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Magic: The Gathering Daily MtG Article .. 02/02/2011 Feature: "Magic: The Gathering Toolbox"
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1 year ago  ::  Feb 02, 2012 - 10:53AM #41
sstadnicki
Date Joined: Oct 1, 2008
Posts: 42

Feb 2, 2012 -- 10:41AM, Guest1160225973 wrote:

While that is the reality of it, yes, it is in our, the customer's, best interest to fight against these monopolistic practices.




What is monopolistic about this practice?  Wizards isn't shutting down other deckbuilding games on the App Store; they're not even shutting down life tracker apps.  What they're shutting down is apps using their content.  Calling this 'monopolistic' is like calling calling CBS monopolistic because you can't watch 60 Minutes on Fox.

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1 year ago  ::  Feb 02, 2012 - 10:57AM #42
zammm
Date Joined: Jul 3, 2003
Posts: 27,266

Feb 2, 2012 -- 10:53AM, sstadnicki wrote:

What is monopolistic about this practice?  Wizards isn't shutting down other deckbuilding games on the App Store; they're not even shutting down life tracker apps.  What they're shutting down is apps using their content.  Calling this 'monopolistic' is like calling calling CBS monopolistic because you can't watch 60 Minutes on Fox.


Except WotC had no interest whatsoever in shutting down these other apps until they released their own. It's not about shutting down apps that use their content, or else they would have been doing it years ago. It's about shutting down tools that compete with theirs--"they're using our content" is just the most convenient excuse for them to do so.

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1 year ago  ::  Feb 02, 2012 - 10:58AM #43
IsgardTheTerrible
Date Joined: Apr 7, 2008
Posts: 39
Wizards is almost certainly within their legal rights to shut down these third party apps, but that doesn't mean they should, or that people who use those apps should be happy about it.

Shutting down the apps sends a clear signal to the community: If you want to do something with Magic, don't. We'll come after you. And that's an incredibly bad message to send, because the magic community has benefited immensley from third parties creating resources for the game. And so has Wizards.

I mean, consider, say, the variety of single-player drafting simulators out there online. If these hadn't existed, there's no way I would have gotten back into the game--I'd have felt too intimidated to go and draft. WOTC would be out thousands of dollars from me alone. Wizards hasn't gone after those online programs specifically, but if they didn't already exist, and someone was considering making one, they would be a lot less likely to after this move by Wizards.

Then there are all the strategy and article sites. Most are hooked up to stores and have access to card images for that reason, but if a new one opened up that wasn't, would WOTC really want to take it down? Of course not. It's healthy for the game for people to have a place to learn about and discuss the game, even though Wizards has a competing product (DailyMTG). If sites like that didn't exist, we'd never have Commander, which has been a huge moneymaker for Wizards.

Magic is a more fun game to play because of all the third-party resources available to us. When players see an opportunity they go for it. And that's what all these third-party mobile apps did. They said, "Man, it would be sweet if there was a deck builder for iOS." So they made one. And some were indeed great. Stifling that kind of innovation is a bad thing.

WOTC's app could easily blow these other apps out of the water. It already looks like a pretty slick piece of software. I suspect most people who already owned these other apps would have downloaded it anyway--I sure would have, if it had actually been for iPad as advertised. I was eagerly awaiting it. Now, I'm furious and don't want to give them a dime because they're trying to take away something I find useful that enhances my enjoyment of the game. At the very least, they should have extended an olive branch to some of the top apps (Decked, iMTG) and offered a licensing deal of some kind. Yeah, they don't have to. But it would have been the decent thing to do.

Good PR is worth some quantity of money. That's why companies pay PR departments. I kind of doubt that whatever money they're going to make on microtransactions from people using their deck builder is going to be worth it if enough of the people the app is targeting are mad because their other apps, which had features this doesn't, are dead.
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1 year ago  ::  Feb 02, 2012 - 11:03AM #44
AlexaM
Date Joined: Jul 23, 2009
Posts: 283
Isgard, exactly.

I feel strongly that WotC is 100% within their rights to do this. I also feel strongly that they should not have done it.

