|
12 months ago ::
Jun 20, 2012 - 2:29PM
#1
|
|
|
Original OP for nostalgic reasons: Spoiler:
Show
Just took a look at the M13 spoilers and was happy to see that Stuffy Doll is back with a vengeance... well not Burning Vengeance , but vengeance non the less.
/ Stuffy Doll was one of favorite decks back when it was standard. I used to use the Volcano Hellion + Angel's Grace combo was my wincon back then. With cards like Shivan Meteor , Lightning Axe and Spitemare around at the time it was awesome! Now Stuffy Doll decks are rogue builds that take most people by surprise since, unlike other burn decks, it can bypass cards like Leyline of Sanctity / Witchbane Orb . Stuffy Doll doesn't target, remember that when you get into a fight with some one at your local FNM. As soon as it was spoiled I started looking around for ways to make Stuffy Doll shine in the current format. That's when I noticed cards like Blasphemous Ac and Into the Maw of Hell I knew something could be made. In my eyes, they were modern day versions Shivan Meteor ! But the Doll costs 5 the Act usually costs 4-6 and Into the Maw of Hell costs 6... I need some ramp to make this go off all in a timely manner... could really be the answer? should be the color to pair with Stuffy Doll in the moment of it's comeback? Eh, I decided to try it out for now and see. I threw in some 'fight' effects and due to the high cmc of many of the cards in the deck I decided to try and use Heretic's Punishment . Since the punishment is milling me a bit, I figured Harvest Pyre could find a home here. Long story short, here's my attempt at a standard Stuffy Doll. This a rough draft, so please point out it's flaws or any cards that I'm not using (Standard or M13 spoilers) that should be here. I want this deck to function and for the most part be semi competitive. Any/all comments are appreciated. Creatures 3 x Ulvenwald Tracker 3 x Daybreak Ranger 3 x Stuffy Doll Other Spells 4 x Rites of Flourishing 4 x Faithless Looting 4 x Harvest Pyre 3 x Prey upon 3 x Garruk Relentless 3 x Slagstorm 2 x Heretic's Punishment 2 x Blasphemous Act 2 x Thunderous Wrath 1 x Into the Maw of Hell Land 4 x Copperline Gorge 4 x Rootbound Crag 2 x Buried Ruin 8 x Mountain 5 x Forest SB 4 Ancient Grudge 11 other things - unsure at the moment Also, if anyone else has a standard take on Stuffy Doll feel free to post it. As I said before I love the Doll and want to see it make a comeback.
EDIT: Hrmm... I just realized I don't really have a way to protect Stuffy Doll in my build... I should probably think about adding some Asceticism , Ranger's Guile or Swiftfoot Boots in here to protect the doll... I'll get to it in a bit... in the meantime, please comment!   What is Stuffy Doll? Stuffy Doll first came out back in Timespiral and at the time it primarily a   deck. It was an off beat deck that many people weren't playing, this was primarily due to the fact most people built around the guilds when Ravnica was still legal and then around tribes once Lorwyn came out. Still allot of good cards paired with Stuffy Doll back then. I used to use the Volcano Hellion + Angel's Grace combo was my wincon personally. With cards like Shivan Meteor , Lightning Axe and Spitemare around at the time Stuffy Doll was standard it was a pretty awesome deck. Why play Stuffy Doll?It's a fun/unique way to win. There's plenty of spells/abilities that can deal damage only to a creature. Those spells/abilities usually cost effective, but not often used because they don't burn the player for a quick win. But when you pair them with Stuffy Doll, you get something neat and people don't know how to react to (except try to kill Stuffy). I doubt Stuffy Doll will ever be a tier 1 deck, but it's sure fun to catch some people off guard and win in style. What is the best color combination to play?This is a question that is very much up for debate, Stuffy Doll is just now about to make it's way back into the standard scene and no set deck list has been created and deemed "how to currently play with Stuffy Doll'. Different colors give you very different options and allow for different strategies, but none of those strategies are necessarily better than any others ATM. If you want to play the deck, I would suggest testing a few different color combinations to see which you enjoy playing most and which you feel works best for your local meta. Only time will tell which Stuffy Doll builds are the most competitive. What cards should I play?Studdy Doll likes to be used with these types of cards ATM: Spoiler:
Show
Ulvenwald Tracker - fight effects force you opponent's creatures into combat with Stuffy Doll dealing you opponent massive damage even when they weren't planing on attacking Prey Upon - same as above Blasphemous Act - Shivian Meteor used to be great with Stuffy Doll, now this thing give the same effect in regards to hitting Stuffy AND it can sweep board? awesome! Into the Maw of Hell - land destruction and 13 damage, pretty neat, a little high on the cost , but still playable though Tower of Calamities - Once thought to be a silly card, now it has a purpose, put it into a deck taht ramps with some or Grand Architect Lure - I don't think this type of effect was out around the time Stuffy Doll was last standard. That being said, it makes Stuffy Doll into an attacking threat Revenge of the Hunted - same as above Inquisitor's Flail - double damage dealt 'by' the creature is good and while double damage dealt 'to' can usually be seen as a drawback, in the case for Stuffy Doll, it isn't. That being said, this can get pretty crazy with lure and fight effects Curiosity - drawing cards and pinging an opponent never felt to good Olivia Voldaren - ping opponent's and pump, pure awesome Harvest Pyre - cheap spell, can have a major effect Garruk Relentless - 3 continuous damage to Stuffy? sure! Removed Stuffy somehow, no problem, I'll fetch some more. 
