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Flag CadaverousBl00m July 7, 2011 11:48 PM PDT
Howdy folks,
M12 is now in Gatherer (well, partially so far), prerelease is tomorrow. Time for this thread.

The rules:
1) Tell me what you consider to be the best card(s) for multiplayer in M12. Which card do you want sixteen copies of? Which card is going to tear your meta apart?
2) I'll keep tally here.
3) I vote first. Because I'm a dictator or something.

The Tally



2 Votes
Adaptive Automaton
Doubling Chant
Sundial of the Infinite

1 Vote
Archon of Justice
Djinn of Wishes
Garruk's Horde
Jace's Archivist
Scrambleverse
Smallpox
Worldslayer
Flag CadaverousBl00m July 7, 2011 11:56 PM PDT
My vote - I have to go with Adaptive Automaton here. I'm going to see it far too much, and I'm going to want fourteen of my own. Sure, it's not going to shatter my meta, but it's going to help produce some fun decks.

Honourable mentions: Chandra, the Firebrand (fork, fork, fork, fork...), Chandra's Phoenix (oh look, it's back again), Lord of the Unreal (No, really, you can't target any of them), Arachnus Spinner (Spiiiiiider!) and the Empires playset (Crown, Scepter and Throne, because they're fun and flavourful).
Flag EddieT July 8, 2011 2:34 PM PDT
gatherer.wizards.com/Pages/Card/Details....

Can really give you an advantage if you can scry to set up your deck
Flag EddieT July 8, 2011 2:35 PM PDT
Flag Tich July 8, 2011 3:23 PM PDT
At $2.50 CDN a piece, Sundial of the Infinite is the biggest steal I've ever seen. I might even have to pre-order them. This card is the stone-cold nuts, I mean it breaks so many cards in two. Given that it's an artifact, and given that no one values it yet, I HIGHLY RECOMMEND that people try to pick these up while you still can. You will never see a card like this again; this will be a $10.00 card like Crucible of Worlds in no time. But yeah, this gets my vote.

Dawn of the Dead for permanant resurrection? Yes please.
Contamination without sacrifices? Yes please.
Glacial Chasm without life loss? Yes please
Preventing Emrakul, the Aeons Torn 's shuffle trigger from sticking? Exhume say yes please.
Mimic Vat creating permanant tokens? Hell yes please!

Honestly, buy this damned card for $2.50 or whatever. It's so amazing!
Flag Minus_Prime July 9, 2011 12:43 AM PDT
I think I'll go with Smallpox on this one.
Flag Iduno July 9, 2011 1:53 PM PDT
Archon of justice , it just makes people not want to mess with you unless they really want their best permanent exiled or a 4/4 flyer that they probably don't want to block coming at them.
Flag Morrowner July 11, 2011 1:32 PM PDT
I'm going to go with non-planeswalkers, and something that will look to be in a price range that I can afford to buy, namely 5 dollars or less, and if its going to cost several dollars it needs to have a game defining effect. Thats why a card that I think is great and looks like tons of fun, Skinshifter , probably won't make any of my decks until it rotates standard.

There are lots of good pinch hitters in the colors, good guys at 6 CC on down that contribute, like 
Aegis Angel and   Arachnus Spinner .

I'm looking for something that is a big splashy bomb that has potential to win games.
Doubling Chant could be green's Insurrection or Time Stretch
I've really got my eyes on it.

 
Flag Morrowner July 11, 2011 1:40 PM PDT
I'm going to go with non-planeswalkers, and something that will look to be in a price range that I can afford to buy, namely 5 dollars or less, and if its going to cost several dollars it needs to have a game defining effect. Thats why a card that I think is great and looks like tons of fun, Skinshifter , probably won't make any of my decks until it rotates standard.

There are lots of good pinch hitters in the colors, good guys at 6 CC on down that contribute, like 
Aegis Angel and   Arachnus Spinner .

I'm looking for something that is a big splashy bomb that has potential to win games.
Doubling Chant could be green's Insurrection or Time Stretch
I've really got my eyes on it.

Flag Tich July 11, 2011 5:28 PM PDT
Doubling Chant doesn't immediately win the game unless you have other cards out, like Concordant Crossroads . It's not really on the same level as the cards you mentioned. It's also makes your deck incredibly weak to mass removal, because one WoG can take half of it out. I can just imagine casting Life's Finale after you use this card lol.
Flag Morrowner July 11, 2011 7:17 PM PDT

Well, its going to win more games than Sundial.


 

Flag Tich July 11, 2011 8:38 PM PDT
Pfffft, my Eldrazi reanimator deck would pwn your green aggro deck!
Flag CadaverousBl00m July 11, 2011 10:06 PM PDT

Jul 11, 2011 -- 5:28PM, Tich wrote:

Doubling Chant doesn't immediately win the game unless you have other cards out, like Concordant Crossroads . It's not really on the same level as the cards you mentioned. It's also makes your deck incredibly weak to mass removal, because one WoG can take half of it out. I can just imagine casting Life's Finale after you use this card lol.




Pffftt... in my playgroup, this fetches the second Darksteel Colossus ...

Flag Jokusho July 13, 2011 2:44 AM PDT
Scrambleverse is easily the crown jewel of crapiness......oh the best multiplayer card.....hmm well I'm most exited about Adaptive Automaton

One Lord to rule them all, One Lord to find them,
One Lord to bring them all and in the glory to save them!

Yeah so my vote goes for Adaptive Automaton .

Flag Keino July 17, 2011 7:53 PM PDT
Excluding the planeswalkers, namely garruk, Primal Hunter and Jace, Memory Adept , and excluding the cards I know I'll see, like arachnus spinner , I think my favorite card out of this set is circle of flame .

