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Magic: The Gathering Modern General Infect - Should we expect Blazing Shoal to be...
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Switch to Forum Live View Infect - Should we expect Blazing Shoal to be banned?
2 years ago  ::  Sep 06, 2011 - 6:44PM #11
catowner
Date Joined: Jun 8, 2010
Posts: 6,967
12post reminds me of valakut, it's hard to disrupt because its main engine is lands.
1000th post November 26, 2010.
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Apr 23, 2012 -- 12:20AM, Islands wrote:

It was revealed to me in a dream.  All the cards were in my dream except for three slots which I plugged in as Vault Skirge.

FULL DISCLOSURE:  The dream was post AVR so there was a copy of Slayer's Stronghold.  I decided to keep it pre AVR in my post here.

EDIT: I just remembered.  The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.

EDIT2:  Currently 4-0 in my first four games with this.  My opponents have been very angry.  I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch.  Jeez, I can do a lot of damage.

EDIT3: Streak broken.  Lost to an unexpected Overrun.    Cracking a Shrine for 10 wasn't enough.   



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also, I've been playtesting this deck in my sleep today
that kinda freaked me out

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2 years ago  ::  Sep 06, 2011 - 6:51PM #12
S1AL
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Date Joined: Oct 14, 2007
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That's probably because 12-post IS this format's equivalent of Valakut... the "endgame" deck that keeps mid-range and most control from having a place in the metagame.
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2 years ago  ::  Sep 06, 2011 - 7:28PM #13
catowner
Date Joined: Jun 8, 2010
Posts: 6,967
what's the best hate against them in u/b control? (I ask because I'm working on a list)
link to list:
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1000th post November 26, 2010.
Where Islands gets his decks:
Spoiler: Show

Apr 23, 2012 -- 12:20AM, Islands wrote:

It was revealed to me in a dream.  All the cards were in my dream except for three slots which I plugged in as Vault Skirge.

FULL DISCLOSURE:  The dream was post AVR so there was a copy of Slayer's Stronghold.  I decided to keep it pre AVR in my post here.

EDIT: I just remembered.  The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.

EDIT2:  Currently 4-0 in my first four games with this.  My opponents have been very angry.  I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch.  Jeez, I can do a lot of damage.

EDIT3: Streak broken.  Lost to an unexpected Overrun.    Cracking a Shrine for 10 wasn't enough.   



How Kedi tests his decks:
Spoiler: Show

also, I've been playtesting this deck in my sleep today
that kinda freaked me out

Sleeping on Halloween:
Spoiler: Show

Halloween is a conspiracy by crossdressers and furries.

Photobucket
Thanks to Kipz for the sig.
Make a contract with me to become a magical girl!
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Cancel
2 years ago  ::  Sep 07, 2011 - 5:11AM #14
CyrusBales
Date Joined: Aug 30, 2007
Posts: 9,267

10+ 18 point or more cloudpost lists are plenty, and it made up a significant portion of the field, a lot of people brought anti cloudpost decks purely for this reason. Cloudpost destroys Zoo the majority of the time, and unless you pack a ton of hate, takes out most things. Also, there was one in the top 8...

It is much like Valakut was, except 1-2 turns quicker, and rather than hitting you for 12-18 damage when it goes off first, it kills all your permanents and hits you for 15. Through the breach is a very powerful card, and basically, there were many inferior Cloudpost builds, but even so, they managed to do well. When people all start running through the breach builds, then it warps the format even more.

I'd be very surprised if cloudpost/emrakul was not banned, since it's more damaging to the format than Valakut would have been.
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2 years ago  ::  Sep 07, 2011 - 5:28AM #15
Razorgore
Date Joined: Sep 30, 2009
Posts: 3,998
Emrakul seems like the biggest issue, since most removal options become dead against emrakul, but not the other Big Eldrazi.

I'm very interested in what LaPille or some other official source has to say about the fact that 2 combo decks exist that are capable of kills/degenerate board states by turn 2. My fear is that they are going to take a wait-and-see approach, which is exactly why standard took such a nose dive in regards to the caw-blade debacle.

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2 years ago  ::  Sep 07, 2011 - 5:39AM #16
CyrusBales
Date Joined: Aug 30, 2007
Posts: 9,267

The top deck purely on modern rounds was Goblin Storm, which is able to kill on turn one(Which I did to an affinity player after he spilt his whole hand).
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2 years ago  ::  Sep 07, 2011 - 9:24AM #17
Niche
Date Joined: Apr 25, 2008
Posts: 8,700
I'm enjoying my latest smallpox build. You guys should pop into the deck help area and check it out if you haven't... and comment if you have. I feel confident of its ability to interact meaningfully with many of the better decks right now.


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2 years ago  ::  Sep 07, 2011 - 10:20AM #18
SereneChaos
Date Joined: Apr 21, 2010
Posts: 4,100
The non-infect Shoal list I've been testing is surprisingly fast and consistent, winning by turn 2 about 60% of the time (after mulligans) and turn one maybe 20%. The thing is, that's really, really hard to disrupt, especially on the draw. You're only choices are Pact (no way to pay for it turn 1 in Modern) and Disupting Shoal (pitching a twelve-cost blue card? Really?). On the draw you can Turn 1 discard or leave mana for Spell Pierce/Mana Leak or removal, but that's it really.

Also, I haven't played against any Post yet, but other Shoal players tell me it's a nearly unloseable matchup.
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2 years ago  ::  Sep 07, 2011 - 10:22AM #19
SereneChaos
Date Joined: Apr 21, 2010
Posts: 4,100
Edit: Ignore the bit about Disrupting Shoal. I type faster than I think -_-
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2 years ago  ::  Sep 08, 2011 - 8:39PM #20
Foreverfallout
Date Joined: Oct 4, 2009
Posts: 12

Sep 7, 2011 -- 5:28AM, Razorgore wrote:

Emrakul seems like the biggest issue, since most removal options become dead against emrakul, but not the other Big Eldrazi.

I'm very interested in what LaPille or some other official source has to say about the fact that 2 combo decks exist that are capable of kills/degenerate board states by turn 2. My fear is that they are going to take a wait-and-see approach, which is exactly why standard took such a nose dive in regards to the caw-blade debacle.




Emrakul made me rediscover Hit // Run .  Stops him cold and punishes your opponent for it HARD.

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