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Flag CyrusBales February 23, 2012 5:05 AM PST

You can run both builds in one. Having an aggressive curve of stranglecock, into messenger, into metamorph etc, but with bullet answers if you need them, like acidic slime(essentiual for this deck), and other such goodies.
Flag rulesinquisitor February 23, 2012 5:40 AM PST

Feb 23, 2012 -- 5:05AM, CyrusBales wrote:


You can run both builds in one. Having an aggressive curve of stranglecock, into messenger, into metamorph etc, but with bullet answers if you need them, like acidic slime(essentiual for this deck), and other such goodies.




What are the most relevant "answer-creatures" for the deck? What kind of noncreature spells should I run?

Flag The_Mirror_Owl February 23, 2012 8:57 AM PST
Answer dudes are things like Corrupter/Manic Vandal, Skinrender, Slime, Massacre Wurm, Metamorph/Image.  Stuff that'll blow a board state apart, kill a dude, etc.

Cyrus, I was messing around with Kessig Cagebreakers for a while, while we're on the subject of goofy graveyard dudes.  He's a pretty nuts Hero of Bladehold in green.  Were the Splinterfrights big enough to be useful at all often?  Fright could maybe see, but the Wurm seems dubious.

Otherwise, most of what you found in testing is the same stuff I've found.  Entomber Exarch is pretty terrible right now generally. 

I do have to say, blue doesn't give you a lot, but what it does give you is pretty flippin good.  Ponder is preposterously powerful in this deck.  Image is great, and also the Dungeon Geists are really good for matchups where Skinrender doesn't help as much, like WRR.

Obliterator is interesting.  Would obviously have to be a lot more into black if I were gonna try it, but I do like the idea against Wolf Run if you don't have Dungeon Geists.
Flag CyrusBales February 23, 2012 9:40 AM PST

Boneyard wurm is good because you can directly upgrade a manadork later on. They about 7/7 most of the time I get round to fetching them.

I do like the cagebreakers as well, they are really good agaisnt Wolf run since he dodges slagstorm etc and just kills them dead.
Flag soulsfire February 23, 2012 10:02 AM PST
i like g/w pod with infinite life combo and infinite/infinite champion of the parish =p  faceless butcher in white is just nuts  suture priest for the lifegain, and phyrexian metamorph as fiend hunter s 5-8
Flag rulesinquisitor February 23, 2012 10:19 AM PST

Feb 23, 2012 -- 8:57AM, The_Mirror_Owl wrote:

Answer dudes are things like Corrupter/Manic Vandal, Skinrender, Slime, Massacre Wurm, Metamorph/Image.  Stuff that'll blow a board state apart, kill a dude, etc.

Cyrus, I was messing around with Kessig Cagebreakers for a while, while we're on the subject of goofy graveyard dudes.  He's a pretty nuts Hero of Bladehold in green.  Were the Splinterfrights big enough to be useful at all often?  Fright could maybe see, but the Wurm seems dubious.

Otherwise, most of what you found in testing is the same stuff I've found.  Entomber Exarch is pretty terrible right now generally. 

I do have to say, blue doesn't give you a lot, but what it does give you is pretty flippin good.  Ponder is preposterously powerful in this deck.  Image is great, and also the Dungeon Geists are really good for matchups where Skinrender doesn't help as much, like WRR.

Obliterator is interesting.  Would obviously have to be a lot more into black if I were gonna try it, but I do like the idea against Wolf Run if you don't have Dungeon Geists.




Ah, I forgot about Dungeon Geists! They are really good. Ponder is good too, but I've done ok without it as well. Huh. Now I feel like maybe I should keep blue...

Flag CyrusBales February 23, 2012 11:16 AM PST

This is the direction I'm currently in, however I feel som elife gain may be important and missing:

4 Pod
1 Green Sun's Zenith
2 Ratchet Bomb
(7)

4 Bop
2 Llanowar Elves
2 Stranglecock Ghost
1 Viridian Emissary
2 Boneyard Wurm
1 Perilous Myr
1 Glissa
2 Splinterfright
1 Geralf's Messenger
1 Daybreak Ranger
1 Viridian Corrupter
1 Thrun
1 Entomber Exarch
2 Skinrender
1 Solemn Simulacrum
1 Phyrexian Metamorph
1 Phyrexian Obliterator
2 Acidic Slime
1 Bellowing Tanglewurm
1 Stingerfling Spider
1 Massacre Wurm
1 Grave Titan
(31)

4 Woodland Cemetery
6 Swamp
9 Forest
3 Evolving Wilds
(22)

Any thoughts at all anyone?
Flag SimpleMan February 23, 2012 2:28 PM PST
I really feel like you should add a wurmcoil engine. I would personally take out the obliterator for it.
Flag The_Mirror_Owl February 23, 2012 3:10 PM PST
I like that you're sitting lower on the curve, and it makes me wonder whether Sheoldred is all that worth it now.  Just seems like odds are good you're having them sac a token, or a Titan after it's already done something. 

At the moment I really like this take.  I do kind of miss Garruk, and I personally still feel blue is worth a splash.  But if Obliterator proves practical, I imagine he'll be a little riot, and I generally like the leanness of list.
Flag magicguy1 February 23, 2012 3:59 PM PST
I still kind of like Naya Pod. Huntmaster of the Fells is really good. Inferno Titan is good against Spirit Delver as long as they don't have double Captain. I'm considering adding Corrosive Gale to my SB to help deal with the newest incarnation of Delver. I do like what black has to offer to Pod, but I feel like white is the best color in any Pod deck. I would really like to make a Junk (GWB) Pod deck work, but I think the mana might be too rough. I would also like to test Mikaeus, the Unhallowed in a Pod deck to see if he's insane or just cute. The deck that T8 the PT was Naya, but I feel like he was trying to be a beatdown deck that happened to have Pod. I also didn't like the lack of Mimic Vat ; that card is ridiculous.
Flag The_Mirror_Owl February 23, 2012 4:23 PM PST
I wasn't crazy about Mimic Vat before, and I really don't like it now. 

I agree that white has good things going, but it wasn't working pre-DKA and it hasn't gotten anything new.  I'd much rather be killing things with Skinrender and Massacre Wurm. 

I miss red for sure.  I can see Jund (or RUG) working precisely for Huntmaster and Inferno Titan, and I definitely agree they're great.  And Jund mana would be on par with Bant's, as opposed to BUG's, which is pretty crunched.  I just think you really need either Skinrender or Dungeon Geists in your list regardless.
Flag magicguy1 February 23, 2012 4:56 PM PST

Feb 23, 2012 -- 4:23PM, The_Mirror_Owl wrote:

I wasn't crazy about Mimic Vat before, and I really don't like it now. 

I agree that white has good things going, but it wasn't working pre-DKA and it hasn't gotten anything new.  I'd much rather be killing things with Skinrender and Massacre Wurm. 

I miss red for sure.  I can see Jund (or RUG) working precisely for Huntmaster and Inferno Titan, and I definitely agree they're great.  And Jund mana would be on par with Bant's, as opposed to BUG's, which is pretty crunched.  I just think you really need either Skinrender or Dungeon Geists in your list regardless.



How do you not like Mimic Vat? It's basically a second route to victory the deck can take. It's also really hard to lose a game when you draw Pod and Vat.

What do you mean white wasn't working pre-DKA? Almost all of the Pod decks had white. I agree that Massacre Wurm is really good right now, but Elesh Norn is just better most of the time. Yes, it does take 1 extra turn to Pod into, but you could always play Sunblast Angel if you really need a 6 drop removal creature that doesn't target. Massacre Wurm's effect isn't permanent and doesn't pump your guys. I think you're also more likely to be able to cast Norn from your hand than the Wurm. Black's creatures also don't seem particularly good against Wolf Run.

Don't get me wrong, black has some pretty good cards. I just wish there was a way to make the mana work for GWB Pod. I have yet to figure out a good configuration.


Flag MrIndigo February 23, 2012 6:25 PM PST

// Lands


4 [SOM] Razorverge Thicket
7 [BD] Forest (2)
3 [SOM] Copperline Gorge
2 [INN] Gavony Township
1 [NPH] Island (1)
1 [INN] Hinterland Harbor
1 [SOM] Seachrome Coast
1 [M12] Sunpetal Grove
1 [US] Mountain (2)
3 [MM] Plains (3)


// Creatures
2 [DKA] Strangleroot Geist
2 [DKA] Huntmaster of the Fells
1 [DKA] Young Wolf
4 [INN] Avacyn's Pilgrim
1 [NPH] Elesh Norn, Grand Cenobite
1 [M12] Inferno Titan
1 [SOM] Wurmcoil Engine
1 [INN] Geist-Honored Monk
4 [RAV] Birds of Paradise
2 [COM] Solemn Simulacrum
1 [NPH] Phyrexian Metamorph
1 [INN] Fiend Hunter
3 [NPH] Blade Splicer
3 [M12] Phantasmal Image
2 [MBS] Viridian Emissary
2 [M11] Sun Titan
1 [M11] Acidic Slime


// Spells
4 [NPH] Birthing Pod


// Sideboard
SB: 2 [DKA] Huntmaster of the Fells
SB: 1 [M11] Acidic Slime
SB: 2 [INN] Daybreak Ranger
SB: 1 [MBS] Thrun, the Last Troll
SB: 1 [INN] Hollowhenge Scavenger
SB: 1 [MBS] Viridian Corrupter
SB: 4 [SOM] Ratchet Bomb
SB: 1 [M11] Autumn's Veil
SB: 1 [JU] Ray of Revelation
SB: 1 [INN] Ancient Grudge

Flag The_Mirror_Owl February 23, 2012 7:10 PM PST
How's that one working, MrIndigo?  It seems steady enough on the mana with double Emissary/Solemn. 

@Crimson: Man, I heartily agree with you on Junk.  I've thougth about it, talked to some reputable acquaintances who've tried it, but it's just inconsistent.

What I mean is Birthing Pod didn't post reliably good results anywhere pre-DKA, in any of its shapes or forms.  Some guy placed at SCG with Wolf Run Pod and maybe it showed up one or two other times.

There was an extensive Mimic Vat talk in here, but not since DKA.  Personally I still don't like its requirement that multiple additional conditions be met.  Play the Mimic Vat, which makes no board impact.  Then kill something awesome, and still have 3 more mana.  That's asking a lot from a Pod deck, particularly a white one that doesn't kill huge things all that easily when things aren't going your way.  And if they are, why do you need Mimic Vat?  Eh, I can see where you're coming from, but that's my experience trying it in Bant.
Flag rulesinquisitor February 23, 2012 7:19 PM PST

Feb 23, 2012 -- 7:10PM, The_Mirror_Owl wrote:


There was an extensive Mimic Vat talk in here, but not since DKA.  Personally I still don't like its requirement that multiple additional conditions be met.  Play the Mimic Vat, which makes no board impact.  Then kill something awesome, and still have 3 more mana.  That's asking a lot from a Pod deck, particularly a white one that doesn't kill huge things all that easily when things aren't going your way.  And if they are, why do you need Mimic Vat?  Eh, I can see where you're coming from, but that's my experience trying it in Bant.




Remember, there's no mana investment to imprint a creature on the Vat. But I agree more or less, it does seem like a win-more card, I haven't tried it though, so that's just an impression.

Flag CyrusBales February 24, 2012 4:47 AM PST

I like the obliterator, everytime I fetch it agaisnt wolf run, I win without fail. Seems like a good reason to run it. The boneyard wurm and splinterfright have been going well, but I will cut one of the wurms, I have a lot of two drops, maybe stick in a wurmcoil.
Flag Saidin311 February 24, 2012 10:18 AM PST
Looking for some advice on a homebrew BUG Pod I'm working on. Sorry for not auto carding, I'm at work and kind of rushed.

Any help is appreciated! thanks.

