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Switch to Forum Live View You're a Planeswalker
1 year ago  ::  May 11, 2012 - 2:27PM #81
quintongoe
Date Joined: Apr 2, 2012
Posts: 227
Is this good?



Shade of Unholy Darkness    
    Creature - Shade     4/3

Blind (When this creature inflicts damage to a creature or player, they cannot draw a card next turn.) 








 
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1 year ago  ::  May 11, 2012 - 3:11PM #82
AVHer
Date Joined: Feb 13, 2011
Posts: 588
That's good.  It might be a tad overpowered but it's at least flavorful.
You are Red/Blue!

Copies of Tobias Andrion so far:
Twenty Three!!

I'm Johnny/Spike.  I want to win, but I want to win with fun and awesome deck ideas and/or great card combos.
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1 year ago  ::  May 11, 2012 - 10:38PM #83
MurlocMaster
Date Joined: Apr 27, 2012
Posts: 138
Hmmm, mind if I borrow that?

Yemth'tyrgal, the Mindslayer 
Planeswalker-Yemth'tyrgal
+1 You don't draw a card on your next draw step

-2 Target creature you control gains hexproof, blind, and is unblockable until end of turn

-5 Target player discards their hand, and you get an emblem with "Creatures you control have Blind"

 Starts with 1 Loyalty Counter


Yemth'tyrgal has always been a dark one. Hailing from a plane known as Austram'hadius, a world of death and darkness, he fought for survival day after day. After a long time, the sorcerer found that the greatest tool for survival is knowledge. With his mind-rending powers, Yemth'tyrgal ripped memories from his foes, and tore information from his "allies". However, he found that he now had all of this knowledge, but he was no longer in danger. It took a planeswalker known as Evarya to awaken his spark. After an epic clash with this stranger that resulted in Yemth'tyrgal's defeat, he awaited his fate. But Evarya spared the sorcerer, for she had seen something within him that could allow him to be redeemed for his crimes. Afterwards, she departed for another plane. Through his want, his need, to follow the noble warrior, his spark flared. Without meaning to, he planeswalked, but not to where Evarya was. The sorcerer found himself fighting for survival again, but on Jund. On Austram'hadius, it was a fight for survival against strange combinations of elemental shadow spirits, and elemental demon spirits, so Yemth'tyrgal was not prepared for facing dragons, and a lot of them at that. He is currently on the run from dragons, so that is where he is at right now.
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1 year ago  ::  May 12, 2012 - 8:56AM #84
AVHer
Date Joined: Feb 13, 2011
Posts: 588
I like it, except for it's very steep mana cost and a very low loyalty counter.  Instantly burnable planeswalkers typically arent great. I'd remove a and make it at least 2 loyalty counters. If you don't want to be able to use the -2 right away then just make it a -3; at least then it wont be AS burnable .

Just a suggestion!
You are Red/Blue!

Copies of Tobias Andrion so far:
Twenty Three!!

I'm Johnny/Spike.  I want to win, but I want to win with fun and awesome deck ideas and/or great card combos.
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1 year ago  ::  May 12, 2012 - 1:22PM #85
quintongoe
Date Joined: Apr 2, 2012
Posts: 227




Edward Cootes



        Edward uses the magic of polymancy.  He uses his magic abilities to make his opponent's magic malfunction.  He makes magic not work right, backfire, or not work at all.  

 
      Edward has been interested in deception since the day he was born.  He would pull pranks and all sorts of stuff while he was still young.  When he got old enough, he started studying the different fields of magic.  He found blue magic most useful.  It was perfectaly aligned with his interests of knowledge and deception.

