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Switch to Forum Live View D13 Expansion 1 - Golgari's "Sepulchral Strength" Decklist & Unlocks
7 months ago  ::  Nov 16, 2012 - 10:07AM #671
Hakeem928
Date Joined: Oct 8, 2012
Posts: 2,051
I'm currently trying to improve all my builds, so tell me what you think of this one:

"Hakeem928" library
for Sepulchral Strength (Golgari): 40 picks, 60 cards
Library code: ((((((((~~B72yFn~~Hakeem928~~2AYbc44~~2?DouB4~~2BEoJ0C~~2=mlgno~~2AX76cu~~2?HTqGq~~2=efQW=~~3=9R92S~~2AF9Z=s~~2AsJCuI~~4?JDdWS~~2?LeSi2~~2=OP1bK~~4AriHbV~~2BT4pvY~~2=RvKxl~~1=9OWga~~1=NNVWi~~1Az8nYT~~))))))))
   cost  
 Spell ■■■■  Evolving Wilds    
   cost  
 Spell ■■  Rancor    
   cost  
 Creature ■■  Blood Artist   0/1   
■■  Viridian Emissary   2/1   
 Spell ■■  Diabolic Edict    
■■■■  Go for the Throat    
   cost  
 Creature ■■  Troll Ascetic   3/2   
  Yavimaya Dryad   2/1   
■■■  Yavimaya Elder   2/1   
 Spell ■■  Maelstrom Pulse    
■■  Pernicious Deed    
   cost  
 Creature ■■  Creakwood Liege   2/2   
■■  Master of the Wild Hunt   3/3   
■■  Sewer Nemesis   */*   
 Spell   Consuming Vapors    
■■  Greater Good    
   cost  
 Creature   Drana, Kalastria Bloodchief   4/4   
■■  Mitotic Slime   4/4   
■■  Spiritmonger   6/6   
Get the deck planner used to make this table.>>>
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6 months ago  ::  Nov 20, 2012 - 10:37PM #672
minddrifter
Date Joined: Jun 24, 2011
Posts: 1,154
I love this deck because it has so many good solid different builds.  I think the only thing I would suggest here is maybe a couple less of the 3 cmc land fetchers.  Perhaps for a 3rd Troll Ascetic .  I also think if you run Sewer Nemesis then it is almost a crime not to run Vulturous Zombie .  I also notice you have no Mind Rot .  It is truly a devastating card.  I also really like the Oracle of Mul Daya .   Asceticism is also a game winning card unless dealt with very quickly (which is not easily done with a lot of decks).  I recently went with a "Hexproof Regeneration" build that is really fun so far.  I also love the pure sacrifice builds.
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6 months ago  ::  Nov 26, 2012 - 6:54AM #673
Hakeem928
Date Joined: Oct 8, 2012
Posts: 2,051
Future Sight is getting a lot of love in the Crosswinds thread, so I was wondering why the Oracle of Mul Daya is not showing up in a lot of SS builds; it lets you filter all the land from your deck to find your real threats faster. I know she's a creature and thus easier to remove, but I swapped her in after reading minddrifter's post and, I must say, she is pretty awesome. Even just knowing what your next draw will be is sometimes enough information to help you make better plays. Thoughts?
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6 months ago  ::  Nov 26, 2012 - 7:07AM #674
minddrifter
Date Joined: Jun 24, 2011
Posts: 1,154
When I posted earlier about this I was just starting to run 2x Oracle of Mul Daya and so far I have to say I do not regret this decision in the least.  It is a straight up magnet for destroy , lol.  Which is fine, that is less destroy for others and even if all I did was throw down one extra land after casting it I just got ahead in the land game.  I have to reiterate using Asceticism here.  Something like Pacifism or Narcolepsy are also pretty much useless against her (generally she is not attacking or blocking anyway).

I would definitely like to hear what others think of Oracle of Mul Daya as well.
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6 months ago  ::  Nov 26, 2012 - 7:12AM #675
iHARBiNG3R
Date Joined: Aug 12, 2012
Posts: 615

Nov 26, 2012 -- 7:07AM, minddrifter wrote:

When I posted earlier about this I was just starting to run 2x Oracle of Mul Daya and so far I have to say I do not regret this decision in the least.  It is a straight up magnet for destroy , lol.  Which is fine, that is less destroy for others and even if all I did was throw down one extra land after casting it I just got ahead in the land game.  I have to reiterate using Asceticism here.  Something like Pacifism or Narcolepsy are also pretty much useless against her (generally she is not attacking or blocking anyway).

I would definitely like to hear what others think of Oracle of Mul Daya as well.





I love it, I hear people say that it doesn't fit the deck style but after running them I don't see them getting removed. The top decking you get is amazing. Save an Evolving Wilds on the field and if you see something you don't like activate it and shuffle your deck for a better draw. Yes, after a few turns the Orcle will most certainly eat a removal.

