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metalevolence
•
September 12, 2011 12:49 PM PDT
nature's resurgence
the flavor of that one seemed really weird to me anyway. Nature destroying all lands, wut.
nature's resurgence the flavor of that one seemed really weird to me anyway. Nature destroying all lands, wut.
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Dream_Spinner
•
September 12, 2011 12:53 PM PDT
Nature's Resurgence seems cheap.
Nature's Resurgence seems cheap.
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Mata_Hari
•
September 12, 2011 1:09 PM PDT
Don't really understand the title TBQH.
Don't really understand the title TBQH.
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DrJWilson
•
September 12, 2011 1:28 PM PDT
Nature's Resurgance definitely seems undercosted.
Nature's Resurgance definitely seems undercosted.
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Lobster667
•
September 12, 2011 1:36 PM PDT
Don't really understand the title TBQH.
I think the point is that these are multi-colour twists on ordinary cards. The first is a Mind Control
where the second colour adds in the Haste. The other two, no idea.
I think the point is that these are multi-colour twists on ordinary cards. The first is a Mind Control where the second colour adds in the Haste. The other two, no idea.
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Ragnarokio
•
September 12, 2011 2:36 PM PDT
destroy all lands on turn 4 makes me a saaaaaaaaaaaaad timmy
destroy all lands on turn 4 makes me a saaaaaaaaaaaaad timmy
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turnip_song
•
September 12, 2011 3:03 PM PDT
My gut says that Chaotic Possession is undercosted as well and should probably cost either 4UR or 2UUR.
My gut says that Chaotic Possession is undercosted as well and should probably cost either 4UR or 2UUR.
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razorborne
•
September 12, 2011 4:00 PM PDT
gaze of the gorgon :duel:
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Mata_Hari
•
September 12, 2011 4:03 PM PDT
gaze of the gorgon
Doesn't grant deathtouch.
Doesn't grant deathtouch.
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TherealphatMatt
•
September 12, 2011 4:07 PM PDT
Does not equal Reins of Life and Death. Hybrid mana is much easier to pay than multi-coloured costs, and deathtouch =/= the gaze's buff.That said, Nature's Resurgence should cost more. Maybe or .
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razorborne
•
September 12, 2011 4:07 PM PDT
gaze of the gorgon
Doesn't grant deathtouch.
what's this? comparing similar abilities? MADNESS I SAY.
9 times out of 10 the two will function the same. yes, the Reins works better with pingers, while Gaze works better with walls, but most of the time they will both be used identically. Gaze's cost is much more flexible, so it costs one more. that seems reasonable.
Doesn't grant deathtouch.[/quote]what's this? comparing similar abilities? MADNESS I SAY.9 times out of 10 the two will function the same. yes, the Reins works better with pingers, while Gaze works better with walls, but most of the time they will bo
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Mata_Hari
•
September 12, 2011 4:14 PM PDT
I don't think I can tell you how made all ye olde deathtouch-alikes piss me off, especially the ones that got special reprints like
Stinkweed Imp
RRAJHGHJ
I don't think I can tell you how made all ye olde deathtouch-alikes piss me off, especially the ones that got special reprints like Stinkweed Imp RRAJHGHJ
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chinkeeyong
•
September 12, 2011 5:20 PM PDT
Gaze of the Gorgon makes me sad.
Chaotic Possession could probably be



, but I think it won't break anything at its current cost.
I'm surprised a title like Nature's Resurgence was taken. In any case, it's a harder-to-cast spin on
Armageddon
. I guess it could be



.
Gaze of the Gorgon makes me sad.Chaotic Possession could probably be , but I think it won't break anything at its current cost.I'm surprised a title like Nature's Resurgence was taken. In any case, it's a harder-to-cast spin on Armageddon
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Nyktos
•
September 12, 2011 5:25 PM PDT
Armageddon
is probably worth five mana by modern standards.
Armageddon is probably worth five mana by modern standards.
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Dream_Spinner
•
September 12, 2011 6:22 PM PDT
Armageddon , plus Purify . I'm not sure why it should have the same converted mana cost as the former.Also, Armageddon is probably outdated by now,
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Q_is_564453
•
September 13, 2011 3:51 PM PDT
Keep in mind, Chinkeeyong, that you can count pure-white's recent means of land destruction on one hand -
Archon of Justice
and
Saltblast
. (And the latter is from Planar Chaos.) If you add in blue, you can get
Venser, the Sojourner
, and he's a planeswalker. Land destruction just really isn't even white anymore. Look it up on Gatherer if you want. That was a
long time ago. Any other kind of white land destruction is combined with black or red.
Armageddon
isn't something you can go by anymore.
Here's the search that I did:
Spoiler:
Show
gatherer.wizards.com/Pages/Search/Defaul...[%22destroy%20target%20land%22]|[%22sacrifices%20a%20land%22]|[%22sacrifice%20a%20land%22]|[%22exile%20target%20land%22]|[%22exile%20target%20permanent%22]|[%22destroy%20target%20nonwhite%20permanent%22]|[%22destroy%20all%20lands%22]|[%22destroy%20target%20permanent%22]&color=+[W]
Keep in mind, Chinkeeyong, that you can count pure-white's recent means of land destruction on one hand - Archon of Justice and Saltblast . (And the latter is from Planar Chaos.)
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Dream_Spinner
•
September 13, 2011 3:57 PM PDT
But, the card is not monowhite anyway, it's with green, and green gets land destruction.
And I think white still theoretically has land destruction as
Armageddon
effects; it's just that WotC has moved away from land destruction effects in general.
But, the card is not monowhite anyway, it's with green, and green gets land destruction.And I think white still theoretically has land destruction as Armageddon effects; it's just that WotC has moved away from land
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Q_is_564453
•
September 13, 2011 4:51 PM PDT
It's true that it's not monowhite. My point is that it's simply unreliable to choose
Armageddon
as proof that white still gets land destruction. And while green does get land destruction, it has never destroyed all lands. Maybe putting the two colors together would make it OK, but it doesn't feel like a marriage of the two colors would result in an
Armageddon
-type effect.
It's true that it's not monowhite. My point is that it's simply unreliable to choose Armageddon as proof that white still gets land destruction. And while green does get land destruction, it has never destroyed all
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Strykemanson
•
September 13, 2011 6:15 PM PDT
I thought that a creature could generally only be regenerated after combat damage was already dealt, so wouldn't deathtouch be fairly useless? Even if you were to use the card before combat damage was dealt (say, after blockers were declared) regenerate removes the creature from combat, so I still fail to see how deathtouch would really come into play. Am I missing something?
I thought that a creature could generally only be regenerated after combat damage was already dealt, so wouldn't deathtouch be fairly useless? Even if you were to use the card before combat damage was dealt (say, after blockers were declared) regene
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Dream_Spinner
•
September 13, 2011 6:20 PM PDT
"Regenerate a creature" actually means "The next time a creature would be destroyed, instead remove all damage from that creature and remove it from combat. Tap that creature." It sets up a delayed replacement ability, so by the time it would be removed from combat, it has (probably) already dealt and been dealt combat damage.
"Regenerate a creature" actually means "The next time a creature would be destroyed, instead remove all damage from that creature and remove it from combat. Tap that creature." It sets up a delayed replacement ability, so by the time it would be re