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You can run both builds in one. Having an aggressive curve of stranglecock, into messenger, into metamorph etc, but with bullet answers if you need them, like acidic slime(essentiual for this deck), and other such goodies.
Answer dudes are things like Corrupter/Manic Vandal, Skinrender, Slime, Massacre Wurm, Metamorph/Image. Stuff that'll blow a board state apart, kill a dude, etc.
Cyrus, I was messing around with Kessig Cagebreakers for a while, while we're on the subject of goofy graveyard dudes. He's a pretty nuts Hero of Bladehold in green. Were the Splinterfrights big enough to be useful at all often? Fright could maybe see, but the Wurm seems dubious. Otherwise, most of what you found in testing is the same stuff I've found. Entomber Exarch is pretty terrible right now generally. I do have to say, blue doesn't give you a lot, but what it does give you is pretty flippin good. Ponder is preposterously powerful in this deck. Image is great, and also the Dungeon Geists are really good for matchups where Skinrender doesn't help as much, like WRR. Obliterator is interesting. Would obviously have to be a lot more into black if I were gonna try it, but I do like the idea against Wolf Run if you don't have Dungeon Geists. Boneyard wurm is good because you can directly upgrade a manadork later on. They about 7/7 most of the time I get round to fetching them. I do like the cagebreakers as well, they are really good agaisnt Wolf run since he dodges slagstorm etc and just kills them dead.
i like g/w pod with infinite life combo and infinite/infinite champion of the parish =p faceless butcher
This is the direction I'm currently in, however I feel som elife gain may be important and missing: 4 Pod 1 Green Sun's Zenith 2 Ratchet Bomb (7) 4 Bop 2 Llanowar Elves 2 Stranglecock Ghost 1 Viridian Emissary 2 Boneyard Wurm 1 Perilous Myr 1 Glissa 2 Splinterfright 1 Geralf's Messenger 1 Daybreak Ranger 1 Viridian Corrupter 1 Thrun 1 Entomber Exarch 2 Skinrender 1 Solemn Simulacrum 1 Phyrexian Metamorph 1 Phyrexian Obliterator 2 Acidic Slime 1 Bellowing Tanglewurm 1 Stingerfling Spider 1 Massacre Wurm 1 Grave Titan (31) 4 Woodland Cemetery 6 Swamp 9 Forest 3 Evolving Wilds (22) Any thoughts at all anyone?
I really feel like you should add a wurmcoil engine. I would personally take out the obliterator for it.
I like that you're sitting lower on the curve, and it makes me wonder whether Sheoldred is all that worth it now. Just seems like odds are good you're having them sac a token, or a Titan after it's already done something.
At the moment I really like this take. I do kind of miss Garruk, and I personally still feel blue is worth a splash. But if Obliterator proves practical, I imagine he'll be a little riot, and I generally like the leanness of list.
I still kind of like Naya Pod. Huntmaster of the Fells
I wasn't crazy about Mimic Vat before, and I really don't like it now.
I agree that white has good things going, but it wasn't working pre-DKA and it hasn't gotten anything new. I'd much rather be killing things with Skinrender and Massacre Wurm. I miss red for sure. I can see Jund (or RUG) working precisely for Huntmaster and Inferno Titan, and I definitely agree they're great. And Jund mana would be on par with Bant's, as opposed to BUG's, which is pretty crunched. I just think you really need either Skinrender or Dungeon Geists in your list regardless.
// Lands 4 [SOM] Razorverge Thicket // Creatures // Spells // Sideboard
How's that one working, MrIndigo? It seems steady enough on the mana with double Emissary/Solemn.
@Crimson: Man, I heartily agree with you on Junk. I've thougth about it, talked to some reputable acquaintances who've tried it, but it's just inconsistent. What I mean is Birthing Pod didn't post reliably good results anywhere pre-DKA, in any of its shapes or forms. Some guy placed at SCG with Wolf Run Pod and maybe it showed up one or two other times. There was an extensive Mimic Vat talk in here, but not since DKA. Personally I still don't like its requirement that multiple additional conditions be met. Play the Mimic Vat, which makes no board impact. Then kill something awesome, and still have 3 more mana. That's asking a lot from a Pod deck, particularly a white one that doesn't kill huge things all that easily when things aren't going your way. And if they are, why do you need Mimic Vat? Eh, I can see where you're coming from, but that's my experience trying it in Bant.
I like the obliterator, everytime I fetch it agaisnt wolf run, I win without fail. Seems like a good reason to run it. The boneyard wurm and splinterfright have been going well, but I will cut one of the wurms, I have a lot of two drops, maybe stick in a wurmcoil.
Looking for some advice on a homebrew BUG Pod I'm working on. Sorry for not auto carding, I'm at work and kind of rushed.
Any help is appreciated! thanks. 4 x Birthing Pod 4 x Birds of Paradise 3 x Youngwolf 2 x Viridian Emmissary 2 x strangleroot giest 1 x phantasmal image 1 x geralf's messenger 1 x blistergrub (kinda like a cheap and easier to cast messenger) 1 x daybreak ranger 1 x glissa, the traitor 3 x phyrexian metamorph 1 x wing splicer 1 x obliterator 2 x solemn simulacrum 1 x dungeon giest 1 x vorapede 1 x acidic slime 1 x wurmcoil 1 x primeval titan 1 x sheoldred 3 x tragic slip 4 x Black/Green Dual 4 x Darkslick Shores 2 x Blue/Green Dual 8 x forest 3 x swamp 1 x island 1 x inkmoth 1 x buried ruin My board I'm not too sure about. I think probably 3 beast withins and 3 vapor snags (as possible replacements for the slip). Then I'm not sure, ratchet bombs maybe? and other creatures? Am I out of my mind with a list like this?
Another 4-0 fnm last night with my Bant pod. Played FRITES, UW Spirit Agrro, Mono-Green Aggro, and Wolf Run in the Finals.
