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2 years ago ::
Sep 16, 2011 - 7:43AM
#1
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Date Joined:
Sep 14, 2011
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Ok my tricolored version of the living end deck:
// Lands 3 [DIS] Blood Crypt 2 [RAV] Overgrown Tomb 3 [GP] Stomping Ground 2 [M10] Mountain (4) 2 [M11] Swamp (4) 2 [SOM] Forest (4) 2 [ZEN] Verdant Catacombs 2 [ZEN] Arid Mesa
// Creatures 4 [ARB] Monstrous Carabid 4 [FUT] Street Wraith 4 [TSB] Twisted Abomination 4 [ARB] Architects of Will 4 [ALA] Jungle Weaver
// Spells 4 [ARB] Violent Outburst 2 [ALA] Jund Charm 4 [TSP] Living End 4 [ARB] Demonic Dread 4 [ALA] Blightning 4 [NPH] Beast Within
This one work pretty good against combo and aggros but totally sux against control,you only need to counter Living End to beat this one..wrth isnt really a problem because you can re-evoce from the grave the next turn with oneother cascade..other thing that sux is that you can draw Living end and you have nothing to put it into your deck,whereas if you put blue in it,you can do that..
Any suggestion to improve this deck? In your opinion can this deck give me some satisfaction in local tournaments? (I'd like to build this cheap deck without fetchs,and while playing this one and learning make a competitive one,but i want to do some good with this one too)
Sorry for my bad eng
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2 years ago ::
Sep 16, 2011 - 3:14PM
#2
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Date Joined:
Nov 11, 2009
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More cycling, less Jund Charm and Blightning.
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2 years ago ::
Sep 16, 2011 - 3:18PM
#3
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what mudkipz said. Also, there should be some krosan grip in the sideboard for leyline of the void/relic of progenitus/tormod's crypt. Also, mudkipz, could you possibly look at my u/b control thread?
1000th post November 26, 2010. Where Islands gets his decks: Spoiler:
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It was revealed to me in a dream. All the cards were in my dream except for three slots which I plugged in as Vault Skirge.
FULL DISCLOSURE: The dream was post AVR so there was a copy of Slayer's Stronghold. I decided to keep it pre AVR in my post here.
EDIT: I just remembered. The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.
EDIT2: Currently 4-0 in my first four games with this. My opponents have been very angry. I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch. Jeez, I can do a lot of damage.
EDIT3: Streak broken. Lost to an unexpected Overrun. Cracking a Shrine for 10 wasn't enough.
How Kedi tests his decks: Spoiler:
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also, I've been playtesting this deck in my sleep today that kinda freaked me out
Sleeping on Halloween: Spoiler:
Show
Halloween is a conspiracy by crossdressers and furries.
 Thanks to Kipz for the sig. Make a contract with me to become a magical girl!
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2 years ago ::
Sep 16, 2011 - 4:27PM
#4
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Date Joined:
Sep 14, 2011
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Ok done thanks :D any ideas on how to contrast a control deck?
In your opinion can this deck work well in amatorial tournaments?
NOW:
// Lands 3 [DIS] Blood Crypt 2 [RAV] Overgrown Tomb 3 [GP] Stomping Ground 2 [M10] Mountain (4) 2 [M11] Swamp (4) 2 [SOM] Forest (4) 2 [ZEN] Verdant Catacombs 2 [ZEN] Arid Mesa
// Creatures 4 [ARB] Monstrous Carabid 4 [FUT] Street Wraith 2 [TSB] Twisted Abomination 4 [ARB] Architects of Will 4 [ALA] Jungle Weaver 2 [ARB] Deadshot Minotaur 4 [ARB] Igneous Pouncer
// Spells 4 [ARB] Violent Outburst 4 [TSP] Living End 4 [ARB] Demonic Dread 2 [ALA] Blightning 4 [NPH] Beast Within
// Sideboard SB: 4 [FNM] Krosan Grip
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2 years ago ::
Sep 16, 2011 - 5:32PM
#5
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Date Joined:
Nov 11, 2009
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Try even less Blightning, like 0. I'd also consider switch Beast Within to Maelstrom Pulse. Also, run Fulminator Mage.
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2 years ago ::
Sep 16, 2011 - 5:46PM
#6
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Date Joined:
Sep 14, 2011
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Ok so -2 blight(0),-2 igneous pouncer(2) and +4 fulminator mage(too many?)
I need beast to destroy lands..it helped me a lot vs. deck with emrakul etc. the 3/3 token isnt a real problem if casted before living and,and not a big problem if casted after,all my creature can easy kill it
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2 years ago ::
Sep 16, 2011 - 7:48PM
#7
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Date Joined:
Nov 11, 2009
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Beast Within sounds logical now. 4 Fulminator Mage is pretty key.
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2 years ago ::
Sep 17, 2011 - 2:34AM
#8
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Date Joined:
Sep 30, 2009
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Haha here's the tweaked list I sent to Cyrus for the PT philly tourney, and I guess it doesn't really hurt to have the tech floating around now. You get a lot of wins that you have no business winning, and it royally screws with an opponent after sideboard. 4 x Architects of Will 4 x Deadshot Minotaur 4 x Monstrous Carabid 4 x Street Wraith 4 x Valley Rannet 4 x Deceiver Exarch 2 x Pestermite 3 x Demonic Dread 4 x Violent Outburst 3 x Living End 4 x Splinter Twin 2 x Blood Crypt 2 x Stomping Ground 2 x Steam Vents 1 x Watery Grave 1 x Overgrown Tomb 4 x Verdant Catacombs 4 x Scalding Tarn 1 x Swamp 1 x Forest 2 x Mountain SB 3 x Avalanche Riders 2 x Faerie Macabre 3 x Krosan Grip 4 x Fulminator Mage 2 x Maelstrom Pulse 1 x Shriekmaw
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2 years ago ::
Sep 17, 2011 - 3:07AM
#9
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Date Joined:
Sep 14, 2011
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Nice list thanks!
I dont understand why you put inside this the combo splinter/exarch
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2 years ago ::
Sep 17, 2011 - 4:56AM
#10
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Date Joined:
Nov 11, 2009
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Because running two combo's is sometimes better then running one. If graveyard hate is present, you just go for Exarch/Twin. If they run stuff like Extripate, you can still win reliably with combo. In addition, some stuff in the deck runs decently with Twin in its own, eg Architect of Will.
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