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Switch to Forum Live View +1/+1 counters and -1/-1 counters
1 year ago  ::  Jan 19, 2012 - 6:35AM #1
Tadaking
Date Joined: Jun 10, 2010
Posts: 32
i am curious as to how counters works can any kind soul please explain it to me tyvm.:D

say a creature with persist dies, it comes back into play with -1/-1

i add a random +1/+1 counter on it. Does i take away both the counters or does the +1/+1 and -1/-1 counters stay on the creature.



I also need to when does the taking away of the counters happen assuming it does.

Say a 3/3 creature with a -1/-1 counter on it.
(Equivalent to a 2/2 creature).

My opponent lightning bolt it, can i immediately add a +1/+1 counter on it to neutralise the -1/-1 counter so it comes back into play with a -1/-1 counter again?

Tyvm for any help rendered.

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1 year ago  ::  Jan 19, 2012 - 6:39AM #2
Novacat
Date Joined: Mar 29, 2005
Posts: 8,741
If a creature has both +1/+1 counters and -1/-1 counters on it at the same time, N counters of both types are removed, where N is the lesser amount of the two. So if a creature has 5 +1/+1 counters on it, and it gets two -1/-1 counters on it (say, from a Black Sun's Zenith ), 2 counters of both types will be removed, and it will end up with only 3 +1/+1 counters.

If your opponent casts Lightning Bolt on your creature with Persist, you may, in response, add a +1/+1 counter to your creature with an ability or Instant spell. After that spell/ability resolves, both the -1/-1 and the +1/+1 counters are removed as a state-based action, all before the Lightning Bolt has resolved. The creature dies due to lethal damage, and returns due to Persist, since it didn't have a -1/-1 counter on it at the time of death.
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1 year ago  ::  Jan 19, 2012 - 6:41AM #3
RootBreaker
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Date Joined: Oct 13, 2002
Posts: 4,801
-1/-1 and +1/+1 counter on the same permanent eliminate each other as a state-based action.

Yes, if you Battlegrowth an Aerie Ouphes with a -1/-1 counter on it in response to a Lightning Bolt , the battlegrowth will resolve, and add the +1/+1 counter. Then, before people get a chance to respond to the lightning bolt again, the counters will both disappear.
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1 year ago  ::  Jan 19, 2012 - 9:42AM #4
DocDoom
Date Joined: Aug 15, 2006
Posts: 2,021
Whenever a player would get priority (ie, before they can play anything), -1/-1 and +1/+1 counters cancel each other out.
[c]Forest[/c] gives you Forest
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1 year ago  ::  Mar 13, 2012 - 1:06PM #5
Enkaiel
Date Joined: Mar 13, 2012
Posts: 1
I have a similar question, but with regards to modular creatures.

I have an Arcbound Stinger in play and my opponent plays a Contagion Engine.


Since it would be a 0/0 creature the moment the -1/-1 counter is put on it, does it keep it's +1/+1 counter to give to another creature, or do they negate each other before it hits the graveyard?  
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1 year ago  ::  Mar 13, 2012 - 1:10PM #6
K-Mogg
Date Joined: May 15, 2001
Posts: 3,424
There are actually two state based actions here.
1. a creature with 0 toughness needs to go to the graveyard.
2. an object with both a +1/+1 counter and a -1/-1 counter need to have them removed.


They are all handled at the same time, as opposed to individually, so when the creature is put into the graveyard it technically still has a +1/+1 counter (and a -1/-1 counter) so you will be able to add a +1/+1 to another creature with the modular triggered ability.
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1 year ago  ::  Mar 18, 2012 - 5:48AM #7
slasherking
Date Joined: Mar 18, 2012
Posts: 2
So is it possible to kill undying through -1/-1 counters?
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1 year ago  ::  Mar 18, 2012 - 6:04AM #8
Argus_Panoptes
  • Trumps Judges
Date Joined: Sep 17, 2004
Posts: 5,196

Mar 18, 2012 -- 5:48AM, slasherking wrote:

So is it possible to kill undying through -1/-1 counters?



From the Dark Ascension FAQ:

* If a creature with undying that has a +1/+1 counter on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, undying won't trigger and the card won't return to the battlefield. That's because undying checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.


No, I am not a judge.  That's why I like to quote sources such as the rules that trump judges.
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1 year ago  ::  Mar 18, 2012 - 6:19AM #9
slasherking
Date Joined: Mar 18, 2012
Posts: 2
thanks
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1 year ago  ::  Mar 18, 2012 - 4:16PM #10
DirtyElf
Date Joined: Jan 19, 2012
Posts: 89
Just a reminder, adding the -1/-1 counters has to be done all at once.  

You can't keep a Strangleroot Geist that has a +1/+1 counter on it in the graveyard by
playing two Choking Fumes , but you can kill it by using Grim Affliction .
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