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1 year ago  ::  Jan 11, 2012 - 6:18AM #1
lMarcusl
Date Joined: Nov 21, 2008
Posts: 1,051

Hi all. I was wondering what the ruling was about playing spells at the end of turn.  The situation was as follows: It was the end of opponent's turn. The opponent had Hell's Thunder in play and had to sacrifice it to put it into his graveyard. I had three lands untapped and had Cemetery Reaper in play. What I wanted to do is remove Hell's Thunder from my opponent's graveyard at the end of his turn so that I didn't have to tap out on my turn and had a 3/3 Zombie token available to attack with immediately. Thing is, I'm not sure I can actually use activated abilities at the end of turn step. I couldn't use the ability as a response to Hell's Thunder's sacrificial ability being triggered because my ability would resolve before Hell's Thunder would enter the graveyard. Could I just play it afterwards during the end of turn? Any clarification would be appreciated.

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1 year ago  ::  Jan 11, 2012 - 6:23AM #2
Hardtrack
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Date Joined: May 6, 2005
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Autocard like so [c]Hell's Thunder[/c]. Be sure to type it out yourself, if you copy my text, it will copy the code that I used to break the atoucard.

Hell's Thunder , Cemetery Reaper .

Hell's Thunder sacrifice ability is a normal triggered ability. It uses the stack and can be responded to. After it resolves, both players have to get priority again for the turn to proceed. So you can exile the Hell's Thunder in his End Step, even if you wait for the triggered ability to resolve.

Edit: Ah, you figured the autocard out yourself .
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1 year ago  ::  Jan 11, 2012 - 6:23AM #3
Novacat
Date Joined: Mar 29, 2005
Posts: 8,733
Yes, all players receive priority during the End Step of each turn, so you can do what you're suggesting.

Players usually do not receive priority during the cleanup step, which comes immediately after the End Step and is where damage is removed and effects that last "until end of turn" end. The exception is when a state-based action occurs, or when an ability triggers during this step, in which case all players receive priority, and another Cleanup Step occurs afterward. This continues until a Cleanup Step occurs without any state-based actions being taken, and without any triggered ability triggering.
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1 year ago  ::  Jan 11, 2012 - 6:25AM #4
Segoth
Date Joined: Dec 16, 2010
Posts: 1,053
You can use activated abilities any time you can cast an instant, unless it specifically states that you can't.  So you can exile the Hell's Thunder at the end step with Cemetery Reaper 's second ability and get your token.
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1 year ago  ::  Jan 11, 2012 - 12:57PM #5
lMarcusl
Date Joined: Nov 21, 2008
Posts: 1,051
Great, I hoped so I was just uncertain because I know that in certain phases (like the untap step or cleanup like Novacat said) you don't actually get to cast anything. Thanks a lot guys  
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1 year ago  ::  Jan 11, 2012 - 1:45PM #6
IronMagus
Date Joined: Aug 10, 2005
Posts: 5,678

Jan 11, 2012 -- 12:57PM, lMarcusl wrote:

Great, I hoped so I was just uncertain because I know that in certain phases (like the untap step or cleanup like Novacat said) you don't actually get to cast anything. Thanks a lot guys  



Untap is the only step where you can never get priority.  Players don't usually get priority in the cleanup step either, however, if any state-based actions are performed or if any triggered abilities trigger during this step, then players do get priority after the triggers are put on the stack and/or SBA's are carried out:

Spoiler: Show


514. Cleanup Step

514.1. First, if the active player's hand contains more cards than his or her maximum hand size (normally seven), he or she discards enough cards to reduce his or her hand size to that number. This turn-based action doesn't use the stack.

514.2. Second, the following actions happen simultaneously: all damage marked on permanents (including phased-out permanents) is removed and all "until end of turn" and "this turn" effects end. This turn-based action doesn't use the stack.

514.3. Normally, no player receives priority during the cleanup step, so no spells can be cast and no abilities can be activated. However, this rule is subject to the following exception:

514.3a At this point, the game checks to see if any state-based actions would be performed and/or any triggered abilities are waiting to be put onto the stack (including those that trigger "at the beginning of the next cleanup step"). If so, those state-based actions are performed, then those triggered abilities are put on the stack, then the active player gets priority. Players may cast spells and activate abilities. Once the stack is empty and all players pass in succession, another cleanup step begins.


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