However, the best card in M12 is definitely Jace's Archivist . Seriously, a windfall every turn is brutal in so many different kinds of decks.


Makes me wonder...if Jace and Liliana have a kid....he would be broken before he leaves the womb.
Flag capitan_estaban July 18, 2011 5:47 AM PDT
The best card is probably Sundial of the Infinite , because as Tich says it does something that big, and unusual.
I want 16 copies of Swiftfoot Boots . Mostly, because it will be easy to obtain 16 or so copies as an uncommon, and it is a really good card.

My vote is still for SotI though. 
Flag Stickaxe July 20, 2011 12:17 PM PDT
In terms of sheer fun value, one copy of  Worldslayer can wreak all kinds of havoc on everyone. You equip it to a creature, you attack someone who's defenseless or can't block the creature (equip it to something with a landwalk and attack someone of that color, for instance). That resets the ENTIRE board, including lands. Five turns later, you equip it to something else, repeat and laugh hysterically.


It's not the best multiplayer card. It will make everyone hate you which is the worst strategical move in Multiplayer. But it sure is fun.
Flag SiegeofTeddyBears July 29, 2011 9:25 PM PDT
I like cards that just do silly things. In my opinion, that is Scrambleverse . So that's my vote.
Flag MadMaxNL August 7, 2011 4:15 PM PDT
Garruk's Horde , because it is awesome, and provides green with some more virtual cards in hand.

But noting from the many different cards I have that have been mentioned, this whole set seems pretty good for multiplayer:D 
Flag Tich August 7, 2011 6:27 PM PDT
I find the set to be pretty terrible overall, incredibly uninspired. So far I haven't seen M12 incorporated into a single multiplayer deck, be it here or on MTGSalvation. No impact on my personal meta either.

The best thing to come out of M12 will be titans post rotation. Everyone will be able to get them cheap, and they're decent creatures to field in multiplayer. Among the top 25 creatures for each color anyways.

But yeah, I found that M12 has had 0 impact thusfar.
Flag CadaverousBl00m August 7, 2011 8:17 PM PDT

Aug 7, 2011 -- 6:27PM, Tich wrote:

I find the set to be pretty terrible overall, incredibly uninspired. So far I haven't seen M12 incorporated into a single multiplayer deck, be it here or on MTGSalvation. No impact on my personal meta either.

The best thing to come out of M12 will be titans post rotation. Everyone will be able to get them cheap, and they're decent creatures to field in multiplayer. Among the top 25 creatures for each color anyways.

But yeah, I found that M12 has had 0 impact thusfar.




That I have to agree with.
I'm about to roll out a deck featuring the Empires playset , just to see if it works, but even that's probably in the shell of an old deck.

But I guess that's what a core set should mostly be about - giving you the standard cards to augment your decks, while the blocks give you the cards to actually build decks around. Though I agree with you, I'd like to see more "build around me" cards.

Flag helphelpe August 8, 2011 2:25 AM PDT
I agree that there are no truly good multiplayer cards in M12. I love Chandra's Phoenix and I will be getting a playset for my Chandra deck soon ( Chandra, the Firebrand is a bit too expensive atm) but beyond that there are no cards I have bought or am planning to buy for my multiplayer decks.

Maybe we can all blame the commander decks realesed just before M12 but since I love that product and the new cards presented there I won't go so far as to badmouth the commander decks because they caused less multiplayer goodies in M12.
Flag cduke August 10, 2011 2:36 AM PDT
is Timely Reinforcements any good?
In multiplayer there is more chance to trigger, also considering sweapers are more common.
Flag helphelpe August 10, 2011 2:59 AM PDT
Timely Reinforcements is a halfway decent card that is being played in top tier standard midrange and control decks to survive against aggro and beatdown decks.

In multiplayer there is a greater chance of it giving both goodies but it still has flaws:
If you are ahead, it does nothing. This isn't neccesarily a bad thing because win more cards (the exact opposite) are bad so some will say this is good but a card that does nothing at any given time in a game that you want to win is never good. I will try to clarify that too long sentence a bit: A Wrath of God also does nothing if you are loosing to a creatureless board but it isn't a bad card because that hardly ever happens. If you are going to win, you should be ahead at any given time and at that time a Wrath of God generally still does something (eventhough you generally don't play it because it will destroy your lead) but Timely reinforcements at that time does nothing (even if you wanted it too do something).

If you are losing and behind on life and creatures, you will generally not mind topdecking this. But it is generally not a solution to your problem. 3 1/1's aren't going to stop that Akroma, Angel of Wrath or most simpler critters. You can chump block some units but it still generally doesn't get rid of the cause of the problem. Something mass removal or any kind of removal / big critter does do.

In other words: this card generally doens't help you win. It just makes you not loose a little bit longer but in multiplayer every round the game goes on your opponents are drawing more cards combined than you, they have more combined mana available, etc, etc so unless you have a long long game plan for surviving all those extra resources of your opponents you shouldn't make the game go on longer than neccesary.

Lastly I would not play this card 4 times in a deck (unless I am playing a 1vs1 tournament and then only after sideboarding against aggro decks). Multiples of this card can be even deader for a long time than a doubly drawn legendary permanent. Yes, both often eventually become usefull but a card that is dead for any amount of time is something I prefer to prevent.

I find it cool that they printed this card because it is a cool card with great flavour and style. It is great in midrange and control decks in 1v1 but in multiplayer I don't think it shines even brighter.
Flag Tich August 10, 2011 4:22 AM PDT
^ Pretty much this. Timely Reinforcements is a stronger version of Lone Missionaries , which is of course a God awful card to begin with.
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