Frites is a cool deck and I really enjoyed playing agianst it. It sucked for him because like solar flare, I can just copy whatever legend he plays and kill them. Landed Sun Titan and could then do this infinitely. After board I brought in my trinket mage package and got nihil spellbomb. UW Spirits. Pretty much Dignitary locked, until I could get Norn out. Game 2 I podded into dignitary into spider and over the next few turns copied him a bunch of times to eat his fliers, and have 3 2/5 reaching walls. Game ended soon after as I turned a spider into wurmcoil into Norn with birthing pod. Mono-Green Aggro. Dignitary lock won me the game both times. They really can't win without drawing into beast within, but by the time he found it, I had already cloned stonehorn a bunch. Wolf-Run. Lost Game 1 off a bad keep. I needed a land and the top 5 of my deck turned out not to be lands. Game 2 I sided into my venser blink package. Basically -2 pod +2 venser then +1 slime +1 dignitary +1 blade splicer +1 phyrexian ingester -correct number of unneeded creatures. Splicer turned out to be amazing as he was using whipflares over slagstorms.(copying kibler I guess). I landed t2 splicer and copied it with a metamorph t3. Turn 4 I landed Venser and proceeded to swarm him with golems. T5 I landed pod and turned metamorph splicer into solemn simulacrum. He cast titan fetching 2 nexus. T6 I turned solemn into slime and bounced with venser killing both. He didnt want to attack into my golem tokens so he whipflared my bird, slime, and original splicer away and passed turn. I pondered into another slime and turned it into frost titan and frost titan+venser ended the game for him. Game 3 I took out the vensers and brought back my pods, keeping the creatures in. We both went t1 birds t3 solemn only he had gsz for prime titan turn 5 where I went image titan, pod, pod image for ingester. He played another prime titan, but I pondered into another pod, cast it and went solemn into vorapede into frost titan, locking his titan down, and clearing way for my 9/9 ingester.
Here is my Latest version. I am very happy with it.
4x Birds of Paradise 2x Avacyn's Pilgrim 3x Viridian Emissary 2x Phantasmal Image 1x Snapcaster Mage 1x Blade Splicer 1x Skaab Ruinator 1x Viridian Corrupter 1x Deciever Exarch 2x Phyrexian Metamorph 1x Solemn Simulacrum 1x Stonehorn Dignitary 1x Tower Geist 2x Acidic Slime 1x Stingerfling Spider 1x Razor Hippogriff 1x Vorapede 1x Wurmcoil Engine 1x Sun Titan 1x Frost Titan 1x Elesh Norn, Grand Cenobite 4x Ponder 4x Birthing Pod 1x Venser, the Sojourner 4x Hinterland Harbor 2x Sunpetal Grove 6x Forest 5x Island 4x Plains 1x Ghost Quarter SB Trinket Mage Package 2x Nihil Spellbomb 1x Trinket Mage 1x Hex Parasite 1x Elixir of Immortality Venser Blink Package 2x Venser, the Sojourner 2x Stonehorn Dignitary 1x Viridian Corrupter 1x Blade Splicer 1x Acidic Slime 1x Phyrexian Ingester 2x Autumn's Veil
I won a GP trial for Lille with Bant Pod =D
Creatures The deck is based on the traditional three pillars of Birthing Pod
Transformational Venser package continues to make me happy. Going into a venser deck from a pod deck is an easy transition, and catches people completely off guard.
Hey everyone; I've been testing this WGB list and i'd love to hear some feedback:
25 Lands: 4 Evolving Wilds 4 Woodland Cemetery 2 Isolated Chapel 2 Sunpetal Grove 2 Razorverge Thicket 4 Swamp 4 Forest 3 Plains 23 Creatures: 4 Birds of Paradise 2 Strangleroot Geist 1 Viridian Emissary 1 Blade Splicer 1 Fiend Hunter 1 Solemn Simulacrum 1 Entomber Exarch 1 Skinrender 1 Phyrexian Metamorph 1 Acidic Slime 1 Archon of Justice 1 Vorapede 1 Wurmcoil Engine 1 Sun Titan 1 Grave Titan 1 Sunblast Angel 1 Rune-Scarred Demon 1 Elesh Norn, Grand Cenobite 1 Sheoldred, Whispering One 12 Other Spells: 4 Birthing Pod 3 Unburial Rites 2 Liliana of the Veil 2 Tragic Slip 1 Mimic Vat Sideboard: 2 Glissa, the Traitor 2 Celestial Purge 2 Naturalize 2 Beast Within 2 Ratchet Bomb 2 Autumn's Veil 1 Thrun, the Last Troll 1 Tree of Redemption 1 Purify the Grave I've been winning like half the games I play; my worst matchup are burn decks, but it's not horrible, I've won several. The decks runs pretty fair even without an early pod. Please give me some thoughts on this; thanks in advance.
This is my first attempt at a Birthing Pod deck and was wanting some advice on how to make it better. Here is the list:
Artifacts 3x Mimic Vat 4x Birthing Pod 2x Wurmcoil Engine Creatures 2x Viridian Emissary 4x Blade Splicer 1x elesh Norn, Grand Cenobite 2x Master Splicer 1x Acidic Slime 3x Llanowar elves 1x Fiend Hunter 4x Avacyn's Pilgrim 1x Archon of Justice 4x Strangleroot Geist 1x Vorapede Spells 3x Day of Judgment Lands 2x Razorverge Thicket 4x Sunpetal Grove 8x Plains 10 Forest I am not sure where to go from here. Here is a list of cards that didnt make the list: 1x Solemn Simulacrum 1x Sunblast Angel 4x Young Wolf Besides that I am lost. My favorite combo is Strangleroot into Blade Splicer into Master Splicer. I have no Bird of Paradise so I used the elves and pilgrim which help if my pod dies or something. Just need help in general to get this deck moving. I have four Glacial Fortresses and four Woodland Cemetary if you want to splash another color.
Here is my new list, in order of CMC:
Artifacts 3x Mimic Vat 4x Birthing Pod Creatures 4x Avacyn's Pilgrim 3x Llanowar Elves 4x Strangleroot Geist 2x Viridian Emissary 4x Blade Splicer 1x Fiend Hunter 2x Wing Splicer 1x Solemn Simulacrum 1x Acidic Slime 1x Archon of Justice 1x Vorapede 2x Wurmcoil Engine 1x Elesh Norn, Grand Cenobite Spells 2x Day of Judgment Lands 2x Razorverge Thicket 4x Sunpetal Grove 6x Plains 8x Forest 4x Glacial Fortress I was thinking of putting 1 Sunblast Angel in place of 1 Wurmcoil Engine. Any thoughts?
