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Locked: [Archetype] G/x Birthing Pod
12 months ago  ::  Jun 21, 2012 - 6:56AM #1081
SimpleMan
Date Joined: Jun 4, 2011
Posts: 664
I've gone back to my utility pod after having some fun with ld focused pod. Here is my latest list.

4 Birds of Paradise
2 Avacyn's Pilgrim

3 Viridian Emissary
2 Phantasmal Image
1 Snapcaster Mage

2 Borderland Ranger
1 Blade Splicer
1 Deceiver Exarch
1 Viridian Corrupter

2 Phyrexian Metamorph
1 Solemn Simulacrum
1 Stonehorn Dignitary
1 Restoration Angel

2 Acidic Slime
1 Stingerfling Spider
1 Razor Hippogriff

1 Frost Titan
1 Sun Titan
1 Deadeye Navigator

1 Elesh Norn, Grand Cenobite

1 Craterhoof Behemoth

4 Birthing Pod
4 Ponder

4 Hinterland Harbor
2 Sunpetal Grove
6 Forests
5 Islands
4 Plains
1 Alchemist's Refuge


SIDEBOARD
2 Autumn's Veil
2 Venser, the Sojourner
1 Naturalize
1 Sylvok Replica
1 Ray of Revelation
1 Acidic Slime
1 Archon of Justice
1 Tree of Redemption
1 Phyrexian Ingester
1 Stonehorn Dignitary
1 Wurmcoil Engine
1 Solemn Simulacrum
1 Oblivion Ring
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Decks that I play
Legacy- Ravager Affinity
Modern-
Standard- RWU Flicker
EDH/Commander -RWU Numot
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12 months ago  ::  Jun 24, 2012 - 6:31AM #1082
SimpleMan
Date Joined: Jun 4, 2011
Posts: 664
Took my list to a 32 person FNM. I lost in the finals to Miracle. Oh man was that a frustrating defeat. Nothing like losing to an entire deck based around luck sacking your way into victory. Here are a couple things from my experience.

1. Gideon and Tamiyo are annoying jerks, and not having main deck ways to get around planeswalkers is a mistake.
2. I beat delver pretty easily. Vapor snags did nothing against my 187 creatures and as long as you pod before you pass priority, there isnt much they can do to disrupt your plan. Stingerfling spider continues to be awesome here.
3. Stonelock continues to be amazing.
4. People do not seem to be running pod hate atm. I did not see a single torpor orb anywhere. Only grafdigger's cage which really doesn't hurt as much.

So with that in mind i am making a couple changes.

- 1 razor hippogriff
+1 archon of justice
-1 craterhoof behemoth
+1 glimmerpoint stag
-1 Deadeye navigator
+1 MD Wurmcoil engine (mostly because I never wanted to go into elesh from sun or frost titan. I dont mind going into elesh from wurmcoil.)
-2 SB Autumn's veil
+2 SB Corrosive Gale (I  can play around mana leaks. I would rather have a way to kill spirit and angel tokens)
-1 SB Tree
+1 SB Acidic Slime


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Decks that I play
Legacy- Ravager Affinity
Modern-
Standard- RWU Flicker
EDH/Commander -RWU Numot
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12 months ago  ::  Jun 24, 2012 - 7:44AM #1083
The_Mirror_Owl
Date Joined: Jul 14, 2010
Posts: 666
So I did take my Bant list to a PTQ.  Wound up going 4-2 drop.  Won the first three rounds against Delver, Delver and Delver, lost to Solar Flare, beat RG aggro, lost to Delver.  Definitely went into the tournament gorped out as hell on too little sleep, but I thought the deck did pretty well. 

The Delver matchup is pretty awesome.  All the three CMC removal dudes are great, three MD clones are gross, Angels are great (liked having two), Dungeon Geists is great, and Archon/Sphinx are absurd if not Snagged.  Stingerfling, Gideon, and an extra Dungeon Geists out of the board make it really hard for Delver to win.

