your hand.He struggled for years to make it work until he finally realized..it needed to tap him.
Ultimate Simulacrum Artifact Creature - Construct Ultimate Simulacrum has toughness equal to your life total. If you would be the target of a spell or ability, it targets Ultimate Simulacrum instead. Redirect all damage dealt to you to Ultimate Simulacrum. Never leave home without it. 0/*
Ultimate Simulacrum :7m:Artifact Creature - ConstructUltimate Simulacrum has toughness equal to your life total.If you would be the target of a spell or ability, it targets Ultimate Simulacrum instead.Redirect all damage dealt to you to Ultimate Simu
Umbilicoid Artifact Creature- Construct Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Umbilicoid is paired with another creature, both creatures have ", return this creature to it's owner's hand: Add colorless mana equal to this creature's converted mana cost to your mana pool." 3/3
Umbilicoid Artifact Creature- ConstructSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Umbilicoid is paired with another
~ attacks each turn if able. Sacrifice another creature: ~ gets +0/+2 until end of turn.
"You don't want to know the truth about how we use the bodies you give us." —Drucax, Xathrid Demon
5/1
Xathrid JuggernautArtifact Creature - Juggernaut~ attacks each turn if able.Sacrifice another creature: ~ gets +0/+2 until end of turn."You don't want to know the truth about how we use the bodies you give us."—Drucax, Xathrid Demon5/1
Algaec Reef Land- Forest Island : Add or to your mana pool. Algaec Reef doesn't untap during your next untap step unless a Forest or an Island entered the battlefield under your control since your last untap step. The sway of trees to an aquatic breeze.
Algaec ReefLand- Forest Island: Add or to your mana pool. Algaec Reef doesn't untap during your next untap step unless a Forest or an Island entered the battlefield under your control since your last untap step.The sway of trees to an aquatic breez
Backwoods Everglade Land - Forest Swamp Backwoods Everglade enters the battlefield tapped unless you discard a Swamp or a Forest. : Add or to your mana pool.
I really tried to come up with flavor text that was any good but I'm stuck.
That flavor text is sweet Rush.Backwoods EvergladeLand - Forest SwampBackwoods Everglade enters the battlefield tapped unless you discard a Swamp or a Forest.:t:: Add :bm: or :gm: to your mana pool.I really tried to come up with flavor text that was
Dark Streams Land Dark Streams enters the battlefield with a flux counter on it. , Put a flux counter on Dark Streams: Add to your mana pool. , Remove a flux counter from Dark Streams: Add or to your mana pool.
Dark StreamsLandDark Streams enters the battlefield with a flux counter on it., Put a flux counter on Dark Streams: Add to your mana pool., Remove a flux counter from Dark Streams: Add or to your mana pool.
Ecclesiast Academy Land Play with the top card of your library revealed. : Add to your mana pool. Activate this card only if the top card of your library is white or a Plains. : Add to your mana pool. Activate this card only if the top card of your library is blue or an Island.
Ecclesiast AcademyLandPlay with the top card of your library revealed.: Add to your mana pool. Activate this card only if the top card of your library is white or a Plains.: Add to your mana pool. Activate this card only if the top card of your l
Faraway Wilds Land Faraway Wilds enters the battlefield tapped. When Faraway Wilds enters the battlefield, it doesn't untap during your next untap step. : Add to your mana pool.
Faraway WildsLandFaraway Wilds enters the battlefield tapped.When Faraway Wilds enters the battlefield, it doesn't untap during your next untap step.: Add to your mana pool.
Gears of the Machine God Land : Add to your mana pool. Gears of the Machine God deals 1 damage to you. Artifacts you control have ": Untap Gears of the Machine God".
Gears of the Machine GodLand: Add to your mana pool. Gears of the Machine God deals 1 damage to you.Artifacts you control have ": Untap Gears of the Machine God".
Hopeless Retreat Land , Sacrifice Hopeless Retreat: Add one mana of any color to your mana pool. Put a 1/1 Elemental creature token onto the battlefield that is every color. The blessing of first light, the tear of final dark.
Hopeless RetreatLand, Sacrifice Hopeless Retreat: Add one mana of any color to your mana pool. Put a 1/1 Elemental creature token onto the battlefield that is every color.The blessing of first light, the tear of final dark.
Immaculate Paradise Land When Immaculate Paradise enters the battlefield, target opponent puts a 1/1 black Horror creature token onto the battlefield. Whenever an Horror deals combat damage to you, destroy Immaculate Paradise. : Add one mana of any color to your mana pool.
Immaculate ParadiseLandWhen Immaculate Paradise enters the battlefield, target opponent puts a 1/1 black Horror creature token onto the battlefield.Whenever an Horror deals combat damage to you, destroy Immaculate Paradise.: Add one mana of any color
Kalastria High Court Land Kalastria High Court enters the battlefield tapped. : Add to your mana pool. If this mana is spent to cast a Vampire creature spell and an opponent has 10 or less life, that Vampire enters the battlefield with haste.
Kalastria High CourtLandKalastria High Court enters the battlefield tapped.: Add to your mana pool. If this mana is spent to cast a Vampire creature spell and an opponent has 10 or less life, that Vampire enters the battlefield with haste.