4 x Birthing Pod

4 x Birds of Paradise
3 x Youngwolf

2 x Viridian Emmissary
2 x strangleroot giest
1 x phantasmal image

1 x geralf's messenger
1 x blistergrub (kinda like a cheap and easier to cast messenger)
1 x daybreak ranger
1 x glissa, the traitor

3 x phyrexian metamorph
1 x wing splicer
1 x obliterator
2 x solemn simulacrum
1 x dungeon giest

1 x vorapede
1 x acidic slime
1 x wurmcoil
1 x primeval titan
1 x sheoldred

3 x tragic slip

4 x Black/Green Dual
4 x Darkslick Shores
2 x Blue/Green Dual
8 x forest
3 x swamp
1 x island
1 x inkmoth
1 x buried ruin


My board I'm not too sure about. I think probably 3 beast withins and 3 vapor snags (as possible replacements for the slip).  Then I'm not sure, ratchet bombs maybe? and other creatures?

Am I out of my mind with a list like this?
Flag MrIndigo February 24, 2012 1:14 PM PST

Feb 23, 2012 -- 7:10PM, The_Mirror_Owl wrote:

How's that one working, MrIndigo?  It seems steady enough on the mana with double Emissary/Solemn. 




Colours are pretty much fine - you occasionally fail to hit U or R with a relevant card in hand, but it's rare and it's unusual for that to be game changing. I've had a game here and there where I won't get it, but its never cost me a win. What has happened a few times though is a tempo slowdown in the midgame due to Scars lands coming into play tapped, and that has cost me games (I think). It's also possible that the concessions I made (an extra Emissary over a 3rd Strangleroot Geist, an extra Solemn Simulacrum over another Metamorph) have cost me games in general by reducing the power level of the deck, but I haven't seen anything that would make me think that's the case.

So while I think the colours are fine, I built the manabase with a high prioty of first-turn green, and I think I probably overshot the mark a little. The manabase needs tweaking down to adjust the numbers of Scars lands and M12 lands.

It's remarkable how close to the line this deck can run. The high level of clones, Undying (which is SICK with Images and Metamorphs - they're 3- 4- or 5-for-ones sometimes), and general utility beaters like Strangleroot, Blade Splicer, and Huntmaster means you can dig and stall out of almost any situation, and even when you don't have Pod, you can just play a midrange aggro strategy.

One substantive change I've been thinking about is -1 Sun Titan, +1 Elesh Norn. Against Aggro particularly, your entire game basically revolves around stalling with lifegain and chumps until you can Pod or cast into Elesh Norn. She's so valuable, that I kind of feel I want another one. I doubled-down on Sun Titans because I thought a large part of my end game would be Sun Titan-Image-Image-Something, but it doesn't seem to come up that often, and since I have Inferno Titan and Wurmcoil Engine as well, I think the extra Sun Titan could go. 

Flag SimpleMan February 25, 2012 5:56 AM PST
Another 4-0 fnm last night with my Bant pod. Played FRITES, UW Spirit Agrro, Mono-Green Aggro, and Wolf Run in the Finals.

Frites is a cool deck and I really enjoyed playing agianst it. It sucked for him because like solar flare, I can just copy whatever legend he plays and kill them. Landed Sun Titan and could then do this infinitely. After board I brought in my trinket mage package and got nihil spellbomb.

UW Spirits. Pretty much Dignitary locked, until I could get Norn out. Game 2 I podded into dignitary into spider and over the next few turns copied him a bunch of times to eat his fliers, and have 3 2/5 reaching walls. Game ended soon after as I turned a spider into wurmcoil into Norn with birthing pod.

Mono-Green Aggro. Dignitary lock won me the game both times. They really can't win without drawing into beast within, but by the time he found it, I had already cloned stonehorn a bunch.

Wolf-Run. Lost Game 1 off a bad keep. I needed a land and the top 5 of my deck turned out not to be lands.

Game 2 I sided into my venser blink package. Basically -2 pod +2 venser then +1 slime +1 dignitary +1 blade splicer +1 phyrexian ingester -correct number of unneeded creatures. Splicer turned out to be amazing as he was using whipflares over slagstorms.(copying kibler I guess). I landed t2 splicer and copied it with a metamorph t3. Turn 4 I landed Venser and proceeded to swarm him with golems. T5 I landed pod and turned metamorph splicer into solemn simulacrum. He cast titan fetching 2 nexus. T6 I turned solemn into slime and bounced with venser killing both. He didnt want to attack into my golem tokens so he whipflared my bird, slime, and original splicer away and passed turn. I pondered into another slime and turned it into frost titan and frost titan+venser ended the game for him.

Game 3 I took out the vensers and brought back my pods, keeping the creatures in.  We both went t1 birds t3 solemn only he had gsz for prime titan turn 5 where I went image titan, pod, pod image for ingester. He played another prime titan, but I pondered into another pod, cast it and went solemn into vorapede into frost titan, locking his titan down, and clearing way for my 9/9 ingester.
Flag kashonismw February 26, 2012 8:30 AM PST

Feb 25, 2012 -- 5:56AM, SimpleMan wrote:

Another 4-0 fnm last night with my Bant pod.


Nice job. Can you post your recent deck list?

Flag SimpleMan February 26, 2012 9:21 AM PST
Here is my Latest version. I am very happy with it.

4x Birds of Paradise
2x Avacyn's Pilgrim

3x Viridian Emissary
2x Phantasmal Image
1x Snapcaster Mage

1x Blade Splicer
1x Skaab Ruinator
1x Viridian Corrupter
1x Deciever Exarch

2x Phyrexian Metamorph
1x Solemn Simulacrum
1x Stonehorn Dignitary
1x Tower Geist

2x Acidic Slime
1x Stingerfling Spider
1x Razor Hippogriff
1x Vorapede

1x Wurmcoil Engine
1x Sun Titan
1x Frost Titan
1x Elesh Norn, Grand Cenobite

4x Ponder
4x Birthing Pod
1x Venser, the Sojourner

4x Hinterland Harbor
2x Sunpetal Grove
6x Forest
5x Island
4x Plains
1x Ghost Quarter

SB
Trinket Mage Package
2x Nihil Spellbomb
1x Trinket Mage
1x Hex Parasite
1x Elixir of Immortality

Venser Blink Package
2x Venser, the Sojourner
2x Stonehorn Dignitary
1x Viridian Corrupter
1x Blade Splicer
1x Acidic Slime
1x Phyrexian Ingester

2x Autumn's Veil

Flag TobyornotToby February 27, 2012 3:37 AM PST
I won a GP trial for Lille with Bant Pod =D


Creatures
4 x Birds of Paradise
3 x Avacyn's Pilgrim
4 x Strangleroot Geist
4 x Phantasmal Image
4 x Blade Splicer
1 x Fiend Hunter
1 x Phyrexian Metamorph
1 x Solemn Simulacrum
1 x Stonehorn Dignitary
1 x Wing Splicer
1 x Acidic Slime
1 x Archon of Justice
1 x Geist-Honored Monk
2 x Sun Titan
1 x Wurmcoil Engine
1 x Elesh Norn, Grand Cenobite
Spells
4 x Birthing Pod
2 x Ratchet Bomb
Lands
2 x Gavony Township
4 x Razorverge Thicket
3 x Seachrome Coast
1 x Sunpetal Grove
4 x Hinterland Harbor
7 x Forest
1 x Island
1 x Plains
Sideboard:
1 x Trinket Mage
1 x Sylvok Replica
1 x Daybreak Ranger
1 x Stormbound Geist
1 x Skaab Ruinator
1 x Solemn Simulacrum
1 x Hero of Bladehold
1 x Acidic Slime
1 x Frost Titan
1 x Sylvok Lifestaff
1 x Nihil Spellbomb
2 x Mental Misstep
2 x Corrosive Gale



The deck is based on the traditional three pillars of Birthing Pod , Sun Titan , Phantasmal Image , but it has a second clusters of pillars in Strangleroot Geist , Blade Splicer and Phantasmal Image to ensure a more consistently explosive early game. Copying a Splicer leaves you with a solid golem and only a 1/1 that may not be targeted, and copying a Geist gives you whatever other creature you want it to be when it comes back with undying. Control decks just have to tap out some time for Geist + Image Geist that beats for 4 starting turn 3, meaning I can resolve my more dangerous cards without fear.
Flag TobyornotToby February 27, 2012 3:54 AM PST

Feb 23, 2012 -- 4:56PM, magicguy1 wrote:

How do you not like Mimic Vat? It's basically a second route to victory the deck can take. It's also really hard to lose a game when you draw Pod and Vat.




There are (were) multiple factors working against Vat. The first is that the format used to be full of aggro and tempo decks, against which Vat is too slow. Maybe more importantly, because so many Delver decks played equipment, everyone and their dogs started to pack artifact hate mainboard, and an increased amount of Ancient Grudge in the sides. 

Really hard to lose a game where you have Pod and Vat? Try one where your opponent has Ancient Grudge .

For that reason I went back to Venser, the Sojourner again for a while as it wasn't affected by the same hate as my primary engine. But the first point remained; they were too slow for the meta.


With the Baltimore results in, however, it seems control is back, which makes Vat interesting again. I think I want it in my SB against them. 

Flag SimpleMan February 29, 2012 11:47 AM PST
Transformational Venser package continues to make me happy. Going into a venser deck from a pod deck is an easy transition, and catches people completely off guard.
Flag moika March 7, 2012 5:14 PM PST
Hey everyone; I've been testing this WGB list and i'd love to hear some feedback:

25 Lands:

Evolving Wilds
Woodland Cemetery
Isolated Chapel
Sunpetal Grove
Razorverge Thicket
Swamp
Forest
Plains

23 Creatures:

Birds of Paradise
Strangleroot Geist
Viridian Emissary
Blade Splicer
Fiend Hunter
Solemn Simulacrum
Entomber Exarch
Skinrender
Phyrexian Metamorph
Acidic Slime
Archon of Justice
Vorapede
Wurmcoil Engine
Sun Titan
Grave Titan
Sunblast Angel
Rune-Scarred Demon
Elesh Norn, Grand Cenobite
Sheoldred, Whispering One

12 Other Spells:

Birthing Pod
Unburial Rites
Liliana of the Veil
Tragic Slip
Mimic Vat

Sideboard:

2 Glissa, the Traitor
2 Celestial Purge
2 Naturalize
2 Beast Within
2 Ratchet Bomb
2 Autumn's Veil
Thrun, the Last Troll
Tree of Redemption
Purify the Grave

I've been winning like half the games I play; my worst matchup are burn decks, but it's not horrible, I've won several. The decks runs pretty fair even without an early pod. Please give me some thoughts on this; thanks in advance.
Flag TobyornotToby March 8, 2012 3:36 AM PST

Mar 7, 2012 -- 5:14PM, moika wrote:

I've been winning like half the games I play; my worst matchup are burn decks, but it's not horrible, I've won several. The decks runs pretty fair even without an early pod. Please give me some thoughts on this; thanks in advance.




I think the biggest problem of your deck is that it has too much high casting cost stuff. 
If you look at the decks doing well at PTs/GPs, all of them without exception play 7 or more mana dorks.
You have only 4 1-drops, 3 2-drops, 2 3-drops. Then 3 7-drops, 4 6-drops and the 3 Unburial Rites. 
Control decks can function this way because the have sweepers to regain lost tempo. 

Also, you should get a Massacre Wurm there somewhere, it's awesome.  
You should also be more toolboxy with the SB. For example you can change 1 Naturalize into 1 Sylvok Replica , which gives you a weight of 5 cards because Pod can find it, without taking away the consistency of the slots.

