|
3 months ago ::
Mar 07, 2013 - 3:29PM
#1451
|
Date Joined:
Jun 30, 2011
|
Oh man. I bet that's what he did lol.
|
|
|
|
3 months ago ::
Mar 07, 2013 - 5:49PM
#1452
|
Date Joined:
Jan 24, 2012
|
Found a bug. I had Dread. My opponent puts a Pariah and Indestructability on it. I swung in in anyway and it killed my Dread from the Pariah damage.
Maybe he missed with the indestructibility and actually enchanted the pariah? Indestructibility is Enchant permanent. Dread would then be a 6/6 with 6 damage marked on it and as it wouldn't be indestructible itself, it would be destroyed.
Good call. I was pondering this one today and that had slipped my mind.
Casting Indestructibility on Indestructibility or a Totem armor is the funnest. BTW
It is better to remain silent and be thought a fool than to open one's mouth and remove all doubt. - Mark Twain IS DOESNT EVEN WORTH 6 EUROS!!! - LittleLouLou Change is Coming! - thedevilwuster My YouTube Channel
|
|
|
|
2 months ago ::
Mar 17, 2013 - 12:26AM
#1453
|
Date Joined:
Aug 25, 2006
|
I know it's already been reported that Grand Arbiter Augustin IV doesn't make opponents' cards cast with Future Sight cost more to cast, but I'd like to add that it also doesn't make cards that you cast with Future Sightp cost less to cast.
|
|
|
|
2 months ago ::
Apr 05, 2013 - 12:27AM
#1454
|
|
|
Hey there, I'm not sure this is actually a bug seeing as how I'm n00b at this game...
Anyways, I was playing Shandalar Planechase, and I was using the Born of Flame deck. All three opponents were still there with mostly full health. I had "Ruby Medallion", "Fire Servant", "Hostility", and "Chandra's Phoenix" in play. I don't recall what Plane we were on, I'm afraid. So, my plan was to use "Flame Break" in combination with "Hostility" and "Fire Servant" since it states Flame Break "...deals 3 damage to EACH creature... and player" double that due to Fire Servant which means 6 damage to each of the 3 opponents, combined with "Hostility" should have given me 18 "Elemental Shaman" tokens, right? Well, in retrospect I'm assuming there's a cap on how many creatures you can have on the board? Because it seems like I only got something like 10? And my "Ruby Medallion" got wiped off the board as well... Although it's entirely possible that may have been due to a card one of the opponents had on the table at the time. Anywho, like I said I'm not sure this is an actual "bug", and I apologize for not having more specific information; I was a little caught up in the battle... I did manage to win in the end, haha.
|
|
|
|
2 months ago ::
Apr 05, 2013 - 2:11AM
#1455
|
Date Joined:
Oct 23, 2003
|
Hi, welcome to the forums! This is something that has come up before a few times, it's a fairly complex rules technicality that isn't at all obvious. If you control Fire Servant and Hostility , and then you do damage to an opponent with a red instant or sorcery, technically the opponent decides whether or not you receive double counters. Since this game takes away a lot of decisions for you, it makes the automatic decision for the opponent that you don't receive double tokens. To understand why this is requires delving into the rules for full Magic:
- Hostility has a prevention effect (it prevents damage). Fire Servant has a replacement effect (usually spotted by the words, "If.... instead.")
- Both prevention and replacement effects alter how an event occurs in real time; that is they apply to the event as it is about to happen and change the result rather than reacting to it afterwards like a triggered ability ( Chandra's Phoenix
).
- If more than one prevention and/or replacement effect would alter an event that is about to happen (say 3 damage from Lightning Bolt
to an opponent) then the affected player, or the controller of the affected permanent(s) if applicable, decides the order these effects are applied.
- In this case, the effects are altering how damage dealt to the opponent is handled. Therefore, it is the opponent that makes the decision about what order these effects are applied.
- If they choose Fire Servant's effect to be applied first, the event changes so that the damage is doubled. Then Hostility is applied, the event becomes no damage but double tokens.
- If they choose Hostility's effect to be applied first, the event becomes just normal amount of tokens created, no damage. Then Fire Servant is applied, but since there is no more damage in the event, it doesn't do anything so is disregarded.
- Therefore, the opponent is effectively choosing whether you get normal or double amount of tokens. Since your opponent would not usually want you having double, the game decides for them that you only get the normal amount.
|
|
|
|
2 months ago ::
Apr 05, 2013 - 2:48AM
#1456
|
Date Joined:
Sep 21, 2011
|
I don't play BoF that often, but I'm fairly sure I have gotten double tokens with the aforementioned combination of effects.
I should probably test it, but I can't play untill saturday earliest, and I'll have forgotten in the mean time.
|
|
|
|
2 months ago ::
Apr 05, 2013 - 6:08AM
#1457
|
Date Joined:
Jun 26, 2012
|
I don't play BoF that often, but I'm fairly sure I have gotten double tokens with the aforementioned combination of effects.
I should probably test it, but I can't play untill saturday earliest, and I'll have forgotten in the mean time.
Most likely the game doesn't apply the effects in the order that it thinks best for the opponent, but instead applies the effects in the order the permanents came on to the battlefield (like it does for triggered abilities). So whether you get double tokens or not would depend on which of the cards you played first, Hostility or Fire Servant .
|
|
|
|
2 months ago ::
Apr 05, 2013 - 6:16AM
#1458
|
Date Joined:
Aug 29, 2011
|
That is my guess as well, The same issue existed in 2012 (and probably the 2009 version).
|
|
|
|
2 months ago ::
Apr 05, 2013 - 6:21AM
#1459
|
Date Joined:
Oct 23, 2003
|
Yeah that is quite possible, I haven't personally seen double tokens but I haven't tested it extensively. If it does it on timestamps then that is really stupid, or them not understanding the rules.
|
|
|
|
2 months ago ::
Apr 05, 2013 - 6:35AM
#1460
|
Date Joined:
Aug 29, 2011
|
In the 2012 version it felt somewhat random. My theory is that somewhere under the hood they use a hashed store that end up resolving things in somewhat random order.
|
|
|