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1 year ago  ::  Dec 07, 2011 - 9:32PM #21
13th_Horseman
Date Joined: Feb 24, 2009
Posts: 1,413
I've never bothered with playmats, but I'm buying one now; and whatever that card is, I'm getting four of it, or more depending upon rarity.

My Trade Thread
Any tree can drop an apple, I'll drop the freakin' moon!

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1 year ago  ::  Dec 07, 2011 - 10:20PM #22
Air_Silverblade
Date Joined: Apr 23, 2004
Posts: 8
Why Kazuul in the Planeswalkers commander deck?
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1 year ago  ::  Dec 07, 2011 - 10:59PM #23
ongck
Date Joined: Sep 29, 2009
Posts: 10
To provide chump blockers against any army? It gets bonkers with Doubling Season too

I have a similar deck, except that my Commander is Sliver Queen, and I run a proliferation sub-theme because proliferating counters gets really crazy with Doubling Season around!

Great minds think alike!
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1 year ago  ::  Dec 08, 2011 - 12:19AM #24
Burnbabyburn
Date Joined: Dec 8, 2011
Posts: 1
the three missng planeswalkers are chandra ablaze, nissa and tezzeret, agent of bolas
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1 year ago  ::  Dec 08, 2011 - 2:14AM #25
metalevolence
Date Joined: Oct 10, 2009
Posts: 3,192
The Magic logo is way too gaudy for the sorin sleeves. They would look a lot better without it.

Also that is some conspiculously planeswalker-art-shaped-art. 
http://magiccardswithgooglyeyes.tumblr.com/
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1 year ago  ::  Dec 08, 2011 - 3:34AM #26
Marok23
Date Joined: Oct 15, 2009
Posts: 31
Idk was mishra a planeswalker teferi before he gave up his spark. The new planeswalkers are cool but i would like to see an oldschool human (non bolas, karn, 7 mana) planeswalker i know the noobs couldnt understand timespiral but it was amazing and would love to go back to dominaria
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1 year ago  ::  Dec 08, 2011 - 8:50AM #27
3rdTurnAvenger
Date Joined: Sep 6, 2011
Posts: 28
Wow, the artwork on that playmat...
I would ascend into her darkness, if you know what I mean.
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1 year ago  ::  Dec 08, 2011 - 9:37AM #28
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,540

Dec 8, 2011 -- 2:14AM, metalevolence wrote:

The Magic logo is way too gaudy for the sorin sleeves. They would look a lot better without it.


Should have gone with the blue version of the logo, it would have looked a hell of a lot less like a hasty photophop layer added at the last minute.
It's pretty obvious Marketing made the designer do it, much like how the frames and logos ruin every Wallpaper of the Day.

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1 year ago  ::  Dec 08, 2011 - 9:41AM #29
Qilong
Date Joined: Nov 18, 2004
Posts: 2,226
I think this is the Timmiest Commander deck I have ever saw. I find it mildly amusing that there are only three creatures in this deck (excluding the general), and two of each basic. The nonbasic overkill, and the accompanying vulnerability to nonbasic hate (e.g., Ruination ) with the lack of a decent amount of land fetching ( Shard Convergence is clearly for the duals, and Kodama's Reach / Cultivate can only fetch the basics, with no other dig/early blockers/early defense like Farhaven Elf ) suggests that this deck wants to slowly build to its climax, instead of accellerate itself there. All this to somehow assure itself of double along with the planeswalkers. I presume big Proggy is an eventual play, never an realistically intended play, due to such issues.

That said, Planeswalker.dec in Commander form. Silly.
"Possibilities abound, too numerous to count."

"Innocent, unbiased observation is a myth." --- P.B. Medawar (1969)

"Ever since man first left his cave and met a stranger with a different language and a new way of looking at things, the human race has had a dream: to kill him, so we don't have to learn his language or his new way of looking at things." --- Zapp Brannigan (Beast With a Billion Backs)
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1 year ago  ::  Dec 08, 2011 - 1:09PM #30
GreenBuster
Date Joined: Oct 7, 2008
Posts: 875

Dec 8, 2011 -- 9:41AM, Qilong wrote:

I think this is the Timmiest Commander deck I have ever saw. I find it mildly amusing that there are only three creatures in this deck (excluding the general), and two of each basic. The nonbasic overkill, and the accompanying vulnerability to nonbasic hate (e.g., Ruination ) with the lack of a decent amount of land fetching ( Shard Convergence is clearly for the duals, and Kodama's Reach / Cultivate can only fetch the basics, with no other dig/early blockers/early defense like Farhaven Elf ) suggests that this deck wants to slowly build to its climax, instead of accellerate itself there. All this to somehow assure itself of double along with the planeswalkers. I presume big Proggy is an eventual play, never an realistically intended play, due to such issues.

That said, Planeswalker.dec in Commander form. Silly.




All ten fetchlands plus multiple other lands that look for lands doesn't constitute as enough land fetching?  Also, look at the fact that a few of the lands produce all five colors.  What this deck does lack in order the play Progenitus is sufficient mana acceleration.

I do agree that relying on the dual lands makes you very vulnerable to non-basic land hate.  However, it is very hard for a five color deck to survive without playing non-basics.

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