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Switch to Forum Live View Red/Blue Dragon deck (improvements?)
12 months ago  ::  Jun 19, 2012 - 10:04PM #1
Chameleon-X
Date Joined: Apr 11, 2009
Posts: 449
I'm wondering if this deck would be any good. The idea is to play a bunch of dragons and buff them out to be super powerful, with some blue control to spice things up. Any advice for how to improve it?

4 Dragonspeaker Shaman
4 Fledgling Dragons
4 Moonveil Dragons
4 Spellbound Dragons

4 Crucible of Fire
4 Assault Strobe
4 Sword of Vengeance
4 Drake Umbra
4 Mana Leak
4 Mirror Sheen

6 Mountains
6 Islands
4 Cascade Bluffs
4 Sulfur Falls
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12 months ago  ::  Jun 20, 2012 - 12:27AM #2
catowner
Date Joined: Jun 8, 2010
Posts: 6,967
I'd add a black lotus or 2 to help get out the dragons earlier.  Also, isn't drake umbra a bit redundant on flying dragons?
1000th post November 26, 2010.
Where Islands gets his decks:
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Apr 23, 2012 -- 12:20AM, Islands wrote:

It was revealed to me in a dream.  All the cards were in my dream except for three slots which I plugged in as Vault Skirge.

FULL DISCLOSURE:  The dream was post AVR so there was a copy of Slayer's Stronghold.  I decided to keep it pre AVR in my post here.

EDIT: I just remembered.  The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.

EDIT2:  Currently 4-0 in my first four games with this.  My opponents have been very angry.  I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch.  Jeez, I can do a lot of damage.

EDIT3: Streak broken.  Lost to an unexpected Overrun.    Cracking a Shrine for 10 wasn't enough.   



How Kedi tests his decks:
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also, I've been playtesting this deck in my sleep today
that kinda freaked me out

Sleeping on Halloween:
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Halloween is a conspiracy by crossdressers and furries.

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Thanks to Kipz for the sig.
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12 months ago  ::  Jun 20, 2012 - 7:24AM #3
Chameleon-X
Date Joined: Apr 11, 2009
Posts: 449
Yeah, I know all the dragons already have flying, but it does also give a 2/2 boost for little mana. Plus, I figured that since it's a totem armor, I could slap it on one of my dragons after they've been pumped as a defense against removal cards.
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12 months ago  ::  Jun 20, 2012 - 4:14PM #4
Flyheight
Date Joined: Jan 19, 2010
Posts: 1,120
Hm...okay, first thing I have to ask is how much removal is played in your local area?  Because if it's more than 'next to none' I'm going to have to say to replace the Dragonspeaker Shaman s as they have GINORMOUS bullseyes on them.  As for what to replace them with, may I introduce you to worn powerstone .  Similar function.  Same cost. No color restrictions.  Most importantly:  MUCH harder to remove.

You're going to want more control for your deck since you're only running 12 creatures.
Oh and bump your land count to 24.  Trust me, you'll want it.

Assault strobe is decent, but unnecessary.  You are running dragons with crucibles.  They can go.
Sword of Vengeance can be dropped to a 2-of.  The only reason to keep any of them at all is for the trample they provide.
Drake Umbra is too expensive for what you want.  The buff is nice, but you are already running dragons with crucibles, they're big enough.  The flying is redundant.  If you really truly want totem armor then use either crab umbra or eel umbra .  Crab is cheaper and allows you to untap a dragon to block.  Eel can be a surprise to make them waste a removal spell.  Honestly though I'm tempted to trade them for lightning greaves .  Your call.

I honestly don't see what Mirror Sheen does for you.  Yes it's a deterrant, but that only works if you leave mana up for it and it only works on spells that target you  (not your creatures).  I think you will find that often times it sits there and does nothing since you don't have any spells of your own to take advantage of it with.

Mana Leak and Crucible can stay.

This leave 6 slots.  You really really want control here to keep you alive until you land your dragons.
If you have any I would suggest Bonfire of the Damned .  If you don't have them, don't bother, They're $30+ a piece right now.  You can run Devastation Tide or some other cheaper sweeper instead.

Your last 2-3 spells can be swerve .  It often 2-for-1's the opponent.

Oh yes and your last four lands could do to be duals.  Something like: Steam Vents or Izzet Boilerworks .

With only 12 creatures in the deck Moonveil Dragon may as well be the lower color weight shivan dragon or his better new counterpart flameblast dragon .  You simply aren't going to find yourself in the position too often of having multiple dragons on the board.

Also, there's a new dragon in M13 that may interest you:
New Dragon Show

This cute little guy is a tiny drop that benefits hugely from having crucibles and also drops your mana curve quite a bit.

Whether you wish to add him to the roster or use him to replace someone is your call.
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From Mark Rosewater's Tumblr:

the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play?

I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature.
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