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1 year ago ::
Apr 26, 2012 - 12:56PM
#21
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Date Joined:
Apr 12, 2012
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But you can target a tapped indestrucible creature, so I think krbarlowe's point can stand.
It's impossible to tell whether your opponent is doing something counterintuitive to gain advantage, or if he is just making a mistake.
I believe the best practice is to always declare explicitly what you are doing. But how can we get our opponents to do the same?
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1 year ago ::
Apr 26, 2012 - 1:03PM
#22
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Date Joined:
Nov 10, 2009
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I believe the best practice is to always declare explicitly what you are doing. But how can we get our opponents to do the same?
Yes, you are most correct. A good backhand?!?!? LOL
When it comes to the morals and ethics of gaming, I believe one should take the high road. Always announce what you are doing very explicitly. Be the bigger person. If someone is using shortcuts and fast play to gain an advantage that might be cheating, that's what judges are for. If you're doing everything "by the book" you should do alright. Truth will out, as they say. And anyone who does need to do shady plays to gain advantage is just a cheesed**k. People that cheat at games are just weak, the only place one should cheat is in real life when life and death or money is involved.
STEP 1: Find your cousin
STEP 2: Get your cousin in the cannon STEP: 3 Find another cousin
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1 year ago ::
Apr 26, 2012 - 1:09PM
#23
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Date Joined:
Apr 12, 2012
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If only that would work  As it stands, I think we just need to deal with the fact that sometimes things are going to be ambiguous, and do whatever we can to clarify those things. Whether that's assuming your opponent is playing smart, or telling him, "No, your spell is countered. Next time tell me what you're doing when you do it," is up to the individual.
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1 year ago ::
Apr 26, 2012 - 1:28PM
#24
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Date Joined:
Nov 10, 2009
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MTG is definatly full of ambiguous actions and interactions, but any player unwilling to slow it down and do it properly is being deceitful on purpose, which is cheating basically.
I had a point, but the train stopped with a jerk and I got off.
STEP 1: Find your cousin
STEP 2: Get your cousin in the cannon STEP: 3 Find another cousin
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1 year ago ::
Apr 26, 2012 - 1:37PM
#25
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Date Joined:
Apr 12, 2012
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And anyone who does need to do shady plays to gain advantage is just a cheesed**k.
+1
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1 year ago ::
Apr 26, 2012 - 2:07PM
#26
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Date Joined:
Sep 16, 2008
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Ok. So barring an [O] ruling on this, I think that in such situations I will rule that the lack of a verbal choice of mana color when tapping the land unambiguously indicates that the land is being tapped for the first mana ability unless the mana cost of the creature spell being cast necessarily implies the use of the second ability.
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1 year ago ::
Apr 26, 2012 - 2:26PM
#27
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Date Joined:
Nov 10, 2009
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Ok. So barring an [O] ruling on this, I think that in such situations I will rule that the lack of a verbal choice of mana color when tapping the land unambiguously indicates that the land is being tapped for the first mana ability unless the mana cost of the creature spell being cast necessarily implies the use of the second ability.
Pretty much!
STEP 1: Find your cousin
STEP 2: Get your cousin in the cannon STEP: 3 Find another cousin
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1 year ago ::
Apr 26, 2012 - 3:16PM
#28
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Date Joined:
Dec 29, 2010
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Ya, insert typical creature with a colorless cost instead of strangleroot. Had RG on my mind, strangleroot probably not the best example. So I agree with this- Ok. So barring an [O] ruling on this, I think that in such situations I will rule that the lack of a verbal choice of mana color when tapping the land unambiguously indicates that the land is being tapped for the first mana ability unless the mana cost of the creature spell being cast necessarily implies the use of the second ability.
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1 year ago ::
Apr 26, 2012 - 4:15PM
#29
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Date Joined:
Nov 27, 2005
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And anyone who does need to do shady plays to gain advantage is just a cheesed**k.
Taking advantage of the fact that your opponent didn't explicitly say that he was trying to win the game in order to be able to counter his wincon sounds pretty shady to me...
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Everything is better when you read it in Bane's voice.
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Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul:
Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay."
I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board.
Unsurprisingly, that only worked once and only because everyone present thought it was hilarious. 
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no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol. 
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See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now.
O' Jesus
Please continue to make my time here on the forums fun and cause me to chuckle.
Amen.
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic , giving you time to set up your silly combo . Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills 
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
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1 year ago ::
Apr 26, 2012 - 4:20PM
#30
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Date Joined:
Nov 27, 2006
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A player has Cavern of Souls set to "Giant" and plays a Primeval Titan, tapping lands that include the Cavern and 2 Forests. He does not specify which of the Cavern's mana abilities was used. An opponent attempts to counter it. Dispute ensues.
I suspect this will not be an uncommon scenario in the near future, so how should this be ruled?
Easy question, easy answer: it depends. 
If I get the sense that the player forgot about his land's ability to make his spell uncounterable and only remembered it after you tried to counter it, he'll be "SOL", as someone so eloquently put it. If, however, I get the sense that he wass very well aware of the ability all the time and "of course" assumed that he was using that ability, I'll rule that we're playing Magic: The Gathering, not Magic: The Rules-Lawyering. The player will get a rather stern look and a stern request to be more clear in the future, though.
Other things that might factor into the ruling: How has the Cavern been used before in this match? Has the player until now announced which ability he was using? If so, in what way?
A player has 1 Cavern and 5 other lands. He floats all 6 of them and casts a 3 mana creature spell. The opponent does nothing, assuming the Cavern was used on it. Then the AP casts a second 3 mana creature spell. Mana leak. Dispute over which spell Cavern is going into.
Here I'll probably put the onus on the AP. It's his cards that are causing the confusion, and unlike the OP's scenario (which I quoted above), there's no single obviously correct choice. It's the AP's cards, so it's on him (or at least more so than on his opponent) to make it clear what's happening. Unless he has a very compelling reason why he would float the Cavern mana until his second spell, I'll probably rule that he used it on the first spell. And if I get the feeling that he was being unclear intentionally so he could later benefit by claiming he used the mana on just the spell that he needed it on against the counterspell, then we're probably headed for an uncomfortable talk with the head judge, and potentially an early exit from the tournament for the player, and paperwork for the judges.
Assuming we're not headed into DQ-land, I'll sternly reqeust that the player be more clear in the future, and if he doesn't clean up his play, he'll probably run into Unsporting Conduct Game Losses rather quickly.
Or worse....two Caverns.
Someone has two Caverns in play, one naming Spirit and one naming Giant, with 6 other lands. First comes a Strangleroot Geist, with a tapped Cavern. No response. Then comes, surprise, another Strangleroot Geist, instead of a Titan. Opponent Dissipates. The Cavern player then says that he used the Giant Cavern to pay for the first Strangleroot Geist, which has already resolved. Dispute ensues.
Same answer as above.
DCI Lvl 2 Judge
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