Update:
Creatures 4x Avacyn's Pilgrim 3x Llanowar Elves 4x Strangleroot Geist 3x Blade Splicer 2x Fiend Hunter 2x Solemn Simulacrum 2x Wing Splicer 1x Phyrexian Metamorph 1x Vorapede 1x Archon of Justice 1x Acidic Slime 2x Wurmcoil Engine 1x Sun Titan 1x Elesh Norn, Grand Cenobite Artifacts 4x Birthing Pod 2x Mimic Vat Spells 3x Gitaxion Probe Lands 4x Sunpetal Grove 3x Razorverge Thicket 4x Glacial Fortress 2x Evolving Wilds 6x Forest 3x Plains 1x Island I am still playtesting with some of the cards like Gitaxion Probe. I did some trading at FNM last night and aquired some nice stuff. I am going to replace 1 Wurmcoil Engine with a Sunblast Angel when I get one. I feel like I need like 2 Viridian Emissary to help thin out the deck, but not sure. I would like a Stonehorn Dignitary, but I don't know if I should drop a Solemn Simulacrum or a Wing Splicer. I also have 2 Hero of Bladehold, but I am unsure where to put that as well. My pod seems to be more aggro and toolboxes for answers to what my opponent plays. I am going to play Pod next friday so I want to get this deck to be as solid as possible.
Ok. I do like having 4 Blade Splicer, so I will drop a Fied Hunter for the 4th.
SB: 1x trinket Mage 1x Sylvok Replica 1x Stonehorn Dignitary 2x Hero of Bladehold 1x Acidic Slime 1x Nihil Spellbomb 2x Ratchet Bomb 1x Corrosive Gale 1x Skaab Ruinator 1x Sun Titan 3x Garruk Relentless How does this look.
How do you guys feel about going 2-color? I've been tinkering with a B/G variant and its working quite well. I'll post the list after work, but its got Glissa (who singlehandedly wrecks these freaking ravager decks), Strangleroot, Geralf's Messenger, and Obliterator. It runs really smooth, the only problem I've had has been the lack of "fast" B/G lands.
Alrighty here we go-
Creatures-28 4x Birds of Paradise 4x Perilous Myr 4x Strangleroot Geist 2x Glissa, the Traitor 2x Geralf's Messenger 2x Phyrexian Obliterator 2x Solemn Simulacrum 2x Acidic Slime 2x Somberwald Spider 2x Grave Titan 2x Primeval Titan Other spells- 8 4x Birthing Pod 2x Beast Within 2x Tribute to Hunger Lands- 24 4x Woodland Cemetery 4x Grim Backwoods 9x Forest 7x Swamp Thoughts?
For beats. I know Grave titan is probably better, but the trample is good, and it fetches grim backwoods. I'm also not sold on the spider at 5cc, but he does work against delver and spirits, and thats almost ALL of my meta at the moment.
I went through my collection of U/W/G stuff (and artifacts) and pulled out some cards that don't really get a lot of attention, so I wonder if anybody has been thinking about these either maindeck or sideboard - I'm probably going to mix in some of these from week to week to throw in a little wrinkle here and there. Seance won me a match last weekend lol
Darksteel Sentinel Hollowhenge Scavenger Moldgraf Monstrosity Memory's Journey Noxious Revival Vigil for the Lost Skaab Goliath Okay, so Vigil is just bad. But... Like I said, bad cards, surprise factor, at a small FNM it could be gold lol On to the better cards: Sentinel is good for a "safety" 6, one that you know you're not going to lose (short of a Revoke Existence Anyways, that's my small contribution to keeping Pod decks interesting. I haven't played FNM for over a year before last week, so I mostly copied the decklist from Knoxville off starcitygames (with a few cards subbed in as placeholders, like seance lol). Interested in people's thoughts on some of the cards I highlighted.
I actually like the B/G version a friend runs it but with no obliterator. After zombies popped up and obliterator was decent again people started running Wrack the Madness to kill him. He switched to Skinrender which has been quite amazing. I would be running those colors as well but I like the variety of cards i can run with the tri color deck plus i like toolboxing cards for cards to win.
@Burninated: Run Wurmcoil over Primeval.
Been testing this deck out (hard to build from the ground up, but too many options to just copy-paste a list) and have been really liking Junk Pod. Finally got it fairly consistent, though lack of T2 plays can be slow at times. Still, explosive and really reliable in terms of removal and power. STANDARD JUNK POD Creatures Artifacts Land TCD: 60 Sideboard I seriously can't imagine running this deck now without Feast and Famine; T2 Sword to T3 Equip on Dork and swing, then untap and play more stuff is bonkers. With WRR, R/G Aggro, and especially Zombies running rampant right now, it's fairly awesome. The only decks it's not great against (RDW, Delver, U/W Humans) still really don't like having to discard, and obviously you can always Side them out for other good stuff Games 2 and 3. Still need to do a lot more testing, but it's working great against all the Aggro decks right now.
It's been a while since I've posted a list, but this one has been doing extremely well for me recently. I've had the same thought as Crimson_Lancer about adding in main deck Swords. With a suite of mana creatures it seems like it could simply win a lot of games. That will be the next thing I try here.
BUG Pod 4x Birds of Paradise 2x Llanowar Elves 4x Strangleroot Geist 2x Phantasmal Image 4x Phyrexian Rager 1x Glissa, the Traitor 1x Viridian Corrupter 2x Phyrexian Metamorph 1x Dungeon Geists 1x Tower Geist 1x Solemn Simulacrum 1x Skinrender 2x Acidic Slime 1x Havengul Lich 1x Wurmcoil Engine 1x Frost Titan 1x Massacre Wurm 1x Rune-Scarred Demon 4x Birthing Pod 2x Beast Within 6x Forest 2x Swamp 2x Island 4x Darkslick Shores 4x Hinterland Harbor 4x Woodland Cemetery 1x Grim Backwoods Sideboard: 1x Thrun, the Last Troll 3x Ratchet Bomb 1x Nihil Spellbomb 1x Sylvok Lifestaff 1x Trinket Mage 3x Tragic Slip 2x Mortarpod 1x Falkenrath Noble 2x Naturalize
If you run a white version of this deck, you should have 3 Angelic Destiny. You will steal win after win that you literally do not deserve.
@Freyjann: Ooh, nice idea with the Skeleton. We'll see about Slip; I can probably fit it in, but I doubt Hero will be going out for it. She's just TOO good.
@Mr. Indigo: SB, you mean? Sounds interesting!
After going top eight with my more budget Bant Pod, I did some trading tonight and got some worth while stuff to push it over the top. Here is my current list with some of the sideboard.
