I am not really that good of a deck builder. But when this came to me I felt giddy with excitement because... well it just seemed ridiculously fun! The problem is that though it can perform very well, it tends to... well at the moment it's ap ile and I could really use some help fixing it up. It definitely needs some disruption, but I'm unsure of how to include it without... well here's the list.
Unfortunately it's easily disrupted, doesn't seem to have quite enough cantripping (?!), and folds to aggro outright. The Reaper wasn't even in there originally, but I felt like I needed the disruption badly and it will always go off on your turn if you're doing things right... it's really underperforming though. At the same time, counter spells aren't really an option because you want to be tapping out each turn... I really doubt this is going to end up tier... anything really, but I would really like it if there was at least some way to make this deck work because when it actually does work out a bit, it's ridiculously fun to run.
Huh, you know, I was going to post that I had an idea of comboing two Heartless Summoning with Corpse Cur + a ETB/LTB triggerer and rebuild my deck like that since the original idea was pretty much awful (miss_bun is right) but that's actually a far more effective one to use. Darn... if combo Heartless Summoning is the way to go, which I think it is since we really don't have the cards to Summoning for value just yet, then that ones is simply superior in just about every way.
I suppose you could include both in the same shell and attack from multiple sides, but it seems a bit clunky to include a combo and an inferior combo in the same deck even if they do have some overlap...
I love heartless summoning I think the benefit to it though is getting creatures that can really be taken advantage of. These are things like bloodgift demon and frost titan . Essentially, we want creatures that are expensive but they are broken not because of their P/T but because of their ability. The demon gives CA the frost titan gives control. Others I was thinking was rune-scared demon and evil twin which is like the metamorph but with a control aspect. Im still working on a deck list, but will post when I can.
Simple changes: lots less draw, a lot more disruption, and instead of a soft combo we have a strong infinite one with 2 Heartless, one Cultist and one Cur. Originally I was going to include 3 x Skithiryx, the Blight Dragon over the Crows, but the only thing this combo had over the Glissa/Perilous Myr one was consistency, so adding some redundancy to find your real combo seemed more important.
Well, the latest version of the deck failed miserably. Four cards for a combo is just too much. I guess I really will have to go for Glissa, the Traitor + Perilous Myr if I want to go true infinte, even if it messes with the mana base a bit. Either that or go with your idea DarkArtist, which is EXCELLENT by the way. However, I really want to keep it pure combo (more Exarch Twin than anything else) so here's what I worked out for the next batch of testing:
That mana looks awful, but how else do you splash Glissa while still being able to cast all the necessary digging? Moriok Replica over Phyrexian Rager also looks a little strange, but although Rager plays better with Summoning and is better on its own, the Replica is better than Glissa enough that it slightly wins out. At least I think it does?
I really like that in theory this thing can win on turn three with only three cards, but comparing it just to Exarch Twin winning on turn four with only two is usually going to be better...
EDIT: Seems I misread Glissa and it only works when creatures an opponent controls... hm... well it's still... an okay combo. Darn.