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Switch to Forum Live View [Contest] Ravnica: War of the Guilds
1 year ago  ::  May 05, 2012 - 10:52AM #231
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,319
Bumpalump
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1 year ago  ::  May 05, 2012 - 2:14PM #232
ulyth
Date Joined: Jan 30, 2009
Posts: 356
The Orzhov will endorse the Dimir. While rather protective to their own plans and schemes it is no secret that they know virtually every secret. And as a business entity we understand that there are always a price for secrets.

A Grant for a Grunt
Sorcery (U)
You lose 5 life and target opponent gains 5 life.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When haunted creature dies, put that creature onto the battlefield under your control.
Suffer an APR of 35% or your soul to their service.
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1 year ago  ::  May 06, 2012 - 12:11AM #233
Steinhauser
Date Joined: Nov 23, 2009
Posts: 1,433
Sepulcher Sculptor
Creature - Elf Shaman (R)
: Shuffle target card from your graveyard into your library. Search your library for a card, put it into your graveyard, then shuffle your library.
Through the art of grave arrangement, a sculptor can swell rot yields tenfold, or raise giants from the corpses of men.
2/2

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1 year ago  ::  May 06, 2012 - 9:38AM #234
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,319
Missing only ChaosLight, and some endorsements.
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1 year ago  ::  May 07, 2012 - 7:14AM #235
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,319
I'll give ChaosLight, 24 more hours, then that's it. I hate having to eliminate people for lack of sumbissions.
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1 year ago  ::  May 08, 2012 - 2:01AM #236
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,319
Sigh, I hate having to do this again, but ChaosLight is eliminated. Again, I'll grade you all soon. Hopefully next round can be a normal round.
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1 year ago  ::  May 08, 2012 - 6:22AM #237
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,319
Grades...
Boros Show
Raging Recruitment Show
Raging Recruitment
Enchantment
When Raging Recruitment enters the battlefield, you gain control of target creature for as long as you control Raging Recruitment.
At the beginning of your upkeep, each creature you control but don't own deals 3 damage to you.
Boros are so used to giving their very lives to the guild they forget what a hell it can be when someone joins their ranks who has no interest in anything but their paycheque and a chance to flex their muscles. 
Balance: 7
Flavour and Colour Fit: 8.5
Originality: 8
Endorsements: +0+13.5

Overall: 37
An interesting red Mind Control , but the triple coloured cost and the hefty drawback are really steep.
Dimir Show
Betrayal of Thought Show

Betrayal of Thought |
Sorcery (R)
Name a non-land permanent card. Target opponent puts the top 6 cards of his or her library into his or her graveyard. For each named card put into the graveyard this way, return it to the battlefield under your control.

"Intuition? Creativity? Fine things to practice but much easier to steal."
-Galdriel the Willwisp

Balance: 8.5
Flavour and Colour Fit: 9
Originality: 8.5
Fudge Factor: +1
Endorsements: +1+13

Overall: 41
I really liked this card. It does everything the Dimir want to do, and sometimes it can be a massive blowout.
Golgari Show
Sepulchre Sculptor Show
Sepulcher Sculptor
Creature - Elf Shaman (R)
: Shuffle target card from your graveyard into your library. Search your library for a card, put it into your graveyard, then shuffle your library.
Through the art of grave arrangement, a sculptor can swell rot yields tenfold, or raise giants from the corpses of men.
2/2
Balance: 7
Flavour and Colour Fit: 9.5
Originality: 9
Fudge Factor: -0.5
Endorsements: +2+13.5

Overall: 41.5
A really interesting card. Very build-around, very cool. I detracted points because 1 mana is a really low price for repeated shuffling of library. A tap, or more mana, would make this a bit more balanced.
Orzhov Show
A Grant for a Grunt Show
A Grant for a Grunt
Sorcery (U)
You lose 5 life and target opponent gains 5 life.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When haunted creature dies, put that creature onto the battlefield under your control.
Suffer an APR of 35% or your soul to their service.
Balance: 8
Flavour and Colour Fit: 9.5
Originality: 9.5
Endorsements: +2+13.5