Tips for playing Stuffy Doll successfullySo far the only tip I have is that unlike other burn decks, Stuffy Doll can bypass cards like Leyline of Sanctity / Witchbane Orb . Stuffy Doll doesn't target, remember that when you get into a fight with some one at your local FNM. Will Stuffy Doll survive rotation?No one can say that for certain, like I said before the Doll just came back into standard and there's no telling what may come in the fall. But there's allot that will be sticking around for Stuffy Doll to tinker with. In fact the only real type of Stuffy Doll deck that would suffer from the rotation is a  build that relied on Grand Architect and/or Tower of Calamities DecklistsThere are lots of different ways to build a Stuffy Doll deck in this standard environment with many different combinations of colors too. Here are some examples: Spoiler:
Show
 Aggro Stuffy Doll: Spoiler:
Show
Mono Grand Stuffy Doll: Spoiler:
Show
Other types of Stuffy Doll lists that I've seen people post or suggest include:
 Tokens: Uses tokens to get early damage via and then plays Blasphemous Act to finish off the opponent.
 Worldfire - Ramps mana and exiles a Stuffy Doll via O-ring or Fiend Hunter , then world fires, bringing the opponent to 1 and having Stuffy Doll out to deal the 1 damage. The concept is there, but I just haven't seen someone post the execution.
Infect Stuffy Doll - Grafted Exoskeleton or some other way to give the Doll infect, brings an opponent's life count to 10, making it a much quicker kill.
How to autocard: Spoiler:
Show
|
|
|
|
12 months ago ::
Jun 20, 2012 - 8:21PM
#2
|
Date Joined:
Aug 14, 2011
|
You are right about protecting Stuffy. He is a fun card, but he does die to a Tragic Slip , pre-morbid. If you are sticking with the green/red route, you could always Revenge of the Hunted and take the offensive. Lure is also an option if they have a mess of creatures out. Wild Defiance could maybe help you protect stuffy from Tragic Slip , unless it got morbided. **Just noticed that you had mentioned some other good protecters like Asceticism and Swiftfoot Boots , those r good ones. I like Wild Defiance though because you can fight a couple times before combat, pinging them, and then swing with a large stuffy, haha. they will get real sad real quick.
|
|
|
|
12 months ago ::
Jun 21, 2012 - 3:52AM
#3
|
|
|
Wild Defiance could be good here... I like the lure option and can't believe it never crossed my mind... Alright then, I have to go to work, but I'll edit the decklist today and post a new one tonight. I'll probably take out the milling cards (looting, heretic and pyre). It was a weak aspect of the deck anyway. And I'll up the count of the Blasphemous Acts (because they're amazing). Probably will drop the singleton Into the Maw of Hell too, never draw it and it's not as good as the Act. EDIT: I couldnt resist throwing an updated decklist together now instead. Spoiler:
Show
I'm not sure if wild defiance should be the only 'protection' the doll has here, but I'll start playtesting it and see how it plays out. From the look of it, this version is better though. Edit: Edit: I'm thinking of maybe dropping the Slagstorms for a 4th Act and 2 of something else.
