Enchantment – Aura
Enchanted creature has haste.
You control enchanted creature.
"Allegiance and rage make a potent brew."
Reins of Life and Death
Regenerate target creature. That creature gains deathtouch until end of turn.
As the strands of fate intertwine, who dies and who lives can sometimes be lost in the cosmic play.
Destroy all artifacts, enchantments and lands.
"From the earth artifice came, and to the earth artifice shall return."
the flavor of that one seemed really weird to me anyway. Nature destroying all lands, wut.
destroy all lands on turn 4 makes me a saaaaaaaaaaaaad timmy
My gut says that Chaotic Possession is undercosted as well and should probably cost either 4UR or 2UUR.
I don't think I can tell you how made all ye olde deathtouch-alikes piss me off, especially the ones that got special reprints like Stinkweed Imp RRAJHGHJ
Gaze of the Gorgon makes me sad.
Chaotic Possession could probably be , but I think it won't break anything at its current cost.
I'm surprised a title like Nature's Resurgence was taken. In any case, it's a harder-to-cast spin on Armageddon . I guess it could be .
Armageddon is probably worth five mana by modern standards.
Keep in mind, Chinkeeyong, that you can count pure-white's recent means of land destruction on one hand - Archon of Justice and Saltblast . (And the latter is from Planar Chaos.) If you add in blue, you can get Venser, the Sojourner , and he's a planeswalker. Land destruction just really isn't even white anymore. Look it up on Gatherer if you want. That was a long time ago. Any other kind of white land destruction is combined with black or red. Armageddon isn't something you can go by anymore.
Here's the search that I did:
But, the card is not monowhite anyway, it's with green, and green gets land destruction.
And I think white still theoretically has land destruction as Armageddon effects; it's just that WotC has moved away from land destruction effects in general.
It's true that it's not monowhite. My point is that it's simply unreliable to choose Armageddon as proof that white still gets land destruction. And while green does get land destruction, it has never destroyed all lands. Maybe putting the two colors together would make it OK, but it doesn't feel like a marriage of the two colors would result in an Armageddon -type effect.
I thought that a creature could generally only be regenerated after combat damage was already dealt, so wouldn't deathtouch be fairly useless? Even if you were to use the card before combat damage was dealt (say, after blockers were declared) regenerate removes the creature from combat, so I still fail to see how deathtouch would really come into play. Am I missing something?
"Regenerate a creature" actually means "The next time a creature would be destroyed, instead remove all damage from that creature and remove it from combat. Tap that creature." It sets up a delayed replacement ability, so by the time it would be removed from combat, it has (probably) already dealt and been dealt combat damage.
Post Your Reply
Please login to post a reply.