Stabilizing against aggro is pretty breezy.  Plenty of value guys early, and once Bant hits its lategame, which it can do pretty quickly, RG has no chance.  Elesh Norn/Wurmcoil out of the board, Gideon, Dungeon Geists, etc.  Solar Flare is much harder.  They kill/counter/Image most of our early-mid game, and then have a really nuts lategame that can be hard for Pod to answer.  Lost that matchup 1-2 to Sunny beats. 

General thoughts were that Angels are borked.  I think I just generally want to play more Blade Splicers and Angels, which probably means I'd just hop to Esper Midrange, but anyway.  Even as was, I liked it.  Also, Aether Adept was awesome against Delver.  Usually it was much better than Fiend Hunter since it prevented them snagging Hunter on my end step to let their guy back at me.  Also, not sure what I was thinking by not main-decking Elesh Norn.  Wanted to keep my curve lower, but still, that was mein derp.

@SimpleMan -- Archon over Hippogriff is most definitely correct.  But Glimmerpoint Stag.. even if you just had a hard time with planeswalkers, is Stag really necessary there?  It doesn't solve the problem, and on a general basis it's substantially worse than Angel.  I'd much rather add an Angel and count on my deck to beat down game one, then pull in some O-rings or something for walkers game 2.

Pardon the novel.

Jun 19, 2012 -- 8:50PM, catowner wrote:

Welcome to 2012.  Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.

Sep 22, 2012 -- 5:59PM, Islands wrote:


Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.

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12 months ago  ::  Jun 24, 2012 - 9:02AM #1084
SimpleMan
Date Joined: Jun 4, 2011
Posts: 664
I think 1 glimmerpoint stag and 1 restoration angel is a nice split. Angel bounces my own creatures while stag is there to remove troublesome things like gideon, wurmcoil, o-ring, etc on crucial turns and allow me to go for the win or a big play. Its not a hard answer, but it is tutorable soft answer that allows me to create a window, and its vigilance really helps me when Im on the creature beatdown plan.
-------------------------------------------------------------
Decks that I play
Legacy- Ravager Affinity
Modern-
Standard- RWU Flicker
EDH/Commander -RWU Numot
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12 months ago  ::  Jun 24, 2012 - 7:39PM #1085
shredder387
Date Joined: Sep 20, 2009
Posts: 1,231
Here is what I have been playing and testing to some great sucess. Its Hetricks RUG pod he used to be a finalist in SCG Invitational
4 x birds of paradise
3 x llanowar elves
4 x strangleroot geist
2 x phantasmal image
1 x borderland ranger
1 x daybreak ranger
1 x deceiver exarch
1 x aether adept
4 x huntmaster of the fells
1 x phyrexian metamorph
1 x wolfir silverheart
1 x acidic slime
1 x zealous conscripts
1 x inferno titan
2 x bonfire of the damned
4 x green sun's zenith
4 x birthing pod

4 x copperline gorge
4 x hinterland harbor
2 x rootbound crag
10 x forest
2 x island
2 x mountain

2 x zealous conscripts
2 x hellrider
1 x natural end
2 x crushing vines
1 x kessig wolf run
1 x ancient grudge
1 x combust
1 x consecrated sphinx
3 x arc trail
1 x stingerfling spider

This deck has just been amazing. Rocketing me and a friend to a 3-0 start to FNM and finishing 3-1-1 (ID) to 3rd place friday night.
Beating out a BUG dredge deck with the climatic end of stealing a ghoultree for the win and beating 2 BR zombie decks pretty handily.
Blue White CONTROL
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11 months ago  ::  Jul 10, 2012 - 5:02AM #1086
ajb1238
Date Joined: Oct 17, 2010
Posts: 465
BUG Value-Pod?