Creatures 4x Birds of Paradise 2x Avacyn's Pilgrim 1x Llanowar Elf 3x Strangleroot Geist 2x Phantasmal Image 4x Blade Splicer 2x Fiend Hunter 1x Phyrexian Metamorph 1x Thrun, the Last Troll 1x Wing Splicer 1x Solemn Simulacrum 1x Acidic Slime 1x Archon of Justice 1x Vorapede 2x Sun Titan 1x Wurmcoil Engine 1x Elesh Norn, Grand Cenobite Artifacts 4x Birthing Pod Planeswalkers 3x Garruk Relentless Lands 2x Gavony Township 6x Forest 4x Glacial Fortress 3x Plains 1x Island 1x Evolving Wilds 3x Razorverge Thicket 4x Sunpetal Grove Sideboard 2x Nihil Spellbomb 2x Trinket Mage 1x Elixir of Immortality 1x Solemn Simulacrum 1x Wurmcoil Engine 1x Phyrexian Metamorph 1x Acidic Slime 2x Stonehorn Dignitary 1x Skaab Ruinator 2x Hero of Bladehold 1x Leonin Relic-Warder I did not have any Images and Metamorphs tonight, but I am sure it will make a big difference now. I also got a Thrun, dropped 1 Wurmcoil for a second Sun Titan. The Titan is great for bouncing back Splicers, Geists, and Images. I also threw in Townships as I have had a lot of situations where I would be sitting on a couple Birds or Splicers and needed some extra power. I also dropped the Mimic Vats for 3 Garruk Relentless, which I feel is great because he pumps out tokens and allows for a tutor effect which is great.
So i went and bought the Spiraling Doom event deck the other day and was wondering since its a pod deck anyway, what suggestions would you guys have for fixing it up to play at an FNM? I know its already made as an playable deck, but i would like to tweek it. Any suggestions would be appreciated.
Thanks guys!
You definitely want to get some Massacre Wurm. B/G doesn't Elsesh Norn but Massacre Wurm does a great job. Also A good 7 drop is Sheoldred Whispering One. Skinrender is very good and if you can get one more solemn simulacrum he helps since you only have 4 lands that produce B/G. Geralfs Messenger is also a good choice since he has undying and can cuse some life loss. I would go for some Wurmcoil Engine if you have any, but if not I would go for grave titan as a six drop. Here is a quick list I have been wanting to try, but I have been having to much fun with Bant.
Creatures 4x Birds of Paradise 3x Llanowar Elves 2x Strangleroot Geist 1x Dawntreader Elk 1x Viridian Emissary 2x Geralf's Messenger 1x Viridian Corruptor 1x Daybreak Ranger 2x Phyrexian Rager 2x Solemn Simulacrum 1x Skinrender 1x Phyrexian Metamorph 1x Thrun the Last Troll 1x Acidic Slime 1x Vengeful Pharoh 1x Vorapede 1x Grave Titan 1x Wurmcoil Engine 2x Massacre Wurm 1x Sheoldred Whispering One Artifacts 4x Birthing Pod Spells 2x Tragic Slip Planeswalkers 2x Garruk Relentless This is what I started with as I too bought the event deck, but after realizing how awesome Phantasmal image was I switched to blue then added white because of elesh norn.
yeah, i kept it mostly like the deck except i added a Grave Titan for the 6 drop and a Sheoldred for the 7. Birthing Pods went up to 3 and ive got 2 mortarpods. I decided to make most of the cards 2 (except for Viridian emissary, young wolf and strangleroot geist) of that way i can have a better chance to get into them via pod/or just straight drawing. Was thinking of replacing the Doomblades with Go for the throats since GFTT gets rid of black cards too while DB doesnt. Not really sure what to replace for Diabolic Tutor though. Any suggestions for that or in general?
Doom Blade and GFTT are situational cards. Yes GFTT hits black creatures too, but it doesn't do a thing with Wurmcoil Engine or any other artifact creature. Your sideboard should hold spares for what ever type of match you play. As for Diabolic Tutor, drop it for a 4th Pod as it is what the deck is based around. A friend runs this deck and he likes to use mortapods with geralfs messenger, but if you don't have the messenger the replace the pod with mimic vat, because you can pod a grave titan and imprint it to the pod, search out Sheoldred, then use mimic vat to pop a titan back in play get two zombies, attack and get 2 more zombies then pod it for giggles lol. Mimic Vat works great even with the messenger because you can create a constant pod and vat combo with the messenger to make your opponent lose life. This is a really good combo so I might look into it. I would be playing it if I had some grave Titans. Post a list when you can so we all can see what you got!
Also, if your having trouble with card advantage, altar's reap is actually a very good card in this deck since you have Strangleroot Geist and Young Wolf for fodder to it or for a token made by the vat.
I do actually run a messenger, i noticed his synergy with pod early on. The vat combo sounds cool, but i'd like to stick to the pods if its possible. lol As for a list, here's the rough draft, mind you its based off of the event deck with a few changes here and there. While play testing with friends, ive noticed that the main problem for the deck is fast red decks and white human/token decks. Against Drudge it did fine, only losing one game and it dominated U/W Delver Spirit. I havent tested it against werewolves yet, nor zombies so i dont know how the deck would fair against that. Also and interesting note, my meta's full of R/G Werewolves, Wolfs Run Ramp and U/W Spirit. So any ideas or suggestions on how to handle those would be appreciated too. Was thinking of adding BoP for needed black, but not really sure what to take out for them. -_-
Body Snatchers (G/B Pod) 2 Evolving Wilds 12 Swamps 8 Swamps 22 lands 4 Strangleroot Geist 4 Young Wolf 4 Viridian Emissary 3 Skinrender 2 Perlious Myr (i like his comboness with mortar) 2 Viridian Corruptor 2 Grave Titan 2 Entomb Exarch 2 Falkenrath Noble 1 Geralf's messenger (that's all i have for now) 1 Bloodgift Demon 1 Sheoldred, Whispering one 1 Solemn Simulcron (one came with the deck, i dont have money to get 3 more just yet. -_-) 27 Creatures 4 Doomblade 4 Tragic Slip 3 Birthing Pods 2 Mortar Pods 13 Other Spells Sideboard 4 Autumns Veil 4 Naturalize 2 Nihil Spellbomb 1 Curse of Dead's Hold 1 Witch Hunter's Orb (for red burn decks)
You run BUG pod? Can you post a list because I have wanted a list that used those colors.
If you are having a problem with creature decks, Massacre Wurm can be a great card against those.
Yeah i know how good Wurmcoil engine is but i'd rather not play him. -_- I was thinking of giving Massacre Wurm a try though. Thanks for the advice.
Are there any good 3 tap green that i could replace the corruptor with?
