Wasn't entirely sure where to post this, given that there isn't a section for Modern up yet, but Legacy is close enough.
Anyway, this is a Modern take on the old Standard Jund, except that it is pretty much just Standard Jund since I haven't really changed it any.
Creatures (17)2x
Borderland Ranger
or
Farhaven Elf
4x
Bloodbraid Elf
3x
Broodmate Dragon
4x
Putrid Leech
*
4x
Sprouting Thrinax
Other Spells (18)3x
Bituminous Blast
4x
Blightning
4x
Lightning Bolt
3x
Maelstrom Pulse
1x
Rampant Growth
3x
Terminate
Lands (25)3x
Dragonskull Summit
3x
Forest
3x
Mountain
2x
Raging Ravine
3x
Rootbound Crag
4x
Savage Lands
3x
Swamp
4x
Verdant Catacombs
Sideboard (15)
3x
Duress
**
2x
Great Sable Stag
3x
Jund Charm
4x
Goblin Ruinblaster
1x
Maelstrom Pulse
2x
Volcanic Fallout
or
Pyroclasm
*To be replaced with
Tarmogoyf
.
**To be replaced with
Thoughtseize
.
I figure the boogeyman of the format is probably going to be Zoo, but I don't have the funds for it and I already have a functional Jund deck.
***
The Creatures: Bloodbraid Elf
: Yes.
Tarmogoyf
: A big dumb beater that's worth the $250+ you have to shell out for a playset.
Sprouting Thrinax
: Good against most removal, barring things like
Path to Exile
. The only other card I think might fit this slot well is
Kitchen Finks
. I prefer the
Thrinax
over the
Finks
though, since it's a more aggressive creature overall.
Borderland Ranger
or
Farhaven Elf
: Not sure on this one. They cost the same amount of mana. One is a 2/2 the other a 1/1. One is a
Lay of the Land
and the other is a
Rampant Growth
. The
Ranger
is a bit more aggressive and can enter the red zone as an actual threat. The
Elf
not so much, but it does accelerate and fix mana which can get me into a
Broodmate Dragon
or
Bituminous Blast
that much faster.
Broodmate Dragon
: It's two 4/4 fliers for




. Couldn't think of anything else for a finisher off the top of my head other than
Demigod of Revenge
. I could run either one, but I think the
Dragon
, despite costing one more mana, works better with my mana base.
The Other Spells: Bituminous Blast
: It cascades and kills stuff. Good enough for me.
Blightning
:
Bloodbraid Elf
into
Blightning
is a play to be feared. That said, things like
Obstinate Baloth
could prove themselves to be problems, but it's still a scary card and I don't really see any reason not to be running four of it.
Lightning Bolt
: The most efficient burn spell of all time. Need I say more?
Maelstrom Pulse
: It kills anything, and it often kills more than one thing.
Beast Within
is the only other card I think might fit this slot okay, and it does hit things with protection from black, which
Maelstrom Pulse
misses, but the 3/3 beast is annoying and the
Pulse
is the superior choice.
Rampant Growth
: For some reason, despite the high land count, I've always somehow got hands with two lands and been stuck there. It sucks to be sitting at two land with a hand full of three cost cards. I'm debating losing the
Borderland Ranger
slot and just going with
Rampant Growth
but a singleton has served me well so far, so I'll keep it that way for now.
Terminate
: It kills stuff and gets past regeneration. Among kill spells for creatures, I can't think of a better one.
The Lands:Everything is pretty self explanatory. Before I get a whole bunch of, 'You should be running shock lands,' I'll explain why I'm not going to. Firstly, their expensive as hell. Their prices have already risen quite a bit since Modern was announced and I simply don't have the cash to spare to get four each of
Blood Crypt
,
Overgrown Tomb
, and
Stomping Ground
.
Another point, is that I feel nonbasic land destruction is probably going to be heavily sideboarded as a way of dealing with things like Zoo or any other deck that has a major reliance on nonbasic lands. Cards like
Tectonic Edge
,
Goblin Ruinblaster
, and
Anathemancer
have a lot of potential to be very useful and by running a mana base that has a large number of basic lands, I can avoid being hit too hard by such measures.
The Sideboard: Jund Charm
: A versatile and powerful sideboard card. It deals with things like
Tarmogoyf
or
Bridge from Below
by wiping out a graveyard, while leaving your own untouched. It works as a board clearer against weenies and also a pump spell if you need a beefier creature.
Thoughtseize
: It can strip a hand of something nasty for just a lonely little

. Not sure what I need to side this in against yet, but when I need it I'll have it.
Goblin Ruinblaster
: As I mentioned before, I think nonbasic lands will be heavily used across the format. So, it would naturally follow that a good way to deal with it is to run nonbasic land destruction.
Goblin Ruinblaster
destroys nonbasic lands and it does it well.
Great Sable Stag
: Good for the mirror match. Am I going to actually have any mirror matches? I don't know, but if I do this will be there to save me. Other than that, it does with anything using blue or black with ease, so I think it makes good sideboard material.
Maelstrom Pulse
: In case the three already maindecked aren't cutting it.
Volcanic Fallout
or
Pyroclasm
: This was originally meant to deal with Faeries, but since
Bitterblossom
is banned I don't think I'm going to have too many problems with Faeries, so it serves as a way to deal with weenie and swarm decks. The choice between
Fallout
or
Pyroclasm
is really one of speed. The former gets by counter spells and deals damage to players as well while the later hits a turn earlier, which could prove important against faster decks like Zoo. I'll test both and pick one eventually.
***
My friends and I are all really looking forward to playing Modern and so far they're running a UB Ninjafae deck and an Elf Tribal. Outside of that I really haven't had anything to test this against so I'm not sure how well it will perform. I think Zoo might be its major competitor, though Goblins and Bant are both looking like they'll be solid decks. I also have read that 12-Post could be good.
Anyway, any suggestions or discussion would be greatly appreciated.