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1 year ago ::
Apr 12, 2012 - 4:42PM
#91
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Date Joined:
Aug 22, 2004
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Hello 4 damage burn spell for 4. Unless you are running good spot removal this guy will knock you down fast. However, as long as Timely Reinforcements is in standard RDW will never be good outside of a few surprise showings when no one expects it.
True post count: 9,900 Thanks Wotc for not counting archived posts. If I post without capital letters than means I'm posting from my phone. For some reason it hates typing capital letters. Go_Texans on MTGO.
Texans 12-4 Wildcard: W Texans 19 Bengals 13 Divisional: L Texans 28 Patriots 41 Another awesome season!
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1 year ago ::
Apr 13, 2012 - 4:46AM
#92
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How is a one drop comparable to a three drop, while it have like the same stat? And, excuse me, but turn one stormkirk noble, turn two shock/galvanic blast and this isn't an hell of a start for standard?
And excuse mea 4/3 for one... late game... uhh god body, gona take up the sword(if I want it to be bigger), and leave mana open for the goblin mythic one drop of the last block.
And, midgame? It's still for damage to the face, or my oponent discarge a doom blade on him instead of stormkirk/goblin/hero... I see only upside. He even pass the dismember test... Because there is no sense to dismember it other than losing life. Or I discarge this, he have some 4/4 and think he is covered, and then we drop a sword. How much more it's? 6 for an 6/5 that can be paid in more than one turn (because come on, all standard burn deck are using sword nowaday for the goblin, that are is true stat)?
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1 year ago ::
Apr 13, 2012 - 11:14AM
#93
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Date Joined:
Sep 29, 2010
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The majority of you seem to be underestimating how much damage this deals. 4 is 1/5 of your health. Play him turn one and they pay the four. Now turn two imagine having a second one and playing, then following up with grim lavamancer or Stromkirk noble? Plus you don't HAVE to play him in Mono R, add U or B. Delvers and him seems pretty cool. Either of those colors can provide the kind of follow up support you need to not burn out quickly.
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1 year ago ::
Apr 13, 2012 - 11:42AM
#94
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Date Joined:
Mar 22, 2010
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The majority of you seem to be underestimating how much damage this deals. 4 is 1/5 of your health. Play him turn one and they pay the four. Now turn two imagine having a second one and playing, then following up with grim lavamancer or Stromkirk noble? Plus you don't HAVE to play him in Mono R, add U or B. Delvers and him seems pretty cool. Either of those colors can provide the kind of follow up support you need to not burn out quickly.
When Lightning Bolt was relevant, people would never be happy to bolt you in the face on turn 1. This guy is pretty much the same.
I'd glady start the game at 16 life to have you effectively start with a 6 card hand on the play.
I'm sure he'll see a ton of play early on and then people will slowly realize he isn't as great as he looks on paper. The card still makes me happy though...I really love the Devil creature type.
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1 year ago ::
Apr 13, 2012 - 11:50AM
#95
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Date Joined:
Sep 29, 2010
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-can't reply- But this isn't lightning bolt. Think of him more like a turn one ball lightning than a burn spell, and on later turns he sticks. Which getting a not-so-small body AND having mana open is good.
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1 year ago ::
Apr 13, 2012 - 12:16PM
#96
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Date Joined:
Apr 12, 2011
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Not to mention Lightning Bolt can target creatures. Comparing this guy to Lightning Bolt is a worse comparison than, say, Lava Spike . This is interesting in that either choice will result in 4 damage to the face, so obviously the opponent will only let it live if he/she plans to kill it or if he/she's at 3 or less life. I like this card. turn one ball lightning
Spark Elemental ?
Known as Blitzer on most forums.
Despite the username, I am male. Both sex AND gender.
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1 year ago ::
Apr 13, 2012 - 12:19PM
#97
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Date Joined:
Mar 22, 2010
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I wasn't trying to make a direct comparison of one card to the other. I'm merely pointing out that this card will be a Flame Slash @ a player 99.9% of the time when played on turn 1. And the 'interesting' choice is the same reason it isn't that great. Cards like this with a punisher effect that give the opponent a choice are usually more underwhelming than they look. Even if it is only 1 mana to play later where you are most likely to get the creature, a vanilla 4/3 is much easier to deal with at that stage of the game.
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1 year ago ::
Apr 13, 2012 - 12:39PM
#98
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Date Joined:
Apr 13, 2012
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A lot of people seem quick to point out that playing this is like pointing a burn spell at the opponent on turn one. Obviously, this isn't a good choice, so why are people so convinced that this card should be played turn one? Is it because it's a creature that costs one mana? This card has the potential to be amazing on turns three and four, enabling bloodthirst and morbid for huge damage outputs. It is, after all, possible to play more than one spell on a given turn.
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1 year ago ::
Apr 13, 2012 - 2:04PM
#99
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Date Joined:
Sep 29, 2010
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I was actually going to point out that is doesn't have to be played turn one, which is why I pointed out it is a big body for 1 mana with mana open. I assumed people woukd realize that was for potential brimstone volley/bloodthirst guy. Another thing is equipment to possibly equip to him if he sticks.
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1 year ago ::
Apr 13, 2012 - 3:43PM
#100
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If you had the mana could you play this guy, then play Cackling Counterpart in response to the ETB trigger? Making your opponent choose twice sounds interesting.
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