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Switch to Forum Live View If you were a Planeswalker...
8 months ago  ::  Oct 13, 2012 - 8:56PM #151
JetKinen
Date Joined: Oct 13, 2012
Posts: 41

Like many in this thread i'm more of a defensive guy, Never really got into a fight, and when i play competitively most of my strategies involve defense: in Fighting Games i block way too much, i tend to be the last to attack in RTS, and when i play soccer i'm generally a defender who is really scared of going on the offensive, and i'm generally a guy who tend to live by the rules. So that puts me in the side of the deal

The thing is, i crack waaay to easily.
I like to think myself as a pretty calm & level-headed guy but that is just a lie, when anything pressures me more than i can handle i simply break and go full-offensive & full-retard. In FGs if i block too much i become desesperate and rush my opponent with the wrong attacks; in RTS when i'm under attack i tend to spam the wrong units and freak out; I consider myself to be an pretty good defender at soccer, being able to follow most of the tricks my friends try to pull on me and generally keep an eye on the ball, but boy am i scared of that ball, whenever i get that i just want to pass the ball to a friend, because when i go to the offensive with it i just rush and hope for the better. So for being able to be played so easily by my emotions put me in the side too.

So how do i see myself as a Planeswalker after all. When a lot of my friends like the idea of attacking a castle, i've always been enamored with the idea of a Last Stand, a bunch of guys Holding the Line for a bigger army, a big cause, or just generally a last "screw you" to the massive enemy. So i like the idea of being a Walking Fortress, being able to summon  walls towers and generally  things that suggest a defensive playstyle

Of course when push comes to solve and my defenses invariably will begin to crumble then i'll enter full offensive using even my structures to destroy the opposition
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8 months ago  ::  Oct 14, 2012 - 8:55PM #152
Konohades
Date Joined: Oct 13, 2012
Posts: 2

Jan 6, 2012 -- 7:50PM, BeastEngine wrote:

Y'know, it occurs to me that almost everyone I've met around here is of a defensive bent. I don't think I've actually heard of any of us favoring offensive tactics. I wonder why that is. I mean, I'm defensive first, because starting fights is pointless and stupid, but I'm not afraid of a little crushkilldestroy if it has to happen. Only of a variety, though, because none of the others are really that fun for me. None of the others have enough smashy. And I like the smashy.

For example, in every fighting game I've ever played I always end up picking the heaviest, crushiest character on the roster. Almost every time. In the Armored Core series of mech games (and others, but Armored Core is the most obvious) I always end up making the heaviest possible mech with the most armor and the heaviest weapons. Speed be damned; I don't care about speed and I never have.

So in terms of magic, this manifests easiest, like I mentioned, in biomancy. With biomancy you can just mutate whatever adaptation you need. You have complete control over your own biology and others'. With that comes all the strength and resilience you could possibly need. Hulk-sized muscles, regeneration, immunity to sickness. And that's just applying the discipline to yourself. Once you start manipulating and growing external life, you'd become essentially unstoppable, and probably immortal. You could mutate to be whatever you wanted. Anyone who's read the M:EM here probably caught my drift a long time ago.




Wouldnt it be easier to use blue to apply the discipline to yourself? Green mutates but within the confines of reality, Blue bends reality.

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