Community

 
Jump Menu:
Post Reply
1 year ago  ::  Apr 27, 2012 - 2:43PM #1
Jack42494
Date Joined: Aug 20, 2011
Posts: 70
4 x walking atlas
4 x joiner adept

4 x amulet of vigor
4 x expedition map
4 x darksteel ingot
4 x mulch
4 x explore
4 x beast within

4 x faerie conclave
4 x treetop village
4 x creeping tar pit
4 x raging ravine
4 x dread statuary
4 x ghitu encampment
4 x forest


What do you think? Thanks in advance! Also, I am on a budget!
I am Blue/White
I am Blue/White
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.


Quick Reply
Cancel
1 year ago  ::  Apr 27, 2012 - 4:11PM #2
jnp5021
Date Joined: May 2, 2011
Posts: 6,091
Way too mana intensive to work as a standalone plan. Manlands were designed to get around control heavy decks as they are uncounterable. They are also used by control decks as a secondary win con, typically vs other control decks. You use them in your decks build colors and then they make great back up. But by themselves...not gonna stand a chance. Just costs too much mana and you have no way of really interacting with your opponent.
Quick Reply
Cancel
1 year ago  ::  Apr 27, 2012 - 9:32PM #3
skeindubh
Date Joined: Dec 12, 2007
Posts: 2,450
Actually that is not really true. You can make a succesfull manland deck but the really top notch manlands are  pricey.

mutavault and inkmoth nexus can be scary. Inkmoth especially can get hella scary quickly in green with landfall.

dark depths with vampire hexmage and/or hex parasite can also work.

Something like this can just be funny,
4 Khalni Heart Expedition
4 life from the loam
4 consecrate land

4 mutagenic growth
4 rancor
4 groundswell

2 darksteel garrison
2 adventuring gear
2 infiltration lens
2 expedition map
2 burgeoning
1 fastbond
1 crucible of worlds

9 forest
4 savannah
4 Gods' Eye, Gate to the Reikai
4 inkmoth nexus
4 Selesnya Sanctuary
1 strip mine
You are Red/Blue!
You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
Quick Reply
Cancel
1 year ago  ::  Apr 28, 2012 - 12:28AM #4
rawsugar
Date Joined: Feb 28, 2011
Posts: 2,839
@skein: but its difficult to see what that decks has that wouldnt work better with a few infect creatures...

one way to go is:

 4 x Explore
1 x Azusa, Lost but Seeking
2 x Ward of Bones
2 x Primeval Titan
2 x Harmonize
4 x Sylvan Scrying
4 x Expedition Map
4 x All Is Dust
4 x Oblivion Stone
4 x Mutavault
4 x Dread Statuary
4 x Treetop Village
5 x Forest
3 x Urza's Mine
4 x Urza's Tower
3 x Urza's Power Plant
4 x Mosswort Bridge
1 x Life from the Loam
1 x Relic of Progenitus
sideboard
4 x Valakut, the Molten Pinnacle
4 x Prismatic Omen
4 x Tree of Redemption
3 x Relic of Progenitus


this is modern, legacy has some cheaper options for clearing the board of anything but lands, which makes urzatron unnecessary. 

Quick Reply
Cancel
1 year ago  ::  Apr 28, 2012 - 2:39AM #5
Nathreet
Date Joined: Feb 25, 2006
Posts: 1,656
One thing you can do when you have something that defends against something your opponent may or may not have, is to put that thing in your own deck.  Opponent might not be playing control?  Ok add board wipes or other control that harms your opponent but not your man lands.  Also combines well with indestructible creatures.

Cards with the epic ability, whose only drawback is that they keep you from casting spells, are nice.

Thran turbine is nice for paying mandland mana costs.

I couldn't find anything but if you can find something that keeps everyone from castings spells that would be nice.

Etc.  As with any deck build around the uniqueness. 
Quick Reply
Cancel
1 year ago  ::  Apr 28, 2012 - 3:32AM #6
skeindubh
Date Joined: Dec 12, 2007
Posts: 2,450
The big thing is that manlands can be made indestructible easily. Also a 1/1 flying infect for 1 mana gets annoying quickly. Particularly if you make it unblockable and or with trample.

If you are running accelleration white anyway with indestructible land you can also run both armageddon and wrath of god in your sideboard or main.

Lands are also much easier to recover from the gy then anything else.
You are Red/Blue!
You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
Quick Reply
Cancel
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing