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Switch to Forum Live View 4 color heartless rites
1 year ago  ::  Feb 24, 2012 - 10:25AM #1
BioNova
Date Joined: Nov 24, 2011
Posts: 92
idk if this seems more of a hearltess or rites but its kinda both because you always have one. i played this last night and got 5th out of 25 so wasn't bad. 
I do kinda need to make some tweaks but idk what yet. only bad matchups i had was the g/r undying deck. as for the color, the mana is amazing. I very rarely got screwed and if I did it was jus cus of a taped land not that i didnt have it so was a turn behind. never got to side in the green didnt play any swords/artifact decks or burn. 
the blue is really only in for alchemy, phant img, and can pay for metamorph so i probly could scrap that for green if there was a good enough reason.

15 creatures
3 x Elesh Norn, grand cenobite
2 x rune-scarred Demon
1 x wurmcoil engine
1 x inferno titan
1 x urabrask the hidden
3 x solemn simulacrum
3 x phyrexian metamorph
1 x phantasmal image 

19 spells
4 x unburial rites
4 x heartless summoning
4 x faithless looting
1 x whipflare
2 x galvanic blast
3 x day of judgment
1 x forbidden alchemy

26 land
4 x blackcleave cliffs
2 x darkslick shores
2 x sulfur falls
2 x clifftop retreat
2 x isolated chapel
1 x glacial fortress
1 x seachrome coast
4 x evolving wilds
3 x swamp
2 x plains
2 x mountain
1 x island 

Sideboard
3 x ancient grudge
2 x tree of redemption
1 x forest
1 x day of judgment
1 x karn liberated 
1 x oblivion ring
1 x whipflare
2 x ratchet bomb
3 x nihil spellbomb
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1 year ago  ::  Feb 24, 2012 - 10:57AM #2
MadAdmiral
Date Joined: Oct 26, 2011
Posts: 2,133
Honestly, I don't see the point of having Heartless Summoning in the same deck as Unburial Rites.  They don't exactly play well together.  You should either be using Summoning to ramp to your fatties or using Rites to bring them out of the yard.  Basically, you're making an inferior version of the "Frites" deck that debuted at the PT.  If I remember correctly, the core of that deck was:

4 x Mulch
4 x Faithless Looting
4 x Tracker's Instincts
4 x Unburial Rites
4 x Birds of Paradise
4 x Avacyn's Pilgrim
4 x Lingering Souls

This would be way more consistent and a lot more powerful.
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1 year ago  ::  Feb 24, 2012 - 12:22PM #3
Storyloki
Date Joined: Jun 20, 2009
Posts: 133
There's nothing wrong with using heartless as a second plan.going all out on the rites makes u dead to nihil spellbomb.i think what u got going on looks like fun and with some tweaking can be competitive.i would either ditch the alchemy or bump it to two.you can also probly cut a land 26 seems to many if your worried about trade out a land for the forth simulacrum.
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1 year ago  ::  Feb 24, 2012 - 1:20PM #4
BioNova
Date Joined: Nov 24, 2011
Posts: 92

Feb 24, 2012 -- 12:22PM, Storyloki wrote:

There's nothing wrong with using heartless as a second plan.going all out on the rites makes u dead to nihil spellbomb.i think what u got going on looks like fun and with some tweaking can be competitive.i would either ditch the alchemy or bump it to two.you can also probly cut a land 26 seems to many if your worried about trade out a land for the forth simulacrum.



thanks =)  i do seem to have to much land at times thanks to solemn but i wouldnt know which land to take out. a swamp? make them all 2s cept island?
the hardest problem is fast decks. i need like 4/5 drop guys that are good. thought of timely but..heartless kills my dudes haha so idk bout that.

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