Flag Satchy13 March 8, 2012 9:33 PM PST
This is my first attempt at a Birthing Pod deck and was wanting some advice on how to make it better. Here is the list:

Artifacts

3x Mimic Vat
4x Birthing Pod
2x Wurmcoil Engine

Creatures

2x Viridian Emissary
4x Blade Splicer
1x elesh Norn, Grand Cenobite
2x Master Splicer
1x Acidic Slime
3x Llanowar elves
1x Fiend Hunter
4x Avacyn's Pilgrim
1x Archon of Justice
4x Strangleroot Geist
1x Vorapede

Spells

3x Day of Judgment

Lands

2x Razorverge Thicket
4x Sunpetal Grove
8x Plains
10 Forest

I am not sure where to go from here. Here is a list of cards that didnt make the list:
1x Solemn Simulacrum
1x Sunblast Angel
4x Young Wolf

Besides that I am lost. My favorite combo is Strangleroot into Blade Splicer into Master Splicer. I have no Bird of Paradise so I used the elves and pilgrim which help if my pod dies or something. Just need help in general to get this deck moving. I have four Glacial Fortresses and four Woodland Cemetary if you want to splash another color.
Flag TobyornotToby March 9, 2012 1:11 AM PST

Mar 8, 2012 -- 9:33PM, Satchy13 wrote:

Besides that I am lost. My favorite combo is Strangleroot into Blade Splicer into Master Splicer. I have no Bird of Paradise so I used the elves and pilgrim which help if my pod dies or something. Just need help in general to get this deck moving. I have four Glacial Fortresses and four Woodland Cemetary if you want to splash another color.




You should arrange your creatures by CMC, that makes it way easier to analyse the list. And what is wurmcoil doing over at the artifacts? He's a creature. 

What should definitely go in is 3 (or 2 if you splash a 3rd color) Gavony Township . That is a house and awesome with mana dorks and splicers alike. A bit dissynergy with the Geists, but that doesn't matter. 

If you want to splash I would say blue for just Phantasmal Image (copying Geists and Splicers) and Wing Splicer (which is really really good in the current meta). Then add a Sun Titan to return the Images, Geists and Blade Splicers.

Do not play Young Wolf . A second turn Blade Splicer or Birthing Pod is always more awesome.  

Flag Satchy13 March 9, 2012 8:55 AM PST
Here is my new list, in order of CMC:

Artifacts

3x Mimic Vat
4x Birthing Pod 

Creatures

4x Avacyn's Pilgrim
3x Llanowar Elves
4x Strangleroot Geist
2x Viridian Emissary
4x Blade Splicer
1x Fiend Hunter
2x Wing Splicer
1x Solemn Simulacrum
1x Acidic Slime 
1x Archon of Justice
1x Vorapede
2x Wurmcoil Engine
1x Elesh Norn, Grand Cenobite      

Spells

 2x Day of Judgment

Lands

2x Razorverge Thicket
4x Sunpetal Grove 
6x Plains 
8x Forest
4x Glacial Fortress


I was thinking of putting 1 Sunblast Angel in place of 1 Wurmcoil Engine. Any thoughts?  
Flag TobyornotToby March 10, 2012 2:02 AM PST

Mar 9, 2012 -- 8:55AM, Satchy13 wrote:

I was thinking of putting 1 Sunblast Angel in place of 1 Wurmcoil Engine. Any thoughts?  




Yes I like toolbox at the high end, so I would make that change, keeping the 3rd side, which one depending on your meta.
I also don't like Day of Judgment main. Against some decks you want it (in the SB) but against others it's hurting you more than them. Oblivion Ring main is a more productive pick. 

You should include 1 Island just so you could find it with Emissary/Solemn.
Other than that it's a solid list I think =)

As you're playing a whopping 3 Mimic Vat , I would perhaps play a Stonehorn Dignitary main (and another in the side), which can create a softlock against a lot of the aggro decks in the format. Although without Phantasmal Image , it's not as strong as could be. Perhaps Phyrexian Metamorph ? it's a very versatile toolbox card.  

And you could also try Hero fo Bladehold , which is nice in more aggressive builds with Geists and Splicers. 

Flag your_such_a_killjoy March 10, 2012 2:08 AM PST
So any ideas on a G/B version of pod?
Flag TobyornotToby March 10, 2012 4:40 AM PST

Mar 10, 2012 -- 2:08AM, your_such_a_killjoy wrote:

So any ideas on a G/B version of pod?




Either a version focussing on Glissa, the Traitor plus artifacts or a version that's all about chain-podding Geralf's Messenger into Phyrexian Metamorph copying the messenger. Or you could go GBU for the awesomeness that is Havengul Lich + Phantasmal Image

Flag Satchy13 March 10, 2012 11:06 AM PST
Update:

Creatures

4x Avacyn's Pilgrim
3x Llanowar Elves
4x Strangleroot Geist
3x Blade Splicer
2x Fiend Hunter
2x Solemn Simulacrum
2x Wing Splicer
1x Phyrexian Metamorph
1x Vorapede
1x Archon of Justice
1x Acidic Slime
2x Wurmcoil Engine
1x Sun Titan
1x Elesh Norn, Grand Cenobite

Artifacts

4x Birthing Pod
2x Mimic Vat


Spells

3x Gitaxion Probe

Lands

4x Sunpetal Grove
3x Razorverge Thicket
4x Glacial Fortress
2x Evolving Wilds
6x Forest
3x Plains
1x Island

I am still playtesting with some of the cards like Gitaxion Probe. I did some trading at FNM last night and aquired some nice stuff. I am going to replace 1 Wurmcoil Engine with a Sunblast Angel when I get one. I feel like I need like 2 Viridian Emissary to help thin out the deck, but not sure. I would like a Stonehorn Dignitary, but I don't know if I should drop a Solemn Simulacrum or a Wing Splicer. I also have 2 Hero of Bladehold, but I am unsure where to put that as well. My pod seems to be more aggro and toolboxes for answers to what my opponent plays. I am going to play Pod next friday so I want to get this deck to be as solid as possible.
Flag SimpleMan March 11, 2012 11:28 AM PDT
Big fan of dignitary + venser. It wins.
Flag TobyornotToby March 12, 2012 3:16 AM PDT

Mar 10, 2012 -- 11:06AM, Satchy13 wrote:

I am still playtesting with some of the cards like Gitaxion Probe. I did some trading at FNM last night and aquired some nice stuff. I am going to replace 1 Wurmcoil Engine with a Sunblast Angel when I get one. I feel like I need like 2 Viridian Emissary to help thin out the deck, but not sure. I would like a Stonehorn Dignitary, but I don't know if I should drop a Solemn Simulacrum or a Wing Splicer. I also have 2 Hero of Bladehold, but I am unsure where to put that as well. My pod seems to be more aggro and toolboxes for answers to what my opponent plays. I am going to play Pod next friday so I want to get this deck to be as solid as possible.




Now that you're back to just 2 Vats, I would put Stonehorn just in the sideboard. Hero of Bladehold is also okay as a 2-off in the sideboard, as you only want to bring it in when you are the aggressor. 
But why would you go back to only 3 Blade Splicer ? It's one of the best cards in the deck.  

Also have you thought about your sideboard? The majority of the games you'll be playing will be post-board, so if you want the deck to be as solid as possible...

my current SB:

1x Trinket Mage - searching lifestaff against aggro, spellbomb against frites, zombies, solar flare
1x Sylvok Replica - against equipment, Oring, curse
1x Daybreak Ranger - against Delver. I'm starting to like this less, might take it out
1x Skaab Ruinator - against control
1x Solemn Simulacrum - against control this is my most important 4-drop, so I want a second from the side
1x Stonehorn Dignitary  - against aggro this is my most important 4-drop, so I want a second from the side
1x Hero of Bladehold - sided in when I'm the aggressor, mostly on the play
1x Acidic Slime - want a second against some MUs
1x Sylvok Lifestaff
1x Nihil Spellbomb  
1x Mimic Vat - against control, and against aggro decks without Ancient Grudge
3x Mental Misstep - against Delver, and against Humans and RG aggro on the draw
1x Corrosive Gale - everyone's doing it.

Other options:
Stingerfling Spider
Perilous Myr
Timely Reinforcements
Frost Titan
Viridian Corrupter
Ratchet Bomb
Day of Judgment
etc.

Flag Satchy13 March 12, 2012 6:48 PM PDT
Ok. I do like having 4 Blade Splicer, so I will drop a Fied Hunter for the 4th.

SB:

1x trinket Mage
1x Sylvok Replica
1x Stonehorn Dignitary
2x Hero of Bladehold
1x Acidic Slime
1x Nihil Spellbomb
2x Ratchet Bomb
1x Corrosive Gale
1x Skaab Ruinator
1x Sun Titan
3x Garruk Relentless

How does this look.                
Flag TobyornotToby March 13, 2012 3:04 AM PDT

Mar 12, 2012 -- 6:48PM, Satchy13 wrote:

How does this look.




Sure looks good. Garruk Relentless is nice, you want to take out Mimic Vat against decks that side in Ancient Grudge so you aren't blown out. It all depends on your local meta of course what is best. 

Btw, as for the maindeck, you only have 9 sources (6 forest, 3 thicket) that give you green on T1. This is really low to consistently cast your mana dorks. I would go up to at least 11. I think having a Wing Splicer in your hand that you can't cast is less of an issue than lagging 1 turn behind. 

Flag Burninated March 13, 2012 12:22 PM PDT
How do you guys feel about going 2-color? I've been tinkering with a B/G variant and its working quite well. I'll post the list after work, but its got Glissa (who singlehandedly wrecks these freaking ravager decks), Strangleroot, Geralf's Messenger, and Obliterator. It runs really smooth, the only problem I've had has been the lack of "fast" B/G lands.
Flag Burninated March 13, 2012 4:26 PM PDT
Flag rulesinquisitor March 13, 2012 5:35 PM PDT
Flag Burninated March 13, 2012 6:18 PM PDT
For beats. I know Grave titan is probably better, but the trample is good, and it fetches grim backwoods. I'm also not sold on the spider at 5cc, but he does work against delver and spirits, and thats almost ALL of my meta at the moment.
Flag SeaDogsFan March 13, 2012 8:16 PM PDT
I went through my collection of U/W/G stuff (and artifacts) and pulled out some cards that don't really get a lot of attention, so I wonder if anybody has been thinking about these either maindeck or sideboard - I'm probably going to mix in some of these from week to week to throw in a little wrinkle here and there. Seance won me a match last weekend lol

Darksteel Sentinel
Hollowhenge Scavenger
Moldgraf Monstrosity
Memory's Journey
Noxious Revival
Vigil for the Lost
Skaab Goliath

Okay, so Vigil is just bad. But... Like I said, bad cards, surprise factor, at a small FNM it could be gold lol

On to the better cards: Sentinel is good for a "safety" 6, one that you know you're not going to lose (short of a Revoke Existence or Morbid Tragic Slip ) - Skaab Goliath is a 6-mana 6-power trample creature. That's not too shabby when Elesh Norn gets cooked by removal. Hollowhenge, nothing special but the life gain can offset some of those life payments.

Anyways, that's my small contribution to keeping Pod decks interesting. I haven't played FNM for over a year before last week, so I mostly copied the decklist from Knoxville off starcitygames (with a few cards subbed in as placeholders, like seance lol). Interested in people's thoughts on some of the cards I highlighted.
Flag Satchy13 March 13, 2012 9:46 PM PDT
I actually like the B/G version a friend runs it but with no obliterator. After zombies popped up and obliterator was decent again people started running Wrack the Madness to kill him. He switched to Skinrender which has been quite amazing. I would be running those colors as well but I like the variety of cards i can run with the tri color deck plus i like toolboxing cards for cards to win.
Flag Crimson_Lancer March 13, 2012 11:18 PM PDT
@Burninated: Run Wurmcoil over Primeval.

Been testing this deck out (hard to build from the ground up, but too many options to  just copy-paste a list) and have been really liking Junk Pod. Finally got it fairly consistent, though lack of T2 plays can be slow at times. Still, explosive and really reliable in terms of removal and power.