         Eventually, Edward became a talented mage.  He eventually became a very honored mage in his hometown.  Eventually, his spark ignited.  A close friend, Craigry, and him were heading back to their house.  To get to the house you had to go through the thick forest.  Usually, they could easily fight off the hoardes of creatures.  But today, they were unusually large and in devestating numbers.  Him and Craigry were cornered.   First they went after Craigry.  When the first one got Craigry and ripped a limb off, Edward, in a fit of rage, let out all of his magic.  In a colossus storm, they creatures dissapeared with the storm.  Edward covered Craigory's wound from the severed limb and ran to the house.  Eventually, a family mage regenerated Craigry's arm.            
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1 year ago  ::  May 12, 2012 - 3:49PM #86
MurlocMaster
Date Joined: Apr 27, 2012
Posts: 138

May 12, 2012 -- 8:56AM, AVHer wrote:

I like it, except for it's very steep mana cost and a very low loyalty counter.  Instantly burnable planeswalkers typically arent great. I'd remove a and make it at least 2 loyalty counters. If you don't want to be able to use the -2 right away then just make it a -3; at least then it wont be AS burnable .

Just a suggestion!




Hmm, good idea. Thanks for the tip!

 Yemth'tyrgal, the Mindslayer  Planeswalker-Yemth'tyrgal
+1 You don't draw a card on your next draw step
-3 Target creature you control gains hexproof, blind, and is unblockable until end of turn
-6 Target player discards their hand, and you get an emblem with "Creatures you control have Blind"
Starts with 2 Loyalty Counters

He has more black because he's just starting to make the transaction from black to white, if he completely changes or not. The noble warrior kind of left him with many thoughts and ideas, especially on reflecting on his own life. So he is a little less selfish, and starting to change for the better now.



Oh yeah, cool guy. Edward, is he related at all to Craigry's story?

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1 year ago  ::  May 14, 2012 - 11:44AM #87
AVHer
Date Joined: Feb 13, 2011
Posts: 588

May 12, 2012 -- 3:49PM, MurlocMaster wrote:

May 12, 2012 -- 8:56AM, AVHer wrote:

I like it, except for it's very steep mana cost and a very low loyalty counter.  Instantly burnable planeswalkers typically arent great. I'd remove a and make it at least 2 loyalty counters. If you don't want to be able to use the -2 right away then just make it a -3; at least then it wont be AS burnable .

Just a suggestion!




Hmm, good idea. Thanks for the tip!

 Yemth'tyrgal, the Mindslayer  Planeswalker-Yemth'tyrgal
+1 You don't draw a card on your next draw step
-3 Target creature you control gains hexproof, blind, and is unblockable until end of turn
-6 Target player discards their hand, and you get an emblem with "Creatures you control have Blind"
Starts with 2 Loyalty Counters

He has more black because he's just starting to make the transaction from black to white, if he completely changes or not. The noble warrior kind of left him with many thoughts and ideas, especially on reflecting on his own life. So he is a little less selfish, and starting to change for the better now.



Oh yeah, cool guy. Edward, is he related at all to Craigry's story?


Hmm now that I look at it I would make his -3 say, "Up to 3 target creatures you control gain hexproof, blind, and is unblockable until end of turn."

I'm not sure how your blind works exactly, but I'm assuming if you hit the same person with multiple creatures with blind, they still just don't draw a card their next turn.  Also, the blind that was mentioned before works EVEN if you only hit one of their creatures.  I'd almost word it this way instead:

Blind (When this creature inflicts damage to a player, they may not draw any cards next turn.)

That way, the unblockable part of your walkers -3 makes a little more sense.

You are Red/Blue!

Copies of Tobias Andrion so far:
Twenty Three!!

I'm Johnny/Spike.  I want to win, but I want to win with fun and awesome deck ideas and/or great card combos.
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1 year ago  ::  May 14, 2012 - 1:23PM #88
arcept
Date Joined: Sep 13, 2007
Posts: 91
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1 year ago  ::  May 14, 2012 - 10:26PM #89
MurlocMaster
Date Joined: Apr 27, 2012
Posts: 138

May 14, 2012 -- 11:44AM, AVHer wrote:

May 12, 2012 -- 3:49PM, MurlocMaster wrote:

May 12, 2012 -- 8:56AM, AVHer wrote:

I like it, except for it's very steep mana cost and a very low loyalty counter.  Instantly burnable planeswalkers typically arent great. I'd remove a and make it at least 2 loyalty counters. If you don't want to be able to use the -2 right away then just make it a -3; at least then it wont be AS burnable .

