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Switch to Forum Live View The "I love Planechase" Club.
13 months ago  ::  Jun 20, 2012 - 8:45PM #11
xlguru
Date Joined: Jun 8, 2011
Posts: 114
I just finished a game on my xbox I started at noon EST, it's now 11:40 pm. I went out for dinner and a job interview, I got it!, during the game. I actually played on my iPad during the drive to the restaurant. lol

Anyway I was Adjani vs 2nd Adjani vs Talrand vs Garruk. When it was all over my life was 1,342. Ajani was the last man, cat?, standing his life was at 303 when he tried to draw from an empty deck.

EPIC! This mode is amazing! 
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13 months ago  ::  Jun 20, 2012 - 8:53PM #12
0rin
Date Joined: Mar 17, 2009
Posts: 161
Well, I'm glad people are liking it. I personally don't think it's all too great. IMO, I had more fun playing Archenemy.

It took me roughly 10+ tries to actually win, and even then I only won after I dropped it down to mage difficulty (though I don't think that had much to do with it), and fully unlocked the pack instinct (or whatever garruks deck is). And even then, I have a feeling it was mostly luck. It might be more fun when you're up against actual people who might now and then make a mistake, or play different decks, but when you go up against the same three decks, and they seem to tend to team up on you (I've had almost the exact same board as the NPC garruk and STILL got attacked first) it really ruins it. Especially when you consider the games take roughly an hour each, give or take.

Going up against the AI, it honestly almost feels like archenemy, only I'm the one getting boned by the scheme cards.

You can almost always guarantee that if you're doing well, and about to lay the smack down, the next plane to come up will be the destroy all creatures one. If they took that one out, I wouldn't mind so much. I can live with the one with counters that deals damage, and even the one that does planar cleansing (unless the card has that token on it). but just plain destroy all creatures? thats ridiculous and slows the game down tremendously.
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13 months ago  ::  Jun 20, 2012 - 8:58PM #13
Splattercat
Date Joined: Jan 28, 2006
Posts: 6,860
Just since it hasn't been mentioned yet, in Custom game, you can do 1vs1 Planechase.
There was some question earlier on of whether this was allowed or if Planechase was limited to 4 players.
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13 months ago  ::  Jun 21, 2012 - 1:43AM #14
LordofKhyber
Date Joined: Jul 29, 2009
Posts: 1,033
Yeah the computers definately seem to gang up on me a lot more than they did in 2012...

I really love it! I've been playing it for hours. I really wish they could have given us an option to speed up the die rolling mechanic. When Garruk is sitting there at 12 mana and using it to siphon through the planar deck every turn it can get annoying to have to wait for the dice to roll every time! Also I hope they add in more plane cards preferably from the original Planechase set. The newer ones are alright but they don't quite have the soul that the originals did.

Also maybe seperate unlockable "kits" for planechase so people can tailor fit each deck to planechase? That would be great! Some of the decks just don't seem to translate well to multiplayer. 
Things that 5E needs to do:
-Make the use of battlemaps/miniatures the default.
-Make healing fun, magical AND non-magical needs to be an option. Long live the Warlord!
-Make magic items feel magic/mythical. I don't want a dagger +1, I want STING.
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13 months ago  ::  Jun 21, 2012 - 10:24AM #15
kristijanH
Date Joined: Dec 25, 2009
Posts: 1,110
I would like the next expansion to also have some extra planes and maybe a way to make our own dek of planes (chose those we like to play with .
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13 months ago  ::  Jun 21, 2012 - 4:17PM #16
Brodo
Date Joined: Oct 13, 2010
Posts: 2,440
Finally got around to playing the first Planechase match up and boy what a doosie. Ended with an epic finale where I murdered Ajani with 34 Saproling Werewolves . Rawr.
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13 months ago  ::  Jun 21, 2012 - 6:08PM #17
Kryplixx
Date Joined: Jul 19, 2009
Posts: 332
I had a Hostility in play against 3 other players with a lot of mana. Earthquake -> game. Cool
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13 months ago  ::  Jun 21, 2012 - 8:56PM #18
LordofKhyber
Date Joined: Jul 29, 2009
Posts: 1,033
Just played a real epic planechase game where we walked to Onnake Catacombs and my Siege-Gang Commander became a rocket launcher of death! Next turn we planeswalked into that phenomena that turns all the blanks in the next plane, which was the Hedron Fields. Four 7/7 Eldrazi later I planeswalked away to the plane that gives all creatures vigilance.

Needless to say I would really want to see the faces of my opponents as the guy who had long since seemed burnt out overran their board positions with a tide of double striking Eldrazi! 
Things that 5E needs to do:
-Make the use of battlemaps/miniatures the default.
-Make healing fun, magical AND non-magical needs to be an option. Long live the Warlord!
-Make magic items feel magic/mythical. I don't want a dagger +1, I want STING.
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13 months ago  ::  Jun 22, 2012 - 2:16AM #19
Orthanc_eb
Date Joined: Jun 9, 2011
Posts: 514
I'm not seeing the "ganging up" against me, on planeswalker difficulty. Poor AI garuk got the brunt of it.

Great mode imo, although a bit hard to keep track of things when you just start out. I feel they should've started the PW-campaign with a 1v1 to ease you in.
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13 months ago  ::  Jun 22, 2012 - 3:18AM #20
kristijanH
Date Joined: Dec 25, 2009
Posts: 1,110
I cannot win planechase with Garruk's deck on hardest difficulty. Then attack me like 90% of the time even if I do not have any board presence. Once I was really close to finishing an opponent then the other AI cast Beast Within on one of his medalionbs to save him! Why would an AI player help another?! I'm confused. Even if I play 3 player planechase it's still 2 againts me.

Then I lowered the difficulty and suddenly the AI stopped attacking me. There has to be a middle ground. I want to be attacked but not like 99% of the time  
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