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Switch to Forum Live View 7/6/2011 StF: "Eleventeen M12 Art Tidbits. Also, Plants!"
2 years ago  ::  Jul 06, 2011 - 1:36AM #11
Evaders99
Date Joined: Jun 4, 2011
Posts: 28
While we're on creature types... Salamanders really? I would really hate playing a salamander, give me a Kraken, Leviatha, Octopus, or Serpent...
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2 years ago  ::  Jul 06, 2011 - 1:41AM #12
WorshipJozin
Date Joined: Mar 31, 2011
Posts: 61
As for planeswalker-signature cards, I sort of like them and I think their numbers are just about fine. Well, maybe 3 of them for each of the 'walkers wouldn't be too many either (perhaps one common, one uncommon and one rare, as the 'walker him/herself is mythic rare) so that there is something that can have impact in both limited and constructed. As I play mainly red these days, I'd like to comment a little bit on red cards of this kind. From M11, I quite like Chandra's Spitfire , at least in some casual decks it's quite a playable card but I would definitely replace Chandra's Outrage by something better. For those 4 mana we don't get so much value and I seriously think that Chandra, when outraged, does much worse stuff Wink So, I'd make a new Chandra's burn spell, call it Chandra's Fury or whatever but it must have some value, even at the common rarity (many good burn spells are commons: Lightning Bolt , Searing Blaze , Staggershock ...) And by the way, I'm quite curious about Chandra's Phoenix . It's only a shame that it returns to your hand and not to the battlefield but that would make him another Bloodghast / Vengevine sort of card. And imagine the combo with Chandra Ablaze 's first ability!
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2 years ago  ::  Jul 06, 2011 - 1:44AM #13
stijnhoofd
Date Joined: Jun 28, 2006
Posts: 108

Jul 6, 2011 -- 1:41AM, WorshipJozin wrote:

As for planeswalker-signature cards, I sort of like them and I think their numbers are just about fine. Well, maybe 3 of them for each of the 'walkers wouldn't be too many either (perhaps one common, one uncommon and one rare, as the 'walker him/herself is mythic rare) so that there is something that can have impact in both limited and constructed. As I play mainly red these days, I'd like to comment a little bit on red cards of this kind. From M11, I quite like Chandra's Spitfire , at least in some casual decks it's quite a playable card but I would definitely replace Chandra's Outrage by something better. For those 4 mana we don't get so much value and I seriously think that Chandra, when outraged, does much worse stuff Wink So, I'd make a new Chandra's burn spell, call it Chandra's Fury or whatever but it must have some value, even at the common rarity (many good burn spells are commons: Lightning Bolt , Searing Blaze , Staggershock ...) And by the way, I'm quite curious about Chandra's Phoenix . It's only a shame that it returns to your hand and not to the battlefield but that would make him another Bloodghast / Vengevine sort of card. And imagine the combo with Chandra Ablaze 's first ability!


I agree with you on the signature spells. One at each rarity with the planeswalker on top at mythic. All these planeswalker spells encourage me to build a deck around them, so job well done I guess. Can't stop thinking about the whole Chandra-clan either.

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2 years ago  ::  Jul 06, 2011 - 3:24AM #14
Ximenez
Date Joined: Apr 15, 2011
Posts: 29
Minitrue mark article doubleplusungood crimethink. Miniluv remake goodthink fullwise.
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2 years ago  ::  Jul 06, 2011 - 4:05AM #15
Mata_Hari
Date Joined: Jul 5, 2008
Posts: 6,680
The Fog guy looks disconcertingly like Darth Vader.
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2 years ago  ::  Jul 06, 2011 - 4:21AM #16
willpell
Date Joined: Feb 26, 2004
Posts: 4,833

Jul 6, 2011 -- 1:07AM, Sandwich_Man wrote:

So if the Plant type is for nonsentient, nonsapient plants, and the Fungus type is the fungal equivalent of the Plant type, then why is the Fungus type also used for the very sapient Thallids? Shouldn't they be Shroomfolk or some such?




Same reason that Aven are Birds even though Merfolk aren't Fish, why Orochi are Snakes even though Viashino aren't Lizards, and so on and so on.  Namely the fact that Wizards has never committed to distinguishing between sapient and non-sapient races; different expansion sets have called the question different ways, and then their decisions have been grandfathered in.  I admit that if they ever did erratta Viashino to become Lizards I would bleat in protest, and turning Aven into their own type would be ruinous to the Onslaught block, which had both Aven and nonsentient Birds side-by-side in tribal decks.  In a word, it's a mess, and it's likely to stay a mess for a long time (unless Brady hires me to solve it and gives me dispensation to enact my plan over the objections of any and all other parties, which I suspect is beyond his authority at the company given that Wizards still seems to view Creative as kind of tertiary to Development and Design).

