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Switch to Forum Live View DC: Underground River
1 year ago  ::  May 28, 2012 - 7:05AM #1
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,766
Todays random card is...

Underground River

Ah such fond memories.  The original painlands.  I still think they are good today but I do understand why Wizards wanted to go a different route.  And in all honesty after thinking about it for a while I don't want them to get printed again.

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1 year ago  ::  May 28, 2012 - 8:13AM #2
Beniwiwi
Date Joined: Jun 24, 2010
Posts: 604
Made sense back in the days, now they're outdated.
My decks, mostly casuals, but some I use online with some small changes:

http://www.mtgvault.com/Profile.aspx?UserID=91484
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1 year ago  ::  May 28, 2012 - 8:57AM #3
krichaiushii
Date Joined: Jul 17, 2003
Posts: 4,149
I prefer painlands - make people pay for versatility.  I'd love to see these become the Standard dual land, rather than what we currently have.  At the very least, games would go that much faster!

This is another example of how WotC is diverging from classical stories about magic - power comes at a cost and is liable to backfire.  Sure, Black spells often have a prohibitive additional cost, but I miss the cards and abilities that were effectively two-edged (or more) swords.  Cards that affected ALL creatures of a certain type or color ( Elvish Champion , Bad Moon ) and anything with shroud.

Running these made a player careful... as did mana burn.

All this "benefit the caster only" flies in the face of traditional fantasy.  Hexproof, creatures you control... grumble, grumble.

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1 year ago  ::  May 28, 2012 - 10:26AM #4
Escef
Date Joined: Jul 23, 2003
Posts: 10,943
The only thing that could make it better would be to tweak the text to add land types and maintain functionality.
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1 year ago  ::  May 28, 2012 - 11:23AM #5
iamajellydonut
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May 28, 2012 -- 8:13AM, Beniwiwi wrote:

Made sense back in the days, now they're outdated.



No, they are still some of the most servicable dual lands out there.

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1 year ago  ::  May 28, 2012 - 11:42AM #6
Beniwiwi
Date Joined: Jun 24, 2010
Posts: 604

May 28, 2012 -- 11:23AM, iamajellydonut wrote:

May 28, 2012 -- 8:13AM, Beniwiwi wrote:

Made sense back in the days, now they're outdated.



No, they are still some of the most servicable dual lands out there.




With the exceptions of Arid Mesa and such, there haven't been much painlands in recent sets. Even in this case, they only let you search for a land for 1 life, not add mana.

krichaiushii said it best : " This is another example of how WotC is diverging from classical stories about magic - power comes at a cost and is liable to backfire." 

They're still effective but don't fit in today's vision of the game.   

They only really brought back cost for power in Innistrad after letting it lose for a while. That's why they made sense back in the days but not as much now.



  

My decks, mostly casuals, but some I use online with some small changes:

http://www.mtgvault.com/Profile.aspx?UserID=91484
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1 year ago  ::  May 28, 2012 - 2:51PM #7
Escef
Date Joined: Jul 23, 2003
Posts: 10,943

May 28, 2012 -- 11:42AM, Beniwiwi wrote:

With the exceptions of Arid Mesa and such, there haven't been much painlands in recent sets. Even in this case, they only let you search for a land for 1 life, not add mana.




Arid Mesa isn't a Painland, it's a Fetchland. The good thing about Fetches is that they can get you a basic that provides either color, or tutor out a Dual Land , Shock Land , or something wacky .

Scope my YouTube channel!

The U.S. Army: The best job in the world, working with some of the best people in the world, for one of the worst employers you could ever imagine.

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.Billy Goat Gruff in the House of Trolls.
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1 year ago  ::  May 28, 2012 - 4:52PM #8
Beniwiwi
Date Joined: Jun 24, 2010
Posts: 604

May 28, 2012 -- 2:51PM, Escef wrote:

May 28, 2012 -- 11:42AM, Beniwiwi wrote:

With the exceptions of Arid Mesa and such, there haven't been much painlands in recent sets. Even in this case, they only let you search for a land for 1 life, not add mana.




Arid Mesa isn't a Painland, it's a Fetchland. The good thing about Fetches is that they can get you a basic that provides either color, or tutor out a Dual Land , Shock Land , or something wacky .




Indeed, my bad.


Oh I know what they do, I use Bad River , Flood Plain , Mountain valley , GrassLands and Rocky Tar pit to get Underground Sea , Plateau , Taiga and such but these day the most common cost for lands that produces multi-colors is entering the field tapped and the cost isn't based on use but only once.

Vec Townships type of cost for multi-colors  isn't quite something we'll see again anytime soon. That's what I meant in my first post.

My decks, mostly casuals, but some I use online with some small changes:

http://www.mtgvault.com/Profile.aspx?UserID=91484
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1 year ago  ::  May 28, 2012 - 6:05PM #9
Escef
Date Joined: Jul 23, 2003
Posts: 10,943

May 28, 2012 -- 4:52PM, Beniwiwi wrote:

Vec Townships type of cost for multi-colors  isn't quite something we'll see again anytime soon. That's what I meant in my first post.




Depletion Lands. They were never popular.

Scope my YouTube channel!

The U.S. Army: The best job in the world, working with some of the best people in the world, for one of the worst employers you could ever imagine.

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.Billy Goat Gruff in the House of Trolls.
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1 year ago  ::  May 29, 2012 - 2:50AM #10
The-D
Date Joined: Aug 28, 2008
Posts: 1,994
underground river > drowned catacomb / darkslick shores / secluded glen / salt marsh / frost marsh

This is not a debatable point. It is truth.
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