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13 months ago ::
Jun 01, 2012 - 11:26PM
#1
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Date Joined:
Jan 13, 2006
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Structures are various buildings and sites which the (Player) Planeswalker summons or constructs at the given moment.
The main card type is structure. Subtypes can appear to range through, Temple, Academy, Workshops, Outpost, Guilds, Forum, Tomb, Arena, Forgery, Garrison, Pit, Castle, Church, Coliseum, Tower, Quarry, Library, Shrine... and etc
Some colors can have exclusive claims to certain structure sub types.
There can be Legendary Structures.
Structures enter the battlefield with a number of Integrity Counters listed on the card. They represent how much damage the structure can sustain before collapsing into rubble. For each 1 damage dealt to the structure, remove 1 Integrity counter. If a structure has no Integrity counters, it goes to the graveyard. Structures can be the target of creature attacks similar to Planeswalkers and the player can block with creatures. Spells and abilities that target the player to deal damage can have the damage applied to the chosen structure instead, just like Planeswalkers.
A number of structures will have the ability to repair the damage be adding Integrity counters up to the listed maximum. Some structures can provide an ability to increase the Integrity maximum as in "Fortify"
Goblin Camp RR Structure - Camp At the beginning of your upkeep, put a 1/1 red Goblin creature token onto the battlefield for each structure on the battlefield named Goblin Camp you control. Repair - (1)(R): Put 1 integrity counter and put a 1/1 red Goblin creature token onto the battlefield. Integrity: 2
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13 months ago ::
Jun 01, 2012 - 11:54PM
#2
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Date Joined:
May 30, 2012
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Can I try? Cathedral of Avacn -   Structure - Church [Uncommon] Humans and Angels get +1/+2 and vigilance. Repair -   : Put 1 integrity counter, a 1/1 white Angel creature token with flying, and a 1/1 white Human creature token with lifelink onto the battlefield. Integrity: 3 As Avacyn's church grew, so did hope. As Avacyn's church grew to large, hope came from another source.
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1: Magic is awesome. 2: Haters gunna hate. And when they do, use your shotgun. 3: One Direction is quite possibly the most amazing thing ever. 4: I like boys. Got a problem? Then you're an idiot. 5: I'm better than you. 6: I am a vampire. 7: PONIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES! [i](No, I'm not a brony. I like Actual ponies. The ones that are young horses?
First thing you should know, I'm a permanent newb. Jace has amazing hair!  I am Black/Green Take The Magic Dual Colour Test - Beta today!Created with Rum and Monkey's Personality Test Generator.My People Tallies
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MagicPablo666: 1 ChaosLight: 1
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13 months ago ::
Jun 01, 2012 - 11:59PM
#3
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Date Joined:
May 30, 2010
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How is this any different from a planeswalker?
Embrace imagination. Lord of YMtC | Ten Rounds Contest Winner Solphos – A fan set with a 'combo matters' theme Fool's Gold – The second set of the Solphos blockMore
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 Each of its nine tails is imbued with supernatural power, and it can live for a thousand years.



My Standard deck: Setting SunThink of how Neo couldn't beat the robots, but they kept him around anyways to defeat Agent Smith. Sure, the robots might not like having a Neo running rampant because instead of playing their favorite 4 drop fatty robot, they have to play a bunch of one mana Matrixs to contain him, but at least Neo keeps Agent Smith from reanimating an Iona on turn two.
Are you saying I'm trying to blame my loss on something? I don't care that I lost, I care that he's a sore loser, and a cheater, and a liar.
CKY, are you bad at anything?
I really enjoy imagining this from Kevin's perspective. Because in Kevin's world, Rosewater actually reads everything he types. Mark is sitting there right now, reading this, and thinking "The greatest trick the devil ever pulled. . ." Or some such. He chuckles low, then clicks on "The Best Of KEVINSET" and says "Yes, this'll do just fine. A busty lady with banding who deals direct damage to Zones!? Why this will be the star of my next set, and no one will ever believe you Kevin." Then he closes his Macbook, so his servant may move it out of the way, while another servant puts a Fetal Richard Garfield Clone lathered in Steak Sauce in front of him. Then Mark Feasts.
