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2 years ago ::
Oct 13, 2011 - 7:31PM
#11
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Date Joined:
Apr 25, 2008
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I'd be fascinated to see a deck with the 6-8 t-mage package.
Also, if you go that route it seems like Snapcaster loses some of his pop if you've got 6-8 mages, the tutor targets, think twices and forbidden alchemies. I mean, whats left to Snap? A smattering of removal and ponders... which is fine but often will make Snap seem bad if he's stuck snapping think twice for 1 extra mana.
Also, what are everyone's thoughts on maindeck Missteps? I'm heavily considering a UB control for this weekend vs. BR infect and I need some pretty heavy pushing in one direction or the other.
Boasts?
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2011 States Top 4 Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 Standard Forum - Iron Deck Builder Season One Champ
"Against logic there is no armor like ignorance." - Laurence J. Peter "It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes
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2 years ago ::
Oct 14, 2011 - 4:07AM
#12
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Date Joined:
Mar 27, 2003
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I would always take Gut Shot over Misstep.
It's really not even about giving niche cards to black.
It should be about giving black cards to Niche.
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2 years ago ::
Oct 14, 2011 - 9:17AM
#13
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Date Joined:
Apr 25, 2008
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I would always take Gut Shot over Misstep.
But you can misstep a ponder. And opposing missteps. And extractions on your think twices. Or Spellbombs.
Doesn't seem so terrible. In addition to countering the guys you'd want to gutshot.
Boasts?
Show
2011 States Top 4 Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 Standard Forum - Iron Deck Builder Season One Champ
"Against logic there is no armor like ignorance." - Laurence J. Peter "It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes
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2 years ago ::
Oct 14, 2011 - 10:42AM
#14
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Date Joined:
Jun 23, 2011
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This is a version that I am running and seems to be doing pretty well so far. It has some of the elements of Caleb's deck and hoses Solar Flare decks pretty well. The removal package and the amount of counters could use a little work but I think it will be pretty solid. Batterskull I've found to be a pretty sick card to have. It helps you get more value out of your Tiago's which become able to trade with a titan, and if they kill the germ or go for an O-Ring, you can just bounce it back to your hand and play it again next turn. Nephalia Drownyard works wonders against control match-ups when the game gets somewhat stalled out and you can race them to a deck out pretty quickly. Or if you'd rather go the man-land route, you can go with Inkmoth Nexus because one of the sideboard answers we can have for RDW is Virulent Wound which you can flashedback with Snapcaster while Dead Weight can't be. 2x Grave Titan 1x Wurmcoil Engine 4x Snapcaster Mage 1x Batterskull 2x Ratchet Bomb 2x Nihil Spellbomb / Surgical Extraction 2x Black Sun's Zenith 2x Doom blade 2x Go For the throat 4x Forbidden Alchemy 4x Think Twice 4x Dissipate 4x Mana Leak 3x Nephalia Drownyard / Inkmoth Nexus 1x Buried Ruin 4x Drowned Catacomb 4x Darkslick Shores 8x Island 6x Swamp
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2 years ago ::
Oct 14, 2011 - 11:10AM
#15
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in the theoretical list, snap mage would still be great. its still providing some kind of card advantage, card quality, or whatever. and since all the instants/sorceries that are relevant are all 1-3 mana, its makes perfect sense. then some 3-4 trinket mage with an assortment of tools topped off with sphinx, wurm, and grave tits seems fine. throw in your removal, draw, and light permission and you're good to go. how bad does mind rot seem in these decks? blah, blah, blah, graveyard matters... a lot of these new "control" decks don't really generate any true card drawing, so i'd think that incrementally chipping away at their hands seems legitimate. i dunno, any thoughts on this? (reverse mulldrifter?) the more i think of this hypothetical list, the more i think it will sure be scrapped for space... logistical nightmare?
Blue is the best color ever. How do you deal? Team GFG - "gulf, foxtrot, gulf" Twitter: Burning_Forest ------------------------------------------------------ I started making some Dubstep and Electronica. Check me out here: http://www.youtube.com/watch?v=yXLxlHeE1rg My Channel: http://www.youtube.com/user/whitefender69?feature=mhee It is a little bit chill. Let me know what you think.
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2 years ago ::
Oct 14, 2011 - 2:28PM
#16
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Date Joined:
Mar 27, 2003
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It's really not even about giving niche cards to black.
It should be about giving black cards to Niche.
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2 years ago ::
Oct 14, 2011 - 2:35PM
#17
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Date Joined:
Mar 27, 2003
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I would always take Gut Shot over Misstep.
But you can misstep a ponder. And opposing missteps. And extractions on your think twices. Or Spellbombs.
Doesn't seem so terrible. In addition to countering the guys you'd want to gutshot.
There are no decks in the format (and even less players) that use Ponder effectively at the moment, so running 2 almost-blank cards to counter their almost-blank card isn't a good trade. If they cast a Turn 1 Ponder when you're on the draw, rejoice in the fact you can't counter it - they've just proved themselves a terrible player so you have a solid chance.
Mental Misstep is only runnable MD when: a) There is a relevant 1cmc card that you MUST counter or lose (e.g. AEther Vial in Legacy Fish), OR b) There are many 1cmc cards
(that will do more than 2 damage to you) in the same deck in most decks of the format so there's always something to hit for value.
b) is only true of RDW (meaning , and Gut Shot does the same thing only much better. a) might be true of Surgical Extraction, but Surgical Extraction is a SB card so Misstep should be as well. I'm not even convinced Surgical Extraction is must-counter.
It's really not even about giving niche cards to black.
It should be about giving black cards to Niche.
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2 years ago ::
Oct 15, 2011 - 4:06AM
#18
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Date Joined:
Jun 23, 2011
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This is a version that I am running and seems to be doing pretty well so far. It has some of the elements of Caleb's deck and hoses Solar Flare decks pretty well.
While I'm not saying your list is bad, you have missed the point ENTIRELY if you think your deck is anything like Caleb's.
Thanks for reading. I wasn't trying to make Caleb's deck, but I wanted to use 1 or 2 ideas from it like main deck Graveyard hate in the form of Nihil Spellbomb and/or Surgical Extraction. This version is meant to be more of a Draw-Go permission based deck.
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2 years ago ::
Oct 15, 2011 - 10:42AM
#19
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Date Joined:
Jan 27, 2008
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Ubw
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I don't really know what to say about this one; your wincons are the zeniths and nephalia drownyard. counter/kill whatever is bothering you, use snapcaster as additional value. if I had been able to make it to states, this exact list is what I would have played. UBr
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a VERY rough draft of a deck centered around brimstone volley victories, very sloppy and needs a lot of work but i really feel there's something in snapcaster/brimstone volley endgames in a control deck. Maybe better suited in UWr, i just want all of the do stuff lands to be good ;p
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2 years ago ::
Oct 16, 2011 - 7:54AM
#20
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Date Joined:
Aug 14, 2009
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OP updated, check in with decklist wants from states.
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