Limbo Legendary Land (M) If a creature would die, exile it haunting Limbo instead. : Add one mana of any colour to your mana pool. Put all creatures haunting Limbo into their owner's graveyards. Activate this ability only if Limbo is haunted.
LimboLegendary Land (M)If a creature would die, exile it haunting Limbo instead. : Add one mana of any colour to your mana pool. Put all creatures haunting Limbo into their owner's graveyards. Activate this ability only if Limbo is haunted.
Quicksilver Glade Land Quicksilver Glade enters the battlefield tapped. When Quicksilver Glade enters the battlefield, add to your mana pool. : Add or to your mana pool.
Quicksilver GladeLandQuicksilver Glade enters the battlefield tapped.When Quicksilver Glade enters the battlefield, add to your mana pool.: Add or to your mana pool.
Ruined Peak Land Rebuild 1 — tap an untapped creature you control (This comes into play tapped with three destruction counters. As long as it has a destruction counters, it can't untap and has no other abilities. Remove a destruction counter by paying the rebuild cost during yourupkeep.) : Add to your mana pool.
Ruined PeakLandRebuild 1 — tap an untapped creature you control (This comes into play tapped with three destruction counters. As long as it has a destruction counters, it can't untap and has no other abilities. Remove a destruction counter by
Throne Room Land : Add one mana of any color to your mana pool. Whenever Throne Room becomes tapped, put a +1/+1 counter on target creature an opponent controls.
Throne RoomLand: Add one mana of any color to your mana pool.Whenever Throne Room becomes tapped, put a +1/+1 counter on target creature an opponent controls.
Vulshok Outpost Land : Add to your mana pool. : Target red creature you conrtol gains ": This creature deals 1 damage to target creature or player and 1 damage to you" until end of turn.
Vulshok OutpostLand:tap:: Add :1m: to your mana pool.:tap:: Target red creature you conrtol gains ":tap:: This creature deals 1 damage to target creature or player and 1 damage to you" until end of turn.
Wishing Well Land : Add to your mana pool. , , discard a card: Return another card at random from your graveyard to your hand. Will you wish for what you want, or for what you need, or even be able to tell the difference?
Wishing WellLand:tap:: Add :1m: to your mana pool. :4m:, :tap:, discard a card: Return another card at random from your graveyard to your hand.Will you wish for what you want, or for what you need, or even be able to tell the difference?
Yggdrasil Legendary Land When Yggdrasil enters the battlefield, you gain 10 life. : Add to your mana pool. Activate this ability only if you control at least three Plains. : Add to your mana pool. Activate this ability only if you control at least three Forests.
YggdrasilLegendary LandWhen Yggdrasil enters the battlefield, you gain 10 life.:tap:: Add to your mana pool. Activate this ability only if you control at least three Plains.:tap:: Add to your mana pool. Activate this ability only if you control a
Zora's Domain Land Zora's Domain enters the battlefield tapped with three ice counters on it. : Add to your mana pool. Remove an ice counter from Zora's Domain. : Add to your mana pool. Activate this ability only if Zora's Domain has no ice counters on it.
Zora's DomainLandZora's Domain enters the battlefield tapped with three ice counters on it.: Add to your mana pool. Remove an ice counter from Zora's Domain.: Add to your mana pool. Activate this ability only if Zora's Domain has no ice counters on
Abbott of the Ninth Aspect — Creature — Human Cleric Lifelink When Abbott of the Ninth Aspect dies, you may cast a card from your hand without paying its mana cost if it targets Abbott of the Ninth Aspect in a graveyard. "I pray every day to the most horrific and ineffable of Her aspects. What use is our faith if it cannot withstand this?" 2/2
Abbott of the Ninth Aspect — Creature — Human ClericLifelinkWhen Abbott of the Ninth Aspect dies, you may cast a card from your hand without paying its mana cost if it targets Abbott of the Ninth Aspect in a graveyard. "I pray every day t
Calming Riftglow — Tribal Instant — Horror You gain up to 3 life. Then, if your life total is exactly 20, draw a card. Sometimes all that would seep through the rifts to Mercadia would be the scent of a censer, or the sound of a prayer.
Calming Riftglow — Tribal Instant — HorrorYou gain up to 3 life. Then, if your life total is exactly 20, draw a card. Sometimes all that would seep through the rifts to Mercadia would be the scent of a censer, or the sound of a prayer.
Experienced Jouster — Creature — Human Knight First strike , : Experienced Jouster fights target creature. Experienced Jouster deals damage first in the fight. 2/2
Experienced Jouster — Creature — Human Knight First strike, : Experienced Jouster fights target creature. Experienced Jouster deals damage first in the fight.2/2
Indignant Scribe Creature - Human Scribe Replace all instances of “can’t” on cards with “can”. Alfred learned quickly the law was open to interpretation, or an eraser. 1/3
Indignant Scribe :1m::wm::wm:Creature - Human ScribeReplace all instances of “can’t” on cards with “can”.Alfred learned quickly the law was open to interpretation, or an eraser.1/3
Joust Sorcery (C) You choose a creature you control and target opponent chooses a creature he or she controls. Those creatures fight. "Safe? What fun would it be to watch if it was safe?" --Count Dethius
JoustSorcery (C)You choose a creature you control and target opponent chooses a creature he or she controls. Those creatures fight."Safe? What fun would it be to watch if it was safe?" --Count Dethius