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1 year ago ::
Apr 26, 2012 - 6:35AM
#21
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Date Joined:
Oct 19, 2010
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1 year ago ::
Apr 26, 2012 - 6:36AM
#22
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Date Joined:
Mar 22, 2012
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1 year ago ::
Apr 26, 2012 - 6:45AM
#23
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Date Joined:
Apr 19, 2012
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1 year ago ::
Apr 26, 2012 - 6:47AM
#24
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Date Joined:
Apr 19, 2012
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This Deck was built in 0:07:18
Total Deck Size: 40 17 Lands --------------- 2 Mountain 8 Plains 6 Swamp 1 Isolated Chapel ...
is the one card worth risking a splash into red?
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1 year ago ::
Apr 26, 2012 - 7:36AM
#25
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Date Joined:
Mar 22, 2012
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1 year ago ::
Apr 26, 2012 - 8:37AM
#26
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Date Joined:
Sep 16, 2005
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Below are the 2 decks I came up with. White wanted to be played as the main color, but I couldn't decide between red and black as the second. I didn't feel there was a strong enough pool to play a tri-color or splash a color. Red has some strong cards, and good amount of removal, that makes this deck very good. Black has good synergy with the white cards, which may play better.  This Deck was built in 0:03:25Total Deck Size: 4017 Lands --------------- 7 Mountain 10 Plains 16 Creatures --------------- 1 Ashmouth Hound 2 Chapel Geist 1 Doomed Traveler 1 Elgaud Inquisitor 1 Galvanic Juggernaut 1 Geist-Honored Monk 1 Hinterland Hermit 1 Kruin Outlaw 1 Mausoleum Guard 2 Midnight Guard 1 Niblis of the Urn 1 Pitchburn Devils 1 Scourge of Geier Reach 1 Village Bell-Ringer 7 Other Spells --------------- 2 Burning Oil 1 Heavy Mattock 2 Skillful Lunge 1 Smite the Monstrous 1 Wrack with Madness The white/red deck has a good creature base with plenty of removal. The Burning Oil flashback cost being in color, just adds to the removal. Some red creatures are stronger, making this deck a more aggro than my white/black deck. This will play as an aggro beatdown down that will just pound your opponent. Use the removal to eliminate blockers and it should be an quick win. It does have a few combat tricks to aid the removal spells, not like this deck needs much help there.  This Deck was built in 0:02:15Total Deck Size: 4017 Lands --------------- 9 Plains 7 Swamp 1 Isolated Chapel 17 Creatures --------------- 2 Chapel Geist 1 Doomed Traveler 1 Elgaud Inquisitor 1 Falkenrath Torturer 1 Farbog Boneflinger 1 Galvanic Juggernaut 1 Geist-Honored Monk 1 Mausoleum Guard 2 Midnight Guard 1 Niblis of the Urn 1 Ravenous Demon 1 Screeching Bat 1 Skirsdag Flayer 1 Stromkirk Patrol 1 Vampire Interloper 6 Other Spells --------------- 1 Heavy Mattock 2 Skillful Lunge 1 Smite the Monstrous 1 Tragic Slip 1 Undying Evil This deck has a slightly better creature base than the first deck. The 2 colors work well together, creating plenty of synergy with the sacrifice abilities in black and the 1/1 spirit creature token producing humans in white. It does lack a little on removal, but it has Skirsdag Flayer as reoccuring removal. Plus with the demon in play, it should end the game quickly. There are a few combat tricks which will be needed for the lack of removal. The deck is a little more tempo based with a higher mana curve than the first deck. It is strong, maybe stronger than the first, and should win games. Let me know what you think of both decks. How they compare? Which has a better chance of winning? Etc...
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1 year ago ::
Apr 26, 2012 - 8:43AM
#27
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Date Joined:
Sep 16, 2005
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Also, wish there was a sample starting hand generator along with the builder. That would be perfect. 
I AGREE!!!
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1 year ago ::
Apr 26, 2012 - 8:43AM
#28
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Date Joined:
Jun 15, 2007
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1 year ago ::
Apr 26, 2012 - 9:04AM
#29
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Date Joined:
Sep 16, 2005
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everyone seems to be in agreement on BW, but i see some differences in card choice. these are the two that seem most eveident:
boneflinger: some added it, some don't. the ability is nice, but for 5 mana i felt the slot could be better filled with another card.
messanger: three black? no thanks. depending ont he deck you face turn 6-7 could be game over. and the mana requirement clashed with the fact that my deck was heavy white, so adding the extra black mana so summon it made summoning my large amount of white less likely.
Most of the decks are B/W, with a few W/R, or some variation of those colors. I've noticed more difference in the non-creature spells than I have creatures.
For the creatures you mentioned: Farbog Boneflinger - disagree. It does have a high cost at 5cmc for a 2/2 creature, but black has limited removal already. With only Tragic Slip and Skirsdag Flayer as black removal, it is needed. I would also rate this card a higher than some other cards that made my deck, and definitely that are left in the sideboard.
Geralf's Messanger - agree. It's high mana cost is to much for most decks I've seen listed. Mine was light on black, making it a late cast or a dead card in hand while you lose to your opponent. For that risk, I left it out.
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1 year ago ::
Apr 26, 2012 - 9:09AM
#30
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Date Joined:
Apr 26, 2012
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