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2 years ago ::
Sep 09, 2011 - 3:31AM
#1
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Now today i played magic against someone for the first time in 4 yrs and i was thrown off about quite a bit of stuff. But I was wondering why cant a creature that just defeat a creature with equipment on him loot the items. or if the item just drops then if they were attackind you and you killed it while defending wouldn't most likely it end up on the defenders side of the batttlefield? i don't think they really thought out the whole thing about a permanent item being tied to the field. or if a creature is romved from play and has equipment on him wouldn't the equipment be removed too.
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2 years ago ::
Sep 09, 2011 - 3:45AM
#2
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Date Joined:
Jul 23, 2003
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And why don't attacking creatures go into the graveyard of the defending player when they die? Why don't enchantments get exiled with creatures they were attached to?
Quite bluntly put, you are asking for quasi-realism at the expense of making the game more complicated than it needs to be. Just roll with it.
Scope my YouTube channel!The U.S. Army: The best job in the world, working with some of the best people in the world, for one of the worst employers you could ever imagine. Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS! | Attacking the darkness since 1987, turning creatures sideways since 1994. | Billy Goat Gruff in the House of Trolls. |
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2 years ago ::
Sep 09, 2011 - 3:57AM
#3
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Date Joined:
Sep 16, 2009
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You're posing a flavour question as the rules cover this quite nicely. In terms of flavour, there's plenty of reasons you can come up with. The battlefield as it stands - a Runeclaw Bear equipped with a Infiltration Lens is attacking, and blocked by a Leatherback Baloth . The Runeclaw Bear's master gains valuable insight through the scouting apparatus of the Lens, and this is reflected by the drawing of 2 cards. The Baloth, however, mercilessly crushes the bear in combat. He notices the lens has fallen to the ground. However... a) The controller of the lens uses low level magic to pull it back towards himself for safe keeping b) The controller of the Baloth tells him to heel, as he needs to focus on defense until he can ready himself and his forces for an attack c) Magical properties of the lens causes pain to enemies that try to make use of it And I'm sure there's plenty more you can come up with.
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2 years ago ::
Sep 09, 2011 - 5:33AM
#4
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Kangaroo Court seems like the thing you're looking for.
L1 Judge
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2 years ago ::
Sep 09, 2011 - 6:04AM
#5
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Date Joined:
Sep 15, 2009
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Can't forget the Rule of Cool here.
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2 years ago ::
Sep 09, 2011 - 11:07AM
#6
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escef"And why don't attacking creatures go into the graveyard of the defending player when they die?" um because summoned creatures are magic envoked by a spell. so the source of the spell comes from a scroll or a page from a tome which goes to a graveyard. now other sorcerers can take advantages of the corpse left on the battlefield with spells such as animate dead. "Why don't enchantments get exiled with creatures they were attached to?" Same reason as before, the enchantment comes from a different source, tome or scroll, the card is just a counter on the summoned creature to remind you of what you did. Rune sword, flying carpet which are some of the first artifacts, was in essence the first equipment, yet when the creature leaves play so does the artifact it was using. It seems equipment is more powerful then artifacts, which should be the other way around. I guess they just got to keep making the new blocks a little stronger then the last to try to keep up sales. A force of nature or cosmic horror took insane amounts to cast and the upkeep was just as horrible. Thorn elemental is 7/7 and super trample and only takes 7 to cast with no upkeep. escef you said "Quite bluntly put, you are asking for quasi-realism at the expense of making the game more complicated than it needs to be." if you been playing since 94 (3rd ed right before homeland/ice age), which is when i started, then you should realize each new set makes the game more complicated. Back in 94 you had to worry about rampage banding trample flying landwalk and protection from. Now there's so many it's crazy. phasing echo morph, did they help make the game easier or more complicated? I like quasi-realism that why i play/ed magic and never got into pokemon or yugio.
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2 years ago ::
Sep 09, 2011 - 11:15AM
#7
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Date Joined:
Jul 28, 2010
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please reformat that so that it is actually readable
proud member of the 2011 community team
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2 years ago ::
Sep 09, 2011 - 11:17AM
#8
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Date Joined:
May 18, 2002
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And I'm sure there's plenty more you can come up with.
d) The user's manual is in Korean, but the baloth only reads Portuguese.
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2 years ago ::
Sep 09, 2011 - 11:26AM
#9
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Kangaroo Court seems like the thing you're looking for.
That sounds really fun (my mom always said I should be a lawyer because I guess I'm good at arguing), but I think it should be called Calvinball Magic or something, as Kangaroo Court implies a fixed outcome. 
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2 years ago ::
Sep 09, 2011 - 11:30AM
#10
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And I'm sure there's plenty more you can come up with.
d) The user's manual is in Korean, but the baloth only reads Portuguese.
I loled.
@OldSchool - Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard. However, from what I managed to pick up before my eyes thew up, you seem to have an incorrect idea of what spells are. Cards in hand and as they are played are spells. Once it is played, the card represents a tangable thing. When that tangable thing "dies" and is put in the graveyard, it is as if its body is buried there; not that the scroll/tome/memory is placed there and the body simply disapears.
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