STANDARD JUNK POD


Creatures
4x Birds of Paradise
3x Avacyn's Pilgrim
3x Blade Splicer
2x Viridian Emissary
2x Fiend Hunter
2x Viridian Corrupter
2x Skinrender
1x Black Cat
1x Entomber Exarch
1x Hero of Bladehold
1x Phyrexian Metamorph
1x Solemn Simulacrum
1x Acidic Slime
1x Archon of Justice
1x Vorapede
1x Grave Titan
1x Massacre Wurm
1x Wurmcoil Engine
1x Elesh Norn, Grand Cenobite
Total: 30


Artifacts
4x Birthing Pod
2x Sword of Feast and Famine
1x Mimic Vat
Total: 7


Land
2x Swamp
3x Plains
3x Isolated Chapel
3x Woodland Cemetary
4x Razorverge Thicket
8x Forest
Total: 23


TCD: 60


Sideboard
3x Surgical Extraction
2x Nihil Spellbomb
2x Mayor of Avabruck
2x Stonehorn Dignitary
2x Thrun, the Last Troll
1x Melira, Sylvok Outcast
1x Mimic Vat
1x Tree of Redemption
1x Acidic Slime
Total: 15


I seriously can't imagine running this deck now without Feast and Famine; T2 Sword to T3 Equip on Dork and swing, then untap and play more stuff is bonkers. With WRR, R/G Aggro, and especially Zombies running rampant right now, it's fairly awesome. The only decks it's not great against (RDW, Delver, U/W Humans) still really don't like having to discard, and obviously you can always Side them out for other good stuff Games 2 and 3. Still need to do a lot more testing, but it's working great against all the Aggro decks right now.
Flag DarkAvatar1018 March 15, 2012 6:33 PM PDT
It's been a while since I've posted a list, but this one has been doing extremely well for me recently. I've had the same thought as Crimson_Lancer about adding in main deck Swords. With a suite of mana creatures it seems like it could simply win a lot of games. That will be the next thing I try here.

BUG Pod

4x Birds of Paradise
2x Llanowar Elves
4x Strangleroot Geist
2x Phantasmal Image
4x Phyrexian Rager
1x Glissa, the Traitor
1x Viridian Corrupter
2x Phyrexian Metamorph
1x Dungeon Geists
1x Tower Geist
1x Solemn Simulacrum
1x Skinrender
2x Acidic Slime
1x Havengul Lich
1x Wurmcoil Engine
1x Frost Titan
1x Massacre Wurm
1x Rune-Scarred Demon

4x Birthing Pod
2x Beast Within

6x Forest
2x Swamp
2x Island
4x Darkslick Shores
4x Hinterland Harbor
4x Woodland Cemetery
1x Grim Backwoods

Sideboard:
1x Thrun, the Last Troll
3x Ratchet Bomb
1x Nihil Spellbomb
1x Sylvok Lifestaff
1x Trinket Mage
3x Tragic Slip
2x Mortarpod
1x Falkenrath Noble
2x Naturalize
Flag Freyjann March 19, 2012 10:41 AM PDT

Mar 13, 2012 -- 11:18PM, Crimson_Lancer wrote:

@Burninated: Run Wurmcoil over Primeval.

Been testing this deck out (hard to build from the ground up, but too many options to  just copy-paste a list) and have been really liking Junk Pod. Finally got it fairly consistent, though lack of T2 plays can be slow at times. Still, explosive and really reliable in terms of removal and power.


STANDARD JUNK POD


Creatures
4x Birds of Paradise
3x Avacyn's Pilgrim
3x Blade Splicer
2x Viridian Emissary
2x Fiend Hunter
2x Viridian Corrupter
2x Skinrender
1x Black Cat
1x Entomber Exarch
1x Hero of Bladehold
1x Phyrexian Metamorph
1x Solemn Simulacrum
1x Acidic Slime
1x Archon of Justice
1x Vorapede
1x Grave Titan
1x Massacre Wurm
1x Wurmcoil Engine
1x Elesh Norn, Grand Cenobite
Total: 30


Artifacts
4x Birthing Pod
2x Sword of Feast and Famine
1x Mimic Vat
Total: 7


Land
2x Swamp
3x Plains
3x Isolated Chapel
3x Woodland Cemetary
4x Razorverge Thicket
8x Forest
Total: 23


TCD: 60


Sideboard
3x Surgical Extraction
2x Nihil Spellbomb
2x Mayor of Avabruck
2x Stonehorn Dignitary
2x Thrun, the Last Troll
1x Melira, Sylvok Outcast
1x Mimic Vat
1x Tree of Redemption
1x Acidic Slime
Total: 15


I seriously can't imagine running this deck now without Feast and Famine; T2 Sword to T3 Equip on Dork and swing, then untap and play more stuff is bonkers. With WRR, R/G Aggro, and especially Zombies running rampant right now, it's fairly awesome. The only decks it's not great against (RDW, Delver, U/W Humans) still really don't like having to discard, and obviously you can always Side them out for other good stuff Games 2 and 3. Still need to do a lot more testing, but it's working great against all the Aggro decks right now.




Reassembling Skeleton makes for a very nice 2 drop since he's reusable.

Also, I would probably drop a Viridian Corrupter and a Hero of Bladehold for some Tragic Slip .  It's such good removal since you're nearly always going to have morbid.

Flag MrIndigo March 19, 2012 9:02 PM PDT
If you run a white version of this deck, you should have 3 Angelic Destiny. You will steal win after win that you literally do not deserve.
Flag Crimson_Lancer March 20, 2012 6:57 AM PDT
@Freyjann: Ooh, nice idea with the Skeleton. We'll see about Slip; I can probably fit it in, but I doubt Hero will be going out for it. She's just TOO good.


@Mr. Indigo: SB, you mean? Sounds interesting! 
Flag MrIndigo March 21, 2012 1:08 AM PDT

Mar 20, 2012 -- 6:57AM, Crimson_Lancer wrote:

@Freyjann: Ooh, nice idea with the Skeleton. We'll see about Slip; I can probably fit it in, but I doubt Hero will be going out for it. She's just TOO good.


@Mr. Indigo: SB, you mean? Sounds interesting! 




Maindeck.

Flag Satchy13 March 23, 2012 9:04 PM PDT
After going top eight with my more budget Bant Pod, I did some trading tonight and got some worth while stuff to push it over the top. Here is my current list with some of the sideboard.

Creatures

4x Birds of Paradise
2x Avacyn's Pilgrim
1x Llanowar Elf
3x Strangleroot Geist
2x Phantasmal Image
4x Blade Splicer
2x Fiend Hunter
1x Phyrexian Metamorph
1x Thrun, the Last Troll
1x Wing Splicer
1x Solemn Simulacrum
1x Acidic Slime
1x Archon of Justice
1x Vorapede
2x Sun Titan
1x Wurmcoil Engine
1x Elesh Norn, Grand Cenobite

Artifacts

4x Birthing Pod

Planeswalkers

3x Garruk Relentless

Lands

2x Gavony Township
6x Forest
4x Glacial Fortress
3x Plains
1x Island
1x Evolving Wilds
3x Razorverge Thicket
4x Sunpetal Grove

Sideboard

2x Nihil Spellbomb
2x Trinket Mage
1x Elixir of Immortality
1x Solemn Simulacrum
1x Wurmcoil Engine
1x Phyrexian Metamorph
1x Acidic Slime
2x Stonehorn Dignitary
1x Skaab Ruinator
2x Hero of Bladehold
1x Leonin Relic-Warder


I did not have any Images and Metamorphs tonight, but I am sure it will make a big difference now. I also got a Thrun, dropped 1 Wurmcoil for a second Sun Titan. The Titan is great for bouncing back Splicers, Geists, and Images. I also threw in Townships as I have had a lot of situations where I would be sitting on a couple Birds or Splicers and needed some extra power. I also dropped the Mimic Vats for 3 Garruk Relentless, which I feel is great because he pumps out tokens and allows for a tutor effect which is great.                                                   
Flag your_such_a_killjoy March 25, 2012 4:35 AM PDT
So i went and bought the Spiraling Doom event deck the other day and was wondering since its a pod deck anyway, what suggestions would you guys have for fixing it up to play at an FNM? I know its already made as an playable deck, but i would like to tweek it. Any suggestions would be appreciated. Thanks guys!
Flag Satchy13 March 25, 2012 10:57 AM PDT
You definitely want to get some Massacre Wurm. B/G doesn't Elsesh Norn but Massacre Wurm does a great job. Also A good 7 drop is Sheoldred Whispering One. Skinrender is very good and if you can get one more solemn simulacrum he helps since you only have 4 lands that produce B/G.  Geralfs Messenger is also a good choice since he has undying and can cuse some life loss. I would go for some Wurmcoil Engine if you have any, but if not I would go for grave titan as a six drop. Here is a quick list I have been wanting to try, but I have been having to much fun with Bant.

Creatures

4x Birds of Paradise
3x Llanowar Elves
2x Strangleroot Geist
1x Dawntreader Elk
1x Viridian Emissary
2x Geralf's Messenger
1x Viridian Corruptor
1x Daybreak Ranger
2x Phyrexian Rager
2x Solemn Simulacrum
1x Skinrender
1x Phyrexian Metamorph
1x Thrun the Last Troll
1x Acidic Slime
1x Vengeful Pharoh
1x Vorapede
1x Grave Titan
1x Wurmcoil Engine
2x Massacre Wurm
1x Sheoldred Whispering One

Artifacts

4x Birthing Pod

Spells

2x Tragic Slip

Planeswalkers

2x Garruk Relentless


This is what I started with as I too bought the event deck, but after realizing how awesome Phantasmal image was I switched to blue then added white because of elesh norn.
Flag your_such_a_killjoy March 26, 2012 3:09 PM PDT
yeah, i kept it mostly like the deck except i added a Grave Titan for the 6 drop and a Sheoldred for the 7. Birthing Pods went up to 3 and ive got 2 mortarpods. I decided to make most of the cards 2 (except for Viridian emissary, young wolf and strangleroot geist) of that way i can have a better chance to get into them via pod/or just straight drawing. Was thinking of replacing the Doomblades with Go for the throats since GFTT gets rid of black cards too while DB doesnt. Not really sure what to replace for Diabolic Tutor though. Any suggestions for that or in general?
Flag Satchy13 March 26, 2012 8:02 PM PDT
Doom Blade and GFTT are situational cards. Yes GFTT hits black creatures too, but it doesn't do a thing with Wurmcoil Engine or any other artifact creature. Your sideboard should hold spares for what ever type of match you play. As for Diabolic Tutor, drop it for a 4th Pod as it is what the deck is based around. A friend runs this deck and he likes to use mortapods with geralfs messenger, but if you don't have the messenger the replace the pod with mimic vat, because you can pod a grave titan and imprint it to the pod, search out Sheoldred, then use mimic vat to pop a titan back in play get two zombies, attack and get 2 more zombies then pod it for giggles lol. Mimic Vat works great even with the messenger because you can create a constant pod and vat combo with the messenger to make your opponent lose life. This is a really good combo so I might look into it. I would be playing it if I had some grave Titans. Post a list when you can so we all can see what you got!
Flag Satchy13 March 26, 2012 8:06 PM PDT
Also, if your having trouble with card advantage, altar's reap is actually a very good card in this deck since you have Strangleroot Geist and Young Wolf for fodder to it or for a token made by the vat.
Flag your_such_a_killjoy March 27, 2012 2:29 PM PDT
I do actually run a messenger, i noticed his synergy with pod early on. The vat combo sounds cool, but i'd like to stick to the pods if its possible. lol As for a list, here's the rough draft, mind you its based off of the event deck with a few changes here and there. While play testing with friends, ive noticed that the main problem for the deck is fast red decks and white human/token decks. Against Drudge it did fine, only losing one game and it dominated U/W Delver Spirit. I havent tested it against werewolves yet, nor zombies so i dont know how the deck would fair against that. Also and interesting note, my meta's full of R/G Werewolves, Wolfs Run Ramp and U/W Spirit. So any ideas or suggestions on how to handle those would be appreciated too. Was thinking of adding BoP for needed black, but not really sure what to take out for them. -_-

  Body Snatchers (G/B Pod)


