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12 months ago ::
Jun 23, 2012 - 1:46PM
#1
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Date Joined:
Jun 23, 2012
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Or as I like to call it, if in doubt, attack the human player.
So very frustrating, I've lost a decent number of games due to AI players recklessly attacking me while letting the other AI build to huge strength.
Anyone else having that kind of experience in the planechase campaign? Any tips on ways to get them more...long term orientated? (I say long term, because as it they seem to have no interest in keeping each other in check, only me =( )
Unrelated, whats with the community around here? People take it uh....very....seriously? Did everyone miss the memo about DotP being a casual entry level version of magic, because lots of members seem very judgemental of "noobs" who dont edit decks, or use 'cheap' or 'overpowered' decks. Not to mention the griping about rules which arent applied to DotP.
Personally, I did my competitive run with real cards years back, now I play it with a group of 4 friends for fun between our group. Given I was the only one who ever played the real game, I never edit decks, and play random decks most of the time. For me, playing the deck as is, without all the fiddling is like a new interesting challenge. I did competitive and deck building, now its a 'play them as they lie' experience for me.
Plus when there's only 2 of us, some hilarious 2HG AI bashing is always fun.
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12 months ago ::
Jun 23, 2012 - 1:53PM
#2
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Im not looking forward to taking on Planewalker Planechase, although the completionist in me means i have to. Theres nothing wrong with having 90 cards in your deck, if people want to do that then thats gravy, but its not fun to play with. A 90 card deck is boring and doesnt weld together well.
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12 months ago ::
Jun 23, 2012 - 2:13PM
#3
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Date Joined:
Jul 13, 2006
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I noticed the AI tend to target the player with the lowest life total. Just make sure to always have blockers and keep at least one of the other players at a lower life total than you. Planechase is extremely random and some games are just unwinnable. It's best to just restart if you're going last and the opening plane is something absurdly powerful like Jund.
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12 months ago ::
Jun 23, 2012 - 2:51PM
#4
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Date Joined:
Jan 15, 2012
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I felt like I was being targeted unduly when playing this mode, but I'm not entirely sure. I guess the Planeswalker AI will usually be getting good opening hands, whereas the player just gets normal hands and so can look like the juicier target. I think they prioritise defeating weaker enemies, and I usually find myself open and down a bit of life early on, so it probably just spirals from there. From time to time one of the AIs has ended up being the open one and has been victimised in a similar fashion.
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12 months ago ::
Jun 23, 2012 - 4:21PM
#5
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Date Joined:
Jun 23, 2012
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I found that Ajani's Life Gain decks worked really well for planechase. I just made sure to have a soul warden down turn one, and that got the ball rollin. I just played defensive for the first 5-8 turns never attacking anybody but gaining life and watching the other 3 fight among themselves. If they started to amass too big of an army I would just use a Judgement Day. That was a great time to keep a flyer in my hand with that enchantment that gives +3/+3 and doubles your life total when it hits a player. Usually one player didn't have the a flyer up by the time my flyer got out of summoning sickness, and the life just sky rockets from there. I went 4-0 on Planeswalker difficulty with that deck, and two of the games ended with me having a crazy amount of health. The only time I really got targeted was by Jace, but I had the Elixir of Immortality to shuffle my graveyard back into my library. The downfall to this strategy, is that the games tend to really get bogged down, and sometimes you just have to wait for them to deck themselves.
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12 months ago ::
Jun 23, 2012 - 4:47PM
#6
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Date Joined:
Aug 26, 2011
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Ajani also works very well for the ai, since they never target him and he just does his thing.
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12 months ago ::
Jun 23, 2012 - 4:56PM
#7
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Date Joined:
Jun 23, 2012
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Yeah, very true, he's one of the ones you have to end up decking usually. Thankfully he dosent run with elixirs of immortality, LOL
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12 months ago ::
Jun 23, 2012 - 7:03PM
#8
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I've played 2 planeschase games, both on planeswalker difficulty and won easily both times with barely any unlocked cards in my decks. Hmm I really don't think it's very hard to win these.
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12 months ago ::
Jun 23, 2012 - 11:55PM
#9
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Date Joined:
Dec 25, 2009
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As I said here: I think I figured out what dictats who he AI attacks in Planchase mode. It's the person with the highest power amongs cratures (that's why Garruk gets picked on or if it's tied the person left of the attacker (on an empty board) or the 2nd to the left if the first one can block the attacker profitably. If everybody can block the attacker it decides not to attack.
It depends which deck you use. A deck with high power creatures is a suicide deck (Garruk for example). You can get lucky with the planes deck but if all 3 opponents attack you and get "lucky" draws it's almost imposible to win.
I played with th Jace deck and nobody toched me the whole game since all I had were some Hedron Crab s with 0 power.
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12 months ago ::
Jun 24, 2012 - 2:41AM
#10
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Date Joined:
Jun 17, 2011
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Ajani also works very well for the ai, since they never target him and he just does his thing.
The AI is simply broken against Ajani. I had Felidar Sovereign out once, and they had plenty of time and opportunity to attack and kill it, but instead they killed my 2/4 flyer with lifelink then focused on killing someone else.
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