|
1 year ago ::
Apr 04, 2012 - 6:43PM
#1
|
|
|
Built just for kicks in casual. Seen the Eldrazi-spawn 'idea' in a dragon deck and decided I just wanted to take the spawns and swarm. Rites and Growth Spasm as ramp. Tunnel Ingus' to counteract the land drop portion of Rites for my opponents, and to direct some hate toward them instead of my other enchantments. Anger for haste for when I drop a Brood Birthing and Reverberate for a hasty swarm. Mystic Retrieval should be pretty obvious. No idea how this would play out, but I looks fun to me. The only thing I'm not sure of is my mana color ratio. Thoughts? Note: I would add Doubling Season, but since this is a casual deck I don't feel like putting much money into it and I do not own any I won't be adding them. EDITEDCreatures4x Tunnel Ignus 1x Oracle of Mul Daya 4x Nest Invader 4x Eternal Witness Artifacts4x Solemn Simulacrum Enchantments4x Awakening Zone 4x Rites of Flourishing 4x Intangible Virtue 4x Parallel Lives Spells3x Warp World Land4x Rupture Spire 5x Plains 7x Mountain 8x Forest Spoiler:
Show
|
|
|
|
1 year ago ::
Apr 04, 2012 - 7:03PM
#2
|
Date Joined:
May 27, 2006
|
My advice would be to cut all of the instants and sorceries and add cards like Nest Invader s, Sakura-Tribe Elder , Oracle of Mul Daya and Solemn Simulacrum in their place. That way we could turn this into a Warp World deck. Thow in Anarchist / Eternal Witness / Nucklavee to go infinite and kill everyone with Tunnel Ignus . Oh, and if isn't clear, the spells need to be cut to ensure that Warp World never backfires (the only non-permanent cards will be WW obviously).
My guide to Black multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/18893722?sdb=1&post_num=1#322195706
My guide to Red multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/28999213/?sdb=1&post_num=1#517562879
My guide to White multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29011349/?sdb=1&pg=last#517773211
My guide to Green multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29034323/Tichs_Guide_to_Green_Multiplayer_Cards_and_Strategies
|
|
|
|
1 year ago ::
Apr 04, 2012 - 7:57PM
#3
|
|
|
I actually really like that idea. I've always liked Warp World, but could never think of something fun to do with it. Thanks!
Updated deck list.
|
|
|
|
1 year ago ::
Apr 04, 2012 - 8:04PM
#4
|
Date Joined:
May 27, 2006
|
The only card that strikes me as "bad" is Intangible Virtue . You're splashing a color for a glorified Gaea's Anthem / Broodwarden . I kinda glanced over your deck at first, but it just seems really out of place looking at it now. Maybe find something to replace it with? It feels like you're severly hurting your mana base for no discernable reason after all. Also, keep in mind that there are plenty of other good creatures to choose from. Kozilek's Predator , Emrakul's Hatcher , pretty much any spawn-maker will do. I kinda listed "normal" creatures such as the Oracle and the Solemn, but you could easily go with cheaper creatures that are more "on-theme." Tokens also make your WW super effective, and can help ensure that you go infinite with Witnesses.
My guide to Black multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/18893722?sdb=1&post_num=1#322195706
My guide to Red multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/28999213/?sdb=1&post_num=1#517562879
My guide to White multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29011349/?sdb=1&pg=last#517773211
My guide to Green multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29034323/Tichs_Guide_to_Green_Multiplayer_Cards_and_Strategies
|
|
|
|
1 year ago ::
Apr 05, 2012 - 10:05AM
#5
|
Date Joined:
Apr 30, 2010
|
Some cards which are very good with the Eldrazi Tokens : - Fecundity : Your opponents will also benefit from it but you'll always benefit it more  - Shared Animosity : 2 tokens => both 1/1 | 3 => 2/1 | 4 => 3/1 Other advantage of this card. It's red. Which means you can play only green/red Here is my Eldrazi Spawn deck : Lands8 Forest 2 Mountain 4 Stomping Ground 4 Misty Rainforest 4 Verdant Catacombs Creatures4 Birds of Paradise 4 Kozilek's Predator 4 Nest Invader Enchantements4 Shared Animosity 4 Fecundity 4 Awakening Zone 4 Furnace Celebration (2 damage for 1 colorless by sacrifying a spawn) 2 Parallel Lives Others4 Brood Birthing 3 Genesis Wave (Use it for at least 7 manas as everything has a CMC of 4 or less) 1 Sylvok Lifestaff (Gaining life by sacrifying all the token) Clearly it's not a budget list (around 200$) but you can maybe steal some ideas  And I think I'm going to replace one or two Genesis Wave by a Warp World  Really like the card ! Tokens also make your WW super effective, and can help ensure that you go infinite with Witnesses.
How do pay the mana for WW to go infinite ? First time ok but how do you get the mana the 2nd time ? If you sac the tokens for mana they will not count for the Warp World as they will have already died ... Unless if you plan to put enough land to play it again ?
