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1 year ago ::
Dec 19, 2011 - 9:25PM
#11
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Date Joined:
May 17, 2009
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Is the DCI's policy now to just ban all good cards? I mean, I guess that's alright, but this is a completely new way of going about bannings. No longer are they just banning oppressive cards, but any card they feel like is "too good," even if that card doesn't lead to an overly oppressive deck. We'll see how this goes I guess...
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1 year ago ::
Dec 19, 2011 - 9:26PM
#12
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Date Joined:
Jun 29, 2007
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Honestly, what archetype is this destroying? Zoo can play Loam Lion, Ape, Lynx, goblin guide, Isamaru, etc there are PLENTY of 1 drops. Nacatl's 3 power gives zoo a significant clock. As far as banning Grove/Fire, neither is really going to see play without the other, so its largely irrelevant which one is banned.
Edit: Was zoo really not oppressive by your standards at Worlds? Decks can be oppresive even if they don't counter your spells (which zoo did), or kill you on turn 3/4 (which zoo almost does)
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1 year ago ::
Dec 19, 2011 - 9:30PM
#13
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Date Joined:
Jan 28, 2003
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- Doug "Collectability is just a code-word for ripping you off." - David Sirlin
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1 year ago ::
Dec 19, 2011 - 9:32PM
#14
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Date Joined:
Apr 25, 2010
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even if these bannings killed zoo, which won't happen, it increases the variety of aggro decks that will appear. brozek, doran,and bant should all see more play.
And that as Martha would say Is "a Good Thing".
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1 year ago ::
Dec 19, 2011 - 9:34PM
#15
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Date Joined:
Jan 28, 2004
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At least they banned a common and an uncommon, instead of a rare and a Mythic-priced rare.
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1 year ago ::
Dec 19, 2011 - 9:35PM
#16
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Date Joined:
Dec 22, 2010
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The format is so fast, to keep banning cards like Nacatl or something is almost irrelevant. And at least if the Grove were banned instead of the Fire, people (more casual modern players) would be more inclined to take a chance on Punishing Fire than a land. Wild Nacatl can be, at best, a 2/2 on turn 1. As mentioned, this is any Goblin Guide or Isamaru, and equally susceptible to removal. At best it's a 3/3 with no abilities, at the whim of land any tectonic edge, ghost quarter, etc. That's my issue with the nacatl banning.
I admittedly dont play modern, but follow the format with great interest. I think it's just removing some fun factor by taking these cards away.
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1 year ago ::
Dec 19, 2011 - 9:48PM
#17
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This seals the deal for me, I'm going with Legacy.
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1 year ago ::
Dec 19, 2011 - 9:48PM
#18
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DEAR WOTC,
THE COMMUNITY IS SICK OF GETTING MORE CARDS BANNED. IT'S ANNOYING. IT MAKES US NOT WANT TO INVEST OR EVEN WASTE OUR TIME PLAYING THIS FORMAT IF THINGS ARE GOING TO KEEP GETTING BANNED. WE DO NOT LIKE HOW WEAK THE FORMAT HAS BECOME. POWERFUL CARDS ARE FUN. WE LIKE THEM. PLEASE STOP THIS HORRENDUS BANNING SPREE AND START UNBANNING CARDS FROM THE FORMAT BEFORE IT BECOMES EVEN MORE OF A JOKE THAN IT ALREADY IS.
LOVE EVERYONE
There's a key to the left of your "A" key. Please press it.
Honestly, I laughed really hard at this post, because I can imagine you in your chair at home throwing an emotional fit over this. Extreme emotional responses to stuff like this is typically hilarious.
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1 year ago ::
Dec 19, 2011 - 9:50PM
#19
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I've been toying with constructing my first tourney-legal decks in years, and was told that my local area is avoiding Modern because there are too many banned cards, and this des not help manners any. There needs to be some unbannings, not more bannings.
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1 year ago ::
Dec 19, 2011 - 10:04PM
#20
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Date Joined:
Dec 22, 2010
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All things considered, there's 29 of 6500 cards available in this format banned. Something tells me people can be more creative with deck building then they have been.
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