How to autocard: Spoiler:
Show
|
|
|
|
12 months ago ::
Jun 21, 2012 - 12:45PM
#4
|
Date Joined:
Aug 14, 2011
|
I agree with you that Wild Defiance shouldnt be the only protection, but it certainly helps with the small answers like Tragic Slip . Plus if you have Wild Defiance out and miracle Revenge of the Hunted , Stuffy doll becomes a 9/10 with trample that everyone has to block, lol. When i realized this today, i was like OMFG, i'm making this deck with Stuffy Doll and Creepy Doll as my 2 main critters.
|
|
|
|
12 months ago ::
Jun 21, 2012 - 4:34PM
#5
|
Date Joined:
Aug 14, 2011
|
This is my first attempt at the Stuffy deck I plan on making, this could obviously change once more cards are spoiled and everything... Lands: 23 4 Rootbound Crag 2 Buried Ruin 11 Forest 6 Mountain Creatures: 14 4 Birds of Paradise 4 Ulvenwald Tracker 3 Creepy Doll 3 Stuffy Doll Spells: 23 4 Revenge of the Hunted 3 Blasphemous Act 2 Rush of Blood 4 Prey Upon 4 Wild Defiance 2 Fling 2 Lead the Stampede 4 Unnatural Predation I noticed that Rush of Blood is particularly awesome with Wild Defiance out. Unfortunately it doesnt make anything trample, but you can throw it on anything that would otherwise get through and its still massive damage. Esp if you were lucky enough to miracle Revenge of the Hunted , makes Creepy Doll into a 26/13 indestructible, trample, everything must block it for 4 mana, lmao. Stuffy Doll would be a measely 24/13, with all the other stuff too, geez
|
|
|
|
12 months ago ::
Jun 23, 2012 - 11:37AM
#6
|
|
|
I've been testing out your list and then I noticed your numbers are off, it's 63 cards. Anycase I trimmed the deck down,added Rites of Flourishing and so far it has been running well. Here the current build I'm running: Spoiler:
Show
I want to add in another way to protect Stuffy Doll, but I'm not sure what to take out or if it should just go into the SB. Anycase against I've tested it against a   humans deck, mono  zombies and    soulbond humans deck so far. All three have been wins, though they were built on budgets and only semi competitive, I plan to test it against a few of my friends decks (zombie pod and delver). I post my results. It might lose to the fact both of those decks are quick, whereas stuffy doll takes a little time to set up. But if it last long enough and gets a doll out,   stuffy doll usually wins.
How to autocard: Spoiler:
Show
|
|
|
|
12 months ago ::
Jun 23, 2012 - 12:30PM
#7
|
|
|
Just an idea on how to protect Stuffy Doll Spellskite
Residual energetic and psychic emenations from the spark of planewalkers going in and out of the blind eternities like it was a windmill eventually coalesced into beings named eldrazi who by their very nature could not consume mundane sources of nourishment to sustain their existence.
|
|
|
|
12 months ago ::
Jun 23, 2012 - 7:34PM
#8
|
Date Joined:
Aug 14, 2011
|
I've been testing out your list and then I noticed your numbers are off, it's 63 cards. Anycase I trimmed the deck down,added Rites of Flourishing and so far it has been running well.
Here the current build I'm running: Spoiler:
Show
I want to add in another way to protect Stuffy Doll, but I'm not sure what to take out or if it should just go into the SB. Anycase against I've tested it against a  humans deck, mono zombies and   soulbond humans deck so far. All three have been wins, though they were built on budgets and only semi competitive, I plan to test it against a few of my friends decks (zombie pod and delver). I post my results. It might lose to the fact both of those decks are quick, whereas stuffy doll takes a little time to set up. But if it last long enough and gets a doll out,  stuffy doll usually wins.
I've been looking at it more, and I think I am going to take out some of the Tracker's from my list, and maybe 1 Blasphemous Act to add in 3 Predator Ooze s, since they are similar to the dolls, being indestructible, plus it just keeps pumping and pumping. Just a possible other creature, since I noticed my build was relatively slower than I would like. Ooze could prove hard to cast, which is a concern I suppose.
|
|
|
|
12 months ago ::
Jun 24, 2012 - 11:58AM
#9
|
Date Joined:
Aug 23, 2007
|
Stuffy Doll is bad and you should feel bad.
3,000th post: September 5, 2010 4,000th post: March 24, 2012 Winner of the YMTC Ravnica War of the Guilds contest as guild Dimir. Snapcaster Mage is the best card of all time. How do you deal?
|
|
|
|
12 months ago ::
Jun 24, 2012 - 12:10PM
#10
|
Date Joined:
Aug 14, 2011
|
Stuffy Doll is bad and you should feel bad.
There are way worse deck ideas out there than this one, plus it's funny/fun. This also isnt the Tier 1 or Tier 2 forum, so anything is fair game.
|
|
|