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Pause Switch to Standard View 06/15/2012 TWTW: "Kindness and Its...
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Flag Garmichael June 14, 2012 5:41 PM PDT
This thread is for discussion of this week's The Week That Was, which goes live Friday morning on magicthegathering.com.
Flag Phantom_of_the_FNM June 14, 2012 9:06 PM PDT
What. 
Flag Mouthsmasher June 14, 2012 9:47 PM PDT
Rancor is back!? I never thought this would happen, but I'm PUMPED to play this!
Flag Waka-Waka June 14, 2012 10:14 PM PDT
Wonder what this will do for limited.  Oh, and Rancor is just awesome.  No other words can describe it.
Flag AluminumAngel June 14, 2012 10:33 PM PDT
Oh, hell yes.
Flag lathspel June 15, 2012 5:28 AM PDT
That really was a heart-warming story, Brian - nice job.
Flag Mise_Mage June 15, 2012 6:50 AM PDT
Wow when I saw Rancor being reprinted my jaw hit the floor then after I picked up my jaw I started building the most obvious deck to build with Rancor and that is STOMPY, does this now mean stompy may even become a part of the Modern meta.
Flag JohnQMtgplayer June 15, 2012 7:05 AM PDT
I love that World's deck. I'd just started playing about a year earlier, and it was the very peak of "DrawGo," at least in my area. That deck was pretty cheap, and wasn't too difficult for an inexperienced player like myself. I especially loved Choke.

The Canadian story was also great. I'm a bit jealous of the national comradrie that they have. Clearly it's something we're missing here in the US. Like most things nowadays, it seems to be focused on what corporation you're associated with.
Flag Shadoflaam June 15, 2012 7:33 AM PDT
Bahahahahaha! Rancor is BACK! This is going to be hilarious for a while, and I'm expecting it to hit 5$ prices pretty quickly.
Flag SweetoothTKC June 15, 2012 11:36 AM PDT
C'mon Greater Harvester, c'mon Greater Harvester, c'mon Greater Harvester...
Flag Vektor480 June 15, 2012 1:19 PM PDT
The best aura in the game has returned!
Flag Qilong June 16, 2012 8:59 AM PDT
I really wonder sometimes: When introducing Rancor , it is shown to be inarguably an unfun card. Granted, I enjoy using it, but only in my singleton decks. Rancor is far more powerful than Lightning Bolt ever was, and here it is coming into the Core Set. I can only imagine why.
Flag fractal June 16, 2012 3:41 PM PDT

Jun 16, 2012 -- 8:59AM, Qilong wrote:

I really wonder sometimes: When introducing Rancor , it is shown to be inarguably an unfun card. Granted, I enjoy using it, but only in my singleton decks. Rancor is far more powerful than Lightning Bolt ever was, and here it is coming into the Core Set. I can only imagine why.


Do you see all of that excitement in the comments above you?  That's why.

At least the decks it encourages are very different from the decks that have been dominant and frustrating people for the past... well, ever, just about.

Flag Qilong June 17, 2012 3:21 AM PDT

Jun 16, 2012 -- 3:41PM, fractal wrote:

Jun 16, 2012 -- 8:59AM, Qilong wrote:

I really wonder sometimes: When introducing Rancor , it is shown to be inarguably an unfun card. Granted, I enjoy using it, but only in my singleton decks. Rancor is far more powerful than Lightning Bolt ever was, and here it is coming into the Core Set. I can only imagine why.


Do you see all of that excitement in the comments above you?  That's why.

At least the decks it encourages are very different from the decks that have been dominant and frustrating people for the past... well, ever, just about.




I have no doub that the card is exciting and intgeresting. It is one of my favorite cards.

Imagine if Rancor were this, instead:

Rancored Armaments - {1}
Artifact - Equipment
Equipped creature gets +2/+0 and has trample.
When Rancored Armaments enters the battlefield, attach it to target creature.
Equip {1}

It would already be better than virtually all equipment that produce similar effects, especially since there are few equipment that afford a power boots and trample. This is assured evasion. The same reaction as some respondents, if not more galvanized, occured when Lightning Bolt was announced, especially as its removal from reprinting was done under the auspice of being "too good" (it is). Since, attempting to remake cards that are "too good" (e.g., Counterspell --> Cancel ) has been under the impression that some effects should not exist at certain costs, or with certain rider abilities. Some cards are "too good" for the Core Set, and Rancor is one of them.

A second look suggests that several designers and developers feel that Rancor should be red, something played with a bit (at least Matt Cavotta mocked up such an image in this vein).

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