Of the miracles,
Temporal Mastery
,
Terminus
,
Devestation Tide
,
Bonfire of the Damned
stand the best chance to see tournament play. The first of these will likely see extensive play in eternal formats, where it is
much
easier
to
manipulate
the top card of your library, while the all three will probably see varying degrees of standard play. I'd bank on
Temporal Mastery
being restricted in Vintage (since it's basically a
Time Walk
in the format) and banned in Legacy (since it's basically a
Time Walk
in the format).
Terminus
and
Reforge the Soul
might see some standard play, but it's a bit iffy.
Angel of Jubilation
might see some play in White Weenie decks.
Restoration Angel
will probably see play in various
Pod
decks.
Avacyn
,
Griselbrand
and
Gisela
will be perfectly viable reanimation targets
after New Phyrexia rotates. The other options right now are significantly better, although
Avacyn
seems like the new
Akroma
(both kill 4 turns after they hit the battlefield and are immune to the vast majority of removal that they would face).
Sigarda
is so obviously powerful I can't imagine that she won't see play. I'm not sure a deck currently exists for her, so it will be interesting to see what she goes into (my guess is that we'll start seeing Bant
Delver
lists).
Because of the threat of
Ratchet Bomb
being in every deck, token-based decks probably won't see extensive play until after New Phyrexia rotates. But - boy howdy! - when it does Tokens will have some SWEET tools to work with.
Township Tokens
will get
Champion of Lambholt
as a (soon to be) fat finisher that prevents your tokens from being blocked.
Hellrider
tokens get
Thatcher Revolt
.


/ Bant tokens now have
Favorable Winds
, which is
Crusade
effect
9-12 (as powerful as this is, though, other options will probably prove to be better).
Entreat the Angels
will probably see play as a 1-2 of and
Cathar's Crusade
will probably be about the same.
Tibalt, the Fiend-Blooded
will probably be everywhere for a month or two, with everybody and his grandmother trying to make the guy work. I honestly don't think that he's going to pan out as universally as people think that he will (his first ability just ruins any chance of that) and I think that eventually he will be dropped except from RDW sideboards (to side in against heavy control) and MAYBE reanimator decks (the random discard won't hurt them so badly and the second ability is still goo against heavy control decks).
With
Desolate Lighthouse
, I can see

Delver
lists and



control decks popping up. It's such an incredibly good ability for a land. Likewise, if we start seeing


humans (now a distinct possibility), I'm sure that both
Slayer's Stronghold
and
Kessig Malcontents
will begin popping up as well.
Other cards that stand to be pretty good are
Pillar of Flame
(particularly if Unearth becomes ore prevalent),
Hound of Griselbrand
,
Dangerous Wager
(ie, instant
Divinition
-- probably will see play in both RDW and Frites),
Human Frailty (anti-Human sideboards), [c]Barter in Blood
(more likely in post-rotation


control decks),
Appetite for Brains
(probably more post-rotation, but it seems good enough to warrant inclusion in control decks),
Tamiyo, the Moon Sage
,
Misthollow Griffin
(in Legacy
Food Chain
decks alongside
Glimpse of Nature
and
Brain Freeze
),
Silverblade Paladin
(in White Weenie / Human lists), maybe
Defy Death
(if post-rotation reanimator lists start reanimating angels more often than not... probably not) and obviously
Cavern of Souls
(in every format it's ever legal in). Post rotation, all of the blinking effects stand to make a sort of ramshackle replacement for the currrent
Pod
decks.
I don't think that Avacyn Restored will be as low-impact of a set as people are claiming that it will be, but I fully admit that the majority of its imppact won't be felt until post-rotation. Blink decks (



), Token decks (


,


,


,



) and reanimator decks (targetting something from Innistrad block) probably won't really shine until Scars of Mirrodin's out of the picture. Incidentally, I feel that



stands to be a VERY popular color combination, as it would give reanimator decks the option to hardcast their bombs in the event of a longer game (plus they'd have access red's looting effects and both halves of
Lingering Souls
/
Unburial Rites
) and token decks would have access to everything from
Hellrider
to
Lingering Souls
.