Overall: 27
Hah! Really cool! The name is quite weird but it fits well, as does the overall flavour. The 10 point swing, though, can be really problematic.
Rakdos Show
Hedonistic Glee Show
Hedonistic Glee -
Enchantment (R)
Skip your draw step.
At the beginning of your upkeep, you may search your library for a card with hellbent, reveal it, and put it into your hand.
Rakdos mages are literally drunk with power.
Balance: 8.5
Flavour and Colour Fit: 8.5
Originality: 8.5
Fudge Factor: +0.5
Endorsements: +0+13

Overall: 26
I really like how this card works on many levels: by not drawing, you can get hellbent more easily, but it's also a shortsighted, live-in-the-now kind of card, which fits the Rakdos. Good card.
SImic Show
No card submitted.
I'm a bit annoyed by how things turned out, but hopefully this will be the last time I have to eliminate someone by inactivity. You all seem keen to go on, so these next rounds should be tense.
This round's results:

Orzhov: 42.5
Golgari: 41.5
Dimir: 41
Rakdos: 39
Boros: 37
Simic: 0

And the general graduatory:

Orzhov: 268
Rakdos: 266.5
Dimir: 266
Boros: 258.5
Golgari: 258.5

Soon, the next round.
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1 year ago  ::  May 08, 2012 - 8:36AM #238
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,319
Riots Renewed

Round 7


The Malka Riverside is turning into a new Ozek District. After the most likely candidate for taking control of the plant, Doctor Zlovol of the Simic, was killed in mysterious circumstances, the factory was seized by Orzhov and Golgari forces with the complicity of other guilds. Not everyone is happy about how things turned out, though.
The Izzet have been protesting vehemently against the occupation, and are supported by the Simic, who hope to have access to their exclusive laboratories, and the Azorius, who contest the lawfulness of the takeover. Riots have started in the district, as Orzhov and Golgari struggle to keep control. The guilds are openly fighting again, using this as an excuse to settle scores, avenge grudges, and conquer territory.
Boros Show
The Azorius have not forgiven how the Boros have supported the Orzhov takeover. Protesting that it was a forced choice did nothing to calm their ire, and the Senate is now moving in full force to ensure that lawfulness is restored in the Malka Riverside. They have deemed the Boros unfit for this duty, and conflict is unavoidable.
Azorius Forces

2 X Azorius Lawkeeper
Creature - Human Soldier
When CARDNAME attacks, you may tap target creature.
"There's nothing more lawful than an immobilised foe."
2/1

Mystic Restrainer
Creature - Human Cleric
: Put a restraint counter on target creature.
Whenever a creature with a restraint counter on it would untap, its controller removes a restraint counter from it instead.
The very soul of the Azorius forces, they eliminate without killing.
2/2

Protector of the Meek
Creature - Giant Soldier
Prevent all damage that would be dealt to all creatures with power 2 or less.
: Target spell or ability that targets a creature with power 2 or less targets CARDNAME instead if able.
Too bashful for the Boros and too gentle for the Gruul, he found a home in Prahv, where he could protect his beloved little friends.
5/5
Dimir Show
Selesnya has been supporting the Izzet claim, but it was dismayed to find that the Golgari rot-growers found their way to the plant anyway. In this temporary, uneasy coalition they were given the task to stop the Dimir from supplying more troops and allowing entry in the area of enemy forces.
Selesnya Forces

2 X Selesnya Germinator
Creature - Elf Druid
When CARDNAME dies, put two 1/1 green Saproling tokens onto the battlefield.
"How can you kill that which draws strength from the endless power of life?"
The Conclave
2/2

Stampede Instigator
Creature - Elf Druid
, Tap an untapped creature you control: Creatures you control get +1/+1.
"You can't control a stampede, nor you can direct it, anymore other than starting it."
3/2

Equenaut Strike Force
Creature - Human Knight
Convoke, flash, flying
When CARDNAME enters the battlefield, return target creature you control to its owner's hand.
At the end of turn, return CARDNAME to its owner's hand.
They hit the enemy vanguard, annoying them and keeping them busy until the saproling tide arrives to take possession.
4/4
Golgari Show
The Izzet are furious about the takeover and are trying at all costs to regain their plant. Though the factory has been divided between two guilds and is being guarded by others, they have assembled enough forces and have enough support to lead an attack on the current owners.
Izzet Forces

2 X Izzet Alchemist
Creature - Human Wizard
Sacrifice CARDNAME: Copy target spell with converted mana cost 3 or less.
The Izzet don't employ professional troops, but their skilled alchemists don't make them regret it at all.
2/2

Jam of Weirds
Sorcery
Replicate
Put a 2/2 blue Weird creature token into the battlefield. Then, if you control five or more Weirds, Weirds you control get +1/+1 and haste.
The Izzet often assess problems in terms of how many weirds they have to throw at it to make it go away.