And I would really, really envy all the iPeople who get to use this (I use Android) if they had not done this. I would most likely have paid for the paid parts of the app when released for Android, in fact -- and I say this as someone who has never paid a dime for any app and has never been interested in doing so.

Sigh.
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1 year ago  ::  Feb 02, 2012 - 11:20AM #45
Gwendolyn_Di_Corci
Date Joined: Sep 21, 2005
Posts: 88
Commander damage... but no multiplayer support?









Useless. 
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1 year ago  ::  Feb 02, 2012 - 12:30PM #46
lolbrolol
Date Joined: Oct 17, 2007
Posts: 2
No multiplayer support, a price scheme which makes no sense, and the taking down of other third-party applications seems like a bad way to generate press for a product that should have been a slam-dunk for Wizards. Very disappointed. I know its typical to have a lot of complaining in the articles of comments, but I've also tweeted other head Magic people about how I feel about this. 
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1 year ago  ::  Feb 02, 2012 - 12:58PM #47
ShivanDarkeyes
Date Joined: Aug 26, 2007
Posts: 10
I'd like to see a few additional features from the app:

1.  Price Guide functionality.  Allow the user to use TCGplayer aggregate, SCG, or some other online dealers to price thier cards.  I expect Wizards won't do this because they don't want to officially endorse any single pricing system.  If WoTC can't do this with thier app then they should be especially careful not to shut down other apps on the market that have this functionality.  Example: Magic:TCG, Orcish Librarian, Cards Inventory.

2.  Collection Tracker.  Allow user to keep track of how many cards are in thier collection with a simple "swipe to add" ability.  Example:  Cards Inventory or to a lesser extent iMtG.

3.  Easier search and building functionality on the deck builder.

4.  Judge Section that includes the comprehensive rules, penalty guidelines, layers reminders, banned lists for formats, Oracle link, decklist counter, and draft timer.  Example: MTGJudge, MTG Rules.

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1 year ago  ::  Feb 02, 2012 - 1:17PM #48
aranelthemithra
Date Joined: May 17, 2010
Posts: 673
They randomly decided to limit this to 3rd gen ipods - iOS 4.3+ 

Not sure why. I could struggle with converting it to an ad hoc installation and lowering the version requirement manually but I really should not have to.

I suppose their android version will support 2.3.5 and above only to seem "cool" too 
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1 year ago  ::  Feb 02, 2012 - 2:18PM #49
mattereaterlad
Date Joined: Jan 13, 2008
Posts: 5
I use Decked Builder almost every day, and while I hoped they'd dodge the bullet, I figured the app was living on borrowed time from the get-go. Still sad to hear that it's going to be a shadow of its former self in the near future.

If WOTC is going to apply this kind of pressure to MTG app developers, they should be able to offer a competitive or superior product. Having played with MTG Toolbox, it's clear they haven't, IMO.

- The app is laggy all over, and there are many design choices that seem to sacrifice performance for flashy effects. (Selecting an option from the main menu causes one screen to fade into the next -- those fractions of seconds add up quickly when you're moving around a lot.) I've gotten used to flashy effects with snappy response times on iOS; this app should have jettisoned the flashiness if it couldn't deliver on speed.

- Live-searching the card database as you type is foolish. This is another choice that negatively affects performance -- I don't need matching cards to auto-update everytime I type a new letter in the search bar! This causes typing itself to become frustratingly slow. At the very least, there should be an option to disable live-search-as-you-type. (If it already exists, I haven't been ale to find it.)

- The store locator just opening that page in Safari is pretty useless. This isn't solely this app's fault; that page is horribly out-of-date. I've been burned two or three times hunting down the address of card shops listed on that page, only to get there & find them out of business long, long ago.

- The background textures used throughout the app offer up a lot of visual noise, to a degree that outweighs their aesthetic value. I expect a much "slicker" appearance from a professional iOS app.

- Phyrexian mana symbols seem to be completely non-functional, and don't appear when searching up cards or looking at their rules text in detail, unless you're looking directly at the card image itself.