2 Evolving Wilds
12 Swamps
8 Swamps 
22 lands


4 Strangleroot Geist
4 Young Wolf
4 Viridian Emissary
3 Skinrender 
2 Perlious Myr (i like his comboness with mortar)
2 Viridian Corruptor
2 Grave Titan 
2 Entomb Exarch
2 Falkenrath Noble  
1 Geralf's messenger (that's all i have for now) 
1 Bloodgift Demon
1 Sheoldred, Whispering one
1 Solemn Simulcron (one came with the deck, i dont have money to get 3 more just yet. -_-) 
27 Creatures


4 Doomblade
4 Tragic Slip 
3 Birthing Pods
2 Mortar Pods        
13 Other Spells


Sideboard
4 Autumns Veil
4 Naturalize
2 Nihil Spellbomb
1 Curse of Dead's Hold
1 Witch Hunter's Orb (for red burn decks) 


                

      
Flag rulesinquisitor March 28, 2012 6:22 PM PDT

Mar 27, 2012 -- 2:29PM, your_such_a_killjoy wrote:

I do actually run a messenger, i noticed his synergy with pod early on. The vat combo sounds cool, but i'd like to stick to the pods if its possible. lol As for a list, here's the rough draft, mind you its based off of the event deck with a few changes here and there. While play testing with friends, ive noticed that the main problem for the deck is fast red decks and white human/token decks. Against Drudge it did fine, only losing one game and it dominated U/W Delver Spirit. I havent tested it against werewolves yet, nor zombies so i dont know how the deck would fair against that. Also and interesting note, my meta's full of R/G Werewolves, Wolfs Run Ramp and U/W Spirit. So any ideas or suggestions on how to handle those would be appreciated too. Was thinking of adding BoP for needed black, but not really sure what to take out for them. -_-

  Body Snatchers (G/B Pod)


2 Evolving Wilds
12 Swamps
8 Swamps 
22 lands


4 Strangleroot Geist
4 Young Wolf
4 Viridian Emissary
3 Skinrender 
2 Perlious Myr (i like his comboness with mortar)
2 Viridian Corruptor
2 Grave Titan 
2 Entomb Exarch
2 Falkenrath Noble  
1 Geralf's messenger (that's all i have for now) 
1 Bloodgift Demon
1 Sheoldred, Whispering one
1 Solemn Simulcron (one came with the deck, i dont have money to get 3 more just yet. -_-) 
27 Creatures


4 Doomblade
4 Tragic Slip 
3 Birthing Pods
2 Mortar Pods        
13 Other Spells


Sideboard
4 Autumns Veil
4 Naturalize
2 Nihil Spellbomb
1 Curse of Dead's Hold
1 Witch Hunter's Orb (for red burn decks) 


                

      




You don't need more than one Solemn Simulacrum , in my opinion. It's the kind of thing you want to pod into, not draw, although I suppose 2 copies could be justified because the manabase for BG pod can be a bit sketchy. As far as Birds of Paradise goes, I would highly recommend running 4. You don't need 4 copies of Young Wolf , so you could take out two or even three of them. I ran just one in my pod deck, and it was mostly just useful for podding into Phantasmal Image mid- to late-game because I ran BUG. Without Image, I'm not sure how useful Young Wolf is, but I suppose Strangleroot Geist is useful after the early game in some mathups.

Assuming you take out two Young Wolves, you could probably drop two copies of Viridian Emissary to make space for 4 Birds. Or one copy of Emissary and one of Viridian Corrupter because, again, you usually only want to pod into Corrupter because he doesn't advance your gameplan (unless he attacks unblocked 5 times...), he only reacts to an artifact. Having a second copy in your sideboard for the matchups where you do want to draw him (ie, against a deck with a bunch of swords) would probably be ok, though.

I'd recommend getting a Wurmcoil Engine or two in there, if you can, because he stabilizes against aggro like a boss. Grave Titan also does, so I'd recommend replacing Sheoldred, Whispering One with a Wurmcoil. Sure it's a BG pod player's dream to pod their six-drop into Sheoldred and get it back next turn, but I think she's best in the sideboard if anything, since she often won't do anything significant until your next upkeep. The top of the curve, in my opinion should look like either Gravy/Gravy/Wurmcoil or Gravy/Wurmcoil/Wurmcoil. But if you don't have any Wurmcoils, Gravy/Gravy/Sheoldred is pretty good, too.

Flag Satchy13 March 28, 2012 8:58 PM PDT
You run BUG pod? Can you post a list because I have wanted a list that used those colors.

If you are having a problem with creature decks, Massacre Wurm can be a great card against those.
Flag your_such_a_killjoy March 28, 2012 11:01 PM PDT
Yeah i know how good Wurmcoil engine is but i'd rather not play him. -_- I was thinking of giving Massacre Wurm a try though. Thanks for the advice. Are there any good 3 tap green that i could replace the corruptor with?  
Flag rulesinquisitor March 29, 2012 8:25 AM PDT

Mar 28, 2012 -- 11:01PM, your_such_a_killjoy wrote:

Yeah i know how good Wurmcoil engine is but i'd rather not play him. -_- I was thinking of giving Massacre Wurm a try though. Thanks for the advice. Are there any good 3 tap green that i could replace the corruptor with?  




I hear that. Wurmcoil is awesome, but it can be a bit boring just because he's so good. :p Massacre Wurm is great in the sideboard and can be good in the main if you run into a lot of token decks. Generally, I'd sideboard him, though. Glissa, the Traitor is a pretty good 3-drop, works well with Perilous Myr and your other artifacts. Which reminds me, Phyrexian Metamorph is a good 4-drop to think about. You can use it instead of Phantasmal Image so you can cast it if you ever draw it.

Mar 28, 2012 -- 8:58PM, Satchy13 wrote:

You run BUG pod? Can you post a list because I have wanted a list that used those colors.

If you are having a problem with creature decks, Massacre Wurm can be a great card against those.




I actually had to disassemble it to use some of the cards for another deck, but I was thinking about rebuilding it tonight. If I do, it would look something like this:
4 x Birds of Paradise
1 x Llanowar Elves
1 x Young Wolf
4 x Strangleroot Geist
1 x Phantasmal Image
3 x Phyrexian Rager
1 x Glissa, the Traitor
1 x Viridian Corrupter
2 x Skinrender
1 x Solemn Simulacrum
1 x Phyrexian Metamorph
1 x Dungeon Geists
2 x Acidic Slime
1 x Havengul Lich
1 x Vorapede
1 x Wurmcoil Engine
1 x Frost Titan

4 x Birthing Pod
3 x Tragic Slip
2 x Garruk Relentless

4 x Hinterland Harbor
4 x Woodland Cemetery
2 x Darkslick Shores
2 x Drowned Catacomb
7 x Forest
2 x Swamp
2 x Island

It would probably end up a little bit differently, but this is mostly off the top of my head. Also, I feel like I want more forests in the manabase so I can get a turn one mana dork more often, but it would probably be at the expense of dual lands, so meh. I'm not sure exactly what the sideboard would look like, but I would definitely include Massacre Wurm and Thrun, the Last Troll . Probably Grave Titan as well. I've also been wanting to try out the " Trinket Mage package" which includes Nihil Spellbomb , Sylvok Lifestaff , and possibly Hex Parasite . Having a couple of sweepers is usually a good idea in this meta; even though it isn't quite as all-upside with a pod deck as it is with a control deck, sometimes you just need one against aggro. Black Sun's Zenith or Ratchet Bomb would work. Curse of Death's Hold is also really good in certain matchups, so I'd recommend thinking about it.

Flag your_such_a_killjoy March 29, 2012 2:15 PM PDT

Mar 29, 2012 -- 8:25AM, rulesinquisitor wrote:

Mar 28, 2012 -- 11:01PM, your_such_a_killjoy wrote:

Yeah i know how good Wurmcoil engine is but i'd rather not play him. -_- I was thinking of giving Massacre Wurm a try though. Thanks for the advice. Are there any good 3 tap green that i could replace the corruptor with?  




I hear that. Wurmcoil is awesome, but it can be a bit boring just because he's so good. :p Massacre Wurm is great in the sideboard and can be good in the main if you run into a lot of token decks. Generally, I'd sideboard him, though. Glissa, the Traitor is a pretty good 3-drop, works well with Perilous Myr and your other artifacts. Which reminds me, Phyrexian Metamorph is a good 4-drop to think about. You can use it instead of Phantasmal Image so you can cast it if you ever draw it.

Mar 28, 2012 -- 8:58PM, Satchy13 wrote:

You run BUG pod? Can you post a list because I have wanted a list that used those colors.

If you are having a problem with creature decks, Massacre Wurm can be a great card against those.




I actually had to disassemble it to use some of the cards for another deck, but I was thinking about rebuilding it tonight. If I do, it would look something like this:
4 x Birds of Paradise
1 x Llanowar Elves
1 x Young Wolf
4 x Strangleroot Geist
1 x Phantasmal Image
3 x Phyrexian Rager
1 x Glissa, the Traitor
1 x Viridian Corrupter
2 x Skinrender
1 x Solemn Simulacrum
1 x Phyrexian Metamorph
1 x Dungeon Geists
2 x Acidic Slime
1 x Havengul Lich
1 x Vorapede
1 x Wurmcoil Engine
1 x Frost Titan

4 x Birthing Pod
3 x Tragic Slip
2 x Garruk Relentless

4 x Hinterland Harbor
4 x Woodland Cemetery
2 x Darkslick Shores
2 x Drowned Catacomb
7 x Forest
2 x Swamp
2 x Island

It would probably end up a little bit differently, but this is mostly off the top of my head. Also, I feel like I want more forests in the manabase so I can get a turn one mana dork more often, but it would probably be at the expense of dual lands, so meh. I'm not sure exactly what the sideboard would look like, but I would definitely include Massacre Wurm and Thrun, the Last Troll . Probably Grave Titan as well. I've also been wanting to try out the " Trinket Mage package" which includes Nihil Spellbomb , Sylvok Lifestaff , and possibly Hex Parasite . Having a couple of sweepers is usually a good idea in this meta; even though it isn't quite as all-upside with a pod deck as it is with a control deck, sometimes you just need one against aggro. Black Sun's Zenith or Ratchet Bomb would work. Curse of Death's  Hold is also really good in certain matchups, so I'd recommend thinking about it.






I was looking into getting a couple of massacre wurms too! lol as far as i know, my friend is the only one running a mono white human/token deck. As for Glissa, i was considering her also because of myr, the pods and the fact that i could use her in the 3 drop spot instead of corruptor. Was thinking of maybe running 2 of her? My main concern was the 3 drop spot since ive only got a messenger in that spot. I considered putting a wakedancer in to solidify the 3 spot but im not too keen on her. Also, i dont really want to be relying on Birthing pod for this deck, i'd like it to have at least 2 win cons. lol


Flag Satchy13 April 2, 2012 8:25 AM PDT
Here is the Junk List:
Creatures
4x Birds of Paradise
3x Avacyn's Pilgrim
3x Inquisitor Exarch
2x Viridian Emissary
2x Geralfs Messenger
3x Blade Splicer
2x Pierce strider
2x Phyrexian Metamorph
1x Skinrender
1x Acidic Slime
1x Archon of Justice
1x Bloodgift Demon
2x Sun Titan
1x Massacre Wurm
1x Elesh Norn, Grand Cenobite

Spells

4x Birthing Pod
2x Oblivion Ring
2x Mortarpod

I won't post the lands, but here is the low down on what the deck is supposed to do. Mana dorks are obviously to speed things up. Now for the strategy: With birthing pod in play and an Inquisitor Exarch in play your opponent better be playing a fast deck. We will start our opponent at 20 life and go from there.
20 Play Inquisitor Exarch and the opponent loses 2 life.
18 Pod Inquisitor Exarch for Geralf's Messenger and your opponent loses 2 life.
16 pod Geralf's Messenger to get Pierce Strider, Geralf's Messenger comes back and your opponent loses two more and then they lose 3 more for Pierce Strider for a total of 5.
11 Pod the Messenger again to get a Phyrexian Metamorph copying Geralf's Messenger dealing 2 more. 9 At this point your opponent has to be able to stop Blade Splicers and what ever else you play plus Sun Titan will pop Exarch and Messengers back in play to continue the cycle.