Just a suggestion!




Hmm, good idea. Thanks for the tip!

 Yemth'tyrgal, the Mindslayer  Planeswalker-Yemth'tyrgal
+1 You don't draw a card on your next draw step
-3 Target creature you control gains hexproof, blind, and is unblockable until end of turn
-6 Target player discards their hand, and you get an emblem with "Creatures you control have Blind"
Starts with 2 Loyalty Counters

He has more black because he's just starting to make the transaction from black to white, if he completely changes or not. The noble warrior kind of left him with many thoughts and ideas, especially on reflecting on his own life. So he is a little less selfish, and starting to change for the better now.



Oh yeah, cool guy. Edward, is he related at all to Craigry's story?


Hmm now that I look at it I would make his -3 say, "Up to 3 target creatures you control gain hexproof, blind, and is unblockable until end of turn."

I'm not sure how your blind works exactly, but I'm assuming if you hit the same person with multiple creatures with blind, they still just don't draw a card their next turn.  Also, the blind that was mentioned before works EVEN if you only hit one of their creatures.  I'd almost word it this way instead:

Blind (When this creature inflicts damage to a player, they may not draw any cards next turn.)

That way, the unblockable part of your walkers -3 makes a little more sense.




I may actually take out the unblockable part, and replace it with vigilance. But then again, if I make a second Yemth'tyrgal, he'll probobly be more of a good guy, so vigilance would work then. Or maybe he would turn out differently, and lose white or black. Who knows? But to your earlier idea, I think that 3 creatures is too much. Perhaps 2 would work, in case one gets burned in response. Otherwise, Titans could come in huge numbers unblocked and unburnable.

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1 year ago  ::  May 15, 2012 - 3:57PM #90
quintongoe
Date Joined: Apr 2, 2012
Posts: 227

May 14, 2012 -- 11:44AM, AVHer wrote:

May 12, 2012 -- 3:49PM, MurlocMaster wrote:

May 12, 2012 -- 8:56AM, AVHer wrote:

I like it, except for it's very steep mana cost and a very low loyalty counter.  Instantly burnable planeswalkers typically arent great. I'd remove a and make it at least 2 loyalty counters. If you don't want to be able to use the -2 right away then just make it a -3; at least then it wont be AS burnable .

Just a suggestion!




Hmm, good idea. Thanks for the tip!

 Yemth'tyrgal, the Mindslayer  Planeswalker-Yemth'tyrgal
+1 You don't draw a card on your next draw step
-3 Target creature you control gains hexproof, blind, and is unblockable until end of turn
-6 Target player discards their hand, and you get an emblem with "Creatures you control have Blind"
Starts with 2 Loyalty Counters

He has more black because he's just starting to make the transaction from black to white, if he completely changes or not. The noble warrior kind of left him with many thoughts and ideas, especially on reflecting on his own life. So he is a little less selfish, and starting to change for the better now.



Oh yeah, cool guy. Edward, is he related at all to Craigry's story?


Hmm now that I look at it I would make his -3 say, "Up to 3 target creatures you control gain hexproof, blind, and is unblockable until end of turn."

I'm not sure how your blind works exactly, but I'm assuming if you hit the same person with multiple creatures with blind, they still just don't draw a card their next turn.  Also, the blind that was mentioned before works EVEN if you only hit one of their creatures.  I'd almost word it this way instead:

Blind (When this creature inflicts damage to a player, they may not draw any cards next turn.)

That way, the unblockable part of your walkers -3 makes a little more sense.


Thanx!!!
 

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