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Switch to Forum Live View Are creature tap abilities instant speed?
12 months ago  ::  Jun 27, 2012 - 8:30AM #11
adeyke
  • Celestial Teapots are broken!
Date Joined: Feb 24, 2007
Posts: 9,401
You can activate a mana ability any time you have priority, or any time something is asking for a mana payment.  For example, you can activate them while in the process of casting a spell or activating an ability, while a spell or ability is resolving that's asking for a mana payment (e.g. Mana Leak , Nihil Spellbomb ), or when some action requires a mana payment to complete (e.g. Ghostly Prison ).

That makes means mana abilities can be activated at a lot more different times than non-mana abilities, but it's not just "whenever you want".
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12 months ago  ::  Jun 27, 2012 - 8:32AM #12
Aandaaso
Date Joined: May 31, 2010
Posts: 494
I did know that, but that statement would seem misleading to me if I were a new player.  Just reading the way that sentence is worded I would be under the impression that I can only tap mana abilities to pay for something and that is not true.  As long as I have priority I can tap my Elvish Archdruid even if the only reason is because I felt like tapping my elf to float mana and prevent it from having to attack .
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12 months ago  ::  Jun 27, 2012 - 2:03PM #13
andoru
Date Joined: Oct 10, 2007
Posts: 1,406
The concept of "speed" is terribly outdated in Magic now that we have the stack. It comes with a lot of baggage from the pre-6th-edition rules that simply doesn't apply any more. (All that stuff about interrupts, mana sources, instants, batches etc).


All that you need to know about "speed" is the following:

Non-instant spells can only be played when it is your own main phase AND the stack is empty.
Instant spells and activated abilities can be added to the stack (empty or non-empty) at any time.


Note that all these is expressable without any reference to the "speed" of one thing being "faster" than another! Much easier!
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12 months ago  ::  Jun 27, 2012 - 2:06PM #14
2goth4U
Date Joined: Oct 29, 2007
Posts: 9,307

Jun 27, 2012 -- 2:03PM, andoru wrote:

Non-instant spells can only be played when it is your own main phase AND the stack is empty.


this is false

otherwise Wild Evocation , Omen Machine , Brilliant Ultimatum , Djinn of Wishes , cascade, suspend and other similar effects would never work

strike the word "only" and it's fine (other than it omits the impact of the flash keyword)

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12 months ago  ::  Jun 27, 2012 - 3:06PM #15
ikegami
Date Joined: Nov 16, 2007
Posts: 2,234

Jun 27, 2012 -- 2:06PM, 2goth4U wrote:

Jun 27, 2012 -- 2:03PM, andoru wrote:

Non-instant spells can only be played when it is your own main phase AND the stack is empty.


this is false

otherwise Wild Evocation , Omen Machine , Brilliant Ultimatum , Djinn of Wishes , cascade, suspend and other similar effects would never work

strike the word "only" and it's fine (other than it omits the impact of the flash keyword)


No, the proper fix is to add "unless otherwise instructed by an effect" at the end of the sentence. But that's presumed to be present already.

Weird that you picked on only one of the two sentences missing that clause, because plenty of effects render the second false too (not to mention Split Second and priority).

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12 months ago  ::  Jun 27, 2012 - 3:53PM #16
2goth4U
Date Joined: Oct 29, 2007
Posts: 9,307
@Ikegami: "can only" = restriction, "can" = permission

the rules follow the principle that to do something...
1) you need permission and
2) there mustn't be a restriction against that permission

his second sentence is true because it gives permission (and the rules agree)
the fact that there may be a restriction in place may invalidate the actual act, but the sentence is true itself in a vacuum

the same can not be said of the first sentence
his first sentence is false because it gives a restriction that doesn't exist
there is no rule that says you can't cast non-instants at times other than sorcery timing
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Wit found in Rules Q&A

RPJesus: "Man, screw the rules, I'll play a game of 2HG Archenemy Planechase Emperor EDH draft yet. Once I figure out the rules for it..."
Chaikov: "Of course, casual Magic may be played any way your Pokemon group agrees on..." and "It's not logic. It's Magic!"
GainsBanding: "I only play online.  The Magic Online shuffler is AWESOME!"
Ikegami: "one might think [adult cats] would make excellent tokens. The issue, though, is that they are very hard to exile. They return to the battlefield more often than an undying creature."
Astarael7: "Does 121.1 imply that players are supposed to wear their poison counters?"
Bimmerbot: "If you move the wrong way and [the poison counters] fall, it's a game rule violation"
Helluminatus: "Just remember, if it looks like a duck, smells like a duck, and quacks like a duck, but the oracle text says creature - Bunny , then by god, it's a bunny."
MadCow21: "Who are you and what have you done with the real Chaikov?"

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12 months ago  ::  Jun 27, 2012 - 9:30PM #17
andoru
Date Joined: Oct 10, 2007
Posts: 1,406
I was trying to highlight differences between the old rules and new. Both systems are of course wrapped in a huge banner that says "unless a card or effect tells you otherwise...".
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12 months ago  ::  Jun 27, 2012 - 11:38PM #18
Zoidberg
Date Joined: Aug 16, 2005
Posts: 2,389

Jun 27, 2012 -- 8:32AM, Aandaaso wrote:

I did know that, but that statement would seem misleading to me if I were a new player.  Just reading the way that sentence is worded I would be under the impression that I can only tap mana abilities to pay for something and that is not true.  As long as I have priority I can tap my Elvish Archdruid even if the only reason is because I felt like tapping my elf to float mana and prevent it from having to attack .



Sorry for that, I forgot to add a "also" there. :P

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