Here is the Junk List:
Creatures 4x Birds of Paradise 3x Avacyn's Pilgrim 3x Inquisitor Exarch 2x Viridian Emissary 2x Geralfs Messenger 3x Blade Splicer 2x Pierce strider 2x Phyrexian Metamorph 1x Skinrender 1x Acidic Slime 1x Archon of Justice 1x Bloodgift Demon 2x Sun Titan 1x Massacre Wurm 1x Elesh Norn, Grand Cenobite Spells 4x Birthing Pod 2x Oblivion Ring 2x Mortarpod I won't post the lands, but here is the low down on what the deck is supposed to do. Mana dorks are obviously to speed things up. Now for the strategy: With birthing pod in play and an Inquisitor Exarch in play your opponent better be playing a fast deck. We will start our opponent at 20 life and go from there. 20 Play Inquisitor Exarch and the opponent loses 2 life. 18 Pod Inquisitor Exarch for Geralf's Messenger and your opponent loses 2 life. 16 pod Geralf's Messenger to get Pierce Strider, Geralf's Messenger comes back and your opponent loses two more and then they lose 3 more for Pierce Strider for a total of 5. 11 Pod the Messenger again to get a Phyrexian Metamorph copying Geralf's Messenger dealing 2 more. 9 At this point your opponent has to be able to stop Blade Splicers and what ever else you play plus Sun Titan will pop Exarch and Messengers back in play to continue the cycle. This is a new build I am going to play and test for this week.
Hey guys, here's the final list of the G/B pod deck im gonna run. Let me know what you think, and suggestions are welcome.
14 Forests 8 Swamps 2 Evolving Wilds 22 Lands 4 Birds of Paradise 2 Viridian Emissary 2 Strangleroot geist 2 Wakedancer 1 Phyrexian Rager 2 Skinrender 1 Solemn Simulcrum 2 Vital Splicer 1 Bloodgift Demon 1 Acidic Slime 1 Precursor Golem 1 Grave Titan 1 2 Massacre Wurm 1 Rune-Scarred Demon 1 Sheoldred, Whispering one 1 Maul Splicer 24 Creatures 4 Doom Blade 4 Tragic Slip 3 Birthing Pod 2 Mortar Pod 1 Despise 14 Other Spells 4 Naturalize 3 Distress 2 Autumns Veil 2 Corrosive Gale 2 Nihil Spellbomb 2 Gutshot 15 Sideboard
Hey guys Im looking to build a Semi-Budgetized Pod deck. Its going to cost me about 100 tickets to get the stuff I dont have and I would like some feedback on the list that I thought up. Here we go!
TIER ONE- 4X Birds of Paradise. TIER TWO- 1X Spellskite, 2X Phantasmal Image, 3X Viridian Emissary. TIER 3- 1X Shimmer Myr, 1X Geralfs Messenger, 1X Glissa the Traitor, 2X Skaab Ruinator, 1X Viridian Corruptor. TIER FOUR- 2X Phyrexian Metamorph, 2X Solemn Simulacrum, 1X Entomber Exarch, 1X Evil Twin. TIER FIVE- 1X Precursor Golem, 1X Bloodgift Demon, 1X Havengul Lich, 1X Vorapede. TIER SIX- 1X Wurmcoil Engine, 1X Frost Titan, 1X Sun Titan. TIER SEVEN- 1X Drogskol Reaver, 1X Moldgraf Monstrosity, 1X Sheoldred Whispering One. UTILITY- 4X Birthing Pod, 1X Garruk Primal Hunter, 1X Black Suns Zenith, 1X Green Suns Zenith. LANDS- 3X Drowned Catacombs, 4X Woodland Cemetary, 4X Hinterland Harbor, 3X Island, 3X Swamp, 5X Forest Any feedback would be much appreciated as I havnt really played POD very much, but im thinking that this will be a very fun deck to play. Thanks in advance
Thanks for the advice Saidin! I agree that shimmer myr is uneccessary, but it does come in handy dropping it on their turn 3, they usually want to counter it which lets the Pod hit the board.
As for the precursor I think it is a straight up beast. It gives you 2 3/3's when he gets ditched for a 6 drop. The Lich has been working out really well bringing back whatever I need and then getting sacced again lol. Ive cut the Myr for a 2nd Geralf's Messenger, and dropped the garruk for a Massacre wurm. I still have to redo my manabase as I often get flooded with the nonbasics in my opening hand. Heres my Sideboard: 1x Black Sun's Zenith 1x Massacre Wurm 2x Sever the Bloodline 1x Lifes Finale 1x Doomblade 1x Grasp of Darkness 1x Entomber Exarch 2x Acedic Slime 1x Viridian Corruptor 1x Evil Twin 1x Spellskite 2x Ratchet bomb Thanks again
So i want to try out a Jund pod and was wondering what would be good to add from the newest block.
Hey everyone; i'd been playing bant pod for a long while now, but the addition of Zealous Conscripts
24 Lands: 4x Razorverge Thicket 4x Seachrome Coast 1x Hinterland Harbor 1x Rootbound Crag 7x Forest 3x Plains 3x Island 1x Mountain 30 Creatures: 1 Drops: 4x Birds of Paradise 4x Avacyn's Pilgrim 2x Llanowar Elves 2 Drops: 1x Viridian Emissary 1x Strangleroot Geist 2x Phantasmal Image 3 Drops: 1x Borderland Ranger 1x Blade Splicer 1x Aether Adept 1x Deceiver Exarch 4 Drops: 1x Solemn Simulacrum 1x Huntmaster of the Fells 1x Restoration Angel 1x Phyrexian Metamorph 5 Drops: 1x Archon of Justice 1x Zealous Conscripts 2x Acidic Slime 6 Drops: 1x Deadeye Navigator 2x Sun Titan 7 Drops: 1x Elesh Norn, Grand Cenobite 6 Other Spells: 4x Birthing Pod 2x Mortarpod Sideboard (Here's where i need the most help): 1x Ray of Revelation 1x Ancient Grudge 1x Trinket Mage 2x Elixir of Immortality 2x Nihil Spellbomb 3x Ratchet Bomb 2x Beast Within 1x Primeval Titan 1x Kessig Wolf Run 1x Inkmoth Nexus
I think you have too many one-ofs and not enough in the way of a core engine. You're spread a bit thin and without a Pod you don't really have a solid game plan.
i think you should try this deck before you say there's no solid game plan; there's just so much synergy going on here. the only change ive made was to return to wurmcoil instead of deadeye, which was cute at best.