-= Multiplayer decks =-
Show
White Weenie Lifegain
Show
Furnace Spawn 
Show
Bloodcrank 
Show
Larkfolk   (viable in 1vs1 too)
Show
Defendabarbs    (Based on CadaverousBl00m's deck)
Show
Red Deck Burn  (Based on Tich's deck)
Show
White Knights
Show
Graveclamp 
Show
|
|
|
|
1 year ago ::
Apr 05, 2012 - 10:33AM
#6
|
|
|
That seems like an interesting idea, but I'm going to stick with the Warp World idea for now. Also, yeah, kinda exspensive. Tokens also make your WW super effective, and can help ensure that you go infinite with Witnesses.
How do pay the mana for WW to go infinite ? First time ok but how do you get the mana the 2nd time ? If you sac the tokens for mana they will not count for the Warp World as they will have already died ... Unless if you plan to put enough land to play it again ?
Tokens still count toward your total number of permanents for WW. The idea would be to get 10 or 20 tokens, drop WW, pull out half your deck, make more tokens, drop enough land, Witness grabs back the WW and you do it all over again all the while Ingus is burning everyone for droping land. It would probably only have to happen twice to win the game.
|
|
|
|
1 year ago ::
Apr 05, 2012 - 10:54AM
#7
|
Date Joined:
May 27, 2006
|
That seems like an interesting idea, but I'm going to stick with the Warp World idea for now. Also, yeah, kinda exspensive.
Tokens also make your WW super effective, and can help ensure that you go infinite with Witnesses.
How do pay the mana for WW to go infinite ? First time ok but how do you get the mana the 2nd time ? If you sac the tokens for mana they will not count for the Warp World as they will have already died ... Unless if you plan to put enough land to play it again ?
Tokens still count toward your total number of permanents for WW. The idea would be to get 10 or 20 tokens, drop WW, pull out half your deck, make more tokens, drop enough land, Witness grabs back the WW and you do it all over again all the while Ingus is burning everyone for droping land. It would probably only have to happen twice to win the game.
^ This. The goal isn't to go Nest Invaders -> Kozibun's Predator -> Sac everything to WW for 5. He wants to sit back, bide his time, build up his board and go deep from there. With 7-8 lands and a whole host of creatures, he figures to put close to 20 cards into play the first time he casts it. As long as he lands a Witness, that should plenty of mana to cast it again, and all the tokens that he created should make the next one absolutely massive. After 2-3 loops he'll be chaining his entire deck every time without fail.
My guide to Black multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/18893722?sdb=1&post_num=1#322195706
My guide to Red multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/28999213/?sdb=1&post_num=1#517562879
My guide to White multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29011349/?sdb=1&pg=last#517773211
My guide to Green multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29034323/Tichs_Guide_to_Green_Multiplayer_Cards_and_Strategies
|
|
|
|
1 year ago ::
Apr 05, 2012 - 11:50AM
#8
|
Date Joined:
Apr 30, 2010
|
Ok now I understand ^^ Only two things I'm not sure : - does Warp World goes into the graveyard fast enough so we can get the card with Eternal Witness at the end of the WW effect when all the triggered abilities takes effect ? - As all creatures/lands/artifacts comes on the battlefield at the exact same instant, does Tunnel Ignus effect is triggered for every land the opponents get ?
-= Multiplayer decks =-
Show
White Weenie Lifegain
Show
Furnace Spawn 
Show
Bloodcrank 
Show
Larkfolk   (viable in 1vs1 too)
Show
Defendabarbs    (Based on CadaverousBl00m's deck)
Show
Red Deck Burn  (Based on Tich's deck)
Show
White Knights
Show
Graveclamp 
Show
|
|
|
|
1 year ago ::
Apr 05, 2012 - 11:56AM
#9
|
Date Joined:
May 27, 2006
|
Only two things I'm not sure : - does Warp World goes into the graveyard fast enough so we can get the card with Eternal Witness at the end of the WW effect when all the triggered abilities takes effect ? - As all creatures/lands/artifacts comes on the battlefield at the exact same instant, does Tunnel Ignus effect is triggered for every land the opponents get ?
If the answer to either question was "no" then it wouldn't be much of a combo now would it lol? Yes and yes.
My guide to Black multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/18893722?sdb=1&post_num=1#322195706
My guide to Red multiplayer cards and strategies: http://community.wizards.com/go/thread/view/75842/28999213/?sdb=1&post_num=1#517562879
My guide to White multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29011349/?sdb=1&pg=last#517773211
My guide to Green multiplayer cards and strategies http://community.wizards.com/go/thread/view/75842/29034323/Tichs_Guide_to_Green_Multiplayer_Cards_and_Strategies
|
|
|
|
1 year ago ::
Apr 05, 2012 - 12:04PM
#10
|
Date Joined:
Apr 30, 2010
|
Yeah I know  just wanted to know for sure ^^
-= Multiplayer decks =-
Show
White Weenie Lifegain
Show
Furnace Spawn 
Show
Bloodcrank 
Show
Larkfolk   (viable in 1vs1 too)
Show
Defendabarbs    (Based on CadaverousBl00m's deck)
Show
Red Deck Burn  (Based on Tich's deck)
Show
White Knights
Show
Graveclamp 
Show
|
|
|