Jul 5, 2011 -- 11:33PM, zammm wrote:

Goblin Chieftain 's. I read that and just shook my head. The old flavor text was leaps and bounds better.




I didn't actually mind that one myself, it's fitting and sort of cute.  But Goblins historically have gotten some of the most embarassingly unsatisfying FT.  Why they are still so popular I don't know...well actually I do know, but I choose not to believe, because it's too depressing to consider the extent to which mediocrity and lowbrow mentality have become supreme in our society.

My New Phyrexia Writing Credits
My M12 Writing Credits

As far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing.
--Aaron Forsythe's Random Card Comment on Kei Takahashi

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2 years ago  ::  Jul 06, 2011 - 4:55AM #17
geomike99
Date Joined: Jun 2, 2008
Posts: 16
I really like the signature spells.  The common ones are fine as they are, such as Companion and Erasure.  What I would love to see more of, and I think M12 missed out on, are the Uncommon signature spells.  Some of my favorite cards from M11 were the uncommon sig spells, such as Garruk's Packmaster, Jace's Ingenuity and Liliana's Caress (Megrim upgrade! woohoo!)

I like the Uncommon sig spells because they have the power level of a uncommon spell while still interacting with the planeswalker in question.  Further, since they are not seen as frequently as the common, they can contain stronger interactions with the planeswalker itself.  I feel that the Rare sig spells will be very disappointing since they will cost more money by virtue of being a rare, and will appear infequently enough that it will take a greater investment in booster packs to acquire the amount a player would want, which is the primary way new and casual players get new cards.

All in all, an uncommon card would provide a flavorful interaction, good effect and appear at the right frequency to be visible to new players.
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2 years ago  ::  Jul 06, 2011 - 5:32AM #18
lathspel
  • Jawsome UnCon Prizewinner
Date Joined: Sep 22, 2003
Posts: 881
The new Fog art makes me think of the dream sequence in The Empire Strikes Back, where Luke meets Darth Vader on Dagobah in a dream / vision.  The central character in the fog really looks like Darth Vader to me for some reason.

Don't make any more planeswalker signature spells, at least.  This number, or a little less, is OK.

I liked some of the Tempest / Invasion block storyline cards, even though there were so many of them, because at least they were trying to tell the back story in the right place - on the cards.  Maybe it's just because I started playing during Fallen Empires, but to me that makes sense.

The new Planeswalker spells somehow manage to be worse than the Gerrard storyline cards.  I think it's because they advance a story or talk about a character (the planeswalker) who isn't even intimately connected to the world we're in.  The Planeswalkers are supposed to be above the fray, and so their ability spells don't seem very connected either.

It's also weird that there's a fixed number of slots for them.  I know it's the core set, but it seems a little too planned.  I would think maybe have one Jace's X spell, and then in a later set maybe he learns or meets Jace's Y as well.

Willpell:  we know you worked on flavor text, that was indeed awesome, you don't have to keep bringing it up .
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2 years ago  ::  Jul 06, 2011 - 5:42AM #19
Dragon_Nut
Date Joined: Feb 22, 2005
Posts: 2,135
Personally I have to join the people who are disappointed that the uncommons left. I'm rather fond of Jace's Ingenuity and Chandra's Spitfire, and would have been happy to see the return alongside new uncommonsn for Sorin+Gideon. To me the issue isn't that rares would be expensive (And at least Sorin's and Garruk's will be cheap unless somebody finds a way to break them), the issue is that they have a tendency to be too niche to include in many decks.
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2 years ago  ::  Jul 06, 2011 - 6:22AM #20
TobyornotToby
Date Joined: Mar 7, 2006
Posts: 2,287

Jul 6, 2011 -- 4:21AM, willpell wrote:

I didn't actually mind that one myself, it's fitting and sort of cute.  But Goblins historically have gotten some of the most embarassingly unsatisfying FT.  Why they are still so popular I don't know...well actually I do know, but I choose not to believe, because it's too depressing to consider the extent to which mediocrity and lowbrow mentality have become supreme in our society.




Have become? bread and games.

Any examples of such goblins btw?

Jul 6, 2011 -- 5:32AM, lathspel wrote:

Willpell:  we know you worked on flavor text, that was indeed awesome, you don't have to keep bringing it up .




Ah, he's just proud and with good reason =) I think it's cute. I don't like the ego he's showing in this thread though.

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