Been running my tezzeret deck into the ground the last few months and am looking for a change. I don't want to buy or trade towards the dual lands for bant or naya, and am not interested in b/g. I am interested in a BUG variant and if anyone has a list to start from or suggestions it would be appreciated as I would like to try this combonation out.
well here is my list, i recently added Deadeye Navigator
23 lands: 4x woodland cemetery 4x hinterland harbor 4x drowned catacomb 3x buried ruin 4x forest 2x swamp 2x island 29 creatures: cmc1; 4x birds of paradise 1x llanowar elves cmc2; 2x strangleroot geist 1x phantasmal image 1x myr superion 1x spellskite cmc3; 1x glissa, the traitor 1x geralf's messenger 1x champion of lambholt 1x phyrexian rager 1x skaab ruinator cmc4; 1x skinrender 1x dungeon geists 1x phyrexian metamorph 1x solemn simulacrum cmc5; 1x havengul lich 1x morkrut banshee 1x vorapede 1x acidic slime 1x bloodgift demon cmc6; 1x wurmcoil engine 1x deadeye navigator 1x massacre wurm 1x grave titan cmc7; 1x phyrexian ingester 8 other spells: 4x birthing pod 2x garruk relentless 2x beast within sideboard: 2x naturalize 2x black sun's zenith 2x ratchet bomb 2x mimic vat 1x trinket mage 2x nihil spellbomb 1x elixir of immortality 1x beast within 1x brutalizer exarch 1x massacre wurm help with the SB would be great, my metta is pretty diverse with esper walkers, naya pod, junk pod (BWG), WRR, RDW, RG agro, BW tokens... [pretty much every deck that is viable so the SB is hard to nail down..
Its a fun package to run in a pod deck.
I ended up keeping my deck the same as my pre-avacyn deck, with the exception of adding Alchemist's Refuge. Flashing things is so much fun. Post Avacyn Deck. 4x Birds of Paradise 2x Avacyn's Pilgrim 3x Viridian Emissary 2x Phantasmal Image 1x Snapcaster Mage 1x Blade Splicer 1x Skaab Ruinator 1x Viridian Corrupter 1x Deciever Exarch 2x Phyrexian Metamorph 1x Solemn Simulacrum 1x Stonehorn Dignitary 1x Tower Geist 2x Acidic Slime 1x Stingerfling Spider 1x Razor Hippogriff 1x Vorapede 1x Wurmcoil Engine 1x Sun Titan 1x Frost Titan 1x Elesh Norn, Grand Cenobite 4x Ponder 4x Birthing Pod 1x Venser, the Sojourner 4x Hinterland Harbor 2x Sunpetal Grove 5x Forest 5x Island 4x Plains 1x Ghost Quarter 1x Alchemist's Refuge SB Trinket Mage Package 2x Nihil Spellbomb 2x Trinket Mage 2x Hex Parasite Venser Blink Package 2x Venser, the Sojourner 2x Stonehorn Dignitary 1x Viridian Corrupter 1x Blade Splicer 1x Acidic Slime 1x Phyrexian Ingester
tried a deck alot like SimpleMan's today. beat a venser control, r/w humans, and b/W tokens, then lost to a B/W token and a venser control. seems to flow fairly decent. got mana flooded twice and had all 1-2 drops no pod/big guys another game but that stuff always happens. cnat do anything about that.
4 x birds of paradise 2 x avacyn's pilgrim 3 x viridian emissary 2 x strangleroot geist 2 x phantasmal image 3 x blade splicer 1 x fiend hunter 1 x deceiver exarch 1 x solemn simulacrum 2 x phyrexian metamorph 2 x stonehorn dignitary 2 x acidic slime 1 x archon of justice 1 x sun titan 1 x frost titan 1 x wurmcoil engine 1 x elesh norn, grand cenobite 4 x birthing pod 3 x venser, the sojourner 4 x razorverge thicket 3 x sunpetal grove 3 x hinterland harbor 2 x plains 2 x island 9 x forest
Strongly recommend cutting Frost Titan for Deadeye Navigator.
Deadeye in pod is pretty twisted. Nice nice nice nice! It doesn't even matter if you're using white for Fiend Hunter; just bonding with slimes or conscripts or g-tits or ingesters or anything really is sexy. In limited I bonded with an evil twin and that was sexy. The only out to that is to play a legendary creature and force me to legend rule it. Oh darn.
So call me bonkers, but I actually think old school utility Birthing Pod is quite good right now.
I went 4-1 yesterday with a Bant list, beating GW aggro, Esper control, and two Boros humans decks, losing to four-color aggro with Craterhoof Behemoth 4 Razorverge Thicket 4 Hinterland Harbor 2 Glacial Fortress 1 Evolving Wilds 5 Forest 4 Plains 3 Island 1 Gavony Township 4 Birds of Paradise 2 Avacyn's Pilgrim 2 Strangleroot Geist 2 Viridian Emissary 2 Phantasmal Image 1 Thalia, Guardian of Thraben 1 Borderland Ranger 1 Blade Splicer 1 Fiend Hunter 1 Deceiver Exarch 1 Trinket Mage 1 Solemn Simulacrum 1 Dungeon Geists 1 Restoration Angel 1 Phyrexian Metamorph 1 Stonehorn Dignitary 2 Acidic Slime 1 Archon of Justice 1 Deadeye Navigator 1 Sun Titan 1 Frost Titan 4 Birthing Pod 1 Garruk Relentless 1 Venser, the Sojourner 1 Elixir of Immortality Board 2 Thalia, Guardian of Thraben 2 Spellskite 1 Aether Adept 1 Viridian Corrupter 1 Restoration Angel 1 Thrun, the Last Troll 1 Wurmcoil Engine 1 Consecrated Sphinx 1 Elesh Norn, Grand Cenobite 1 Oblivion Ring 2 Ratchet Bomb 1 Gideon Jura Having a high land count sets this above the older builds of yore because I can actually cast things. Those 22 land Pod decks were painful, especially with Norn in the main. I just wanted to not lose to aggro early, make consistent land drops, and have a crushing mid to late game. Check. Some of the cards are specific, like Frosty in the main because I expected a ramp-heavy meta, and he's good for locking down other Titans. In a meta where people play Delver, I'd use the Sphinx main. The Trinket/Elixir thing was cute, and while I pulled off some sick stalls with it, I didn't think it was worth it. If I were to keep playing this, I'd cut it for probably Aether Adept and another Restoration Angel or something. If you're starved for midrange and play it well, definitely give this a shot. I'd jam this list all day.
I have really been liking bant pod with a mana denial emphasis. It can shut out decks completely with its fast slimes and fast follow up into frost titans. If your opponent stumbles on mana or keeps a bad draw, it can capitilize on it so well that the game is already over.
