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1 year ago ::
Apr 19, 2012 - 9:26PM
#11
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Date Joined:
Dec 27, 2004
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OK, Zac, seriously, do you actually read what you write before you submit it to the editor? Moreover, does R&D actually think through things before they print them? Cavern of Souls is oozing with Mental Misstep-ism. If you recall, MaRo said that Mental Misstep was printed to give every deck in Legacy access to Force of Will. So, what happened? Now the Force of Will decks got to play more Force of Wills, and the decks with 8 Forces beat the decks with only 4, just as the decks with 4 beat the decks with 0 before.
A little off-topic, but Mental Misstep should have cost 1+1 Phyrexian Blue. That way Blue would stick to Leak/Counterspell, but all the other colors would have access to the 1 CMC counterspell, for a cool diversifying of multiple formats.
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1 year ago ::
Apr 19, 2012 - 9:27PM
#12
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The anti-snapcaster bit isn't what worries me: what bothers me about the card is the massive collateral damage it could cause. Think about this in Mono-U fae in Modern. Also, he brings up Titans, but Zac is in the minority in saying Despise is effective against Titans. Same with Memoricide. This is going to change the way control functions (if it functions at all). Probably forever. This card will be played in Modern. Once people start using it alongside Elves in Legacy, it will change the metagame. Watch.
Fight for the Cookie! Spoiler:
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click for a secret message! Spoiler:
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click (again) for a secret message! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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and again! Spoiler:
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Here: http://www.youtube.com/watch?v=nNoi_wwzbtQ Spoiler:
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WHAT DID YOU THINK WAS GOING TO HAPPEN?
Creator of: Spoiler:
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Standard: Spoiler:
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Soul Stealer Angeltap Bloodchief Ascension Black Knights Infect Knights Mono-Green Control Turbo Bant The Solution
Extended: Spoiler:
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Tight Sight 2010 Dralnu Fog Extended Knights Kor Dad Bolas Ramp
Legacy: Spoiler:
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DragonForce Tight Sight 2011 Hulk-Tooth All-in-Black Wake
Wins I have Witnessed Spoiler:
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Even metallix is gone now.
I'm right here.
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1 year ago ::
Apr 19, 2012 - 9:27PM
#13
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Date Joined:
Jul 26, 2006
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The accidental spanish spoiler took off the momentum of this article, which is a little unfortunate. If previews are this detailed and honest the slow spoilers wouldn't be so much of a problem.
Since the article is very well explained and thought, I would add the following points:
1) Snapcaster is quite obnoxious but Delver is even worse. I hope this is and advancement in terms of development of new blue cards. 2) At last, we get the confirmation that reprinting Mana Leak is a mistake. Hope M13 returns to the standard of having only narrow permission at tow mana like Essence Scatter and Negate. 3) In the same tune, the article seems to admit that they have been giving blue overpowered stuff since the pros wannabes are going to rationalize that it was their skill that won games. Change is coming, although it will probably be reflected on the block after Ravnica.
Overall, congratulations ofr this article and this card. This gaves hope for the Standard format again. Now, prepare to ignore the 20 % of the community that posts the 80 % of the hate.
If Limited gets in the way of printing good Constructed cards...
Screw limited
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1 year ago ::
Apr 19, 2012 - 9:30PM
#14
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Date Joined:
Jan 10, 2008
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You print a card to hose Snapcaster Mage by having a really powerful effect that hoses countermagic. You know what's really good against Snapcaster Mage? Mana Leak, because it restricts your opponent's mana so they can't 2-for-1 you off of Snap's ability (as they can even if you Doom Blade the Snap in response to the trigger). You know what Cavern is really good against? Mana Leak. So, here's the deck: Snapcaster + Cavern. Now your Snaps can't be countered, and every Snap you cast is a GUARANTEED 2-for-1, rather than just a most-of-the-time 2-for-1. Factor in the fact that Delver shares not 1 but 2 creature types with Snap, and the deck starts to build itself.
Seriously, that took me a whole 30 seconds to realize. Are you guys even trying anymore?
Seriously, so this hoses Snapcaster? Then I'll just play it with Snapcaster? I give this five months before it's banned in most formats. Geist of Saint Traft using Cavern of Souls? Wish I could counter that. This doesn't even come into play tapped.
I'll admit this will be fun to play with but man it's going to be expensive. A two mana hate enchantment that says no flashback would have been a "hate" card for Snapcaster. This just gives it another weapon. I want four of these for every deck I have that has creatures in it.