- When adding cards to a deck, you find an individual card page, hit the "+" button in the top right (not a necessarily obvious function -- why not just use the word "Add" in its place?), toggle the number of cards to be added up & down, then tap a deck in the "Select a deck:" list below. This seems to have 1- or 2-too-many steps. I'm usually only building one deck at a time; it's rare that I want to add 4 of a specific card to multiple decks at once.

- The confusion deepens when you are viewing a deck, and want to remove cards. How to do it? I tried tapping the card I wanted to remove, then... Hm. The only option is the "+" button. Huh?? I want to take cards away, not add them! Worse still, "remove cards" isn't an option from the menu that drops down from the "+" button. Instead, you must back up, tap the "Setttings" gear icon in the deck view, then tap "Edit cards". Doing so introduces some buttons to toggle the number of copies a card up or down. I'd suggest not using the "red circle with minus sign" icon here -- that's meant as a delete symbol across all of iOS; its incusion here made me think tapping it would delete all 4 of a card at once, not lower it by one at a time.

- The way the little home button sticks down from the UI when viewing Daily MTG content is a little annoying -- you can't scroll down as far as you'd like while reading, because that yellow bulge will overlap the middle of a sentence.

- When searching for cards, the app frequently seems to forget my filter settings and defaults to "Standard". This is frustrating when deck building for other formats.

- Currently, I can't seem to return any results for cards from Dark Ascension, despite having that set info downloaded. The filter is set to "All", not "Standard", yet for instance only mono-black Sorin is returned when I search his name (along with his spells from M12). 

Sadly, I feel like this is just the tip of the iceberg for now. I absolutely think the app will improve, but here's my ultimate point: Why not just hire the developer of Decked Builder as a freelancer for MTG Toolbox, or offer to buy his code/app outright? Or if not Decked, one of the other successful apps that's out there. Decked Builder has gotten pretty much everything I want from such an app right; couldn't WOTC have saved themselves some trouble this way? They contracted digital design outside of the company for DOTP -- and the difference shows! I wish WOTC's in-house programs had that level of polish. If contracting outside WOTC meant the app was $.99, $1.99, etc. instead of free, I'd pay the difference in a heartbeat.

I don't begrudge WOTC the desire to profit from the MTG app market, and I think their pricing scheme at $3-$4 a year is quite fair. That's a single booster pack! Chump change. I'd gladly pay it, if only I believed it would do what I needed. So far, that just isn't true.
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1 year ago  ::  Feb 02, 2012 - 4:37PM #50
Losenas
Date Joined: Jan 15, 2010
Posts: 483
OOC, why are 'MTG search engines' allowed to exist? They're using the card images...

Feb 2, 2012 -- 8:30AM, TexTiger wrote:

You Android complainers




OK, I'm gonna stop you right here. There's a difference between complaining and making sure that WotC hears from the members of the community who would more than gladly pay for this on Android, but can't give them money because it's not out yet.
 

need to a) read the other articles that said they are coming out with an Android version




Yup, done that. Before you made this post even! But see, the problem is that I'm not giving money to WotC right now because it hasn't happened yet, weather or not it will eventually.

and b) realize that Android programming, due to the open-source, multiple versions, makes it a lot more difficult to design and stress test.  If they released a version for the Android that didn't work on your particular device, you would complain also, so why not wait until they have time to release something that works across all of the versions instead of complaining they didn't release one yet.


 

Yes... this makes perfect sense... I much prefer having 0% chance of getting one on my device instead having them release one (they could even label as a beta app for all I care) and have a chance at being able to use it... .01% is definitely exactly the same as 0%... ((and I'm sure that I'd have much greater than .01% chance of it working on my device)) 

Stop using "IMO" in sentences that aren't opinion. If you don't think a deck will ever be tier 1, that's great - but it's not an opinion. It's a prediction of the future.

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Re: Dismember

Aug 27, 2011 -- 11:30PM, Minus_Prime wrote:

Everybody knows that having your awesome creatures killed before they can do anything is frustrating, but the Red mage in me doesn't seem to understand why it's so bad when his creatures spontaneously combust into Flame Javelin s and make his opponent discard something at the same time.



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Magic: The Gathering Daily MtG Article .. 02/02/2011 Feature: "Magic: The Gathering Toolbox"
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