Borderland ranger is my new favorite pod card. it is so good at deck thinning, nabbing a land, then being pod fodder for a solemn, who nabs a land and draws a card himself, then goes into slime with my next pod activation. emissary and ranger really helps with deck consistency. 4 Birds of Paradise 2 Avacyn's Pilgrim 3 Viridian Emissary 2 Phantasmal Image 3 Borderland Ranger 1 Deceiver Exarch 1 Solemn Simulacrum 1 Stonehorn Dignitary 2 Phyrexian Metamorph 1 Restoration Angel 4 Acidic Slime 3 Frost Titan 1 Sun Titan 1 Deadeye Navigator 1 Elesh Norn, Grand Cenobite 4 Ponder 4 Birthing Pod 2 Venser, the Sojourner 4 Hinterland Harbor 2 Sunpetal Grove 1 Alchemist's Refuge 6 Forest 5 Island 4 Plains SB: 3 Autumn's Veil SB: 3 Devastation Tide SB: 1 Sunblast Angel SB: 2 Wurmcoil Engine SB: 2 Sylvok Replica SB: 1 Archon of Justice SB: 1 Trinket Mage SB: 2 Nihil Spellbomb
Glad to see that list is doing well. I think you should have the two Tamiyo, though. She's bonked in that deck.
But I'm uncomfortable with running 22 lands. I really think this deck is much smoother if you bump up to 24. Feel like you lean a lot harder on Pods with low land, and you're much more susceptible to disruption (including having your dorks zapped). I actually sided out my Pods in some Boros matchups to nullify hate, and just wound up playing a perfectly good midrange/control game hardcasting stuff. Borderland Ranger does make such a huge difference, though. It's nice that the card pool is opening back up to the point where Pod has legitimate options.. it feels like summer again.
Ya with 6 dorks 3 emissary and 3 ranger I've found that the deck does quite well at 22 lands.
So I think I'm taking Pod to a competitive REL event and I'm looking for some feedback regarding tuning. (*Edit, if you laughed, then I'm looking for your input.)
I'm working with my above list, which had been purely a whimsical idea that panned out. Makes sense, the card pool's good, the meta's pretty settled/stagnant, and utility Pod plays a better balance of value and objective power than much anything else. So the questions: 1) As above, I dropped the Trinket/Elixir package. For Trink's slot, the choice is Aether Adept vs. Blade Splicer. Seems like a stupid question, but my reasoning is primarily that I haven't had trouble stabilizing against aggro, and that I'm not looking to incorporate a whole lot of aggro myself as I take over in the mid to late game, so I think I'd take the pseudo removal. Dumb? 2) For the Elixir slot, I have basically two things on the table - another Restoration Angel, or Wolfir Silverheart. Angel interacts well with ETB dudes, helps against removal, and flies. But it also seems nice to have a power option, and another way to use little guys lategame. 3) Can I really play Deadeye Navigator? He's clearly bananas with everything 3cmc and up, but he's so much more situational and requires more work than something like another Sphinx or Wurmcoil. Few other things like adding another Gavony Township and changing the board, but I'd appreciate any thoughts on those three points. Or whatever else you think. I know Pod's not exactly blowing up the radar, but help a brother rogue it up!
AEther Adept over Blade Splicer. If you had 3 of them, Blade Splicer is better as it lets you run the alt-aggro plan, but you're not. In Bant particularly, you're playing more of a Control alt-plan and so I think Aether Adept's ability to get rid of something problematic will be more valuable overall.
Restoration Angel is great, but I haven't felt like I needed more than 1 in Naya Pod. I've been tempted to go to 2 of them, but it's not been necessary thusfar. That being said, you make much better use out of extra blinks (e.g. combine with Venser to keep a Stonehorn protected from Day of Judgment while still keeping the lock), and I think the Wolfir Silverheart would be more relevant in an Aggressive strategy. I think I'd err on the lower curve and go with Angel. Deadeye Navigator is amazing; if you untap with him (and essentially any other creature), you can't lose. I wouldn't run GUx Pod without him. Gavony Township is worth adding, but maybe only 1, especially if you run Alchemist's Lab and/or Moorland Haunt as well.
i would run a viridian corrupter or sylvok replica main deck in the trinket mage slot. It really helps g1 against decks with swords or pikes to have that 3 cost artifact kill option.
Thanks for your responses MrIndigo and Simpleman, do appreciate it.
Adept does get the nod I think, though it's true I should consider the artifact hate. I just really haven't liked the options there.. Corrupter being infect is so bad, and Replica isn't exactly raging card advantage. Why they couldn't have reprinted Viridian Shaman in SOM block is beyond me. I was also leaning toward Angel after I came across a Pod list yesterday that took the Czech WMCQ.. the guy said his MD Silverheart was ok but should have been boarded for RG/WRR. Wishing the Tuskmobile was out, since I agree, I haven't really wanted more Angel. But she should work well. I'm glad you're here to talk me into Navigator.. in testing I've done some silly stuff like pairing it with Angel and next turn flashing in Deceiver Exarch to wreck their combat step.. Don't always want to Pod into it, but it probably is too nuts not to have. Was thinking about Haunt as opposed to a second Township.. think I like that. SimpleMan, Thragtusk is stupid in Pod beyond my wildest expectations, or really even desires, but the event is this weekend, so. No Baloth-and-beyond for me, alas. I'll get to do some decent testing tonight, so hopefully if anything is amiss it'll shake out before the weekend. I'll post up my board a little later, I'm still kicking myself around with a few things.
I've gone back to my utility pod after having some fun with ld focused pod. Here is my latest list.
4 Birds of Paradise 2 Avacyn's Pilgrim 3 Viridian Emissary 2 Phantasmal Image 1 Snapcaster Mage 2 Borderland Ranger 1 Blade Splicer 1 Deceiver Exarch 1 Viridian Corrupter 2 Phyrexian Metamorph 1 Solemn Simulacrum 1 Stonehorn Dignitary 1 Restoration Angel 2 Acidic Slime 1 Stingerfling Spider 1 Razor Hippogriff 1 Frost Titan 1 Sun Titan 1 Deadeye Navigator 1 Elesh Norn, Grand Cenobite 1 Craterhoof Behemoth 4 Birthing Pod 4 Ponder 4 Hinterland Harbor 2 Sunpetal Grove 6 Forests 5 Islands 4 Plains 1 Alchemist's Refuge SIDEBOARD 2 Autumn's Veil 2 Venser, the Sojourner 1 Naturalize 1 Sylvok Replica 1 Ray of Revelation 1 Acidic Slime 1 Archon of Justice 1 Tree of Redemption 1 Phyrexian Ingester 1 Stonehorn Dignitary 1 Wurmcoil Engine 1 Solemn Simulacrum 1 Oblivion Ring
Took my list to a 32 person FNM. I lost in the finals to Miracle. Oh man was that a frustrating defeat. Nothing like losing to an entire deck based around luck sacking your way into victory. Here are a couple things from my experience.
