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12 months ago ::
Jun 22, 2012 - 4:27PM
#1
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Date Joined:
Jun 24, 2008
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This thread is for discussion of this week's Feature Article, which goes live Monday morning on magicthegathering.com.
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12 months ago ::
Jun 24, 2012 - 9:23PM
#2
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Date Joined:
Oct 17, 2007
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The Lucky Charms cycle is no more? Oh yeaaaaaaaaaaaaaaah!
"People want balance but can't accept this homogenization that occurs as a result of that balance being implemented. then they complain that the fighter is weaker than the wizard ad nauseam.: - Teitan
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12 months ago ::
Jun 24, 2012 - 9:27PM
#3
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Date Joined:
Apr 23, 2008
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The "blue enchantment we haven't shown you yet" has, in fact, been spoiled. If you go to the Magic: The Gathering Facebook page, there's a color personality test that shows you four M13 cards of whatever color you turn out to be. If you're blue, you get to see it.
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12 months ago ::
Jun 24, 2012 - 10:16PM
#4
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Date Joined:
Feb 19, 2009
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Gem of Becoming blows. Hard.
If it said "three basic lands" it would have had infinitely more utility. As it stands, it's basically useless, even for Limited. Heck, a lot of the time you're UBR, you've got just a single land of one of those colors, particularly with Evolving Wilds in the mix. That means you could easily draw that land before you get to pop the Gem. Good luck Ever breaking this thing for the full three lands in Limited. And obviously it's not for Constructed.
But wait...FLAVOR! Get the three colors of NICOL BOLAS!!!11 If you think that is worth the massive sacrifice made to its utility, I have an Anaba Bodyguard to sell you.
Other than that and the Limited-ruining Vampire Nighthawk, though, M13 looks pretty solid and is a massive upgrade to M12. Adios, lucky charms, and good riddance.
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12 months ago ::
Jun 24, 2012 - 10:27PM
#5
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Date Joined:
Oct 17, 2007
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Gem of Becoming blows. Hard.
If it said "three basic lands" it would have had infinitely more utility.
As it stands, it's basically useless, even for Limited. Heck, a lot of the time you're UBR, you've got just a single land of one of those colors, particularly with Evolving Wilds in the mix.
I once played a 3 colour decks with 2 swamps in it. Crazy, right?
And obviously it's not for Constructed.
Commander is constructed. And GoB likes Beta Dual lands.
But wait...FLAVOR! Get the three colors of NICOL BOLAS!!!11 If you think that is worth the massive sacrifice made to its utility, I have an Anaba Bodyguard to sell you.
Can you name another way to get 3 land cards from your deck for 6 generic mana?
"People want balance but can't accept this homogenization that occurs as a result of that balance being implemented. then they complain that the fighter is weaker than the wizard ad nauseam.: - Teitan
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12 months ago ::
Jun 24, 2012 - 11:49PM
#6
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Date Joined:
Mar 21, 2012
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I know someone is going to complain about how having cards that just mention a guy's name are terrible flavor, before tripping over him/herself to come up to an answer as to how Urza, Gix, Squee, and Yawgmoth all get a free pass.
I actually rather like it, if only because all three servant cards are very cool mechanically (the gem is a bit meh) and stand on their own. People who want to build a Nicol Bolas themed deck are in luck. Would I have preferred if they all had generic flavor? I don't know, but Auger of Bolas doesn't even have room for flavor text, and I kinda like how they form a "cycle".
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12 months ago ::
Jun 25, 2012 - 12:37AM
#7
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Date Joined:
Feb 26, 2004
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I very much liked the idea that they chose Shandalar as one of the planes to honor in this release...now only if the honoring card had had anything whatsoever to do with Shandalar. Did anyone look at the old Microprose game, or even its Wikipedia page, when designing and flavoring this set? There aren't even any oceans per se, and there certainly aren't any drakes or Sky Summoners or dudes named Talrand. If they wanted to do an homage to Shandalar, they should have given us an Astral Visionary who casts Stasis and Leviathan , or at least a Conjurer with a glowing yellow face in a blue hood. As it stands, players who did play the game get no callbacks, and players who didn't have no idea what Shandalar even is.
My New Phyrexia Writing CreditsMy M12 Writing CreditsAs far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing. --Aaron Forsythe's Random Card Comment on Kei Takahashi
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12 months ago ::
Jun 25, 2012 - 2:40AM
#8
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Date Joined:
Jun 21, 2010
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M13's concepts are amazing and much ahead of anything a core set has offered before. I don't think it's possible for them to out-do themselves next year. I can only hope for roughly the same treatment, and I will have roughly the same reaction.
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12 months ago ::
Jun 25, 2012 - 3:28AM
#9
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I know someone is going to complain about how having cards that just mention a guy's name are terrible flavor, before tripping over him/herself to come up to an answer as to how Urza, Gix, Squee, and Yawgmoth all get a free pass.
Well for the non-squee ones, they don't have cards themselves so that makes it more awesome.
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12 months ago ::
Jun 25, 2012 - 5:46AM
#10
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Date Joined:
Jan 11, 2010
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June 2012
I have to admit: M13 seems to have a good structure and some real flavor - specially for a core set: The walkers and their spells; the legendary ones - even if three of them are soooooo cliché; the main villain and his minions and so on. It's also nice to hear something from Shandalar!
Maybe the M14 development team learn something from M13 and keep its ideas.
JV
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