Draconic Overseer
Creature - Dragon
Flying
Skip your draw step.
At the beginning of your upkeep, discard your hand, then draw two cards.
Some researchers are motivated by the eagerness of making discoveries, others because their funding is about to run out. Izzet researchers are motivated because a dragon might eat them if they fail.
4/4
Orzhov Show
The Simic were ready to share control of the plant with the Izzet, but the Orzhov takeover hindered their plans. As the Izzet openly challenge Orzhov and Golgari domination, the Simic follow them to wage war.
Simic Forces

2 X Simic Sower
Creature - Human Druid Mutant
Graft 1
When CARDNAME dies, double all counters on target creature.
Not all Simic are researchers and eggheads; some cultivate and tend to their superiors' creations, and often even volunteer to be test subjects.
1/0

Cytoplasm Weaver
Creature - Human Wizard Mutant
, : Tap up to X target creatures, where X is the number of +1/+1 counters on CARDNAME.
: Until end of turn, when target creature you control dies, move all counters on that creature onto CARDNAME.
"Cytoplasm is one part glue, one part healing gel, one part copying fluid, and all parts awesome!"
 
3/3

Slimeslinger
Creature - Elf Wizard Mutant
Graft 1
, Remove a +1/+1 counter from a creature you control: Counter target spell, activated ability or triggered ability.
Just the thought of getting the ooze all over them makes the enemy mages think twice about casting spells.
1/1
Rakdos Show
To be honest, the Gruul don't really care who owns the plant: they just tagged along because they heard that there was war to be had. If they can reduce another neighbourhood to rubble, then that's just gravy, and the Rakdos have had the misfortune of finding themselves on the wrong path.
Gruul Forces

2 X Gruul Basher
Creature - Goblin Warrior
When CARDNAME attacks, it gets +2/+0 and trample until the end of turn.
"WHROOAAAAGGG!"
Gruul war chant, nursery rhyme, death threat, greeting, curse and small talk initiator.
2/1

Stomper Shaman
Creature - Centaur Shaman
Trample
When CARDNAME deals combat damage to a player, you may pay . If you do, destroy target nonbasic land.
"I used to be an acolyte for the Selensya, but destruction magic is simpler... and more fun."
3/2

Rockcrasher
Creature - Wurm
Haste
When CARDNAME enters the battlefield, it deals damage to each player equal to twice the number of nonbasic lands that player controls. Each player may choose to have it deal that much damage to each creature he or she controls instead.
Entire districts have been felled as it thrashed about. Even the mighty Nekac Tower was toppled by is rampage.
5/5
This round, you've been all assigned a guild to fight. Keeping in mind the cards that form that guild's forces, you have to make two cards, creature and noncreature, in both or either of your guild's colour identity, to combat the enemy troops. Rules similar to round 4 (the mechanical interaction between cards) will be considered during grading.

Round ends Friday at 1000 GMT.

Lowest ranking contestant will be eliminated.

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1 year ago  ::  May 08, 2012 - 9:22AM #239
ChaosLight
Date Joined: Aug 28, 2008
Posts: 14,312
I forgot. Too many other games to play.
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1 year ago  ::  May 08, 2012 - 12:59PM #240
Suudsu2200
Date Joined: Aug 23, 2007
Posts: 4,889
Why is Selesnya so overpowered?

Echoing Decay 
|
Instant (C)
Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
A single fear unleasehes a torrent of nightmares

Echoing Truth |
Instant (C)
Return target nonland permanent and all other permanents with the same name as that permanent to their owner's hands.
A single lie unleashes a tide of disbelief.

 
(Real cards to come...) 
3,000th post:  September 5, 2010
4,000th post:  March 24, 2012

Winner of the YMTC Ravnica War of the Guilds contest as guild Dimir.

Snapcaster Mage is the best card of all time. How do you deal?
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