1. Gideon and Tamiyo are annoying jerks, and not having main deck ways to get around planeswalkers is a mistake. 2. I beat delver pretty easily. Vapor snags did nothing against my 187 creatures and as long as you pod before you pass priority, there isnt much they can do to disrupt your plan. Stingerfling spider continues to be awesome here. 3. Stonelock continues to be amazing. 4. People do not seem to be running pod hate atm. I did not see a single torpor orb anywhere. Only grafdigger's cage which really doesn't hurt as much. So with that in mind i am making a couple changes. - 1 razor hippogriff +1 archon of justice -1 craterhoof behemoth +1 glimmerpoint stag -1 Deadeye navigator +1 MD Wurmcoil engine (mostly because I never wanted to go into elesh from sun or frost titan. I dont mind going into elesh from wurmcoil.) -2 SB Autumn's veil +2 SB Corrosive Gale (I can play around mana leaks. I would rather have a way to kill spirit and angel tokens) -1 SB Tree +1 SB Acidic Slime
So I did take my Bant list to a PTQ. Wound up going 4-2 drop. Won the first three rounds against Delver, Delver and Delver, lost to Solar Flare, beat RG aggro, lost to Delver. Definitely went into the tournament gorped out as hell on too little sleep, but I thought the deck did pretty well.
The Delver matchup is pretty awesome. All the three CMC removal dudes are great, three MD clones are gross, Angels are great (liked having two), Dungeon Geists is great, and Archon/Sphinx are absurd if not Snagged. Stingerfling, Gideon, and an extra Dungeon Geists out of the board make it really hard for Delver to win. Stabilizing against aggro is pretty breezy. Plenty of value guys early, and once Bant hits its lategame, which it can do pretty quickly, RG has no chance. Elesh Norn/Wurmcoil out of the board, Gideon, Dungeon Geists, etc. Solar Flare is much harder. They kill/counter/Image most of our early-mid game, and then have a really nuts lategame that can be hard for Pod to answer. Lost that matchup 1-2 to Sunny beats. General thoughts were that Angels are borked. I think I just generally want to play more Blade Splicers and Angels, which probably means I'd just hop to Esper Midrange, but anyway. Even as was, I liked it. Also, Aether Adept was awesome against Delver. Usually it was much better than Fiend Hunter since it prevented them snagging Hunter on my end step to let their guy back at me. Also, not sure what I was thinking by not main-decking Elesh Norn. Wanted to keep my curve lower, but still, that was mein derp. @SimpleMan -- Archon over Hippogriff is most definitely correct. But Glimmerpoint Stag.. even if you just had a hard time with planeswalkers, is Stag really necessary there? It doesn't solve the problem, and on a general basis it's substantially worse than Angel. I'd much rather add an Angel and count on my deck to beat down game one, then pull in some O-rings or something for walkers game 2. Pardon the novel.
I think 1 glimmerpoint stag
Here is what I have been playing and testing to some great sucess. Its Hetricks RUG pod he used to be a finalist in SCG Invitational
4 x birds of paradise 3 x llanowar elves 4 x strangleroot geist 2 x phantasmal image 1 x borderland ranger 1 x daybreak ranger 1 x deceiver exarch 1 x aether adept 4 x huntmaster of the fells 1 x phyrexian metamorph 1 x wolfir silverheart 1 x acidic slime 1 x zealous conscripts 1 x inferno titan 2 x bonfire of the damned 4 x green sun's zenith 4 x birthing pod 4 x copperline gorge 4 x hinterland harbor 2 x rootbound crag 10 x forest 2 x island 2 x mountain 2 x zealous conscripts 2 x hellrider 1 x natural end 2 x crushing vines 1 x kessig wolf run 1 x ancient grudge 1 x combust 1 x consecrated sphinx 3 x arc trail 1 x stingerfling spider This deck has just been amazing. Rocketing me and a friend to a 3-0 start to FNM and finishing 3-1-1 (ID) to 3rd place friday night. Beating out a BUG dredge deck with the climatic end of stealing a ghoultree
BUG Value-Pod?
23 land 4 Woodland Cemetery 4 Hinterland Harbor 3 Evolving Wilds 3 Island 6 Forest 3 Swamp 26 Creatures 4 Birds of Paradise 2 Llanowar Elves 3 Phantasmal Image 1 Strangleroot Geist 2 Viridian Emissary 2 Borderland Ranger 2 Phyrexian Rager 1 Sylvok Replica 1 Phyrexian Metamorph 1 Solemn Simulacrum 2 Disciple of Bolas 3 Thragtusk 2 Grave Titan 11 Other Spells 4 Ponder 1 Mimic Vat 2 Green Sun's Zenith 4 Birthing Pod Sideboard 2 Nihil Spellbomb 2 Doom Blade 1 Phantasmal Image 1 Viridian Corrupter 1 Skinrender 1 Memoricide 1 Acidic Slime 1 Stingerfling Spider 1 Morkrut Banshee 1 Wurmcoil Engine 1 Massacre Wurm 1 Elderscale Wurm 1 Vampire Nighthawk I tried to model it after the old RUG pod lists from last year with some adjustments for the current meta. Completely untested. Suggestions appreciated.
ok this is my take on B/W/G pod and sad to say it's been slow and i know it's not tourtament quality, all i'm asking for is help on this deck...i want this deck to have a shot at FNM. any help i can get will be use and greatly appreciated.
creaturesx32 Birds of Paradise Avacyn's Pilgrim Viridian Emissary Strangleroot Geist Borderland Ranger Blade Splicer Phyrexian Rager Glissa, the Traitor Phyrexian Metamorph Solemn Simulacrum Restoration Angel Skinrender Entomber Exarch Reassembling Skeleton Morkrut Banshee Acidic Slime Archon of Justice Massacre Wurm Elderscale Wurm Sheoldred, Whispering One Elvish Visionary Artifactx6 Birthing Pod Mimic Vat Landx22 Woodland Cemetery Isolated Chapel Swamp Forest Plains
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