This is a new build I am going to play and test for this week.   
Flag rulesinquisitor April 4, 2012 8:59 PM PDT

Apr 2, 2012 -- 8:25AM, Satchy13 wrote:


20 Play Inquisitor Exarch and the opponent loses 2 life.
18 Pod Inquisitor Exarch for Geralf's Messenger and your opponent loses 2 life.
16 pod Geralf's Messenger to get Pierce Strider, Geralf's Messenger comes back and your opponent loses two more and then they lose 3 more for Pierce Strider for a total of 5.
11 Pod the Messenger again to get a Phyrexian Metamorph copying Geralf's Messenger dealing 2 more. 9 At this point your opponent has to be able to stop Blade Splicers and what ever else you play plus Sun Titan will pop Exarch and Messengers back in play to continue the cycle.

This is a new build I am going to play and test for this week.   




FYI, you need to pod Messenger into Metamorph, then pod one of them into Pierce Strider. If you pod Messenger a second time to find Metamorph, it will be gone when the Metamorph comes into play, so it wouldn't be able to copy the Messenger.

Flag your_such_a_killjoy April 18, 2012 12:09 PM PDT
Hey guys, here's the final list of the G/B pod deck im gonna run. Let me know what you think, and suggestions are welcome.


14 Forests
8 Swamps
2 Evolving Wilds
22 Lands


4 Birds of Paradise
2 Viridian Emissary
2 Strangleroot geist
2 Wakedancer
1 Phyrexian Rager
2 Skinrender
1 Solemn Simulcrum
2 Vital Splicer
1 Bloodgift Demon
1 Acidic Slime
1 Precursor Golem
1 Grave Titan
1 2 Massacre Wurm
1 Rune-Scarred Demon
1 Sheoldred, Whispering one 
1 Maul Splicer
24 Creatures

4 Doom Blade
4 Tragic Slip
3 Birthing Pod
2 Mortar Pod
1 Despise
14 Other Spells   
           
    
4 Naturalize
3 Distress   
2 Autumns Veil
2 Corrosive Gale
2 Nihil Spellbomb
2 Gutshot         
15 Sideboard          
Flag thedangler922 April 19, 2012 9:19 PM PDT
Hey guys Im looking to build a Semi-Budgetized Pod deck. Its going to cost me about 100 tickets to get the stuff I dont have and I would like some feedback on the list that I thought up. Here we go!

TIER ONE- 4X Birds of Paradise.
TIER TWO- 1X Spellskite, 2X Phantasmal Image, 3X Viridian Emissary.
TIER 3- 1X Shimmer Myr, 1X Geralfs Messenger, 1X Glissa the Traitor, 2X Skaab Ruinator, 1X Viridian Corruptor.
TIER FOUR- 2X Phyrexian Metamorph, 2X Solemn Simulacrum, 1X Entomber Exarch, 1X Evil Twin.
TIER FIVE- 1X Precursor Golem, 1X Bloodgift Demon, 1X Havengul Lich, 1X Vorapede.
TIER SIX- 1X Wurmcoil Engine, 1X Frost Titan, 1X Sun Titan.
TIER SEVEN- 1X Drogskol Reaver, 1X Moldgraf Monstrosity, 1X Sheoldred Whispering One.
UTILITY- 4X Birthing Pod, 1X Garruk Primal Hunter, 1X Black Suns Zenith, 1X Green Suns Zenith. LANDS- 3X Drowned Catacombs, 4X Woodland Cemetary, 4X Hinterland Harbor, 3X Island, 3X Swamp, 5X Forest

Any feedback would be much appreciated as I havnt really played POD very much, but im thinking that this will be a very fun deck to play. Thanks in advance
Flag Saidin311 April 23, 2012 2:25 PM PDT

Apr 19, 2012 -- 9:19PM, thedangler922 wrote:

Hey guys Im looking to build a Semi-Budgetized Pod deck. Its going to cost me about 100 tickets to get the stuff I dont have and I would like some feedback on the list that I thought up. Here we go!

TIER ONE- 4X Birds of Paradise.
TIER TWO- 1X Spellskite, 2X Phantasmal Image, 3X Viridian Emissary.
TIER 3- 1X Shimmer Myr, 1X Geralfs Messenger, 1X Glissa the Traitor, 2X Skaab Ruinator, 1X Viridian Corruptor.
TIER FOUR- 2X Phyrexian Metamorph, 2X Solemn Simulacrum, 1X Entomber Exarch, 1X Evil Twin.
TIER FIVE- 1X Precursor Golem, 1X Bloodgift Demon, 1X Havengul Lich, 1X Vorapede.
TIER SIX- 1X Wurmcoil Engine, 1X Frost Titan, 1X Sun Titan.
TIER SEVEN- 1X Drogskol Reaver, 1X Moldgraf Monstrosity, 1X Sheoldred Whispering One.
UTILITY- 4X Birthing Pod, 1X Garruk Primal Hunter, 1X Black Suns Zenith, 1X Green Suns Zenith. LANDS- 3X Drowned Catacombs, 4X Woodland Cemetary, 4X Hinterland Harbor, 3X Island, 3X Swamp, 5X Forest

Any feedback would be much appreciated as I havnt really played POD very much, but im thinking that this will be a very fun deck to play. Thanks in advance



Shimmer myr is unnecessary.
Precursor is also unnecessary.
Lich seems REALLY slow, but I love the idea.

I've subbed out GSZ in almost every matchup I play. I'm no longer playing with it.  Even as a 1 of, most of the time I've podded the green creature I need away.

Entomber and Evil twin's I'm not sure about. I guess the twin is yet another clone. Your playing 4 already so meh.

Budget suggestions for subs:
sylvok replica this is hidden tech for me. It kills O-rings like a champ and really fits nicely in with that 3 slot. Also with the amount of creatures expected in your graveyard, I see value in skaab ruinator especially in some matchups. Against control specifically because most of your junk ends up in the yard including the ruinator. (you already have 2 so that's cool)

Precursor is just.. no.
Acidic Slime still has huge value here.


I'd rather one of a tragic slip than 1 of a GSZ.

Another hidden tech 7 spot is phyrexian ingester . I find this a great card to have kicking around. Late game I can still hard cast it with only 1 blue and pulling something off their board to drop a threat just seems good.

Heck I'd pod in to a Rune Scarred too. BUG has so many options for that last hit. Elesh still the best card though.

Not a fan of the entomber exarch especially with the double Skaab.  I like wing splicer in my pod deck for the extra flying token.


I'd also be worried about your land base, with only 5 turn 1 untapped greens, you're going to miss your birds a lot.

Flag thedangler922 April 24, 2012 4:12 PM PDT
Thanks for the advice Saidin! I agree that shimmer myr is uneccessary, but it does come in handy dropping it on their turn 3, they usually want to counter it which lets the Pod hit the board.

As for the precursor I think it is a straight up beast. It gives you 2 3/3's when he gets ditched for a 6 drop.

The Lich has been working out really well bringing back whatever I need and then getting sacced again lol.

Ive cut the Myr for a 2nd Geralf's Messenger, and dropped the garruk for a Massacre wurm. I still have to redo my manabase as I often get flooded with the nonbasics in my opening hand.

Heres my Sideboard:
1x Black Sun's Zenith
1x Massacre Wurm
2x Sever the Bloodline
1x Lifes Finale
1x Doomblade
1x Grasp of Darkness
1x Entomber Exarch
2x Acedic Slime
1x Viridian Corruptor
1x Evil Twin
1x Spellskite
2x Ratchet bomb

Thanks again
Flag FlawedLithius May 5, 2012 10:56 PM PDT

Jul 24, 2011 -- 5:59PM, SimpleMan wrote:


I've been running a massacre wurm out of the board in my bant deck. I already main an elesh norn, but felt like another sweeper would be handy.





I've been running a GWB Pod now for about 2 months and its been eating people up...and a big player in that is the massacre wurm , the dude is a beast.  Here is the list I've been running though.

Land
4 x Razorverge Thicket
4 x Woodland Cemetery
3 x Isolated Chapel
3 x Plains
3 x Swamp
6 x Forest

Creatures
1 x cc: 4
4 x Birds of Paradise

2 x cc: 5
3 x Strangelroot Geist
2 x Viridian Emissary

3 x cc: 5
1 x Sylvok Replica
1 x Blade Splicer
1 x Fiend Hunter
2 x Geralf's Messenger

4 x cc: 4
1 x Phyrexian Metamorph
1 x Restoration Angel
2 x Solemn Simulacrum
1 x Stonehorn Dignitary

5 x cc: 4
1 x Vorapede
1 x Archon of Justice
2 x Acidic Slime

6 x cc: 4
1 x Grave Titan
1 x Sun Titan
2 x Massecre Wurm

7 x cc: 2
1 x Elesh Norn, Grand Cenobite
1 x Sheoldred, Whispering One

Spells
4 x Birthing Pod
3 x Unburial Rites
2 x Abundant Growth

Sideboard
4 x Nihil Spellbomb
2 x Melira, Sylvok Outcast
2 x Beast Within
2 x Natural End
1 x Unburial Rites
1 x Acidic Slime
1 x Thrun, the Last Troll
1 x Tree of Redemption 
1 x Phyrexian metamorph

Is the updated list with AR...works really well and is a blast to play.

Flag your_such_a_killjoy May 6, 2012 2:32 PM PDT
So i want to try out a Jund pod and was wondering what would be good to add from the newest block.
Flag moika May 11, 2012 1:48 PM PDT
Flag MrIndigo May 13, 2012 2:01 AM PDT
I think you have too many one-ofs and not enough in the way of a core engine. You're spread a bit thin and without a Pod you don't really have a solid game plan.
Flag moika May 14, 2012 12:24 PM PDT
i think you should try this deck before you say there's no solid game plan; there's just so much synergy going on here. the only change ive made was to return to wurmcoil instead of deadeye, which was cute at best.
Flag Sundragon35 May 16, 2012 3:59 PM PDT
Been running my tezzeret deck into the ground the last few months and am looking for a change. I don't want to buy or trade towards the dual lands for bant or naya, and am not interested in b/g. I am interested in a BUG variant and if anyone has a list to start from or suggestions it would be appreciated as I would like to try this combonation out.
Flag MrIndigo May 16, 2012 4:23 PM PDT

May 14, 2012 -- 12:24PM, moika wrote:

i think you should try this deck before you say there's no solid game plan; there's just so much synergy going on here. the only change ive made was to return to wurmcoil instead of deadeye, which was cute at best.




Without a Pod, you're playing Singleton in a constructed format. The fact that some of your cards work together doesn't mean you have a cohesive overall game plan.


When you don't have a Pod, the only thing your deck is really equipped to do reliably is stall/chump until it does get a Pod. 

Flag omegapulsar May 16, 2012 5:30 PM PDT
well here is my list, i recently added Deadeye Navigator to abuse ETB effects such as Skinrender though admittedly it is much better with Fiend Hunter

23 lands:
4x woodland cemetery
4x hinterland harbor
4x drowned catacomb
3x buried ruin
4x forest
2x swamp
2x island

29 creatures:

cmc1;
4x birds of paradise
1x llanowar elves

cmc2;
2x strangleroot geist
1x phantasmal image
1x myr superion
1x spellskite

cmc3;
1x glissa, the traitor
1x geralf's messenger
1x champion of lambholt
1x phyrexian rager
1x skaab ruinator

cmc4;
1x skinrender
1x dungeon geists
1x phyrexian metamorph
1x solemn simulacrum

cmc5;
1x havengul lich
1x morkrut banshee
1x vorapede
1x acidic slime
1x bloodgift demon

cmc6;
1x wurmcoil engine
1x deadeye navigator
1x massacre wurm
1x grave titan

cmc7;
1x phyrexian ingester

8 other spells:

4x birthing pod
2x garruk relentless
2x beast within

sideboard:

2x naturalize
2x black sun's zenith
2x ratchet bomb
2x mimic vat
1x trinket mage
2x nihil spellbomb
1x elixir of immortality
1x beast within
1x brutalizer exarch
1x massacre wurm

help with the SB would be great, my metta is pretty diverse with esper walkers, naya pod, junk pod (BWG), WRR, RDW, RG agro, BW tokens... [pretty much every deck that is viable so the SB is hard to nail down..
Flag MrIndigo May 16, 2012 11:48 PM PDT

May 16, 2012 -- 5:30PM, omegapulsar wrote:

well here is my list, i recently added Deadeye Navigator to abuse ETB effects such as Skinrender though admittedly it is much better with Fiend Hunter





.... Holy crap, that is an amazing synergy. 1U: Exile target creature permanently.

