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2 years ago ::
Aug 05, 2011 - 5:59AM
#21
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Date Joined:
Mar 19, 2006
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With respect to the poll about attending gaming conventions, I'm sad that WotC doesn't come to Dragon*Con any more. That's where I was introduced to MtG many years ago. I got my (first) Nalathni Dragon there, and even met Mark Rosewater.
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2 years ago ::
Aug 05, 2011 - 6:13AM
#22
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1) Great idea for an article. If mechanics really could talk, I'd love to hear what Phasing and Banding think about their reputations. Maybe not Rampage, because he's probably crazier than Bloodthirst.
2) A room called Wayne Manor? Really? Sweet!
3) Should have listened to Globus on the Shark thing. I never thought of Pirannas, but when I heard Bloodthirst would be in new colors, Shark was the first thing I thought of.
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2 years ago ::
Aug 05, 2011 - 7:03AM
#23
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Date Joined:
Jul 20, 2009
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Although I thought this article was quite good, I think it really missed out from not having a section where a member of R&D gets a cut on his hand and bloodthirst goes beserk.
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2 years ago ::
Aug 05, 2011 - 7:39AM
#24
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Date Joined:
Oct 28, 2006
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I agree, mentioning Bloodseeker was an odd choice likely to lead to damage / life loss confusion. (Or stemming from it? Let's hope not.) I liked the article. I just would've liked to come to know this week how Bloodthirst was chosen.
Yeah, I was hoping for info than the "We think it's simple and flavourful so it's appropriate for the core set" that I think they've mentioned a couple of times now.
I suspect the story just isn't that interesting. They want to go "the other direction" from the control-favoiring Scry. The list of aggressive or combat-centric mechanics isn't that long. Landfall is too new. Bushido and Ninjutsu both got better runs than Bloodthirst (and have creature type baggage, though IMHO that shouldn't stop them). Flanking is inferior to Bushido. Wither is fairly recent and too similar to Infect.
Maybe someone could have made a case for Hellbent, but Bloodthirst is more creatively useful and arguably more popular.
Free MTGO Tournaments you should be playing: Pauper (all commons) - Tuesday Nights, prizes by MTGOTraders Peasant (Pauper + 5 uncommons, with paper rarity) - Sunday Nights, prizes by MTGOTraders Silverblack (Modern-era Commons and Uncommons - Most Wednesday nights, prizes by MTGO Bazaar Heirloom ("Cheap" cards only, e.g. rares under 20 cents) - Sunday afternoons, sponsored by MTGOTraders Check the superbly-made Gatherling site for more. Other games you should try: Spectromancer - Online card game by Richard Garfield, available cheap on Steam. DC Universe Online - action-based MMO. Free to play. Surprised me how well designed it is. Simunomics - Free-to-play economy simulation game.
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2 years ago ::
Aug 05, 2011 - 7:40AM
#25
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Date Joined:
Oct 28, 2006
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2) A room called Wayne Manor? Really? Sweet!
www.wizards.com/magic/magazine/Article.a...
Free MTGO Tournaments you should be playing: Pauper (all commons) - Tuesday Nights, prizes by MTGOTraders Peasant (Pauper + 5 uncommons, with paper rarity) - Sunday Nights, prizes by MTGOTraders Silverblack (Modern-era Commons and Uncommons - Most Wednesday nights, prizes by MTGO Bazaar Heirloom ("Cheap" cards only, e.g. rares under 20 cents) - Sunday afternoons, sponsored by MTGOTraders Check the superbly-made Gatherling site for more. Other games you should try: Spectromancer - Online card game by Richard Garfield, available cheap on Steam. DC Universe Online - action-based MMO. Free to play. Surprised me how well designed it is. Simunomics - Free-to-play economy simulation game.
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2 years ago ::
Aug 05, 2011 - 9:05AM
#26
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I agree, mentioning Bloodseeker was an odd choice likely to lead to damage / life loss confusion. (Or stemming from it? Let's hope not.)
I liked the article. I just would've liked to come to know this week how Bloodthirst was chosen.
Yeah, I was hoping for info than the "We think it's simple and flavourful so it's appropriate for the core set" that I think they've mentioned a couple of times now.
I suspect the story just isn't that interesting. They want to go "the other direction" from the control-favoiring Scry. The list of aggressive or combat-centric mechanics isn't that long. Landfall is too new. Bushido and Ninjutsu both got better runs than Bloodthirst (and have creature type baggage, though IMHO that shouldn't stop them). Flanking is inferior to Bushido. Wither is fairly recent and too similar to Infect.
Maybe someone could have made a case for Hellbent, but Bloodthirst is more creatively useful and arguably more popular.
Well, the thing I'm wondering is if Bloodthirst rewarding new players for playing creatures in the post-combat main phase, which in my experience of teaching the game they are usually reluctant to do anything during, prefering to use the pre-combat main phase for everything that isn't Instant speed, was a factor in the decision to use it in a core set or just a happy coincidence. Or, the general version 'How much does helping new players learn how to play Magic (or play better Magic) factor into the choice of non-evergreen core set mechanic, such as the way Bloodthirst helps encourage newer players to actually use the post-combat main phase?'
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2 years ago ::
Aug 05, 2011 - 9:41AM
#27
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Date Joined:
Oct 28, 2006
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I agree that's an interesting subject, and I'd love to read a whole article on "designing mechanics to teach". (Portal has always been a master class in this, where there is no tutorial because all the teaching is built in.) Nevertheless in this case it wouldn't surprise me if, although that's part of why they like Bloodthirst, they weren't actively looking for a teaching mechanic. Actually though, now that I think about it, I bet you there's a revolving list in R&D of mechanics. Some are marked "bring this back as soon as you can" and others "OK to reuse if the set calls for it." (And others, like Echo or Storm, as "probably don't reuse".) The teaching benefit of Bloodthirst likely helped it onto the "back soon" list.
Free MTGO Tournaments you should be playing: Pauper (all commons) - Tuesday Nights, prizes by MTGOTraders Peasant (Pauper + 5 uncommons, with paper rarity) - Sunday Nights, prizes by MTGOTraders Silverblack (Modern-era Commons and Uncommons - Most Wednesday nights, prizes by MTGO Bazaar Heirloom ("Cheap" cards only, e.g. rares under 20 cents) - Sunday afternoons, sponsored by MTGOTraders Check the superbly-made Gatherling site for more. Other games you should try: Spectromancer - Online card game by Richard Garfield, available cheap on Steam. DC Universe Online - action-based MMO. Free to play. Surprised me how well designed it is. Simunomics - Free-to-play economy simulation game.
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2 years ago ::
Aug 05, 2011 - 10:02AM
#28
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Date Joined:
Oct 15, 2009
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Would've been cool if white and blue got something like scry again or morph idk
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2 years ago ::
Aug 05, 2011 - 11:41AM
#29
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Date Joined:
Jul 21, 2011
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Really liked this article. I never thought of the influence of art commissions on set construction before, so the Warpath Ghoul story was eye-opening. Did a good job of showing how mechanics can cause sets to be tweaked around them too.
That mythic dragon though, oh well. That change made it go from maybe playable (though I'd still doubt it over Inferno Titan or the current crazy Timmy dragon du jour) to completely done, and unmyhtic to boot.
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2 years ago ::
Aug 05, 2011 - 12:12PM
#30
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Date Joined:
Mar 27, 2011
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Loving the noir-style article today. Bloodthirst's character development shows that he's really just trying to help. He feels out of place in the office, getting past his impulses and contributing to the project. Sure, his call on Furyborn Hellkite might have been offline, but it's the thought that counts, right?
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