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1 year ago ::
Apr 19, 2012 - 9:33PM
#15
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Date Joined:
May 31, 2004
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The anti-snapcaster bit isn't what worries me: what bothers me about the card is the massive collateral damage it could cause. Think about this in Mono-U fae in Modern. Also, he brings up Titans, but Zac is in the minority in saying Despise is effective against Titans. Same with Memoricide. This is going to change the way control functions (if it functions at all). Probably forever. This card will be played in Modern. Once people start using it alongside Elves in Legacy, it will change the metagame. Watch.
They could just ban it in the eternal formats if it gets out of control. I could see the elves concern being legit.
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1 year ago ::
Apr 19, 2012 - 9:43PM
#16
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Date Joined:
Jul 26, 2006
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The anti-snapcaster bit isn't what worries me: what bothers me about the card is the massive collateral damage it could cause. Think about this in Mono-U fae in Modern. Also, he brings up Titans, but Zac is in the minority in saying Despise is effective against Titans. Same with Memoricide. This is going to change the way control functions (if it functions at all). Probably forever. This card will be played in Modern. Once people start using it alongside Elves in Legacy, it will change the metagame. Watch.
I fail to see the argument about blue creatures deck being broken with this land. The decks Blue creature based decks struggle against are either aggro which doesn't play counters or Control with lots of removal. Elves also struggle with removal (Lightning bolt, Forked Bolt, Fire // Ice or the worst of them all, Pyrokinesis), since permission is usually reserved to counter Glimpse of nature or another noncreature bomb; besides, every blue deck can deal with this land via Wasteland.
If Limited gets in the way of printing good Constructed cards...
Screw limited
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1 year ago ::
Apr 19, 2012 - 9:45PM
#17
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Date Joined:
Oct 13, 2009
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I don't think Mana Leak is too powerful. Snapcaster, yes, a little bit, but this card just seems like it makes, e.g., Geist of Saint Traft way too annoying. I mean, Leak is one of the few ways to actually stop a Geist (short of playing your own Geist or Phantasmal Image , another overpowered card) And yeah, this card probably screws up Legacy pretty badly. We'll see, I guess, but this seems to be a cure that's marginally worse than the disease (which isn't even all that bad to begin with). Edit: Actually, I'll take back what I said about Legacy. The card will likely mark a shift in certain archetypes, but to say that it screws up the format is probably a bit alarmist. It's something to watch for, and the blue mage in me hates cards like this, but I shouldn't say it'll wreck the format.
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1 year ago ::
Apr 19, 2012 - 9:48PM
#18
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Date Joined:
Aug 28, 2009
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Well...this is gonna be interesting. I can't take a position on this card until we have seen what it actually does to all the formats. I can get behind trying to nerf blue for real, after all the failed attempts at keeping blue in check that never work out because stuff like Snapcaster keeps getting printed. My issue is more that juicing tribal may be the wrong way to accomplish that goal. Tribal decks are already powerful and popular. I enjoy the existence of tribal decks in both casual and competitive, but I hope this doesn't push magic toward being entirely Elves vs. Spirits vs. Goblins vs. Vampires vs. Fairies.
"Two wrongs don't make a right" seems like a sound principle for development, so its kind of scary to see r&d trying to problem solve over-powered cards by printing cards that are overpowered in the opposite direction. Countermagic is one of the fundamental balancing forces of the game, making it so easy to nullify that axis could have a lot of unforeseen consequences for deck diversity and metagame health.
But we will have to see how it goes. Maybe it will do the right thing and keep Blue in check without forcing everyone to play tribal.
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1 year ago ::
Apr 19, 2012 - 9:48PM
#19
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Date Joined:
Nov 11, 2009
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Great article! And I have faith that you guys know better than the doomsayers posting around here.  Keep up the great work!
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1 year ago ::
Apr 19, 2012 - 9:50PM
#20
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Date Joined:
Nov 11, 2009
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The anti-snapcaster bit isn't what worries me: what bothers me about the card is the massive collateral damage it could cause. Think about this in Mono-U fae in Modern. Also, he brings up Titans, but Zac is in the minority in saying Despise is effective against Titans. Same with Memoricide. This is going to change the way control functions (if it functions at all). Probably forever. This card will be played in Modern. Once people start using it alongside Elves in Legacy, it will change the metagame. Watch.
Changing up the Metagame now and then is a bad thing? What? I thought formats becoming stagnant was a bad thing?
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