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1 year ago ::
Mar 27, 2012 - 4:58PM
#1
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Date Joined:
Jun 24, 2008
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This thread is for discussion of this week's Savor the Flavor, which goes live Wednesday morning on magicthegathering.com.
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1 year ago ::
Mar 27, 2012 - 9:23PM
#2
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Date Joined:
Mar 18, 2007
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Doug, thank you. So many of my favorite Daily MTG articles were your Savor the Flavor and I am going to miss my weekly shot of mothership Vorthosianism. I definitely know the feeling of deciding you need to step away from a project you've dedicated so much of yourself to for the sake of that very project (and your own!). Looking forward to your furtrher work with Wizards, especially M13 and dem Avacyn Restored articles! Take care, and Vorthos Forever.
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1 year ago ::
Mar 27, 2012 - 9:38PM
#3
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Date Joined:
Sep 27, 2009
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Thanks for all the great stories you've given us over the years. Savor the Flavor was probably my most antiipated article each week, and it will surely be missed.
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1 year ago ::
Mar 27, 2012 - 9:45PM
#4
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Date Joined:
Oct 29, 2007
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I hope Wizards of the Coast sees the contradiction in putting the last weekly flavor column "on hiatus" at the same time that, as Doug rightly points out, the storyline and flavor are more important than ever before.
Best of luck to Doug in the future.
I hope Wizards of the Coast doesn't come to regret this.
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1 year ago ::
Mar 27, 2012 - 11:17PM
#5
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Date Joined:
Aug 25, 2003
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Thank you, Doug. I usually enjoyed reading your columns. There were some real gems. I wish you good luck in your future ventures. I hope Wizards of the Coast sees the contradiction in putting the last weekly flavor column "on hiatus" at the same time that, as Doug rightly points out, the storyline and flavor are more important than ever before.
Best of luck to Doug in the future.
I hope Wizards of the Coast doesn't come to regret this.
I really don't think they want to. They just need a good writer.
Zindaras' meta is like a fossil, ancient and its secrets yet to be uncovered. Only men of yore, long dead, knew of it.
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1 year ago ::
Mar 27, 2012 - 11:56PM
#6
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Date Joined:
Feb 26, 2004
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If they wanted a good writer, they could find one easily enough - me, for example. But they don't want (or at least don't just want) someone who writes well - they want someone who writes what they're told, writes glad-handing syrupy stuff that will drive sales and further the The Company Cannot Fail image they are determined to create. They will never hire me again because I am not an obedient corporate shill. They don't lack for good writers; they lack for obedient corporate shills.
My New Phyrexia Writing CreditsMy M12 Writing CreditsAs far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing. --Aaron Forsythe's Random Card Comment on Kei Takahashi
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1 year ago ::
Mar 28, 2012 - 3:38AM
#7
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Date Joined:
Feb 19, 2010
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Awww I'm a bit sad now!
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1 year ago ::
Mar 28, 2012 - 5:17AM
#8
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Date Joined:
Jul 23, 2009
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Doug,
Thank you for all you've given us for so many years. Your STF columns have been a highlight of my week. We all know your passion for the game and how you've helped to enrich and deepen it.
I remember when I first saw friends playing in high school. The art captivated me and so did the whole idea of the many colors of magic. I remember looking at and reading the cards and feeling transported -- staring at the marbled border of an old-school Blue card and almost feeling I could hear the ocean. Becoming a Magic player was like having somewhere else, somewhere special, to go.
I've played the game for a long time now. And that enthrallment to flavor didn't die, but it lessened as I came to care about other things. I'm not completely a Spike, but I lean in that direction, and I remember one day many years later looking at the cards and feeling almost sad. Not because I don't still love to win or didn't from the beginning (one of my favorite moments was the day I'd become good enough to gun down the bully of the lunch table, who lorded over all of us with a mono-Black horror we'd all deemed unbeatable (he owned multiple Nevinyrral's Disks! What were lowly we to do?!?! Well, after months of determination, I figured something out ;-)) but because those quiet moments of just holding a square of cardboard in my hand and murmuring "wow" seemed to be... gone.
Your stories and your commitment to the richness of the worlds of this game... well. I can't say they rekindled exactly the same feeling. My feeling now is still very different. Everything changes. But that awe, that excitement, that joy that a game could be so beautiful, in so many different ways... that's back. And that's something I've loved having one small part of my week devoted to, and I thank you very much for all you've given us. And all you'll continue to give us, even if you're not excitedly telling us about it every week.
So thank you. So very much. :-) Please do what you need to do, and I wish you joy and peace and some well-earned rest.
Love and respect,
Alexa
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1 year ago ::
Mar 28, 2012 - 6:41AM
#9
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Date Joined:
Mar 26, 2005
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If they wanted a good writer, they could find one easily enough - me, for example. But they don't want (or at least don't just want) someone who writes well - they want someone who writes what they're told, writes glad-handing syrupy stuff that will drive sales and further the The Company Cannot Fail image they are determined to create. They will never hire me again because I am not an obedient corporate shill. They don't lack for good writers; they lack for obedient corporate shills.
That's a bitter way of saying you won't do what the job pays you to do.
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1 year ago ::
Mar 28, 2012 - 6:50AM
#10
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- Randomly humming since 2001
- Unconventional Mafia Pro
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thx for all the fish
I for myself preyed like a vulture upon the planeswalker guides because they contained at least a little bit of story information. I'd diss planeswalker guides instantly for real stories. I don't need to know the exact structure of each different vampire clan on Innistrad, I want to read stories involving them and from there make deductions and guesses about them.
Abbot Pheldy OSM Mafia Awards 2010 Most Unique Playstyle Designer of Game of the Year 2010 Designer of Most Flavorful Game My achievements Spoiler:
Show
random hum
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