Interesting card. I think him causing you to sac antoher creature when he returns might give your opponent a little too much control, but he does get bigger if you can sacrifice something. Maybe it fits in zombies with geralf'smessenger and gravecrawler.
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Isn't it about time something to take off Devlir decks in standard? I want to see more before I judge a b/g undying deck as a probable solution but I mean there is altars reap and hunger of the howlpack... if they have enough undying creatures I can see it haunting standard and especially block.
Isn't it about time something to take off Devlir decks in standard? I want to see more before I judge a b/g undying deck as a probable solution but I mean there is altars reap and hunger of the howlpack... if they have enough undying creatures I can see it haunting standard and especially block.
'I have had players complain about having extra rares in a pack. I’ve had players complain about getting free things. I have had players complain because they liked something “too much”.' - Mark Rosewater's Twitter, May 7th, 2013
Isn't it about time something to take off Devlir decks in standard? I want to see more before I judge a b/g undying deck as a probable solution but I mean there is altars reap and hunger of the howlpack... if they have enough undying creatures I can see it haunting standard and especially block.
Neither of those cards are good.
You're joking right? Just because they are not rares they are not good? Pathetic dude. I'll agree they not game breaking but in an undying deck both are supurb. I've seen the 7/7's on 3rd turn...
Isn't it about time something to take off Devlir decks in standard? I want to see more before I judge a b/g undying deck as a probable solution but I mean there is altars reap and hunger of the howlpack... if they have enough undying creatures I can see it haunting standard and especially block.
Neither of those cards are good.
You're joking right? Just because they are not rares they are not good? Pathetic dude. I'll agree they not game breaking but in an undying deck both are supurb. I've seen the 7/7's on 3rd turn...
No, it's not because they're not rare. It's because they're just bad.
Here's the thing. Altar's Reap is no better with Undying creatures than it is with anything else. Undying creatures are good specifically because your opponent has to kill them twice. If you sacrifice them, you are allowing your opponent to kill them once and deal with them for good. Without that resistance to removal, they are in fact worse than normal creatures because they're costed to accomodate the fact that they will die twice.
Altar's Reap generally is just not good because it generates no card cadvantage unless you use it in response to an opposing removal card. You spend a card in your hand and a card on the field to draw 2 cards, profiting 0. Playing it as a removal-response isn't much better because it's reaction-to-reaction, and there are plenty of spells that you could have used to protect the creature from dying in the first place, preserving the Undying trigger and gaining more card advantage than you do by sacrificing it.
Hunger of the Howlpack is a combat trick, and those are not Constructed valuable because they're too easy to disrupt, too difficult to set up profitably, and generally low impact compared to the value of spending a card.
So go ahead, make a Turn 3 7/7 using 4 cards. It's just more profit for me when I cast Oblivion Ring, Day of Judgment, Go For The Throat, Vapor Snag....