I mean, In KevinWorld, Mark is reading the very words I'm typing as well. Heck, in KevinWorld maybe I am Mark.
I'm beginning to think CKY may be anime in real life...
Don't go anywhere CKY, I need to crash dramatically through your window and propose marriage and I don't want you throwing off my paradrop.
[In response to a thread about how hard grading is]
Upon reading this, I've found myself completely unable to operate in the world. I tried to decide what to eat for breakfast, and pondered the vast consequences of my choice. How do I balance my dietary needs against my desire to eat good-tasting food? Should I factor in how long it takes to prepare? Cereal is ready in moments, but bacon takes longer to cook.
Then there is the impact on other industries. Do people in the cereal industry deserve to be employed more than people in the bacon industry? Which industry should I support? I don't even have the data regarding HOW MUCH the cereal industry benefits from me eating a bowl of cereal, or how much the bacon industry benefits from me eating a side of bacon. How can I compare two qualities I can't even quantify?
And let's not forget the milk on the cereal. In addition to determining whether or not milk is healthy for me, how much that benefits the milk industry, and how much the people in the milk industry deserve my support, we have to factor in the fact that cows are put under brutal conditions in order to collect thier milk. Of course, the same goes for the pigs, and then they get killed. Of course, I really like bacon. So I need to come up with a scale that compares the value of cow happiness to pig happiness to my happiness. What trade-offs am I willing to make here? Does the fact that the pig gets put out of its misery count as a plus or a minus? Isn't bacon bad for me anyway?
Deciding what to eat for breakfast (or any meal) is impossible. Help me!
I must admit chinkeeyong, you have the most interesting character ideas; and you play them well.
Anyway, you'd be surprised about Time Stop. When I first saw that card as a relatively new player I didn't see its full potential until I read the reminder text. Is it that unintuitive, though? Mine I mean. What is possibility? Is it possible for me to type these words with my tusks? No, because I don't have tusks. Although I am now tempted to go buy some - obviously not from poachers or whatever - and use them as typing apparatus. I could be the best secretary ever. "What's your words per minute sir?" "Well, only six, but I use these tusks to type them." "You're hired!" That was the interview. And is anyone else disappointed that "apparati" is not the plural form of apparatus? I just could strangle a dictionary, because "apparatuses" is a real word. I guess it sounds pretty cool. I'll call them my Apparatusks.
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13 months ago ::
Jun 02, 2012 - 12:06AM
#4
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Date Joined:
Apr 19, 2009
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This is a very interesting concept, actually. I like it. ^ ^
So I'm assuming the listed amount (In your example - Integrity: 2) that specifies how many Interity Counters they come up with is also the Max? Just trying to clarify.
I can imagine that "Crumbling Ruins" or something like that could have the ability Fortify to simulate 'Reconstruction' or 'Remodeling' or the like.
Let me give it a shot:
Sanctuary of the Meek 2WW Structure - Church TAP: Prevent X damage that would be dealt to target creature where X is the number of Integrity counters on Sanctuary of the Meek. Repair - Tap a creature you control: Put 1 integrity counter on Sanctuary of the Meek. Fortify - Increase max integrity of Sanctuary of the Meek by 1 for every Angel you control. Integrity: 3
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13 months ago ::
Jun 02, 2012 - 1:06AM
#5
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Date Joined:
Feb 18, 2010
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Wait what I know you HI ZARJAMAR! I think repair should be a cost, not something that helps you. That would make these more flavorful and less like planeswalkers. Also, do these need to be their own card type? I think this effect (which I actually like) can exist on an artifact. Center of Worship -   Artifact - StructureCenter of Worship enters the battlefield with three integrity counters on it. If Center of Worship has no integrity counters on it, sacrifice Center of Worship. If a creature would deal combat damage to you, its controller may prevent that damage and remove that many integrity counters from Center of Worship. Angel creatures you control cost  less for each human creature you control. Come to think of it, adding repair to something like that is really wordy. Maybe a new card type is justified? Or possibly at least a wordy keyword.
