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Switch to Forum Live View D13 Expansion 1 - Azorius's "Aura Servants" Decklist & Unlocks
12 months ago  ::  Jun 25, 2012 - 8:54AM #31
RageBattle
Date Joined: Aug 26, 2011
Posts: 450
It's ironic that it trades green for blue, now that Planechase 2012 is out, it added cards like Krond the Dawn-Clad , Indrik Umbra , or Elderwood Scion that could have see play. But, a differrent color combo is fresh, and Invisible Stalker will be interesting to play with. I just don't like U/W being auras...

Edit: I'm also curious as to why they didn't use Bruna, Light of Alabaster in this deck. Oh, and more irony, an Azorius aura deck, good thing they left out the Azorius First-Wing .
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11 months ago  ::  Jul 12, 2012 - 4:34PM #32
RushNlowZ
Date Joined: Jun 14, 2012
Posts: 52
Visual display of CMC for aura deck

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11 months ago  ::  Jul 13, 2012 - 2:48AM #33
SoulStorm
Date Joined: Mar 16, 2001
Posts: 296
I've been testing this deck against Peacekeepers (wins ~ 50% of the time) using the build posted below:

Creatures:

2 x Auramancer
2 x Aven Fleetwing
2 x Flickerwisp
1 x Geist of Saint Traft
4 x Invisible Stalker
4 x Kor Spiritdancer
1 x Nomad Mythmaker
2 x Sun Titan
1 x Wall of Reverence

Enchantments:

1 x Drake Umbra
1 x Eel Umbra
1 x Fool's Demise
1 x Infiltrator's Magemark
1 x Lifelink
1 x Ophidian Eye  
1 x Pariah
1 x Sigil of the Empty Throne
2 x Daybreak Coronet
2 x Griffin Guide
2 x Indestructibility
2 x Mammoth Umbra
2 x Mind Control

Lands:

3 x Evolving Wilds
9 x Island  
11 x Plains

One would expect Invisible Stalker and Kor Spiritdancer to be the stars of this show, so I'm not going to waste anyone's time discussing why there should be 4 x of each in everyone's deck.

Other necessary creatures include Aven Fleetwing and Geist of Saint Traft .  This deck needs all the hexproof creatures it can get.

Sun Titan is pure card advantage if you get him on the Battlefield.  At worst he accelerates your mana by recurring Evolving Wilds .  At his best, Sun Titan will keep Pariah (arguably the best aura in the deck) on the Battlefield.

The rest of the creatures are pure utility while potentially enabling some nice combos.  Flickerwisp  can be used to move your auras around, and if both are in the graveyard when Sun Titan hits the battlefield, both can be recurred along with another legal target of your choice.   Nomad Mythmaker  is awesome in combination with a single Totem Armor aura in the graveyard.   Auramancer is great in combination with  Fool's Demise , as is Sun Titan .

Wall of Reverence  along with being the only Defender in the deck is also the only creature (other than Sun Titan ) without hexproof with a converted cost higher than 3.  The means Sun Titan can't bring it back which sucks, but the card is too good not to include.

Regarding the enchantments, any aura with Totem Armor is an auto-include IMO.  However, if I were to drop one, it would probably be Drake Umbra since it's expensive and lacks vigilance. 

Ophidian Eye is a card I normally wouldn't include, but in combination with Invisible Stalker it's a no brainer.

I believe the rest of the cards speak for themselves, but Sigil of the Empty Throne deserves special mention.  This card is the atomic bomb in this deck.  Play it before other enchantments in your hand if you can.

Comments/ Suggestions?           


      


           
      


      

               


   
      
       

   
   
          
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11 months ago  ::  Jul 13, 2012 - 4:15AM #34
Killyox
Date Joined: Jul 11, 2011
Posts: 71
Good riddance...

Aura deck with hexproof, unblockable, indestructible and totem armor. GG.

I can tell this may be ridiculously overpowered. Gonna get every single bounce i can vs this deck. But then how would i deal with hexproof....
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11 months ago  ::  Jul 13, 2012 - 4:56AM #35
SoulStorm
Date Joined: Mar 16, 2001
Posts: 296

Jul 13, 2012 -- 4:15AM, Killyox wrote:

Good riddance...

Aura deck with hexproof, unblockable, indestructible and totem armor. GG.

I can tell this may be ridiculously overpowered. Gonna get every single bounce i can vs this deck. But then how would i deal with hexproof....




It's not as strong as it looks.  I'm only winning about 50% of the time vs.  Peacekeepers (AI) which seems about right to me.  I haven't tested it vs. any other decks yet, but I expect when all is said and done it won't been seen as unbalanced vs. the other decks. 

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11 months ago  ::  Jul 13, 2012 - 6:08AM #36
Darkwolfer2002
Date Joined: Jul 31, 2011
Posts: 1,091

Jun 22, 2012 -- 4:24PM, megamaster125 wrote:

Idk about the power level of this deck. Yes, there's 4 of the 2-mana hexproof guys and 4 spiritdancers, but there aren't a lot of options for cheap auras. At least I can see a potential control deck out of this, which is what I wanted from a U/W deck since 2012.


On a side note, I'm sad that there's no new Return to Ravnica cards in these decks.  




Might be Wizards got smart and knew we would find them if they were there. Usually with expansion there is more cards to unlock. Just might be that the new cards to unlock will be RtR and they haven't patched them in for once

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11 months ago  ::  Jul 13, 2012 - 6:13AM #37
Davincie
Date Joined: Jun 19, 2012
Posts: 20
How are you playing a deck that isn't in the game yet?
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11 months ago  ::  Jul 13, 2012 - 6:15AM #38
ShidoshiWins
Date Joined: Jun 26, 2012
Posts: 458

Jul 13, 2012 -- 6:08AM, Darkwolfer2002 wrote:

Jun 22, 2012 -- 4:24PM, megamaster125 wrote:

Idk about the power level of this deck. Yes, there's 4 of the 2-mana hexproof guys and 4 spiritdancers, but there aren't a lot of options for cheap auras. At least I can see a potential control deck out of this, which is what I wanted from a U/W deck since 2012.


On a side note, I'm sad that there's no new Return to Ravnica cards in these decks.  




Might be Wizards got smart and knew we would find them if they were there. Usually with expansion there is more cards to unlock. Just might be that the new cards to unlock will be RtR and they haven't patched them in for once



Crossing my fingers for the new decks possibly having placeholder cards in the game right now. It seems weird to include several copy of big bombs.

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11 months ago  ::  Jul 13, 2012 - 6:17AM #39
SoulStorm
Date Joined: Mar 16, 2001
Posts: 296

Jul 13, 2012 -- 6:13AM, Davincie wrote:

How are you playing a deck that isn't in the game yet?




I'm using a different program.  

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11 months ago  ::  Jul 13, 2012 - 7:37AM #40
RushNlowZ
Date Joined: Jun 14, 2012
Posts: 52
Lilianna's -1/-1 sweepers will have a major effect on this deck. Hexproof or not when those spells start dropping against this deck I don't know if it will be able to recover. That and the new Red/Black deck has a lot of cheap creatures and spells that force a lot of sacrificing. That will have a major effect of this deck too. Quick question though to anyone that might know.

If a creature is enchanted with an aura with totem armor is sacrificed by it's controller does the totem armor just fall off and the creature survives or is the totem armor negated because the creature is sacked? Just wondering.
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