This thread is for discussion of this week's From the Lab article, which goes live Thursday morning on magicthegathering.com.
Am I missing something or does that Arcanum Wings combo not work quite the way the article says? You have to Donate the Reflection instead of the Sages, because the "you" on the Reflection refers to ITS owner, not the owner of the creature it's on.
You're not missing a thing. It wouldn't work since you control the enchantment, which would make your creatures copies of Sages. What a backfire...
Unless, of course, your plan is to draw a boatload of creatures.
Why is it that van Lunen makes a mistake and everyone is foaming-at-the-mouth mad, but a mistake this blatant here (why on earth would swapping the enchantment in via Arcanum Wings make its controller any different than hardcasting it?) is met with shrugs?
You know what lept off the page to me?
4 x Cavern of Souls
This is in a casual deck with 20 creatures but no unifying creature types (there are two walls, the rest are all unique). However this card is so stupidly good that it is probably a good call. It probably isn't even in there to battle counter magic so much as a three-color land that doesn't enter the battlefield tapped.
If I were to take his Zombie deck and run with it, I would add one thing, which most of the Zombie decks I've seen played in Standard already make use of: Mortarpod. It's a sac outlet for the Captains so that you don't need to wait around for the "another zombie you control dies" ability to activate. That way you can also break through against creature heavy decks that can clog the board and block till the Angels come home. Too bad the Germ Token wouldn't turn into a Captain when it hits though.
Darth Parallax, wherever you are, my hat goes off to you good sir. You and your 625/625 S.N.O.T. (that's 25 squared if you didn't already know).
here's a fun idea: a soldier deck with Preeminent Captain . With the reflection out, you get free soldiers from your hand where they instantly become whatever is being reflected. Furthermore, an Ally deck would be bonkers with the reflection... so how about we put Preeminant Captain, Makindi Shieldmate and the Reflection in a deck and mush em all together? Does anyone know what would happen if you enchanted a creature that is paired with another creature through soulbond? More specifically, does the Reflection copy the "paired" condition of the original creature?
I still think the best way to work with Infinite Reflection is to bring along an army of chump-blockers and attach it to your opponent's biggest badass.
And any deck running it will probably want to field Oblivion Ring or Venser, the Sojourner so you can not only protect it in case of targeted removal, but attach it to hexproof creatures your opponent controls when the IR comes back into play.
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