Thats a long title huh?
Doomed Traveller x3
Stave Off x2
Mentor of the Meek x1
This is my human deck. It wins early to mid game, and is particularly good at taking advantage of any one who falls behind by even a single mana. The point is to bring out lots of creature fast, and then lock down anything they bring out.
Right now it's main weakness is burn decks X.X Though Swiftfoot Boots help a bit.
So, lemme give you a break down of how this deck works. It's based off of the Event Deck.
Firstly, 16 lands. My reason for this is the fact that there is nothing more then 3 cost in my deck. I'm not opposed to boosting it a bit, but it seems to be working. As long as I draw 3 in a game, I'm set. Usually 2 in an opening hand is a good start.
So, lots of low cost creatures, and some medium cost removal.
Oblivion Rings, Bonds of Faith, Fiend Hunters and Gideons Lawkeepers are all great for shutting down things.
Where my deck gets kinda blurred is in some of the other supportive cards. I use some equipment, adaptive automaton, spirit mantle, and mentor of the meek. It's kind of all over the place, and I'm not sure where to go with it.
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