For those who don't spot it, what you do is pair up a Navigator with a Fiend Hunter. Blink the Fiend Hunter, and when it comes back into play, stack the "Exile target creature" first, then the Navigator's Soulbond ability on top. The Soulbond resolves first, pairing the Fiend Hunter and the Navigator. With the "Exile target creature." still on the stack, Blink Fiend Hunter again. The "Return exiled creature" goes on the stack and resolves before the original "Exile target creature" resolves, so there's nothing to return. The Fiend Hunter that just returned to play is a different object to the one you started with, so once that first "Exile target creature" ability resolves and the Fiend Hunter that it related to will not leave play again (the new one is a different object), so that creature is exiled permanently.

You can do this every turn for 1U plus 1U*number of creatures you want to permanently exile. For additional value, make sure the first/last creature you hit with Fiend Hunter before you start blinking is either one of yours with an ETB trigger (yielding one extra use of the trigger each turn) or an opposing token. 

Flag SimpleMan May 17, 2012 5:23 PM PDT
Its a fun package to run in a pod deck.

I ended up keeping my deck the same as my pre-avacyn deck, with the exception of adding Alchemist's Refuge. Flashing things is so much fun.

Post Avacyn Deck.

4x Birds of Paradise
2x Avacyn's Pilgrim

3x Viridian Emissary
2x Phantasmal Image
1x Snapcaster Mage

1x Blade Splicer
1x Skaab Ruinator
1x Viridian Corrupter
1x Deciever Exarch

2x Phyrexian Metamorph
1x Solemn Simulacrum
1x Stonehorn Dignitary
1x Tower Geist

2x Acidic Slime
1x Stingerfling Spider
1x Razor Hippogriff
1x Vorapede

1x Wurmcoil Engine
1x Sun Titan
1x Frost Titan
1x Elesh Norn, Grand Cenobite

4x Ponder
4x Birthing Pod
1x Venser, the Sojourner

4x Hinterland Harbor
2x Sunpetal Grove
5x Forest
5x Island
4x Plains
1x Ghost Quarter
1x Alchemist's Refuge

SB
Trinket Mage Package
2x Nihil Spellbomb
2x Trinket Mage
2x Hex Parasite

Venser Blink Package
2x Venser, the Sojourner
2x Stonehorn Dignitary
1x Viridian Corrupter
1x Blade Splicer
1x Acidic Slime
1x Phyrexian Ingester
Flag BioNova May 26, 2012 4:45 PM PDT
tried a deck alot like SimpleMan's today.  beat a venser control, r/w humans, and b/W tokens, then lost to a B/W token and a venser control. seems to flow fairly decent. got mana flooded twice and had all 1-2 drops no pod/big guys another game but that stuff always happens. cnat do anything about that.

4 x birds of paradise
2 x avacyn's pilgrim

3 x viridian emissary
2 x strangleroot geist
2 x phantasmal image

3 x blade splicer
1 x fiend hunter
1 x deceiver exarch

1 x solemn simulacrum
2 x phyrexian metamorph
2 x stonehorn dignitary

2 x acidic slime
1 x archon of justice

1 x sun titan
1 x frost titan
1 x wurmcoil engine

1 x elesh norn, grand cenobite

4 x birthing pod
3 x venser, the sojourner

4 x razorverge thicket
3 x sunpetal grove
3 x hinterland harbor
2 x plains
2 x island
9 x forest

 
Flag MrIndigo May 29, 2012 12:29 AM PDT
Strongly recommend cutting Frost Titan for Deadeye Navigator.
Flag BioNova May 29, 2012 9:01 AM PDT

May 29, 2012 -- 12:29AM, MrIndigo wrote:

Strongly recommend cutting Frost Titan for Deadeye Navigator.



I tried him but i never have alot of blue to do it over and over also with delver runing dismember now titan is way better.
 

Flag SimpleMan May 29, 2012 9:31 AM PDT

May 29, 2012 -- 12:29AM, MrIndigo wrote:

Strongly recommend cutting Frost Titan for Deadeye Navigator.




Navigator has his uses but in all my testing so far, he is not as good as frosty. Mostly its because he requires other creatures to be good. People kill acidic slimes and fiend hunters asap and without them he is just a 5/5.  If you do get both a navigator and another creature in play, you were likely already in a solid position with a good chance at winning the game.  The navigator doesnt really change the game if you are behind.

Frost titan, is well, frost titan with the ability completely turn a game around by himself. He just comes down and affects the game better with less parts necessary.


Flag MrIndigo May 29, 2012 6:39 PM PDT

May 29, 2012 -- 9:31AM, SimpleMan wrote:

May 29, 2012 -- 12:29AM, MrIndigo wrote:

Strongly recommend cutting Frost Titan for Deadeye Navigator.




Navigator has his uses but in all my testing so far, he is not as good as frosty. Mostly its because he requires other creatures to be good. People kill acidic slimes and fiend hunters asap and without them he is just a 5/5.  If you do get both a navigator and another creature in play, you were likely already in a solid position with a good chance at winning the game.  The navigator doesnt really change the game if you are behind.

Frost titan, is well, frost titan with the ability completely turn a game around by himself. He just comes down and affects the game better with less parts necessary.





Frost Titan has always been the weakest of the Titans, even when he was the second-most-popular. He's barely better than a 6/6 vanilla, and his impact doesn't turn games around; it locks up games you were already winning. That's well within playability, of course.

Deadeye Navigator loses to Frost Titan on an empty board, but if you get a single untap step with ANY creature, Navigator becomes almost invincible. With a creature that has an ETB effect, it's almost like you got Tamiyo's emblem. THAT is a turnaround. 

Flag Niche May 30, 2012 10:51 AM PDT
Deadeye in pod is pretty twisted. Nice nice nice nice! It doesn't even matter if you're using white for Fiend Hunter; just bonding with slimes or conscripts or g-tits or ingesters or anything really is sexy. In limited I bonded with an evil twin and that was sexy. The only out to that is to play a legendary creature and force me to legend rule it. Oh darn.
Flag The_Mirror_Owl June 9, 2012 1:13 PM PDT
So call me bonkers, but I actually think old school utility Birthing Pod is quite good right now.

I went 4-1 yesterday with a Bant list, beating GW aggro, Esper control, and two Boros humans decks, losing to four-color aggro with Craterhoof Behemoth (yeah).  I also jammed a couple matches against two different solid Delver players earlier in the week, and I have a great matchup there.  This deck can deal.


4 Razorverge Thicket
4 Hinterland Harbor
2 Glacial Fortress
1 Evolving Wilds
5 Forest
4 Plains
3 Island
1 Gavony Township

4 Birds of Paradise
2 Avacyn's Pilgrim

2 Strangleroot Geist
2 Viridian Emissary
2 Phantasmal Image
1 Thalia, Guardian of Thraben

1 Borderland Ranger
1 Blade Splicer
1 Fiend Hunter
1 Deceiver Exarch
1 Trinket Mage

1 Solemn Simulacrum
1 Dungeon Geists
1 Restoration Angel
1 Phyrexian Metamorph
1 Stonehorn Dignitary

2 Acidic Slime
1 Archon of Justice

1 Deadeye Navigator
1 Sun Titan
1 Frost Titan

4 Birthing Pod
1 Garruk Relentless
1 Venser, the Sojourner
1 Elixir of Immortality

Board
2 Thalia, Guardian of Thraben
2 Spellskite
1 Aether Adept
1 Viridian Corrupter
1 Restoration Angel
1 Thrun, the Last Troll
1 Wurmcoil Engine
1 Consecrated Sphinx
1 Elesh Norn, Grand Cenobite
1 Oblivion Ring
2 Ratchet Bomb
1 Gideon Jura


Having a high land count sets this above the older builds of yore because I can actually cast things.  Those 22 land Pod decks were painful, especially with Norn in the main.  I just wanted to not lose to aggro early, make consistent land drops, and have a crushing mid to late game.  Check.

Some of the cards are specific, like Frosty in the main because I expected a ramp-heavy meta, and he's good for locking down other Titans.  In a meta where people play Delver, I'd use the Sphinx main.

The Trinket/Elixir thing was cute, and while I pulled off some sick stalls with it, I didn't think it was worth it.  If I were to keep playing this, I'd cut it for probably Aether Adept and another Restoration Angel or something. 

If you're starved for midrange and play it well, definitely give this a shot.  I'd jam this list all day.
Flag SimpleMan June 10, 2012 2:39 AM PDT
I have really been liking bant pod with a mana denial emphasis. It can shut out decks completely with its fast slimes and fast follow up into frost titans. If your opponent stumbles on mana or keeps a bad draw, it can capitilize on it so well that the game is already over.

Borderland ranger is my new favorite pod card. it is so good at deck thinning, nabbing a land, then being pod fodder for a solemn, who nabs a land and draws a card himself, then goes into slime with my next pod activation. emissary and ranger really helps with deck consistency.

4 Birds of Paradise
2 Avacyn's Pilgrim

3 Viridian Emissary
2 Phantasmal Image

3 Borderland Ranger
1 Deceiver Exarch

1 Solemn Simulacrum
1 Stonehorn Dignitary
2 Phyrexian Metamorph
1 Restoration Angel

4 Acidic Slime

3 Frost Titan
1 Sun Titan
1 Deadeye Navigator

1 Elesh Norn, Grand Cenobite

4 Ponder
4 Birthing Pod
2 Venser, the Sojourner

4 Hinterland Harbor
2 Sunpetal Grove
1 Alchemist's Refuge
6 Forest
5 Island
4 Plains

SB: 3 Autumn's Veil
SB: 3 Devastation Tide
SB: 1 Sunblast Angel
SB: 2 Wurmcoil Engine
SB: 2 Sylvok Replica
SB: 1 Archon of Justice
SB: 1 Trinket Mage
SB: 2 Nihil Spellbomb


Flag The_Mirror_Owl June 10, 2012 8:35 AM PDT
Glad to see that list is doing well.  I think you should have the two Tamiyo, though.  She's bonked in that deck. 

But I'm uncomfortable with running 22 lands.  I really think this deck is much smoother if you bump up to 24.  Feel like you lean a lot harder on Pods with low land, and you're much more susceptible to disruption (including having your dorks zapped).  I actually sided out my Pods in some Boros matchups to nullify hate, and just wound up playing a perfectly good midrange/control game hardcasting stuff. 

Borderland Ranger does make such a huge difference, though.  It's nice that the card pool is opening back up to the point where Pod has legitimate options.. it feels like summer again.
Flag SimpleMan June 10, 2012 12:18 PM PDT
Ya with 6 dorks 3 emissary and 3 ranger I've found that the deck does quite well at 22 lands. 
Flag The_Mirror_Owl June 12, 2012 3:17 PM PDT
So I think I'm taking Pod to a competitive REL event and I'm looking for some feedback regarding tuning.  (*Edit, if you laughed, then I'm looking for your input.) 

I'm working with my above list, which had been purely a whimsical idea that panned out.  Makes sense, the card pool's good, the meta's pretty settled/stagnant, and utility Pod plays a better balance of value and objective power than much anything else.

