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2 years ago ::
Nov 01, 2011 - 11:06AM
#1
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Date Joined:
Oct 17, 2011
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I don't get why people think DR is the worst deck. I am experimenting with a build right now and am currently enjoying about a 75% win rate...give or take 5%.
I tried making this a mono red and was having moderate success just pumping the 2/2 whelps and spanking my opponent for 10 dmg a turn but I ran into problems with removal...i didn't have it and my whelps were getting removed.
I also threw in the life gain cards just for the hell of it. It was pretty funny playing against unquenchable fire. I had all three out and was actually gaining 1 life each time he cast punishing fire.
My current build is red black...mainly because I wanted to keep the demon dragon discard card...wow is it ever game over if I ever get that thing out. Some mana problems occasionally. Took the whelps out and put as many black cards in there as possible so I have about 50/50 red/black land.
The deck doesn't have hexproof so many times you lose a dragon or two..but i kept the grave diggers in which gets me them right back. I also left in the the artifact cards that reduce the casting cost of my birds. Took out all of the volcanic dragons due to mana curve. I like the rorik bladewing for haste.
Thoughts? The scorpion death touches are good too. Anyone else like the deck?
Extensive deck tester for duels 2012 and aspiring rules advisor"When you're as great as I am, it's hard to be humble." -Ali
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2 years ago ::
Nov 01, 2011 - 11:16AM
#2
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i love how in 2HG that combined with the Grave Whispers deck, the discarding ability of the GW and the hastiness of some dragons. Buys some time to get some awesome dragons.
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2 years ago ::
Nov 01, 2011 - 11:47AM
#3
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Date Joined:
Sep 21, 2011
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I love to play with the underdog decks, and have had a lot of success with fine tuned Apex/Cloudburst decks but I simply cannot win consistently with the dragon deck. I've tried mono red and it surprised some people with big fast flyers if I could keep dragonspeaker shaman alive, but at only 2/2 he is easily burned away before I can get any dragons on the board. When using black/red I have even less success. Everything is so slow, the giant scorpion can be cast on turn 3 to slow a ground attack, but at best they trade themselves for something bigger, and cannot do any damage with 1 power. Assassinate is the worst removal in the game imo, you have to wait for a creature to be cast, attack you, and then spend 3 mana to kill it during your own turn as it is a sorcery. Rally the forces is a very poor version of thunder strike , it costs more to cast and only has an effect when you are attacking. Sure if one of your dragons bites the dust, you can bring him back to your hand with gravedigger but you have to spend 4 mana to cast it and you are stuck with a 2/2 creature on the board defending you at a critical point in the game (if you have enough land to have dragons on the board, your opponent will have something dangerous out as well).
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2 years ago ::
Nov 01, 2011 - 12:03PM
#4
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I love Dragons and play it a lot. Honestly might be my favorite deck. Currently running mono red. Either you get the perfect hand and destroy them quickly or you lose. I keep all of the Volcanic Dragon s because I like the haste, and I also run Crucible of Fire . I tried it B/R but the mana problems always seem to kill you. I've never tried Malfegor because it just does not seem worth it. My final word though is that it is not one of the better decks. @JJDM: Rally the Forces is sick! Catches people offgaurd a lot, since I don't think many people run it. Use it as removal with your goblins to take out their 2/2's.
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2 years ago ::
Nov 01, 2011 - 2:00PM
#5
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Date Joined:
Mar 30, 2010
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I'm curious, since every deck you happen to play seems to be god tier, what do you think are the 3 worst decks?
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2 years ago ::
Nov 01, 2011 - 2:55PM
#6
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Date Joined:
Oct 17, 2011
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I'm curious, since every deck you happen to play seems to be god tier, what do you think are the 3 worst decks?
I don't know if it's the deck maybe it's just me. I play my opponent, not my cards and probably outplay most people. The way I tweek the deck def might be part of it also. I see people use so many useless cards in their builds it's incredible. I also see people leave out some really underrated cards that can be game changers...wall of air for example in ROI.
Three worst decks? All of the decks are decent in the right hands. You can only really say some decks have more unfavorable match ups than others.
1. cloudburst (its paper and everything else is scissors except ROI, which it consistently crushes) the only favorable match up is ROI for CB.
2. Apex pred (should statistically beat UF and SoS the majority of the time)
3. SoS
With the worst being CB and the second worst AP, etc.....
Overall the game designers did a decent job with balancing issues with the exception of auramancer, which is way overpowered. The "worst" deck CB consistently winning against the "best" deck ROI is a nice touch by design team.
Extensive deck tester for duels 2012 and aspiring rules advisor"When you're as great as I am, it's hard to be humble." -Ali
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2 years ago ::
Nov 01, 2011 - 3:01PM
#7
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Date Joined:
Oct 17, 2011
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The reason aura is over powered is there is a high probability that you can be dealt a "nut hand"...that's a poker term that means "unbeatable hand" to which there is no counter by any deck....it's simply game over.
These scenarios include the ledgewalker or sacred wolf card in the starting hand with plenty of land and some juicy auras with the trash aura that creates the 1/1 saplings so a sacrifice creature card has no effect, they just sack the saplings.
The other scenario is plenty of creatures and the aura that makes a creature hexproof.
the auramancer deck is just silly and has no business being in a competitive card game.
Extensive deck tester for duels 2012 and aspiring rules advisor"When you're as great as I am, it's hard to be humble." -Ali
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2 years ago ::
Nov 01, 2011 - 3:08PM
#8
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Date Joined:
Oct 17, 2011
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I've tried mono red and it surprised some people with big fast flyers if I could keep dragonspeaker shaman alive, but at only 2/2 he is easily burned away before I can get any dragons on the board.
Believe me if get that card, it stays in my hand. At least until I have enough land where I can cast a haste dragon the same turn. Try it, just don't give them the opportunity to burn it. You don't have to cast every card in your starting hand right away.
The same goes for the card that produces a free dragon if you control 5 lands. Don't cast that one until you have 5 lands.
Extensive deck tester for duels 2012 and aspiring rules advisor"When you're as great as I am, it's hard to be humble." -Ali
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2 years ago ::
Nov 01, 2011 - 5:34PM
#9
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Date Joined:
Jul 20, 2011
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I tried to like this deck but i simply cant,   is a deadly combination (just look at Edge of Madness in d09), but here, its a waste, being 90% mono-red, crappy black removal and dragons (with a few exceptions) and mana issues are enough to not like it, and i still think this is the worst deck in the game, even worse than cloudburst.
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2 years ago ::
Nov 01, 2011 - 6:52PM
#10
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It would be cool without the goblins. More burn, better removal than Assassinate and just dragons, shamans and maybe some drakes.
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