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13 months ago ::
Jun 02, 2012 - 1:41AM
#6
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Date Joined:
May 15, 2009
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Thematically these mostly clash with the (as yet mostly unexplored) fortification subtype. Mechanically they clash with planeswalkers and seem a bit out of place; why can they be attacked directly but not Howling Mine or Temple Gardens? Why does repairing them allow you to improve the integrity beyond the original amount? Why does a single goblin do damage to a walled structure? In reality I think you could just cover the same ground with a combination of lands (for camps, homesteads and churches) and fortifications (for siege structures and forts). For example: Heavy Bunker  Artifact - Fortification
When fortified land is untapped, you have absorb 2. Fortify
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Morgothra has the Syntax and Grammar of a God.
I love this card.
I can't compete with this.
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CKY and magicpablo666 combined ingenuity and silliness to win a Summer fUn contest each! vlord beat the rest to become the architect of a better tomorrow in Build it and they will come! CityofAs pranced masterfully to victory in Skipping Merrily! ConfusedAsUsual conquered both tropes and opponents ascend in Metafiction! FirstTurnKill condensed Success into Art form in Summing it Up!
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13 months ago ::
Jun 02, 2012 - 5:09AM
#7
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Date Joined:
Apr 19, 2009
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How is this any different from a planeswalker?
I came up with two major differences:
1) Ability structure. Planeswalkers have abilities that you have to activate every turn in order to get benefit from them. Structures seem like they could have static abilities or triggered abilities. In fact, the example given is one that just automatically happens. Also, Planeswalker abilities can only be used as a sorcery. Singe didn't list that limitation here, so in theory you could have abilities that activate like instances - as most creature abilities would.
2) Loyalty vs Integrity A Planeswalker is notebly not limited to their starting Loyalty. If they were, then only one planeswalker would be able to activate their final ability at all. These structures are very limited to the amount of integrity counters they can have which makes them very delecate. Odds are, they probably won't last more than 3 turns unless you built a deck to fortify the (explitive deleted) out of your structures.
Those are the two major ones I've seen at least.
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13 months ago ::
Jun 02, 2012 - 9:49AM
#8
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Date Joined:
Jan 13, 2006
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If you ever played games like the old Warcraft, Starcraft, etc. the player builds structures to provide support to the group.
Dragonlord's Encampment 1RRR Legendary Structure - Camp Warrior, Berserker, and Barbarian creatures you control get +1/+1, have haste and intimidate. Sacrifice a Camp: Prevent all damage that would be dealt to Dragonlord's Encampment from a source of your choice. Integrity: 4
Ocean Depth Research 1UU Structure - Lab Kraken, Leviathan, Octopus, and Serpent creature spells cost (1) less to cast. Kraken, Leviathan, Octopus, or Serpent creatures get +1/+1. Repair - (1)(U): Put 1 Integrity counter and untap a Blue Creature you control. Integrity: 3
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13 months ago ::
Jun 03, 2012 - 1:41AM
#9
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Date Joined:
Apr 19, 2009
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I think repair should be a cost, not something that helps you. That would make these more flavorful and less like planeswalkers.
Yon Fox is right - I think repair should be less benificial to use. It should be less of a "Damn, I have to take that thing out all at once so they can't get more goodies out of it!" and more of a "Ha! If you want to keep it, you're going to have to spend your resources!" like most other cards in the game are.
On the other hand, you don't want it to feel like a tax...that's the problem with inventing new card types - so difficult to balance. ^ ^;
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13 months ago ::
Jun 03, 2012 - 6:48AM
#10
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Date Joined:
Oct 10, 2011
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It appears to be a ripped off variant based on Riovard's new mechanic named Raid.
I don't really think it adds anything special. Of course, that's mainly because it would compromise the uniqueness of Rio's keyword and appeal, suggesting a forced assimilation, which would then take away from the intended creative aspects of Riovard's keyword Raid.
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