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Switch to Forum Live View The New Lifegain. Mono White 2.1
1 year ago  ::  Mar 08, 2012 - 6:02PM #11
HonorBasquiat
Date Joined: Feb 28, 2012
Posts: 519
Yeah, I might buy a Well of Lost Dreams

You know, I'm still pretty new at Magic, and I wanted to ask you guys a question about decision making because you guys seem very knowledgable. A good player knows what decisions to make, when to attack, when to block, when to counter, etc. I have a question about card order, particularly, wwhat should I try to get out the fastest.
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Suppose the following was my opening hand: Mother of Runes , Soul Snare , Soul Warden , Suture Priest , Ajani's Pridemate , Plains , and Plains .

Should I play Mother of Runes first? This seems like a good idea, because she is less likely to be removed on turn one. At the same time Soul Warden makes sense, especially in multiplayer, because I'll probably be above 20 life when it's my turn again. Soul Snare seems really safe too.

What about on turn two? Should I play two 1 drops. Or should I play Suture Preset , it's likely on turn two my opponent will play a creature, and them taking a life would be nice. However, the earlier I get out Ajani's Pridemate , the more powerful it gets. 

What about turn 3 with cards like Ghostly Prison and Loxodon Warhammer ?

Should I get my best cards out fast or wait and bait out removal on weaker cards? 

I want to actually learn how to make good decisions, sometimes I lose and feel that I could have done something better and evey turn attacks.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related.

My Causal Modern Decks
Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect)
American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control)
Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
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1 year ago  ::  Mar 09, 2012 - 4:27AM #12
rezzahan
Date Joined: Mar 12, 2011
Posts: 4,767
With this opening hand, I'd play Soul Warden first, because then I'd get a 3/3 Pridemate on turn two. Turn 3 then Suture Priest and Mother of Runes (in that order) provided I have another land by then. I don't need the Prison when I have a 6/6 (or bigger) Pridemate. If I don't get that third land, I'd cast the Mother and the Snare. Depending on the game state by turn 4, Prison, if I'm facing way too much possible offense from the other players, Warhammer if not. So in most likelyhood the Warhammer would be my turn 4 play. I would not commit any more creatures to the board after that and instead start saving cards in hand. That's how I would plan it out with this opening hand, in a vacuum.

If I know/suspect my opponent(s) to be playing with a lot of targeted or damaging removal, then the Mother on turn 1 it is, followed by the Warden and the Snare turn 2. Turn 3 drop Pridemate. Turn 4 sees the Prison if too much offense is present already or I don't have a fourth land by then. Otherwise Warhammer, but only if I have drawn a fourth land to activate the Snare or there is no need to have mana open for the Snare. Keep the Priest to pump the Pridemate when nessessary or to rebuild after a sweeper.

Still could differ depending on how the actual game progresses. This hand gives you several options, which in itself is already a very good thing. The first sequence is an agressive play, while the second is a more defensive one. Also, this is only as I would play it out with my casual playgroup in mind.
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