23 land
4 Woodland Cemetery
4 Hinterland Harbor
3 Evolving Wilds
3 Island
6 Forest
3 Swamp

26 Creatures
4 Birds of Paradise
2 Llanowar Elves
3 Phantasmal Image
1 Strangleroot Geist
2 Viridian Emissary
2 Borderland Ranger
2 Phyrexian Rager
1 Sylvok Replica
1 Phyrexian Metamorph
1 Solemn Simulacrum
2 Disciple of Bolas
3 Thragtusk
2 Grave Titan

11 Other Spells
4 Ponder
1 Mimic Vat
2 Green Sun's Zenith
4 Birthing Pod

Sideboard
2 Nihil Spellbomb
2 Doom Blade
1 Phantasmal Image
1 Viridian Corrupter
1 Skinrender
1 Memoricide
1 Acidic Slime
1 Stingerfling Spider
1 Morkrut Banshee
1 Wurmcoil Engine
1 Massacre Wurm
1 Elderscale Wurm
1 Vampire Nighthawk

I tried to model it after the old RUG pod lists from last year with some adjustments for the current meta.  Completely untested.  Suggestions appreciated.
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11 months ago  ::  Jul 24, 2012 - 10:01PM #1087
akhunter
Date Joined: Sep 15, 2011
Posts: 519
ok this is my take on B/W/G pod and sad to say it's been slow and i know it's not tourtament quality, all i'm asking for is help on this deck...i want this deck to have a shot at FNM. any help i can get will be use and greatly appreciated.



       creaturesx32
Birds of Paradise x4
Avacyn's Pilgrim x1
Viridian Emissary x2
Strangleroot Geist x4
Borderland Ranger x2
Blade Splicer x1
Phyrexian Rager x1
Glissa, the Traitor x1
Phyrexian Metamorph x1
Solemn Simulacrum x1
Restoration Angel x1
Skinrender x1
Entomber Exarch x1
Reassembling Skeleton x1
Morkrut Banshee x1
Acidic Slime x1
Archon of Justice x1
Massacre Wurm x2
Elderscale Wurm x2
Sheoldred, Whispering One x1
Elvish Visionary x1  

Artifactx6
Birthing Pod x4
Mimic Vat x2 

   Landx22
Woodland Cemetery x4
Isolated Chapel x4
Swamp x1
Forest x10
Plains x3
I am Red/Black
I am Red/Black
Take The Magic Dual Colour Test - Beta today!
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I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
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11 months ago  ::  Jul 31, 2012 - 9:21AM #1088
Georg51
Date Joined: Aug 6, 2010
Posts: 707

Jul 24, 2012 -- 10:01PM, akhunter wrote:

ok this is my take on B/W/G pod and sad to say it's been slow and i know it's not tourtament quality, all i'm asking for is help on this deck...i want this deck to have a shot at FNM. any help i can get will be use and greatly appreciated.




Well for one, you need more Mana dorks.  Go with a full playset of Avacyn's Pilgrim to start.  In these pod decks, it's almost a MUST to be able to either cast one of your 3-drops or play your Pod on turn 2.

I would drop a Pod down to three.

I don't know what your budget is, but you could use:
+3 Restoration Angel
+2 Geralf's Messenger
+1/2 Thragtusk
+1 Blade Splicer
+1 Elvish Visionary

And I would make these changes to compensate:
-1 Morkrut Banshee
-1 Entomber Exarch
-1 Archon of Justice
-2 Strangleroot Geist
-2 Viridian Emissary


Play around with some changes, get some of those better cards, and you should be competitive.
Also, Mimic Vat is a more techy sideboard item.  With your colors, you should have some Dismember s instead.

Dec 25, 2011 -- 9:33AM, phaseshifter wrote:

Residual energetic and psychic emenations from the spark of planewalkers going in and out of the blind eternities like it was a windmill eventually coalesced into beings named eldrazi who by their very nature could not consume mundane sources of nourishment to sustain their existence.

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