So the questions:

1)  As above, I dropped the Trinket/Elixir package.  For Trink's slot, the choice is Aether Adept vs. Blade Splicer.  Seems like a stupid question, but my reasoning is primarily that I haven't had trouble stabilizing against aggro, and that I'm not looking to incorporate a whole lot of aggro myself as I take over in the mid to late game, so I think I'd take the pseudo removal.  Dumb?

2)  For the Elixir slot, I have basically two things on the table - another Restoration Angel, or Wolfir Silverheart.  Angel interacts well with ETB dudes, helps against removal, and flies.  But it also seems nice to have a power option, and another way to use little guys lategame. 

3)  Can I really play Deadeye Navigator?  He's clearly bananas with everything 3cmc and up, but he's so much more situational and requires more work than something like another Sphinx or Wurmcoil. 

Few other things like adding another Gavony Township and changing the board, but I'd appreciate any thoughts on those three points.  Or whatever else you think.

I know Pod's not exactly blowing up the radar, but help a brother rogue it up!
Flag MrIndigo June 13, 2012 8:42 PM PDT
AEther Adept over Blade Splicer. If you had 3 of them, Blade Splicer is better as it lets you run the alt-aggro plan, but you're not. In Bant particularly, you're playing more of a Control alt-plan and so I think Aether Adept's ability to get rid of something problematic will be more valuable overall.

Restoration Angel is great, but I haven't felt like I needed more than 1 in Naya Pod. I've been tempted to go to 2 of them, but it's not been necessary thusfar. That being said, you make much better use out of extra blinks (e.g. combine with Venser to keep a Stonehorn protected  from Day of Judgment while still keeping the lock), and I think the Wolfir Silverheart would be more relevant in an Aggressive strategy. I think I'd err on the lower curve and go with Angel.

Deadeye Navigator is amazing; if you untap with him (and essentially any other creature), you can't lose. I wouldn't run GUx Pod without him.

Gavony Township is worth adding, but maybe only 1, especially if you run Alchemist's Lab and/or Moorland Haunt as well. 
Flag SimpleMan June 14, 2012 10:39 PM PDT
i would run a viridian corrupter or sylvok replica main deck in the trinket mage slot. It really helps g1 against decks with swords or pikes to have that 3 cost artifact kill option.
Flag SimpleMan June 15, 2012 6:59 AM PDT
Thragtusk looks perfect in pod.

Flag The_Mirror_Owl June 15, 2012 11:09 AM PDT
Thanks for your responses MrIndigo and Simpleman, do appreciate it.

Adept does get the nod I think, though it's true I should consider the artifact hate.  I just really haven't liked the options there.. Corrupter being infect is so bad, and Replica isn't exactly raging card advantage.  Why they couldn't have reprinted Viridian Shaman in SOM block is beyond me.

I was also leaning toward Angel after I came across a Pod list yesterday that took the Czech WMCQ.. the guy said his MD Silverheart was ok but should have been boarded for RG/WRR.  Wishing the Tuskmobile was out, since I agree, I haven't really wanted more Angel.  But she should work well.

I'm glad you're here to talk me into Navigator.. in testing I've done some silly stuff like pairing it with Angel and next turn flashing in Deceiver Exarch to wreck their combat step.. Don't always want to Pod into it, but it probably is too nuts not to have.

Was thinking about Haunt as opposed to a second Township.. think I like that.

SimpleMan, Thragtusk is stupid in Pod beyond my wildest expectations, or really even desires, but the event is this weekend, so.  No Baloth-and-beyond for me, alas.

I'll get to do some decent testing tonight, so hopefully if anything is amiss it'll shake out before the weekend.  I'll post up my board a little later, I'm still kicking myself around with a few things.
Flag SimpleMan June 21, 2012 6:56 AM PDT
I've gone back to my utility pod after having some fun with ld focused pod. Here is my latest list.

4 Birds of Paradise
2 Avacyn's Pilgrim

3 Viridian Emissary
2 Phantasmal Image
1 Snapcaster Mage

2 Borderland Ranger
1 Blade Splicer
1 Deceiver Exarch
1 Viridian Corrupter

2 Phyrexian Metamorph
1 Solemn Simulacrum
1 Stonehorn Dignitary
1 Restoration Angel

2 Acidic Slime
1 Stingerfling Spider
1 Razor Hippogriff

1 Frost Titan
1 Sun Titan
1 Deadeye Navigator

1 Elesh Norn, Grand Cenobite

1 Craterhoof Behemoth

4 Birthing Pod
4 Ponder

4 Hinterland Harbor
2 Sunpetal Grove
6 Forests
5 Islands
4 Plains
1 Alchemist's Refuge


SIDEBOARD
2 Autumn's Veil
2 Venser, the Sojourner
1 Naturalize
1 Sylvok Replica
1 Ray of Revelation
1 Acidic Slime
1 Archon of Justice
1 Tree of Redemption
1 Phyrexian Ingester
1 Stonehorn Dignitary
1 Wurmcoil Engine
1 Solemn Simulacrum
1 Oblivion Ring
Flag SimpleMan June 24, 2012 6:31 AM PDT
Took my list to a 32 person FNM. I lost in the finals to Miracle. Oh man was that a frustrating defeat. Nothing like losing to an entire deck based around luck sacking your way into victory. Here are a couple things from my experience.

1. Gideon and Tamiyo are annoying jerks, and not having main deck ways to get around planeswalkers is a mistake.
2. I beat delver pretty easily. Vapor snags did nothing against my 187 creatures and as long as you pod before you pass priority, there isnt much they can do to disrupt your plan. Stingerfling spider continues to be awesome here.
3. Stonelock continues to be amazing.
4. People do not seem to be running pod hate atm. I did not see a single torpor orb anywhere. Only grafdigger's cage which really doesn't hurt as much.

So with that in mind i am making a couple changes.

- 1 razor hippogriff
+1 archon of justice
-1 craterhoof behemoth
+1 glimmerpoint stag
-1 Deadeye navigator
+1 MD Wurmcoil engine (mostly because I never wanted to go into elesh from sun or frost titan. I dont mind going into elesh from wurmcoil.)
-2 SB Autumn's veil
+2 SB Corrosive Gale (I  can play around mana leaks. I would rather have a way to kill spirit and angel tokens)
-1 SB Tree
+1 SB Acidic Slime


Flag The_Mirror_Owl June 24, 2012 7:44 AM PDT
So I did take my Bant list to a PTQ.  Wound up going 4-2 drop.  Won the first three rounds against Delver, Delver and Delver, lost to Solar Flare, beat RG aggro, lost to Delver.  Definitely went into the tournament gorped out as hell on too little sleep, but I thought the deck did pretty well. 

The Delver matchup is pretty awesome.  All the three CMC removal dudes are great, three MD clones are gross, Angels are great (liked having two), Dungeon Geists is great, and Archon/Sphinx are absurd if not Snagged.  Stingerfling, Gideon, and an extra Dungeon Geists out of the board make it really hard for Delver to win.

Stabilizing against aggro is pretty breezy.  Plenty of value guys early, and once Bant hits its lategame, which it can do pretty quickly, RG has no chance.  Elesh Norn/Wurmcoil out of the board, Gideon, Dungeon Geists, etc.  Solar Flare is much harder.  They kill/counter/Image most of our early-mid game, and then have a really nuts lategame that can be hard for Pod to answer.  Lost that matchup 1-2 to Sunny beats. 

General thoughts were that Angels are borked.  I think I just generally want to play more Blade Splicers and Angels, which probably means I'd just hop to Esper Midrange, but anyway.  Even as was, I liked it.  Also, Aether Adept was awesome against Delver.  Usually it was much better than Fiend Hunter since it prevented them snagging Hunter on my end step to let their guy back at me.  Also, not sure what I was thinking by not main-decking Elesh Norn.  Wanted to keep my curve lower, but still, that was mein derp.

@SimpleMan -- Archon over Hippogriff is most definitely correct.  But Glimmerpoint Stag.. even if you just had a hard time with planeswalkers, is Stag really necessary there?  It doesn't solve the problem, and on a general basis it's substantially worse than Angel.  I'd much rather add an Angel and count on my deck to beat down game one, then pull in some O-rings or something for walkers game 2.

Pardon the novel.
Flag SimpleMan June 24, 2012 9:02 AM PDT
I think 1 glimmerpoint stag and 1 restoration angel is a nice split. Angel bounces my own creatures while stag is there to remove troublesome things like gideon, wurmcoil, o-ring, etc on crucial turns and allow me to go for the win or a big play. Its not a hard answer, but it is tutorable soft answer that allows me to create a window, and its vigilance really helps me when Im on the creature beatdown plan.
Flag shredder387 June 24, 2012 7:39 PM PDT
Here is what I have been playing and testing to some great sucess. Its Hetricks RUG pod he used to be a finalist in SCG Invitational
4 x birds of paradise
3 x llanowar elves
4 x strangleroot geist
2 x phantasmal image
1 x borderland ranger
1 x daybreak ranger
1 x deceiver exarch
1 x aether adept
4 x huntmaster of the fells
1 x phyrexian metamorph
1 x wolfir silverheart
1 x acidic slime
1 x zealous conscripts
1 x inferno titan
2 x bonfire of the damned
4 x green sun's zenith
4 x birthing pod

4 x copperline gorge
4 x hinterland harbor
2 x rootbound crag
10 x forest
2 x island
2 x mountain

2 x zealous conscripts
2 x hellrider
1 x natural end
2 x crushing vines
1 x kessig wolf run
1 x ancient grudge
1 x combust
1 x consecrated sphinx
3 x arc trail
1 x stingerfling spider

This deck has just been amazing. Rocketing me and a friend to a 3-0 start to FNM and finishing 3-1-1 (ID) to 3rd place friday night.
Beating out a BUG dredge deck with the climatic end of stealing a ghoultree for the win and beating 2 BR zombie decks pretty handily.
Flag ajb1238 July 10, 2012 5:02 AM PDT
Flag akhunter July 24, 2012 10:01 PM PDT
ok this is my take on B/W/G pod and sad to say it's been slow and i know it's not tourtament quality, all i'm asking for is help on this deck...i want this deck to have a shot at FNM. any help i can get will be use and greatly appreciated.



       creaturesx32
Birds of Paradise x4
Avacyn's Pilgrim x1
Viridian Emissary x2
Strangleroot Geist x4
Borderland Ranger x2
Blade Splicer x1
Phyrexian Rager x1
Glissa, the Traitor x1
Phyrexian Metamorph x1
Solemn Simulacrum x1
Restoration Angel x1
Skinrender x1
Entomber Exarch x1
Reassembling Skeleton x1
Morkrut Banshee x1
Acidic Slime x1
Archon of Justice x1
Massacre Wurm x2
Elderscale Wurm x2
Sheoldred, Whispering One x1
Elvish Visionary x1  

Artifactx6
Birthing Pod x4
Mimic Vat x2 

   Landx22
Woodland Cemetery x4
Isolated Chapel x4
Swamp x1
Forest x10
Plains x3
Flag Georg51 July 31, 2012 9:21 AM PDT

Jul 24, 2012 -- 10:01PM, akhunter wrote:

ok this is my take on B/W/G pod and sad to say it's been slow and i know it's not tourtament quality, all i'm asking for is help on this deck...i want this deck to have a shot at FNM. any help i can get will be use and greatly appreciated.




Well for one, you need more Mana dorks.  Go with a full playset of Avacyn's Pilgrim to start.  In these pod decks, it's almost a MUST to be able to either cast one of your 3-drops or play your Pod on turn 2.

I would drop a Pod down to three.

I don't know what your budget is, but you could use:
+3 Restoration Angel
+2 Geralf's Messenger
+1/2 Thragtusk
+1 Blade Splicer
+1 Elvish Visionary

And I would make these changes to compensate:
-1 Morkrut Banshee
-1 Entomber Exarch
-1 Archon of Justice
-2 Strangleroot Geist
-2 Viridian Emissary


Play around with some changes, get some of those better cards, and you should be competitive.
Also, Mimic Vat is a more techy sideboard item.  With your colors, you should have some Dismember s instead.

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