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6 months ago  ::  Nov 26, 2012 - 7:14AM #676
Hakeem928
Date Joined: Oct 8, 2012
Posts: 2,051

Nov 26, 2012 -- 7:12AM, iHARBiNG3R wrote:

Nov 26, 2012 -- 7:07AM, minddrifter wrote:

When I posted earlier about this I was just starting to run 2x Oracle of Mul Daya and so far I have to say I do not regret this decision in the least.  It is a straight up magnet for destroy , lol.  Which is fine, that is less destroy for others and even if all I did was throw down one extra land after casting it I just got ahead in the land game.  I have to reiterate using Asceticism here.  Something like Pacifism or Narcolepsy are also pretty much useless against her (generally she is not attacking or blocking anyway).

I would definitely like to hear what others think of Oracle of Mul Daya as well.





I love it, I hear people say that it doesn't fit the deck style but after running them I don't see them getting removed. The top decking you get is amazing. Save an Evolving Wilds on the field and if you see something you don't like activate it and shuffle your deck for a better draw. Yes, after a few turns the Orcle will most certainly eat a removal.




Wow, that shuffle trick is awesome. I'll be using that, for sure!

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6 months ago  ::  Nov 26, 2012 - 7:21AM #677
minddrifter
Date Joined: Jun 24, 2011
Posts: 1,154
Lol, ya, I did that the other night.  Due to the buggy nature of DotP it caused my opponent to quit because he had zoomed in on the card at the top of my library (obviously I was unaware) but I used Evolving Wilds and the card he was zoomed in on got stuck on his screen all zoomed in and he could barely play.  I had this happen to me before as well, I don't think it was this exact scenario, but it was tough to try and keep playing with a stuck zoomed in card on your screen.

Of course I am not running this card for rare bug purposes, lol.  I do like the Evovling Wilds "trick" with Oracle of Mul Daya though. ;P
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6 months ago  ::  Nov 26, 2012 - 7:25AM #678
Hakeem928
Date Joined: Oct 8, 2012
Posts: 2,051

Nov 26, 2012 -- 7:21AM, minddrifter wrote:

Lol, ya, I did that the other night.  Due to the buggy nature of DotP it caused my opponent to quit because he had zoomed in on the card at the top of my library (obviously I was unaware) but I used Evolving Wilds and the card he was zoomed in on got stuck on his screen all zoomed in and he could barely play.  I had this happen to me before as well, I don't think it was this exact scenario, but it was tough to try and keep playing with a stuck zoomed in card on your screen.

Of course I am not running this card for rare bug purposes, lol.  I do like the Evovling Wilds "trick" with Oracle of Mul Daya though. ;P




He must've been a rookie, because after playing this game enough, I know what all the cards are with just a cursory glance at the artwork. Of course building and playing every deck in the game consistently helps with this.

On a related note, I actually had to pause the timer last week because I didn't recognize the card my opponent played! I totally forgot that Archangel was in the PK deck! I think it was the first time I ever saw that card hit the table. 

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6 months ago  ::  Nov 26, 2012 - 7:29AM #679
minddrifter
Date Joined: Jun 24, 2011
Posts: 1,154
Actually it was a good friend who is a really good player who has played for a long time and knows his game every bit as well as you or me.  I am always zooming in and reading cards again, or looking at the artwork, etc.  Sometimes I forget things, sometimes I am just kinda bored, lol.  I have to agree about Archangel ...I have never used it in PK and I can't ever remember seeing it, lol.  I would be zooming on that too. ;P
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6 months ago  ::  Nov 26, 2012 - 7:59AM #680
iHARBiNG3R
Date Joined: Aug 12, 2012
Posts: 615

Nov 20, 2012 -- 10:37PM, minddrifter wrote:

I love this deck because it has so many good solid different builds.  I think the only thing I would suggest here is maybe a couple less of the 3 cmc land fetchers.  Perhaps for a 3rd Troll Ascetic .  I also think if you run Sewer Nemesis then it is almost a crime not to run Vulturous Zombie .  I also notice you have no Mind Rot .  It is truly a devastating card.  I also really like the Oracle of Mul Daya .   Asceticism is also a game winning card unless dealt with very quickly (which is not easily done with a lot of decks).  I recently went with a "Hexproof Regeneration" build that is really fun so far.  I also love the pure sacrifice builds.





I guess I will reply to this earlier post. lol I don't personally like the Vulturous Zombie because its too dependant on other cards to help it pump. If you are behind and you top deck this then it won't help much on the other hand Sewer Nemesis , Spiritmonger , Mortivore and Lord of Extinction can all usually drop and be a threat ( Mortivore being hit or miss). On the other hand, Vulturous Zombie with a turbo mill partner is VERY scary.

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